Difference between revisions of "Manual:Getting Started"

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When you start a new character in BattleMaster, you only have some basics - a small unit of men and a few gold coins. Here are the first goals or milestones you want to reach, in no particular order:
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When you start a new character in BattleMaster, you will begin with an estate (if you selected one - which is recommended), some gold from your family treasury, and a small army to defend your lands and aid your liege or realm in war.
  
= Getting A Source of Income =
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= Time in Battlemaster =
As a newly arrived noble, you have no source of income, and that means sooner or later your gold will run out. Without payment, your men will desert you, leaving you with nothing.
 
  
There are two main sources of income available to you, in order of difficulty:
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In Battlemaster, everything you do happens in a turn. You get 12 hours in that turn to perform actions. For example, repairing equipment, recruiting troops, civil work, and looting all require a certain number of hours to complete. On most islands, the turn occurs at 4AM and 4PM UTC. You will need to manage your time to ensure that you can get everything you need done.
* Swearing an Oath of Fealty
 
* Becoming Lord of a Region
 
  
=== Swearing an Oath ===
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= Forming your personal Army =
The best way for a new character to gain a regular, fairly reliable source of income is to swear an [[Oath of Fealty]] to a region lord. Many lords are in need of knights and will offer a share of their region income to any who serve them. They need knights because the knightly [[Estates]] are necessary to run the region well, and of course to defend it should any trouble hit.
 
Simply offering your service in public will often yield you a number of offers. Otherwise, checking which regions are in less-than-perfect condition will often tell you where you can get an oath.
 
  
=== Becoming Lord ===
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As a new noble, your army is probably small and weak and requires some reorganizing. It is almost assured you will not have enough money to do this right away, but after your first bit of tax income, which happens around once a game week, you should being upgrading your troops.
The most difficult path is to be that region lord yourself. Since all lands belong to the duke or king, you need to be appointed to this position, which means you will have to be noticed by the duke or king first. So this is more of a long-term goal and not really available to you as a newcomer.
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As a first step, you should start by going to a city and recruiting as many new units as possible under the "orders" list of options. For archers, weapons are the most important stat. For all other units, both weapons and armor are important. You want to make sure you have enough money to pay your men, so do not spend all your money if you cannot afford both. You can use your military adviser in the information screen to see what your men will cost.
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Secondly, most cities should have healers and banner-men available. You should hire 1 healer for ever 30 men in your army, and 1 banner-man for the same. These are not as useful for archers, unless they get into melee combat (which would be bad anyway - archers aren't meant to engage that way).
  
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Finally, you should pick up around 10-12 scouts in rural regions around your realm that have a scout's guild. These will not only allow you to scout adjacent territories, but also speed up your army movement by finding the best path.
  
 
= Joining the Army =
 
= Joining the Army =
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Unless you are looking for a career at the court, joining one of the armies of your realm is strongly recommended for anyone who wants to engage in a military career. It has two main advantages: One, you get information about where to go and what to do from the marshal of the army. Two, the army war chest will pay for parts of your unit upkeep, such as repairs or training.
 
Unless you are looking for a career at the court, joining one of the armies of your realm is strongly recommended for anyone who wants to engage in a military career. It has two main advantages: One, you get information about where to go and what to do from the marshal of the army. Two, the army war chest will pay for parts of your unit upkeep, such as repairs or training.
  
Unfortunately, you can not really "join" an army. Your liege lord has to assign you. Which brings you back to "Swearing an Oath", because if you don't then the general or king himself is your liege lord and who knows if he can be bothered with that?
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Unfortunately, you can not really "join" an army. Your liege lord has to assign you. Therefore, one of the first things you should do after creating your character is send a message to your liege, normally a lord or duke, and ask him to assign you to an army. Try to get involved in a military campaign or expedition, as combat and battles gain you much needed honor and prestige. Military campaigns also can gain you respect from your peers.
  
  
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* Be there when needed. It doesn't grant you instant fame, but if it is you again and again who is there to defend the capital, or join the raiding force, or even just do some police work in a difficult to control region, then after a while people will remember you.
 
* Be there when needed. It doesn't grant you instant fame, but if it is you again and again who is there to defend the capital, or join the raiding force, or even just do some police work in a difficult to control region, then after a while people will remember you.
 
* Rebel, murder, seceed - there are many less-honourable options that are sure to make you (in)famous. Try them if nothing else works.
 
* Rebel, murder, seceed - there are many less-honourable options that are sure to make you (in)famous. Try them if nothing else works.
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=== Becoming Lord ===
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The most difficult path is to be that region lord yourself. Since all lands belong to the duke or king, you need to be appointed to this position, which means you will have to be noticed by the duke or king first. So this is more of a long-term goal and not really available to you as a newcomer.
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[[Category: Manual]]
 
[[Category: Manual]]

Revision as of 20:22, 11 August 2016

When you start a new character in BattleMaster, you will begin with an estate (if you selected one - which is recommended), some gold from your family treasury, and a small army to defend your lands and aid your liege or realm in war.

Time in Battlemaster

In Battlemaster, everything you do happens in a turn. You get 12 hours in that turn to perform actions. For example, repairing equipment, recruiting troops, civil work, and looting all require a certain number of hours to complete. On most islands, the turn occurs at 4AM and 4PM UTC. You will need to manage your time to ensure that you can get everything you need done.

Forming your personal Army

As a new noble, your army is probably small and weak and requires some reorganizing. It is almost assured you will not have enough money to do this right away, but after your first bit of tax income, which happens around once a game week, you should being upgrading your troops.

As a first step, you should start by going to a city and recruiting as many new units as possible under the "orders" list of options. For archers, weapons are the most important stat. For all other units, both weapons and armor are important. You want to make sure you have enough money to pay your men, so do not spend all your money if you cannot afford both. You can use your military adviser in the information screen to see what your men will cost.

Secondly, most cities should have healers and banner-men available. You should hire 1 healer for ever 30 men in your army, and 1 banner-man for the same. These are not as useful for archers, unless they get into melee combat (which would be bad anyway - archers aren't meant to engage that way).

Finally, you should pick up around 10-12 scouts in rural regions around your realm that have a scout's guild. These will not only allow you to scout adjacent territories, but also speed up your army movement by finding the best path.

Joining the Army

Unless you are looking for a career at the court, joining one of the armies of your realm is strongly recommended for anyone who wants to engage in a military career. It has two main advantages: One, you get information about where to go and what to do from the marshal of the army. Two, the army war chest will pay for parts of your unit upkeep, such as repairs or training.

Unfortunately, you can not really "join" an army. Your liege lord has to assign you. Therefore, one of the first things you should do after creating your character is send a message to your liege, normally a lord or duke, and ask him to assign you to an army. Try to get involved in a military campaign or expedition, as combat and battles gain you much needed honor and prestige. Military campaigns also can gain you respect from your peers.


Making a Name for Yourself

Progress in BattleMaster is mostly political. For most interesting parts you need to be either appointed or elected. In either case, people need to know your name. You must become famous. This is definitely a long-term goal, but you can not start early enough. Here are some ways to make a name for yourself:

  • Train your swordfighting and/or jousting and try to win a Tournament
  • Become a hero on the battlefield - if your unit is the last one standing, or turning the fortune, people might notice
  • Become an advisor to your lord, later to the duke or king. If you know how to manage a region, or a realm, try to speak to the proper people and convince them that you know things.
  • Be there when needed. It doesn't grant you instant fame, but if it is you again and again who is there to defend the capital, or join the raiding force, or even just do some police work in a difficult to control region, then after a while people will remember you.
  • Rebel, murder, seceed - there are many less-honourable options that are sure to make you (in)famous. Try them if nothing else works.

Becoming Lord

The most difficult path is to be that region lord yourself. Since all lands belong to the duke or king, you need to be appointed to this position, which means you will have to be noticed by the duke or king first. So this is more of a long-term goal and not really available to you as a newcomer.