Difference between revisions of "Help:Taxes"

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== Local Taxes ==
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==Tax Day==
All taxes are collected locally, i.e. within the individual region, but the tax day is realm-wide. On tax day, the taxes collected in the local tax offices are split up and distributed. At the local level, taxes are split up to:
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Taxes are normally collected once every seven days. Bankers can call an early tax.
  
* maintain the buildings in the region
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==Tax Collection==
* pay the local militia, if any
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The tax collection is done by the knights of the region, each within his own estate. The lord collects collects from any vacant estates and unassigned, wild lands. Collection in vacant estates and wild lands is at reduced efficiency, with a loss of about 50% of the tax income.
* pay for food bought by the warehouses from traders and caravans
 
* distributed to his knights
 
* sent to duchy, as levied by the Duke
 
* everything leftover is kept by the Lord
 
  
Lords can not change region taxes entirely at will. The administration needs time to adjust, so region taxes can only be raised or lowered by a few percentage points per day.
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On tax day, the following happens:
  
In addition to the official taxes, region lords can also levy an additional, unofficial tax. These are hidden from the remainder of the realm, and the peasants dislike them even more than the regular taxes. But since the taxes collected this way go directly into the lord's pockets without anyone being the wiser, some lords still make use of them.
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* Peasants pay their taxes as determined by the tax rate
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* Guildhouses and temples pay taxes (guildhouses at half rate, temples at quarter rate)
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* Expenses such as buildings and militia payments are deducted from this total
  
== Realm Taxes ==
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This results in the tax gold available for collection.
In addition to local taxes, there are also realm-wide property and wealth taxes. Different from the local taxes, these do not generate income, they only re-distribute it.
 
  
The '''Property Tax''' is a tax on monetary possessions of all nobles within the realm. The tax rate itself is the percentage of gold and bonds that is going to be taxed, while the limit allows the banker to tax only wealthy people - everyone who owns gold or bonds below this limit is not taxed. Gold and bonds are checked separately, so if the limit is 100, a noble might not pay taxes on his 85 gold, but he will pay taxes on his 150 bonds.
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But the knights, lords and dukes all not being the actual owners of the land but only holding them in fief for the next one up the hierarchy, they all have to give a share of their income to their betters.
 
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Every level of the hierarchy defines the share the levels below contribute up:
== Realm Distribution ==
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* The king decides the "kings share" - the % of income the dukes have to send to him
BattleMaster's tax distribution system allows the banker of a realm a great deal of freedom. The basic principle is that weights are set among multiple categories, and these determine how much of the realm's taxes every member of the realm receives. At tax day, all shares are summed up and everyone receives a part of the taxes according to his number of shares.
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* The dukes decide the "dukes shares" - the % of income the lords have to send to them
 
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* The lords decide the "lords shares" - the % of income the knights have to send to them
Everyone gets 1 point automatically, so everybody should get at least a tiny share of the tax income.
 
 
 
The "Unaligned" share is your way to get money to those nobles who have not sworn oaths to any lords. Depending on how your internal realm politics work, this might be a few or many. One thing to remember, however, is that all new characters will start as unaligned, so a few points in here would be a good thing for newcomers.
 
 
 
Everyone else should receive taxes from the local tax collection, either as a local lord or as the knight of a local lord. For most nobles, the realm taxes are simply an additional bonus. As such, you will usually want to set fairly large shares for the government positions, especially if the government members are not local lords themselves.
 
 
 
== Some Tax Setting Hints ==
 
While the system allows for some complexity, there is no reason to use all of the options. On the contrary, most realms will be well advised to leave several weights at zero.
 
 
 
The complexity is there to allow each realm to choose those options it needs. A well-thought out but simple distribution scheme will usually be better than a complicated, ineffective one.
 
 
 
Most importantly, most of the nobles of the realm should get their main income from local taxes and oaths. If realm tax shares are a major factor for non-government members, something is wrong with the local tax settings.
 
  
 
== See Also ==
 
== See Also ==
 
* [[Taxes]]
 
* [[Taxes]]
 
* [[Estates]]
 
* [[Estates]]

Latest revision as of 05:35, 13 June 2012

Help-inverted.jpg

This page is part of the context-sensitive in-game help. If you want to contribute to it, please read the Writing Help Pages‎ page first, because the style for these help pages differs from the rest of the wiki.

Tax Day

Taxes are normally collected once every seven days. Bankers can call an early tax.

Tax Collection

The tax collection is done by the knights of the region, each within his own estate. The lord collects collects from any vacant estates and unassigned, wild lands. Collection in vacant estates and wild lands is at reduced efficiency, with a loss of about 50% of the tax income.

On tax day, the following happens:

  • Peasants pay their taxes as determined by the tax rate
  • Guildhouses and temples pay taxes (guildhouses at half rate, temples at quarter rate)
  • Expenses such as buildings and militia payments are deducted from this total

This results in the tax gold available for collection.

But the knights, lords and dukes all not being the actual owners of the land but only holding them in fief for the next one up the hierarchy, they all have to give a share of their income to their betters. Every level of the hierarchy defines the share the levels below contribute up:

  • The king decides the "kings share" - the % of income the dukes have to send to him
  • The dukes decide the "dukes shares" - the % of income the lords have to send to them
  • The lords decide the "lords shares" - the % of income the knights have to send to them

See Also