Difference between revisions of "D'Hara/Laws"

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<center><b>Laws of D’hara</b></center>
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'''''Lawbook of the Dragon Isles'''''
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The Kingdom of the Dragon Isles, and D'Hara is an absolute monarchy under the rule of King Estion Tarcyn.
  
:The Kingdom of D’Hara is a feudal based Kingdom. We value the virtues of knighthood and nobility. We expect our nobility to act like nobility.  Public letters should include some form of proper address, and should show the dignity of your nobility.
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This lawbook was created, and voted on as part of the reformation conducted in the realm of D'Hara shortly after the election of Prime Minister Estion Tarcyn, who were made King of the Dragon Isles in the same reformation. The lawbook was created in cooperation between King Estion, Lord Confessor Nethluin and several other nobles of the Dragon Isles.
  
:Our laws are meant to be guidelines. And the spirit of the law, as interpreted by our judge, is what will be enforced. (we do not want a realm of lawyers)
 
<hr>
 
<center><b>The Law</b></center>
 
=Feudal laws/rights are to be upheld=
 
==Ducal==
 
===A Duke may appoint any Knight of the Duchy to Region Lord===
 
  
:A Duke must consider all Feudal claims before appointing from outside the Duchy. And must state the reason he is not honoring the feudal claims if he does.
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'''On Elections:'''
  
===A Duke may ask a Lord to step down from the lordship of a region. Failure to do so is grounds for Banishment===
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- All eligible nobles are allowed to run for elections, however each candidate must provide a campaign message that offers the voters a basis as to why the candidate should be voted for.
  
:This is a feudal right of the Duke and must be upheld. But the Lord has the right to defend himself
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- Should someone be elected despite not providing a campaign letter, the decision will be overturned and a new election will be held. The formerly elected will be able to run for the same position once more, given he provides a campaign message.
  
: A lord may appeal this to the Judge or the Crown, who if it is warranted, may convene a tribunal to look into the matter. The ruling will be based on the actual oaths given and the circumstances of the request to step down. The ruling is final .
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'''On Referendums:'''
  
==The Crown==
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- For a referendum to be legally binding it must have been created and conducted by the Lord Confessor. Should the Lord Confessor not be available at the moment of the vote, the duty will fall to the Prime Minister.
  
===The Crown may appoint any Noble as Duke at the crowns Pleasure. Though Those within the Duchy should be considered first===
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- All lords are allowed to suggest and apply for a referendum which will be decided upon by the High Council of the Realm, which will consist of the Dukes and all members of government.
  
===The crown has the right to have any noble that it deems to be a detriment to the realm banished===
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- If the applicant can find at least two who will petition alongside him, then the referendum will be brought to a vote regardless.
  
:The Crown should give reason, but is not obligated to do so.
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- Should the applicant wish to petition for a referendum privately, the letter which has been used to apply will be published alongside the referendum.
  
===Insulting the Crown is grounds for Banishment===
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- Should a referendum, that doesn't need majority, end in a draw, the matter will go before the High Council that will decide the matter.
  
=Respect those around you=
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- Should a referendum to overturn a former referendum be initiated, the vote will need the same basis for approval as the prior referendum.
  
=Creation of Law=
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'''On Treason:'''
  
:The Creation of Law may only be by the decree of the crown
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- Acts of treason will be met with banishment from the realm, should a noble be banished, he is required to hand back titles that belong to the realm, but may otherwise leave unmolested.
  
=The Council of Lords=
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- Seceding from the realm is considered treason, and the lands that secede will by right be considered a part of the realm still, and illegally occupied by the traitor.
  
:May debate and propose new law to be presented to the High Council for further refinement before being presented to the Crown for approval.
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- Threatening the peace of the Realm is considered an act of treason.
  
:May be called upon to serve in a tribunal.
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- Threatening with secession is considered an act of treason.
  
:May present candidates for new or Dukedoms and council positions.  
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- If found guilty in conspiring treason, or aiding a traitor, one is considered a traitor themselves.
  
=High Council=
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- Conspiring to assassinate anyone within the realm is considered an act of treason.
  
:Shall consist of the Ruler, General, Judge, and banker.
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'''On Military Actions:'''
  
:Shall review proposals drafted by the council of Lords and refine them as needed to present to the crown for approval, and may discard them at that level as needed as well.
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- Raiding, looting and takeovers are only allowed against enemy realms, and can only be conducted with the approval of the Lord General and Prime Minister.
  
=Martial Discipline=
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- Should a noble conduct unauthorized military actions, they will be held accountable on grounds of treason.
  
:The minimum fine for neglecting marshal orders and insubordination shall be 150 gold.
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- The degree of military actions will be determined by the Lord General, who will decide what benefits the realm most in the situation.
  
:If a field marshal makes a complaint regarding a commander who has failed to follow orders despite activity, the Confessor must levy a fine within a week.
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'''On Military Structure:'''
  
''Enacted in the War of Nebel by Prime Minister Ismail''
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- Any order commanded by the Lord General are to be followed, unless they are in direct conflict with governmental policies, or orders from the Prime Minister.
  
=Looting=
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- Should you be unable to follow such a command, you are expected to inform the Lord General upon request.
  
:Looting of Rogue regions is only legal with express permission of the crown. All others will be fined heavily.
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- Failure to follow commands, and providing valid reasons are illegal. Fines may be issued.
  
:There shall be no looting within 2 regions of the Border of D’Hara unless ordered to do so.
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- Should you be unable to take part in military actions due to otherwise serving the realm, such as trading or being on ambassadorial trips, you are not expected to take part.
  
:Looting enemy territories may only be done when ordered or permission is granted. We may wish to take these lands and it may hinder our efforts.  
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- Should the Lord General be unavailable or otherwise unable to issue commands, the Marshalls of their respective armies will have command of each army.
  
=Dueling=
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- Should the Lord General be a Marshall as well, the remaining Marshall will take command of military matters, and the Vice Marshall of their respective armies will take command, should their superiors be unavailable.
  
:Dueling is always legal during peacetime.
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- Should all military commanders be unavailable the Prime Minister will have the ability to appoint a commander until the regular commanders have returned to active duty.
   
 
:No one is obligated to accept a duel from one of a lower rank that they are. And under this no honor is lost.  
 
  
:Dueling does not prove who is right and who is wrong, it is for the purpose of defending ones honor.
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'''On Colonies:'''
  
=Religion=
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- Any noble who participates in a non state-sanctioned colony project will be banned for misuse of the Realm's resources.
  
:The only priests that may preach in any of our regions without being required to ask permission is the state religion of [[The Way of the Dragons]].  
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- Any noble may apply to take part of a colony project where the Lordly Council will vote on the matter after a discussion.
  
:with the exception of the State religion, ALL religions are allowed at the pleasure of the Crown, Duke, and the local Lord of the region. If any of them deny that religion, it may not be preached on those lands.
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'''On Appropriate Behaviour:'''
   
 
:If a religion refuses to obey the decries concerning Preaching/not preaching in our lands, they shall be made enemies of the Crown. At which time it would become illegal not to arrest the priesthood of that religion when within our lands.
 
  
:Religion other than the state religion may not be preached over 50% of the population. Once this occurs, the only religion that may be preached in that region is the state religion until such time as it is over 50%
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- Nobles are expected to act according to codes of chivalry.
  
=Royal Decrees=
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- If disagreeing with another noble you shall treat them with respect still.
==[[Ordo Concilium]]==
 
:By order of the Crown and overwelming majority of the nobility, [[Ordo Concilium]] will not be allowed within the realm of D'Hara. Anyone caught preaching this faith, will be subject to arrest and will be prosecuted to the full extent of the Law.
 
  
:[[Ordo Concilium]]is to be considered an enemy of the state for their actions and their threats made to toward the Duchess of Reviel, the Queen of D'hara, and the realm of D'Hara.
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- Any offended party might present their case to the Lord Confessor who will decide on the matter. A fine may be issued.
  
==[[Sanguis Astroism]]==
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'''On Religion:'''
  
By order of the crown and overwelming majority of the nobility, [[Sanguis Astroism]] will not be allowed to be preached with in the borders of D'Hara. Anyone caught preaching this faith, will be subject to arrest and will be prosecuted to the full extent of the Law.
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- The Realm offers freedom of religion, and no one shall be prosecuted for practicing their belief.
  
Revision I: Sanguis Astroism has made the declaration that either you follow our faith or we will force you to do so. As such, it is from this day forward to be considered and enemy of the realm.  Anyone cought promoting it or attempting to convert another D'haran, or preaching is subject to Fines and Banishment. And then execution if captured within our lands again. This is by Royal Decree.
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- Temples and shrines may be erected where-ever, yet the government must be informed of this, and so must the regional lord whose land is being built upon.
  
'''Revision II: Sanguis Astroism may now preach within D'Hara under the following rules.'''
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'''On Dueling:'''
::Preaching - Must have permission from the local Lord.
 
::Shrines - must have permission from the local Lord and each shrine must be recorded by the local lord in region description.(limit 1 per region)
 
::Temples - Must have permission of local Lord, and Ducal Crown that the region owes fealty, or Royal Crown if an imperial region.
 
:::'''Any unauthorized shrines may be dismantled. (preferably by a SA priest)'''
 
  
=Punishments for breaking our laws=
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- Dueling is considered legal, yet it holds no legal weight.
  
:Unless otherwise stated shall be fines. The amount of which shall depend on the severity of the crime, the circumstances at the time, and the pleasure of the judge.
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- Realm members must only duel each other to one surrenders.
   
 
:A record will be kept of all fines issued and for what reason they were issued and repeat offenders may be subject to more severe fines or even banishment for refusing to obey the laws of the realm.
 
  
[[D'Hara/Laws/fines]]
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-  If a duel to the death is to be issued, the participants must apply to the High Council.
<hr>
 
  
<center>[[Image:DHara_crest.jpg]]</center>
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'''On Food Distribution:'''
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- The Lord Treasurer must at all times have access to all granaries of the realm.
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- The food should be spread to accommodate the needs of each individual region.
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- Nobles are not to sell food provided by the Lord Treasurer onwards for profit.
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- Nobles are not to sell food to any lands we are currently warring with.
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- Should a Noble be pressed for rations, they must inform the Lord Treasurer.
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'''On Commoners:'''
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- Assaulting commoners for no apparent reason is illegal by law, and fines may be issued.
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- Repeated offenses could lead to banishment
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'''On Capture and Injury:'''
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- Should a noble be captured or injured in battle, and therefore lose what title they have, they are allowed to reassume their position upon return.

Latest revision as of 21:11, 28 October 2015

Lawbook of the Dragon Isles The Kingdom of the Dragon Isles, and D'Hara is an absolute monarchy under the rule of King Estion Tarcyn.

This lawbook was created, and voted on as part of the reformation conducted in the realm of D'Hara shortly after the election of Prime Minister Estion Tarcyn, who were made King of the Dragon Isles in the same reformation. The lawbook was created in cooperation between King Estion, Lord Confessor Nethluin and several other nobles of the Dragon Isles.


On Elections:

- All eligible nobles are allowed to run for elections, however each candidate must provide a campaign message that offers the voters a basis as to why the candidate should be voted for.

- Should someone be elected despite not providing a campaign letter, the decision will be overturned and a new election will be held. The formerly elected will be able to run for the same position once more, given he provides a campaign message.

On Referendums:

- For a referendum to be legally binding it must have been created and conducted by the Lord Confessor. Should the Lord Confessor not be available at the moment of the vote, the duty will fall to the Prime Minister.

- All lords are allowed to suggest and apply for a referendum which will be decided upon by the High Council of the Realm, which will consist of the Dukes and all members of government.

- If the applicant can find at least two who will petition alongside him, then the referendum will be brought to a vote regardless.

- Should the applicant wish to petition for a referendum privately, the letter which has been used to apply will be published alongside the referendum.

- Should a referendum, that doesn't need majority, end in a draw, the matter will go before the High Council that will decide the matter.

- Should a referendum to overturn a former referendum be initiated, the vote will need the same basis for approval as the prior referendum.

On Treason:

- Acts of treason will be met with banishment from the realm, should a noble be banished, he is required to hand back titles that belong to the realm, but may otherwise leave unmolested.

- Seceding from the realm is considered treason, and the lands that secede will by right be considered a part of the realm still, and illegally occupied by the traitor.

- Threatening the peace of the Realm is considered an act of treason.

- Threatening with secession is considered an act of treason.

- If found guilty in conspiring treason, or aiding a traitor, one is considered a traitor themselves.

- Conspiring to assassinate anyone within the realm is considered an act of treason.

On Military Actions:

- Raiding, looting and takeovers are only allowed against enemy realms, and can only be conducted with the approval of the Lord General and Prime Minister.

- Should a noble conduct unauthorized military actions, they will be held accountable on grounds of treason.

- The degree of military actions will be determined by the Lord General, who will decide what benefits the realm most in the situation.

On Military Structure:

- Any order commanded by the Lord General are to be followed, unless they are in direct conflict with governmental policies, or orders from the Prime Minister.

- Should you be unable to follow such a command, you are expected to inform the Lord General upon request.

- Failure to follow commands, and providing valid reasons are illegal. Fines may be issued.

- Should you be unable to take part in military actions due to otherwise serving the realm, such as trading or being on ambassadorial trips, you are not expected to take part.

- Should the Lord General be unavailable or otherwise unable to issue commands, the Marshalls of their respective armies will have command of each army.

- Should the Lord General be a Marshall as well, the remaining Marshall will take command of military matters, and the Vice Marshall of their respective armies will take command, should their superiors be unavailable.

- Should all military commanders be unavailable the Prime Minister will have the ability to appoint a commander until the regular commanders have returned to active duty.

On Colonies:

- Any noble who participates in a non state-sanctioned colony project will be banned for misuse of the Realm's resources.

- Any noble may apply to take part of a colony project where the Lordly Council will vote on the matter after a discussion.

On Appropriate Behaviour:

- Nobles are expected to act according to codes of chivalry.

- If disagreeing with another noble you shall treat them with respect still.

- Any offended party might present their case to the Lord Confessor who will decide on the matter. A fine may be issued.

On Religion:

- The Realm offers freedom of religion, and no one shall be prosecuted for practicing their belief.

- Temples and shrines may be erected where-ever, yet the government must be informed of this, and so must the regional lord whose land is being built upon.

On Dueling:

- Dueling is considered legal, yet it holds no legal weight.

- Realm members must only duel each other to one surrenders.

- If a duel to the death is to be issued, the participants must apply to the High Council.

On Food Distribution:

- The Lord Treasurer must at all times have access to all granaries of the realm.

- The food should be spread to accommodate the needs of each individual region.

- Nobles are not to sell food provided by the Lord Treasurer onwards for profit.

- Nobles are not to sell food to any lands we are currently warring with.

- Should a Noble be pressed for rations, they must inform the Lord Treasurer.

On Commoners:

- Assaulting commoners for no apparent reason is illegal by law, and fines may be issued.

- Repeated offenses could lead to banishment

On Capture and Injury:

- Should a noble be captured or injured in battle, and therefore lose what title they have, they are allowed to reassume their position upon return.