Dakka Family/Karnak

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Karnak Dakka

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Above: Karnak standing triumphantly after winning his first drinking contest.

Karnak is the only member of the Dakka family to stay in their ancestral homeland of Redspan. Though the oldest, beating Ashnak out by 2 weeks, Karnak could never be mistaken for the smartest. He often gets himself and his men into big trouble with his over zealous faith in Da Great Goat. He would most likely have already lost his head in one of his hair brained schemes if not for his portly scribe Blagga and Karnak's own strange gift of luck.


Blagga Dak

Blagga is Karnak's scribe and, strangely enough bodyguard. Blagga is bound to Karnak's side for life, being a member of the lesser family of the Dakka clan and as such not having the ka at the end of his last name or the ak at the end of his first. Blagga is short, portly, and though not extremely smart much more cautious than his liege. Karnak and Blagga are an odd couple but despite Karnak's tendency of getting him bodily harm Blagga has grown to look up to Karnak's daringness, though most others consider it stupidity. Blagga acts as Karnak's voice of reason though he is rarely successful, as seen when Karnak attacked a retirement home thinking it to be an undead horde.


The Inquisitorial Goat

While trying to get the then disruptive noble Min to accept his challenge of a duel to the death Karnak somehow came up with the idea of building a giant wooden goat and using it to smash through Lady Min's encampment, kidnap her, and get her drunk enough to duel him ( a plan based on a story he once heard at the "library" while looking for pictures of goats). Though Lady Min later became a valued member of Redspan, Karnak kept the goat and took it as both his unit's name and his extremely large battle standard. Often Karnak will simply fill the goat with his men and as many goats and barrels of ale possible and then push it down a hill, sending him and his men hurtling towards the enemy lines.