Melhed/Temp

From BattleMaster Wiki
Jump to navigation Jump to search

TODO List

1) Update the Census with new members, changed names, family page links, and any deaths or vacancies.

2) Update the Guide and the appropriate regions with descriptions and locations as used in game, or invented for the purpose of building a realistic realm.

3) Update the Guide with new regions and appropriate descriptions.

4) Update the realm map on the main page (Melhed).



Region description notes that are not yet up:

Agyr: - Zale's Recruitment Office - Staffed by the one and only Zale. A wizened former member of Melhed's armies, Zale is the one to go to for a recommendation of a few new recruits, some tales of the happenings of the realm, and a friendly companion for a night of heavy drinking. His office is a solid brick set of two rooms, one behind the other. The front (entrance) one holds a huge old wooden desk full of papers, a comfy chair, and a well-worn space of floor for the recruiting TL to stand on. The back room is long and narrow, with a large window looking out over the training grounds that Zale uses to survey and evaluate his recruits.

- The Flying Needle - Reputed as the best tailor in town, the Flying Needle shop is located near the docks in the trade district of Agyr. It caters to both men and women, and no order is too special or bizarre for the talented tailor working there.

- Tinder's Produce Stand - Frequented by Fey, this little stand containing all manner of delicious exotic fruits and vegetables stands close to the Academy's training grounds. Tinder, the owner, is a short and wiry, helpful sort of man. His young son Twig is around 12 years old, and is always eager to help the nobles of the realm in any way he can.

More to come!!


Lin Helon Appearance

Being huddled between the northern tundra and the frigid waters of the Great North River, the port city of Lin Helon has adapted a very heavy sort of building over the years. Cozy, mostly single-roomed large buildings are built low to the ground, with thick masonry walls and small windows. Buildings are painted with small swatches of bright cheerful nautical colour, accenting their mostly-white exteriors. Inside, the buildings tend to have either one single central hearth, or a pair of hearths, one at each end of the main room.

Places of Note

Lin's Inn - Known for its delicious and varied stews, at least 3 of them kept over the fires at all times. Lots of space for even the largest army unit to stay, frequented by Dyan and his 65 longbow archers.


Lastfell - Point of Crossing

Lastfell is a critical region in Melhed. It is the only point within many hundreds of miles where people can cross the Great North River from the northern half of Melhed to the southern. The bridge and its accompanying ferry are both constructed of heavy timbers, almost the size of full trees. Together they are known as the Fell Crossing.


Bil Havil - Living in the Glade

Bil Havil is a small and spirited hunting and farming community located in the wooded region just south of the Fell Crossing. There are few buildings of note in this region, the people being modest, and their efforts constantly plagued by monsters and undead.

The one most notable building is the large, heavy-beam Manor of the Count, currently the residence of Melhed's Grand Judiciar, the Lady Fey Twix. It is a two-storey building with a solid stone base and heavy timbers forming most of the rest of the building. Large windows face out the front and back onto an open lawn, bordered by gardens, a stable, and dense oak forest. It is only a few minutes' walk from the town centre.

The town centre is a simple square with an Inn, the local garrison, a blacksmith and a few produce carts.


Nobles of Melhed, please feel free to add or complete any of the items on any list. Please check the appropriate talk/discussion pages for any relevant conventions.




Completed

5) Update Laws with those passed in April 2008 regarding eligibility to run for Duke, losing Senator positions etc.