Luria Nova/Events/Royal Hunting Event/Skirmish in Thar Gortauth II 3/31/24

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Battle of Thar Gortauth
Part of (rogue)

Date 3/31/2024
Location Thar Gortauth
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
49 SF 9 other
Formations
Casualties
0 7


Battle in Thar Gortauth

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe EndSamsonLuria Nova49 SFbox  126184560
2DMonsters(Monsters)(rogue)9 otherline  855007


Total:
1 attackers (49 SF)
1 defenders (9 other)
Total combat strengths: 1261 vs. 855

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted wielding the Majestic Warblade.
Magistrate Samson Dixon is spotted wearing the Bloody Circlet.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (49-S)
     2 (9-M)
  


The End (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (49-S)
   2 (9-M)
   


The End (1) fire on Monsters (2), scoring 272 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 272
Monsters (2) advance towards the enemy.


Monsters (2) take 326 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 326 (0 from close combat and 326 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 3

   1 (49-S)
  2 (7-M)
    


The End (1) fire on Monsters (2), scoring 573 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 573
Monsters (2) advance towards the enemy.


Monsters (2) take 688 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 688 (0 from close combat and 688 from ranged)
Total casualties: 0 attackers, 5 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.