Luria Nova/Events/Royal Hunting Event/Skirmish in Madina 7/16/24
Battle of Madina | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
222 Arch | 26 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 26 |
Battle in Madina
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Wassgandr | Wassgandr | Luria Nova | 222 Arch | box | 1637 | 1626 | 30 | 0 | |
2 | D | Undead Horde | (Undead) | (rogue) | 26 other | line | 605 | 0 | 0 | 26 |
Total:
1 attackers (222 Arch)
1 defenders (26 other)
Total combat strengths: 1637 vs. 605
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (222-A) | 2 (26-U) |
Wassgandr (1) move closer to get better shots.
Undead Horde (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (222-A) | 2 (26-U) |
Wassgandr (1) move closer to get better shots.
Undead Horde (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 3
1 (222-A) | 2 (26-U) |
Wassgandr (1) fire on Undead Horde (2), scoring 693 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 693
Undead Horde (2) advance towards the enemy.
Undead Horde (2) take 589 hits from archer fire, which cause 18 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 589 (0 from close combat and 589 from ranged)
Total casualties: 0 attackers, 18 defenders
Turn No. 4
1 (222-A) | 2 (8-U) |
Wassgandr (1) fire on Undead Horde (2), scoring 933 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 933
Undead Horde (2) advance towards the enemy.
With no infantry cover left, Wassgandr (1) panic and retreat.
Wassgandr (1) are shocked, causing panicked flight among the survivors, 32 additional men get slaughtered during the retreat.
Undead Horde (2) take 793 hits from archer fire, which cause 8 casualties, wiping the unit out. 4 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 793 (0 from close combat and 793 from ranged)
Total casualties: 32 attackers, 8 defenders
Defender Victory!