Gabanus Family/Gilly/Battle:1-11-19
Battle of Bessimir | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Thalmarkin | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
6 Inf, 29 SF | 63 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
3 | 63 |
Battle in Bessimir
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers Killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Night stalkers | Gilly | Thalmarkin | 29 SF | box | 660 | 2424 hits | 58 kills | 1 losses | |
2 | A | Wrestlers | Aeneas Gabanus | Thalmarkin | 6 Inf | box | 157 | 143 hits | 4 kills | 2 losses | |
3 | D | Undead Horde | (Undead) | (rogue) | 63 other | line | 955 | 92 hits | 3 kills | 63 losses |
Total:
2 attackers (6 Inf, 29 SF)
1 defenders (63 other)
Total combat strengths: 817 vs. 955
The troops from (rogue) set up defenses because they control the battlefield.
The Thalmarkin troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (29-S) 2 (6-I) | 3 (63-U) |
Night stalkers (1) fire on Undead Horde (3), scoring 187 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 187
Wrestlers (2) advance towards the enemy.
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 159 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 159 (0 from close combat and 159 from ranged)
Total casualties: 0 attackers, 6 defenders
Turn No. 2
1 (29-S) | 2 (6-I) | 3 (57-U) |
Night stalkers (1) fire on Undead Horde (3), scoring 244 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 244
Wrestlers (2) advance towards the enemy.
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 207 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 207 (0 from close combat and 207 from ranged)
Total casualties: 0 attackers, 7 defenders
Turn No. 3
1 (29-S) | 2 (6-I) | 3 (50-U) |
Night stalkers (1) fire on Undead Horde (3), scoring 267 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 267
Wrestlers (2) advance towards the enemy.
Close Combat (Center Line):
Wrestlers (2) score 143 hits on Undead Horde (3).
Undead Horde (3) score 54 hits on Wrestlers (2) (114 before overkill).
Total close combat hits suffered: Attackers: 54 (114 before overkill), Defenders: 143
Wrestlers (2) take 54 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Undead Horde (3) take 370 hits (143 in close combat, 227 from archer fire), which cause 13 casualties.
Total hits suffered: Attackers: 54 (54 from close combat and 0 from ranged), Defenders: 370 (143 from close combat and 227 from ranged)
Total casualties: 2 attackers, 13 defenders
Turn No. 4
1 (29-S) | 3 (37-U) |
Night stalkers (1) fire on Undead Horde (3), scoring 444 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 444
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 377 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 377 (0 from close combat and 377 from ranged)
Total casualties: 0 attackers, 13 defenders
Turn No. 5
1 (29-S) | 3 (24-U) |
Night stalkers (1) fire on Undead Horde (3), scoring 513 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 513
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 436 hits from archer fire, which cause 15 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 436 (0 from close combat and 436 from ranged)
Total casualties: 0 attackers, 15 defenders
Turn No. 6
1 (29-S) | 3 (9-U) |
Night stalkers (1) fire on Undead Horde (3), scoring 640 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 640
Undead Horde (3) advance towards the enemy.
Close Combat (Attacker Line 3):
Night stalkers (1) score 129 hits on Undead Horde (3).
Undead Horde (3) score 38 hits on Night stalkers (1).
Total close combat hits suffered: Attackers: 38, Defenders: 129
Night stalkers (1) take 38 hits in close combat, which cause 1 casualties.
Undead Horde (3) take 673 hits (129 in close combat, 544 from archer fire), which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 38 (38 from close combat and 0 from ranged), Defenders: 673 (129 from close combat and 544 from ranged)
Total casualties: 1 attackers, 9 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 5 %.
The locals are grateful for defeating the evil forces plaguing their region.