Luria Nova/Events/Royal Hunting Event/Battle in Grodno 8/3/24
Battle of Grodno | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
74 SF | 5 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 5 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 74 SF | wedge | 1746 | 360 | 4 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 540 | 0 | 0 | 5 |
Total:
1 attackers (74 SF)
1 defenders (5 other)
Total combat strengths: 1746 vs. 540
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (74-S) | 2 (5-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 360 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 360
Monsters (2) advance towards the enemy.
Monsters (2) take 432 hits from archer fire, which cause 5 casualties, wiping the unit out. 1 more soldier dies on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 432 (0 from close combat and 432 from ranged)
Total casualties: 0 attackers, 5 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.