Highvale Family/Cedric/First Battle in Agl

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Battle in Agl

message to all nobles participating in the battle in Agl

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AChesney ArchersBillD'Hara23 Archbox  423
2ARoyal MadinansUlfangD'Hara54 SFbox  1130
3ASeafaring gunmenAntigoneD'Hara55 SFbox  1226
4AThe Emerald BladesCedricD'Hara16 Infbox  234
5DMonsters(Monsters)(rogue)8 otherline  665
6DMonsters(Monsters)(rogue)14 otherline  1095
7DMonsters(Monsters)(rogue)8 otherline  505
8DMonsters(Monsters)(rogue)28 otherline  2150

Total:
4 attackers (16 Inf, 23 Arch, 109 SF)
4 defenders (58 other)
Total combat strengths: 3013 vs. 4415

The region owner (rogue) and their allies defend.
The D'Hara troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Royal Ulfang Mormont is spotted wielding the Scarlet Dagger.
Royal Ulfang Mormont is spotted reading from the Tome of D'Hara.
Royal Ulfang Mormont is spotted wearing the Doomed Helmet.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (23-A)
2 (54-S)
3 (55-S)
4 (16-I)
   5 (8-M)
6 (14-M)
8 (28-M)
7 (8-M)
  

Chesney Archers (1) move closer to get better shots.
Royal Madinans (2) fire on Monsters (6), scoring 279 hits.
Seafaring gunmen (3) fire on Monsters (5), scoring 684 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 963
The Emerald Blades (4) advance towards the enemy.
Monsters (8), Monsters (7), Monsters (6) and Monsters (5) advance towards the enemy.


Monsters (6) take 335 hits from archer fire, which cause 6 casualties.
Monsters (5) take 821 hits from archer fire, which cause 8 casualties, wiping the unit out. 1 on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1156 (0 from close combat and 1156 from ranged)
Total casualties: 0 attackers, 14 defenders

Turn No. 2

  1 (23-A)
2 (54-S)
3 (55-S)
4 (16-I)
 6 (8-M)
8 (28-M)
7 (8-M)
   

Royal Madinans (2) fire on Monsters (6), scoring 374 hits.
Chesney Archers (1) fire on Monsters (6), scoring 154 hits.
Seafaring gunmen (3) fire on Monsters (6), scoring 752 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1280
The Emerald Blades (4) advance towards the enemy.
Monsters (7), Monsters (6) and Monsters (8) advance towards the enemy.


Close Combat (Attacker Line 1):
Monsters (6) score 492 hits on The Emerald Blades (4).
The Emerald Blades (4) score 117 hits on Monsters (6).
Total close combat hits suffered: Attackers: 492, Defenders: 117

Monsters (6) take 1653 hits (117 in close combat, 1536 from archer fire), which cause 8 casualties, wiping the unit out. One more soldier dies on the field.
The Emerald Blades (4) take 492 hits in close combat, which cause 16 casualties, wiping the unit out. One more soldier dies on the field.
Total hits suffered: Attackers: 492 (492 from close combat and 0 from ranged), Defenders: 1653 (117 from close combat and 1536 from ranged)
Total casualties: 16 attackers, 8 defenders

Turn No. 3

  1 (23-A)
2 (54-S)
3 (55-S)
  8 (28-M)
7 (8-M)
    

Chesney Archers (1) fire on Monsters (8), scoring 115 hits.
Seafaring gunmen (3) fire on Monsters (8), scoring 732 hits.
Royal Madinans (2) fire on Monsters (8), scoring 698 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1545
Monsters (7) and Monsters (8) advance towards the enemy.


Monsters (8) take 1854 hits from archer fire, which cause 21 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1854 (0 from close combat and 1854 from ranged)
Total casualties: 0 attackers, 21 defenders

Turn No. 4

  1 (23-A)
2 (54-S)
3 (55-S)
  7 (8-M)
     

Seafaring gunmen (3) fire on Monsters (7), scoring 613 hits.
Chesney Archers (1) fire on Monsters (7), scoring 113 hits.
Royal Madinans (2) fire on Monsters (7), scoring 392 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1118
Monsters (7) advance towards the enemy.


Monsters (7) take 1342 hits from archer fire, which cause 8 casualties, wiping the unit out. 1 on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1342 (0 from close combat and 1342 from ranged)
Total casualties: 0 attackers, 8 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 12 %.
The locals are grateful for defeating the evil forces plaguing their region.


Battle Results

(Personal message)

Your unit participated in a battle in Agl. Your scribe has written down a battle report.

The battle lasted for 2 hours.

You have gained 2 Honour and 1 Prestige.
You have improved your leadership skill.
6 of your men were killed and 10 were wounded in this battle.
Morale of your troops falls by 2 points. Your men's equipment suffers 2 % damage. Combat training increases by 1 points.