Luria Nova/Campaign Records/Raid Campaigns/Autumn(November 2022)/Battle in Sallowtown 11/16/22
Battle of Sallowtown | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
111 MI, 62 Arch, 42 SF | 87 other | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
0 | 85 |
Battle in Sallowtown
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Gotz Rangers | Kenneth | Luria Nova | 17 Arch | skirmish | 354 | 314 hits | 7 kills | 0 losses | |
2 | A | Royal Guards | Wassgandr | Luria Nova | 111 MI | line | 959 | 1224 hits | 24 kills | 0 losses | |
3 | A | the Black Guard | Richard | Luria Nova | 45 Arch | line | 583 | 1210 hits | 35 kills | 0 losses | |
4 | A | The Imperium Hunters | Lance | Luria Nova | 42 SF | wedge | 1193 | 1461 hits | 31 kills | 0 losses | |
5 | D | Monsters | (Monsters) | (rogue) | 9 other | line | 790 | 0 hits | 0 kills | 7 losses | |
6 | D | Undead Horde | (Undead) | (rogue) | 48 other | line | 705 | 0 hits | 0 kills | 48 losses | |
7 | D | Undead Horde | (Undead) | (rogue) | 30 other | line | 435 | 0 hits | 0 kills | 30 losses |
Total:
4 attackers (111 MI, 62 Arch, 42 SF)
3 defenders (87 other)
Total combat strengths: 3089 vs. 1930
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Stronghold (4).
Suzerain Emperor Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Knight Richard Shepherd is spotted wearing the Cruel Ring.
Suzerain Emperor Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Suzerain Emperor Wassgandr Felsenbach is spotted reading from the Singing Manual.
Imperial Magistrate Kenneth Gotz is spotted wearing the Elemental Jacket.
Wassgandr Felsenbach, Suzerain Emperor, Imperial Marshal of Luria Nova, Royal of Luria Nova, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (17-A) | 4 (42-S) | 2 (111-M) 3 (45-A) | 5 (9-M) 7 (30-U) | 6 (48-U) |
Royal Guards (2) fire on Monsters (5), scoring 285 hits.
the Black Guard (3) fire on Undead Horde (7), scoring 330 hits.
Gotz Rangers (1) move closer to get better shots.
The Imperium Hunters (4) fire on Monsters (5), scoring 327 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 942
Undead Horde (7) leave the fortification, attacking the enemy.
Undead Horde (6) move forward to take up positions at the outer wall.
Undead Horde (7) take 281 hits from archer fire, which cause 12 casualties.
Monsters (5) take 734 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1015 (0 from close combat and 1015 from ranged)
Total casualties: 0 attackers, 19 defenders
Turn No. 2
1 (17-A) 4 (42-S) | 2 (111-M) 3 (45-A) | 7 (18-U) | 6 (48-U) |
Royal Guards (2) fire on Undead Horde (7), scoring 471 hits.
Gotz Rangers (1) fire on Undead Horde (7), scoring 158 hits.
the Black Guard (3) fire on Undead Horde (7), scoring 407 hits.
The Imperium Hunters (4) fire on Undead Horde (7), scoring 499 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1535
Undead Horde (6) leave the fortification, attacking the enemy.
Undead Horde (7) take 1305 hits from archer fire, which cause 18 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1305 (0 from close combat and 1305 from ranged)
Total casualties: 0 attackers, 18 defenders
Turn No. 3
1 (17-A) 4 (42-S) | 2 (111-M) 3 (45-A) | 6 (48-U) |
the Black Guard (3) fire on Undead Horde (6), scoring 473 hits.
Royal Guards (2) fire on Undead Horde (6), scoring 468 hits.
The Imperium Hunters (4) fire on Undead Horde (6), scoring 635 hits.
Gotz Rangers (1) fire on Undead Horde (6), scoring 156 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1732
Undead Horde (6) take 1472 hits from archer fire, which cause 48 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1472 (0 from close combat and 1472 from ranged)
Total casualties: 0 attackers, 48 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.