Scribe Note, 7 turns old:
Battle in Anost
No. | Role | Unit | Commander | Realm | Unit | Formation | CS |
---|
1 | A | Dondor Longbowmen | Telmar | Eston | 20 Arch | skirmish | 329 | 2 | A | Fight On | Sigroth | Eston | 12 Inf | line | 182 | 3 | A | Green hood Marksmen | Gildor | Eston | 30 Arch | skirmish | 326 | 4 | A | Kane Family Guard | Christofer | Eston | 48 Inf | line | 342 | 5 | A | Meneriel Freemen | Trechnos | Eston | 11 Inf | line | 145 | 6 | A | Niccolo's Revenge | Niccolo | Eston | 16 Inf | line | 263 | 7 | A | Swordsmen | Agiopempse | Eston | 6 Inf | box | 110 | 8 | A | Wind Dragons | Tiana | Eston | 24 Inf | line | 147 | 9 | D | Cannonfodder | Viloth | Falasan | 34 Inf | line | 470 | 10 | D | GreyShadows | Loronzo | Falasan | 6 SF | line | 192 | 11 | D | OTL | Zesanak | Falasan | 20 Arch | line | 293 | 12 | D | ~=B.A=~ Falasan Swords | Ilya | Falasan | 20 Inf | line | 347 |
Total: 8 attackers (117 Inf, 50 Arch) 4 defenders (54 Inf, 20 Arch, 6 SF) Total combat strengths: 1844 vs. 1302
The troops from Falasan set up defenses because they control the battlefield. The Eston troops attack because they are at war with Falasan.
A calm wind blows, to the joy of the archers. Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open. Sir Niccolo Den Snodaert of Eston takes command of his army. They deploy in Fortification Defense formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters) Turn No. 1
| | | 7 (6-I)
| 1 (20-A) 2 (12-I) 3 (30-A) 4 (48-I) 5 (11-I) 6 (16-I) 8 (24-I)
| | 11 (20-A)
| 9 (34-I) 10 (6-S) 12 (20-I)
| | | |
GreyShadows (10) fire on Dondor Longbowmen (1), scoring 20 hits. Green hood Marksmen (3) fire on OTL (11), scoring 245 hits. Dondor Longbowmen (1) fire on OTL (11), scoring 246 hits. OTL (11) fire on Kane Family Guard (4), scoring 62 hits. Wind Dragons (8), Niccolo's Revenge (6), Fight On (2), Meneriel Freemen (5), Swordsmen (7) and Kane Family Guard (4) advance towards the enemy. ~=B.A=~ Falasan Swords (12) and Cannonfodder (9) advance towards the enemy.
Dondor Longbowmen (1) take 20 hits from archer fire, which cause 1 casualties. OTL (11) take 246 hits from archer fire (reduced due to fortifications), which cause 9 casualties. Kane Family Guard (4) take 62 hits from archer fire, which cause 2 casualties. Total casualties: 3 attackers, 9 defenders</FONT
Turn No. 2
| | | | 1 (19-A) 3 (30-A) 7 (6-I)
| 2 (12-I) 4 (46-I) 5 (11-I) 6 (16-I) 8 (24-I)
| 9 (34-I) 11 (11-A) 12 (20-I)
| 10 (6-S)
| | | |
Green hood Marksmen (3) fire on Cannonfodder (9), scoring 203 hits. OTL (11) fire on Kane Family Guard (4), scoring 71 hits. GreyShadows (10) fire on Niccolo's Revenge (6), scoring 54 hits. Dondor Longbowmen (1) fire on ~=B.A=~ Falasan Swords (12), scoring 283 hits. Niccolo's Revenge (6), Fight On (2), Swordsmen (7), Meneriel Freemen (5), Wind Dragons (8) and Kane Family Guard (4) advance towards the enemy.
Close Combat: 2 Falasan banners are visible in the melee. 1 Eston banners are visible in the melee. Niccolo's Revenge (6) score 140 hits. Cannonfodder (9) score 262 hits. Fight On (2) score 139 hits. ~=B.A=~ Falasan Swords (12) score 209 hits. Meneriel Freemen (5) score 109 hits. OTL (11) score 22 hits. Wind Dragons (8) score 31 hits. Kane Family Guard (4) score 146 hits. Total hits suffered: Attackers: 493, Defenders: 565
Niccolo's Revenge (6) take 247 hits (193 in close combat, 54 from archer fire), which cause 6 casualties. Cannonfodder (9) take 529 hits (326 in close combat, 203 from archer fire), which cause 13 casualties. Fight On (2) take 111 hits in close combat, which cause 3 casualties. ~=B.A=~ Falasan Swords (12) take 432 hits (149 in close combat, 283 from archer fire), which cause 11 casualties. Meneriel Freemen (5) take 83 hits in close combat, which cause 2 casualties. OTL (11) take 82 hits in close combat (reduced due to fortifications), which cause 3 casualties. Wind Dragons (8) take 39 hits in close combat, which cause 2 casualties. Kane Family Guard (4) take 138 hits (67 in close combat, 71 from archer fire), which cause 5 casualties. Total casualties: 18 attackers, 27 defenders</FONT
Turn No. 3
| | | | 1 (19-A) 3 (30-A)
| 7 (6-I)
| 2 (9-I) 4 (41-I) 5 (9-I) 6 (10-I) 8 (22-I) 9 (21-I) 11 (8-A) 12 (9-I)
| 10 (6-S)
| | | |
Dondor Longbowmen (1) fire on GreyShadows (10), scoring 100 hits. GreyShadows (10) fire on Swordsmen (7), scoring 34 hits. Green hood Marksmen (3) fire on GreyShadows (10), scoring 166 hits. Swordsmen (7) advance towards the enemy.
Close Combat: 2 Falasan banners are visible in the melee. 1 Eston banners are visible in the melee. Meneriel Freemen (5) score 94 hits. Swordsmen (7) score 66 hits. Cannonfodder (9) score 211 hits. Fight On (2) score 117 hits. Niccolo's Revenge (6) score 138 hits. Wind Dragons (8) score 38 hits. OTL (11) score 34 hits. ~=B.A=~ Falasan Swords (12) score 136 hits. Kane Family Guard (4) score 134 hits. Total hits suffered: Attackers: 381, Defenders: 587
Meneriel Freemen (5) take 115 hits in close combat, which cause 3 casualties. Swordsmen (7) take 109 hits (75 in close combat, 34 from archer fire), which cause 2 casualties. Cannonfodder (9) take 327 hits in close combat, which cause 8 casualties. Fight On (2) take 46 hits in close combat, which cause 1 casualties. Niccolo's Revenge (6) take 42 hits in close combat, which cause 1 casualties. Wind Dragons (8) take 45 hits in close combat, which cause 2 casualties. GreyShadows (10) take 266 hits from archer fire, which cause 6 casualties, wiping the unit out. OTL (11) take 131 hits in close combat (reduced due to fortifications), which cause 5 casualties. ~=B.A=~ Falasan Swords (12) take 116 hits in close combat, which cause 3 casualties. Kane Family Guard (4) take 58 hits in close combat, which cause 2 casualties. Total casualties: 11 attackers, 22 defenders</FONT
Turn No. 4
| | | | 1 (19-A) 3 (30-A)
| | 2 (8-I) 4 (39-I) 5 (6-I) 6 (9-I) 7 (4-I) 8 (20-I) 9 (13-I) 11 (3-A) 12 (6-I)
| | | | |
Green hood Marksmen (3) hold their fire. Dondor Longbowmen (1) move closer to get better shots.
Close Combat: 2 Falasan banners are visible in the melee. 1 Eston banners are visible in the melee. Niccolo's Revenge (6) score 110 hits. Cannonfodder (9) score 134 hits. Kane Family Guard (4) score 142 hits. OTL (11) score 17 hits. Wind Dragons (8) score 32 hits. Swordsmen (7) score 47 hits. Meneriel Freemen (5) score 84 hits. ~=B.A=~ Falasan Swords (12) score 129 hits. Fight On (2) score 116 hits. Total hits suffered: Attackers: 280, Defenders: 531
Niccolo's Revenge (6) take 79 hits in close combat, which cause 2 casualties. Cannonfodder (9) take 295 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall. Kane Family Guard (4) take 85 hits in close combat, which cause 3 casualties. OTL (11) take 123 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out. Wind Dragons (8) take 46 hits in close combat, which cause 2 casualties. Swordsmen (7) take 38 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. Meneriel Freemen (5) take 32 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. ~=B.A=~ Falasan Swords (12) take 101 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. Total casualties: 9 attackers, 13 defenders</FONT
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 9 %.
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