Highmarch/Battle of Evora

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Battle in Evora

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AAttano Foot KnightsAria LucchesiRedhaven70 Infwedge  749
2ACaligan HopeJimminyCaligus40 Infline  520
3ACrimson HashashinsLilithRedhaven50 Infwedge  610
4AGilded CompanyNicolasRedhaven131 Infwedge  1271
5AHand of the XerarchAramonRedhaven114 Archwedge  904
6AHis ShadowElricSirion80 SFline  1875
7AHouse Kinsey SnipersLionelRedhaven79 Archwedge  749
8ANorthern Avengers IIJulianRedhaven70 Archwedge  701
9ARaidersTheodiusSirion75 Cavwedge  978
10DBridge 4(militia/guard unit)Highmarch16 Infline  175
11DCome to Daisha Brother(militia/guard unit)Highmarch40 Archline  393
12DCome to Daisha Brother(militia/guard unit)Highmarch40 Archline  423
13DDouble FelixFelixHighmarch100 Archskirmish  1078
14DGardarr Phalanx(militia/guard unit)Highmarch22 Infline  348
15DGardarr PhalanxRandHighmarch93 Infline  814
16DHighwind GuardsArtoriasMinas Nova54 Infline  663
17DMacrel IRazoHighmarch57 Archskirmish  549
18DPavus Arrows(militia/guard unit)Highmarch24 Archline  237
19DRain of Vengeance(militia/guard unit)Highmarch44 Archline  468
20DRain of Vengeance(militia/guard unit)Highmarch30 Archline  382
21DRain of Vengeance(militia/guard unit)Highmarch30 Archline  351
22DReaper's WrathDruzilMinas Nova72 Archskirmish  760
23DUnchained BowmenJeamesHighmarch71 Archskirmish  921
24D[DD]Bathgate Bowman(militia/guard unit)Highmarch20 Archskirmish  267
25D[DD]Bathgate Bowman(militia/guard unit)Highmarch25 Archskirmish  292
26D[DD]Bathgate Bowman(militia/guard unit)Highmarch25 Archskirmish  281


Total:
9 attackers (291 Inf, 263 Arch, 75 Cav, 80 SF)
17 defenders (185 Inf, 578 Arch)
Total combat strengths: 8357 vs. 8402

The region owner Highmarch and their allies defend.
The Caligus troops attack because they are at war with Highmarch.
The Redhaven troops attack because they are at war with Minas Nova.

It is quite windy and the archers will have to aim very carefully.
Lionel Kinsey, Talon of Redhaven, Count of Commonyr, Marshal of the Army of the Redwings takes command of his army. They deploy in Weakening Skirmish formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 9 (75-C)
 2 (40-I)
4 (131-I)
5 (114-A)
6 (80-S)
8 (70-A)
1 (70-I)
3 (50-I)
7 (79-A)
  10 (16-I)
11 (40-A)
12 (40-A)
13 (100-A)
14 (22-I)
17 (57-A)
18 (24-A)
19 (44-A)
20 (30-A)
21 (30-A)
22 (72-A)
23 (71-A)
24 (20-A)
25 (25-A)
26 (25-A)
 15 (93-I)
16 (54-I)
 


Rain of Vengeance (21) fire on House Kinsey Snipers (7), scoring 148 hits.
[DD]Bathgate Bowman (24) fire on Attano Foot Knights (1), scoring 112 hits.
Reaper's Wrath (22) fire on Crimson Hashashins (3), scoring 299 hits.
Unchained Bowmen (23) fire on Attano Foot Knights (1), scoring 341 hits.
House Kinsey Snipers (7) fire on Double Felix (13), scoring 174 hits.
[DD]Bathgate Bowman (26) fire on House Kinsey Snipers (7), scoring 122 hits.
Rain of Vengeance (19) fire on Crimson Hashashins (3), scoring 184 hits.
Hand of the Xerarch (5) fire on Double Felix (13), scoring 89 hits.
Pavus Arrows (18) fire on Attano Foot Knights (1), scoring 88 hits.
Come to Daisha Brother (11) fire on House Kinsey Snipers (7), scoring 156 hits.
Macrel I (17) fire on Attano Foot Knights (1), scoring 236 hits.
[DD]Bathgate Bowman (25) fire on Crimson Hashashins (3), scoring 129 hits.
Double Felix (13) fire on House Kinsey Snipers (7), scoring 453 hits.
Rain of Vengeance (20) fire on Crimson Hashashins (3), scoring 158 hits.
Northern Avengers II (8) fire on Unchained Bowmen (23), scoring 124 hits.
His Shadow (6) fire on Come to Daisha Brother (12), scoring 367 hits.
Come to Daisha Brother (12) fire on Attano Foot Knights (1), scoring 165 hits.
Total ranged hits suffered: Attackers: 2591, Defenders: 754
Raiders (9) ride on, closing in on the defenders.
Gardarr Phalanx (14) stay behind their camp fortifications.
Bridge 4 (10) stay behind their camp fortifications.
Crimson Hashashins (3), Caligan Hope (2), Attano Foot Knights (1) and Gilded Company (4) advance towards the enemy.
Gardarr Phalanx (15) and Highwind Guards (16) advance towards the enemy.


Unchained Bowmen (23) take 124 hits from archer fire, which cause 4 casualties.
House Kinsey Snipers (7) take 879 hits from archer fire, which cause 24 casualties, causing panicked flight among the survivors.
Lionel Kinsey, Talon of Redhaven, Count of Commonyr, Marshal of the Army of the Redwings has been wounded by Rain of Vengeance (21).
Crimson Hashashins (3) take 770 hits from archer fire, which cause 18 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Attano Foot Knights (1) take 942 hits from archer fire, which cause 27 casualties, making the unit retreat from the battlefield.
Double Felix (13) take 263 hits from archer fire, which cause 8 casualties.
Come to Daisha Brother (12) take 334 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Total hits suffered: Attackers: 2591 (0 from close combat and 2591 from ranged), Defenders: 721 (0 from close combat and 721 from ranged)
Total casualties: 74 attackers, 24 defenders

Turn No. 2

   5 (114-A)
6 (80-S)
8 (70-A)
9 (75-C)
2 (40-I)
4 (131-I)
  10 (16-I)
11 (40-A)
12 (28-A)
13 (92-A)
14 (22-I)
17 (57-A)
18 (24-A)
19 (44-A)
20 (30-A)
21 (30-A)
22 (72-A)
23 (67-A)
24 (20-A)
25 (25-A)
26 (25-A)
15 (93-I)
16 (54-I)
  


Macrel I (17) fire on Gilded Company (4), scoring 246 hits.
Come to Daisha Brother (11) fire on Gilded Company (4), scoring 109 hits.
[DD]Bathgate Bowman (25) fire on Gilded Company (4), scoring 129 hits.
Hand of the Xerarch (5) fire on Double Felix (13), scoring 119 hits.
Pavus Arrows (18) fire on Caligan Hope (2), scoring 58 hits.
[DD]Bathgate Bowman (24) fire on Caligan Hope (2), scoring 98 hits.
Reaper's Wrath (22) fire on Gilded Company (4), scoring 295 hits.
Unchained Bowmen (23) fire on Caligan Hope (2), scoring 393 hits.
Double Felix (13) fire on Gilded Company (4), scoring 498 hits.
Northern Avengers II (8) fire on Unchained Bowmen (23), scoring 98 hits.
Come to Daisha Brother (12) fire on Caligan Hope (2), scoring 119 hits.
[DD]Bathgate Bowman (26) fire on Caligan Hope (2), scoring 74 hits.
His Shadow (6) fire on Rain of Vengeance (19), scoring 653 hits.
Rain of Vengeance (20) fire on Caligan Hope (2), scoring 162 hits.
Rain of Vengeance (21) fire on Gilded Company (4), scoring 117 hits.
Rain of Vengeance (19) fire on Caligan Hope (2), scoring 185 hits.
Total ranged hits suffered: Attackers: 2483, Defenders: 870
Raiders (9) ride on, closing in on the defenders.
Gardarr Phalanx (14) stay behind their camp fortifications.
Bridge 4 (10) stay behind their camp fortifications.
Gilded Company (4) and Caligan Hope (2) advance towards the enemy.
Gardarr Phalanx (15) and Highwind Guards (16) advance towards the enemy.


Gilded Company (4) take 1394 hits from archer fire, which cause 32 casualties, causing panicked flight among the survivors.
Unchained Bowmen (23) take 98 hits from archer fire, which cause 3 casualties.
Double Felix (13) take 119 hits from archer fire, which cause 4 casualties.
Caligan Hope (2) take 1089 hits from archer fire, which cause 25 casualties.
Rain of Vengeance (19) take 594 hits from archer fire (reduced due to fortifications), which cause 21 casualties.
Total hits suffered: Attackers: 2483 (0 from close combat and 2483 from ranged), Defenders: 811 (0 from close combat and 811 from ranged)
Total casualties: 57 attackers, 28 defenders

Turn No. 3

   5 (114-A)
6 (80-S)
8 (70-A)
 2 (15-I)
9 (75-C)
 10 (16-I)
11 (40-A)
12 (28-A)
13 (88-A)
14 (22-I)
15 (93-I)
16 (54-I)
17 (57-A)
18 (24-A)
19 (23-A)
20 (30-A)
21 (30-A)
22 (72-A)
23 (64-A)
24 (20-A)
25 (25-A)
26 (25-A)
   


[DD]Bathgate Bowman (25) fire on Raiders (9), scoring 141 hits.
[DD]Bathgate Bowman (24) fire on Raiders (9), scoring 129 hits.
His Shadow (6) fire on Double Felix (13), scoring 584 hits.
[DD]Bathgate Bowman (26) fire on Raiders (9), scoring 89 hits.
Rain of Vengeance (21) fire on Raiders (9), scoring 136 hits.
Double Felix (13) fire on Caligan Hope (2), scoring 447 hits.
Come to Daisha Brother (11) fire on Raiders (9), scoring 165 hits.
Come to Daisha Brother (12) fire on Raiders (9), scoring 104 hits.
Unchained Bowmen (23) fire on Raiders (9), scoring 442 hits.
Northern Avengers II (8) fire on Gardarr Phalanx (15), scoring 155 hits.
Rain of Vengeance (20) fire on Caligan Hope (2), scoring 140 hits.
Macrel I (17) fire on Caligan Hope (2), scoring 249 hits.
Reaper's Wrath (22) fire on Raiders (9), scoring 202 hits.
Pavus Arrows (18) fire on Caligan Hope (2), scoring 123 hits.
Rain of Vengeance (19) fire on Caligan Hope (2), scoring 151 hits.
Hand of the Xerarch (5) fire on Highwind Guards (16), scoring 322 hits.
Total ranged hits suffered: Attackers: 2518, Defenders: 1061
Raiders (9) charge ahead, into the defenders' ranks.
Caligan Hope (2) advance towards the enemy.
Come to Daisha Brother (12), Gardarr Phalanx (14), Unchained Bowmen (23), Rain of Vengeance (20), Macrel I (17), Pavus Arrows (18), Gardarr Phalanx (15), Rain of Vengeance (19) and Highwind Guards (16) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 2):
[DD]Bathgate Bowman (25) score 40 hits on Raiders (9).
[DD]Bathgate Bowman (24) score 32 hits on Raiders (9).
Bridge 4 (10) score 91 hits on Raiders (9).
[DD]Bathgate Bowman (26) score 43 hits on Raiders (9).
Rain of Vengeance (21) score 59 hits on Raiders (9).
Double Felix (13) score 121 hits on Raiders (9).
Come to Daisha Brother (11) score 71 hits on Raiders (9).
Raiders (9) score 428 hits on Reaper's Wrath (22).
Raiders (9) score 553 hits on Double Felix (13).
Raiders (9) score 97 hits on Bridge 4 (10).
Raiders (9) score 108 hits on [DD]Bathgate Bowman (24).
Raiders (9) score 157 hits on [DD]Bathgate Bowman (25).
Raiders (9) score 145 hits on [DD]Bathgate Bowman (26).
Raiders (9) score 226 hits on Come to Daisha Brother (11).
Raiders (9) score 161 hits on Rain of Vengeance (21).
Reaper's Wrath (22) score 72 hits on Raiders (9).
Total close combat hits suffered: Attackers: 529, Defenders: 1875

[DD]Bathgate Bowman (25) take 143 hits in close combat (reduced due to fortifications), which cause 5 casualties.
[DD]Bathgate Bowman (24) take 98 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Bridge 4 (10) take 88 hits in close combat (reduced due to fortifications), which cause 3 casualties.
[DD]Bathgate Bowman (26) take 132 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Rain of Vengeance (21) take 146 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Double Felix (13) take 1137 hits (553 in close combat, 584 from archer fire), which cause 36 casualties.
Felix Tusk, Representative of Mulhouse has been wounded by His Shadow (6).
Come to Daisha Brother (11) take 205 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Raiders (9) take 1937 hits (529 in close combat, 1408 from archer fire), which cause 45 casualties.
Caligan Hope (2) take 1110 hits from archer fire, which cause 15 casualties, wiping the unit out.
Jimminy Pantucket, Captain General of Caligus, Knight of Fontan, Marshal of the First Talons has been wounded by Rain of Vengeance (20).
Reaper's Wrath (22) take 428 hits in close combat, which cause 12 casualties.
Gardarr Phalanx (15) take 155 hits from archer fire, which cause 4 casualties.
Highwind Guards (16) take 322 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 3047 (529 from close combat and 2518 from ranged), Defenders: 2854 (1793 from close combat and 1061 from ranged)
Total casualties: 60 attackers, 90 defenders

Turn No. 4

   5 (114-A)
6 (80-S)
8 (70-A)
   9 (30-C)
10 (13-I)
11 (32-A)
12 (28-A)
13 (52-A)
14 (22-I)
15 (89-I)
16 (45-I)
17 (57-A)
18 (24-A)
19 (23-A)
20 (30-A)
21 (25-A)
22 (60-A)
23 (64-A)
24 (17-A)
25 (20-A)
26 (20-A)
   


His Shadow (6) move closer to get better shots.
Hand of the Xerarch (5) move closer to get better shots.
Northern Avengers II (8) move closer to get better shots.
Gardarr Phalanx (15) break through the frontlines!
Bridge 4 (10), Highwind Guards (16) and Gardarr Phalanx (14) advance towards the enemy.
Macrel I (17), Rain of Vengeance (20), Bridge 4 (10), Double Felix (13), [DD]Bathgate Bowman (24), [DD]Bathgate Bowman (26), Highwind Guards (16), Pavus Arrows (18), [DD]Bathgate Bowman (25), Come to Daisha Brother (11), Rain of Vengeance (19), Gardarr Phalanx (14), Come to Daisha Brother (12) and Unchained Bowmen (23) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 2):
Raiders (9) score 137 hits on Reaper's Wrath (22).
Raiders (9) score 63 hits on Rain of Vengeance (21).
Raiders (9) score 219 hits on Gardarr Phalanx (15).
Rain of Vengeance (21) score 121 hits on Raiders (9).
Reaper's Wrath (22) score 129 hits on Raiders (9).
Total close combat hits suffered: Attackers: 250, Defenders: 419

Raiders (9) take 250 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Rain of Vengeance (21) take 57 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Gardarr Phalanx (15) take 219 hits in close combat, which cause 5 casualties.
Reaper's Wrath (22) take 137 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 250 (250 from close combat and 0 from ranged), Defenders: 413 (413 from close combat and 0 from ranged)
Total casualties: 6 attackers, 11 defenders

Turn No. 5

    5 (114-A)
6 (80-S)
8 (70-A)
 10 (13-I)
14 (22-I)
15 (84-I)
16 (45-I)
11 (32-A)
12 (28-A)
13 (52-A)
17 (57-A)
18 (24-A)
19 (23-A)
20 (30-A)
21 (23-A)
22 (56-A)
23 (64-A)
24 (17-A)
25 (20-A)
26 (20-A)
   


Rain of Vengeance (19) fire on His Shadow (6), scoring 111 hits.
Rain of Vengeance (20) fire on His Shadow (6), scoring 197 hits.
Reaper's Wrath (22) fire on His Shadow (6), scoring 192 hits.
[DD]Bathgate Bowman (26) fire on His Shadow (6), scoring 70 hits.
Pavus Arrows (18) fire on Hand of the Xerarch (5), scoring 79 hits.
Rain of Vengeance (21) fire on His Shadow (6), scoring 76 hits.
Come to Daisha Brother (12) fire on Hand of the Xerarch (5), scoring 100 hits.
[DD]Bathgate Bowman (25) fire on Northern Avengers II (8), scoring 113 hits.
His Shadow (6) fire on Gardarr Phalanx (15), scoring 1692 hits.
Double Felix (13) fire on Hand of the Xerarch (5), scoring 310 hits.
Hand of the Xerarch (5) fire on Highwind Guards (16), scoring 328 hits.
Northern Avengers II (8) fire on Gardarr Phalanx (14), scoring 376 hits.
Unchained Bowmen (23) fire on Northern Avengers II (8), scoring 422 hits.
Come to Daisha Brother (11) fire on His Shadow (6), scoring 74 hits.
[DD]Bathgate Bowman (24) fire on His Shadow (6), scoring 100 hits.
Macrel I (17) fire on Hand of the Xerarch (5), scoring 187 hits.
Total ranged hits suffered: Attackers: 2031, Defenders: 2396
Bridge 4 (10), Gardarr Phalanx (15), Highwind Guards (16) and Gardarr Phalanx (14) advance towards the enemy.


Gardarr Phalanx (15) take 1692 hits from archer fire, which cause 40 casualties, making the unit retreat from the battlefield.
Rand Gardarr, Knight of Domus has been wounded by His Shadow (6).
His Shadow (6) take 820 hits from archer fire, which cause 14 casualties.
Elric Altenahr, Commander of Sirion, Duke of Sirion, Margrave of Sirion, Marshal of the Army of Sirion has been wounded by [DD]Bathgate Bowman (24).
Highwind Guards (16) take 328 hits from archer fire, which cause 9 casualties.
Hand of the Xerarch (5) take 676 hits from archer fire, which cause 18 casualties.
Northern Avengers II (8) take 535 hits from archer fire, which cause 14 casualties, making the unit retreat from the battlefield.
Julian Sarwell, Knight of Commonyr has been captured by Unchained Bowmen (23).
Gardarr Phalanx (14) take 376 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 2031 (0 from close combat and 2031 from ranged), Defenders: 2396 (0 from close combat and 2396 from ranged)
Total casualties: 46 attackers, 58 defenders

Turn No. 6

    5 (96-A)
6 (66-S)
10 (13-I)
14 (13-I)
16 (36-I)
 11 (32-A)
12 (28-A)
13 (52-A)
17 (57-A)
18 (24-A)
19 (23-A)
20 (30-A)
21 (23-A)
22 (56-A)
23 (64-A)
24 (17-A)
25 (20-A)
26 (20-A)
   


Rain of Vengeance (20) fire on His Shadow (6), scoring 169 hits.
Come to Daisha Brother (11) fire on His Shadow (6), scoring 130 hits.
Hand of the Xerarch (5) fire on Highwind Guards (16), scoring 387 hits.
Reaper's Wrath (22) fire on His Shadow (6), scoring 228 hits.
[DD]Bathgate Bowman (26) fire on His Shadow (6), scoring 60 hits.
Macrel I (17) fire on His Shadow (6), scoring 154 hits.
His Shadow (6) fire on Gardarr Phalanx (14), scoring 1291 hits.
[DD]Bathgate Bowman (24) fire on Hand of the Xerarch (5), scoring 81 hits.
Rain of Vengeance (19) fire on Hand of the Xerarch (5), scoring 80 hits.
Pavus Arrows (18) fire on Hand of the Xerarch (5), scoring 61 hits.
[DD]Bathgate Bowman (25) fire on Hand of the Xerarch (5), scoring 99 hits.
Rain of Vengeance (21) fire on Hand of the Xerarch (5), scoring 108 hits.
Come to Daisha Brother (12) fire on Hand of the Xerarch (5), scoring 67 hits.
Double Felix (13) fire on Hand of the Xerarch (5), scoring 272 hits.
Unchained Bowmen (23) fire on His Shadow (6), scoring 359 hits.
Total ranged hits suffered: Attackers: 1868, Defenders: 1678
Bridge 4 (10), Gardarr Phalanx (14) and Highwind Guards (16) advance towards the enemy.


Close Combat (Attacker Line 1):
2 Minas Nova banners are visible in the melee.
Hand of the Xerarch (5) score 75 hits on Gardarr Phalanx (14) (140 before overkill).
Bridge 4 (10) score 139 hits on His Shadow (6).
Gardarr Phalanx (14) score 179 hits on Hand of the Xerarch (5).
His Shadow (6) score 638 hits on Highwind Guards (16).
His Shadow (6) score 234 hits on Bridge 4 (10).
Highwind Guards (16) score 354 hits on His Shadow (6).
Total close combat hits suffered: Attackers: 672, Defenders: 947 (1012 before overkill)

Hand of the Xerarch (5) take 947 hits (179 in close combat, 768 from archer fire), which cause 25 casualties, making the unit retreat from the battlefield.
Bridge 4 (10) take 234 hits in close combat, which cause 9 casualties, causing panicked flight among the survivors.
Gardarr Phalanx (14) take 1366 hits (75 in close combat, 1291 from archer fire), which cause 13 casualties, wiping the unit out.
His Shadow (6) take 1593 hits (493 in close combat, 1100 from archer fire), which cause 28 casualties, making the unit retreat from the battlefield.
Highwind Guards (16) take 1025 hits (638 in close combat, 387 from archer fire), which cause 28 casualties, making the unit retreat from the battlefield. 2 Minas Nova banners fall.
Total hits suffered: Attackers: 2540 (672 from close combat and 1868 from ranged), Defenders: 2625 (947 from close combat and 1678 from ranged)
Total casualties: 53 attackers, 50 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 16 %.
The local roads network has also been damaged