Luria Nova/Campaign Records/Offensive Campaigns/Battle in Grodno 3/22/22
Battle of Grodno | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
196 Inf, 189 SF | 22 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 22 |
Battle in Grodno
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Blades of Conquest | Baelric | Luria Nova | 196 Inf | line | 2057 | 0 hits | 0 kills | 0 losses | |
2 | A | Felsenbachi Bolt Throwers | Moria | Luria Nova | 49 SF | skirmish | 1144 | 831 hits | 4 kills | 0 losses | |
3 | A | The Hellfire Horde | Oskar | Luria Nova | 52 SF | skirmish | 1456 | 1348 hits | 5 kills | 0 losses | |
4 | A | The Imperium Hunters | Lance | Luria Nova | 29 SF | wedge | 940 | 751 hits | 3 kills | 0 losses | |
5 | A | Vihased vennad | Bemmy | Luria Nova | 59 SF | line | 1405 | 1278 hits | 6 kills | 0 losses | |
6 | D | Monsters | (Monsters) | (rogue) | 16 other | line | 1675 | 0 hits | 0 kills | 16 losses | |
7 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 345 | 0 hits | 0 kills | 6 losses |
Total:
5 attackers (196 Inf, 189 SF)
2 defenders (22 other)
Total combat strengths: 7002 vs. 2020
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (196-I) | 2 (49-S) 3 (52-S) 4 (29-S) 5 (59-S) | 6 (16-M) 7 (6-M) |
The Hellfire Horde (3) fire on Monsters (6), scoring 582 hits.
Vihased vennad (5) fire on Monsters (6), scoring 658 hits.
Felsenbachi Bolt Throwers (2) fire on Monsters (7), scoring 306 hits.
The Imperium Hunters (4) fire on Monsters (7), scoring 202 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1748
Blades of Conquest (1) advance towards the enemy.
Monsters (6) and Monsters (7) advance towards the enemy.
Monsters (6) take 1488 hits from archer fire, which cause 8 casualties.
Monsters (7) take 610 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2098 (0 from close combat and 2098 from ranged)
Total casualties: 0 attackers, 14 defenders
Turn No. 2
1 (196-I) 2 (49-S) 3 (52-S) 4 (29-S) 5 (59-S) | 6 (8-M) |
Felsenbachi Bolt Throwers (2) fire on Monsters (6), scoring 525 hits.
Vihased vennad (5) fire on Monsters (6), scoring 620 hits.
The Imperium Hunters (4) fire on Monsters (6), scoring 549 hits.
The Hellfire Horde (3) fire on Monsters (6), scoring 766 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2460
Blades of Conquest (1) advance towards the enemy.
Monsters (6) advance towards the enemy.
Monsters (6) take 2952 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2952 (0 from close combat and 2952 from ranged)
Total casualties: 0 attackers, 8 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 9 %.
The locals are grateful for defeating the evil forces plaguing their region.