Luria Nova/Campaign Records/Random Battles/Skirmish in Alley of Swords 1/2/23
Battle of Alley of Swords | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
66 Cav | 2 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
1 | 2 |
Battle in Alley of Swords
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
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1 | A | The First Ascendant Lances | Asceline | Luria Nova | 66 Cav | wedge | 1224 | 966 hits | 2 kills | 1 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 2 other | line | 230 | 38 hits | 1 kills | 2 losses |
Total:
1 attackers (66 Cav)
1 defenders (2 other)
Total combat strengths: 1224 vs. 230
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
There is almost no wind today, archers will be deadly.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (66-C) | 2 (2-M) |
The First Ascendant Lances (1) ride on, closing in on the defenders.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (66-C) | 2 (2-M) |
The First Ascendant Lances (1) charge forward.
Close Combat (Defender Line 1):
20 Luria Nova banners are visible in the melee.
The First Ascendant Lances (1) score 966 hits on Monsters (2) (3616 before overkill).
Monsters (2) score 38 hits on The First Ascendant Lances (1).
Total close combat hits suffered: Attackers: 38, Defenders: 966 (3616 before overkill)
The First Ascendant Lances (1) take 38 hits in close combat, which cause 1 casualties.
Monsters (2) take 966 hits in close combat, which cause 2 casualties, wiping the unit out.
Total hits suffered: Attackers: 38 (38 from close combat and 0 from ranged), Defenders: 966 (966 from close combat and 0 from ranged)
Total casualties: 1 attackers, 2 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.