Luria Nova/Campaign Records/Random Battles/Skirmish in Alley of Swords 1/6/23
Battle of Alley of Swords | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
66 Cav | 10 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
3 | 10 |
Battle in Alley of Swords
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | The First Ascendant Lances | Asceline | Luria Nova | 66 Cav | wedge | 1120 | 3418 hits | 10 kills | 3 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 10 other | line | 500 | 120 hits | 3 kills | 10 losses |
Total:
1 attackers (66 Cav)
1 defenders (10 other)
Total combat strengths: 1120 vs. 500
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (66-C) | 2 (10-M) |
The First Ascendant Lances (1) ride on, closing in on the defenders.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (66-C) | 2 (10-M) |
The First Ascendant Lances (1) charge ahead, into the defenders' ranks.
Close Combat (Defender Line 2):
20 Luria Nova banners are visible in the melee.
Monsters (2) score 120 hits on The First Ascendant Lances (1).
The First Ascendant Lances (1) score 3418 hits on Monsters (2).
Total close combat hits suffered: Attackers: 120, Defenders: 3418
Monsters (2) take 3418 hits in close combat, which cause 10 casualties, wiping the unit out.
The First Ascendant Lances (1) take 120 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 120 (120 from close combat and 0 from ranged), Defenders: 3418 (3418 from close combat and 0 from ranged)
Total casualties: 3 attackers, 10 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.