Difference between revisions of "Age"

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==== Hours gained ====
 
==== Hours gained ====
Old characters will not gain 8 hours per turn, but (depending on their age) only 7 or 6. That means there are less things that character can do, or it takes him longer to do them. There are rumours that extreme age reduces this number further, but no characters have as yet become old enough to confirm that.
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Old characters will not gain 8 hours per turn, but (depending on their age) only 7 or 6. That means there are fewer things that a character can do, or it takes him longer to do them. There are rumours that extreme age reduces this number further, but no characters have as yet become old enough to confirm that.
  
  

Revision as of 22:24, 10 December 2005

Age does not currently have many effects on characters, but there are some to encourage players to retire old characters and start again with new ones. Here's a rough overview of the age effects:

Hours gained

Old characters will not gain 8 hours per turn, but (depending on their age) only 7 or 6. That means there are fewer things that a character can do, or it takes him longer to do them. There are rumours that extreme age reduces this number further, but no characters have as yet become old enough to confirm that.


Skill Loss

Skills that are not kept sharp and trained will gradually deteriorate for all characters, that is a normal process. However, older characters lose skill points faster. Again, the effect is not major, not an order of magnitude or anything like that, but it is enough to make keeping an old character sharp a challenge.


Healing

Old character have a bigger chance of staying in seriously wounded stage for a longer time.