Luria Nova/Campaign Records/Raid Campaigns/Autumn(December ~ January 2021)/Battle in Huanghai I

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Battle of Huanghai
Part of (rogue)

Date 12/21/2021
Location Huanghai
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
366 MI, 399 SF 52 other
Formations
no particular formation
Casualties
40 47


Battle in Huanghai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ADeaths DealersRavenloftLuria Nova162 MIbox  1462947 hits3 kills0 losses
2AEmpireHeirut VeLuria Nova39 SFbox  9991616 hits5 kills0 losses
3AGlyden Kraken EliteSolomonLuria Nova51 SFbox  1021793 hits3 kills0 losses
4ALatinikon PhalangistsMargarethaLuria Nova79 SFbox  17981137 hits4 kills40 losses
5ALovett's The FirstLovetteLuria Nova54 SFbox  12241104 hits4 kills0 losses
6ASwords of vengeanceLeonidLuria Nova69 SFline  16612402 hits8 kills0 losses
7ATemple ReclaimersWassgandrLuria Nova204 MIbox  1324262 hits1 kills0 losses
8AThe Crimson CrusadersEliasLuria Nova51 SFskirmish  13191234 hits5 kills0 losses
9AThe Imperium HuntersLanceLuria Nova56 SFwedge  14021549 hits6 kills0 losses
10DMonsters(Monsters)(rogue)9 otherline  7800 hits0 kills9 losses
11DMonsters(Monsters)(rogue)13 otherline  15050 hits0 kills8 losses
12DMonsters(Monsters)(rogue)10 otherline  9650 hits0 kills10 losses
13DMonsters(Monsters)(rogue)20 otherline  23752034 hits40 kills20 losses


Total:
9 attackers (366 MI, 399 SF)
4 defenders (52 other)
Total combat strengths: 12210 vs. 5625

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Imperial Marshal Wassgandr Felsenbach is spotted wearing the Rusty Suit of McKay.
Knight Solomon Greybrook is spotted wearing the Scorching Pendant.
Knight Solomon Greybrook is spotted reading from the Twice-Blessed Canon.
Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Wicked Ring.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 7 (204-M)
4 (79-S)
5 (54-S)
9 (56-S)
1 (162-M)
2 (39-S)
3 (51-S)
6 (69-S)
8 (51-S)
  12 (10-M)
10 (9-M)
11 (13-M)
13 (20-M)
  


Lovett's The First (5) fire on Monsters (12), scoring 385 hits.
Swords of vengeance (6) fire on Monsters (12), scoring 821 hits.
The Imperium Hunters (9) fire on Monsters (12), scoring 327 hits.
Deaths Dealers (1) fire on Monsters (12), scoring 410 hits.
Empire (2) fire on Monsters (12), scoring 521 hits.
Temple Reclaimers (7) move closer to get better shots.
Glyden Kraken Elite (3) fire on Monsters (12), scoring 239 hits.
The Crimson Crusaders (8) fire on Monsters (12), scoring 227 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2930
Latinikon Phalangists (4) advance towards the enemy.
Monsters (13), Monsters (11), Monsters (12) and Monsters (10) advance towards the enemy.


Monsters (12) take 3516 hits from archer fire, which cause 10 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3516 (0 from close combat and 3516 from ranged)
Total casualties: 0 attackers, 10 defenders

Turn No. 2

  5 (54-S)
7 (204-M)
9 (56-S)
1 (162-M)
2 (39-S)
3 (51-S)
4 (79-S)
6 (69-S)
8 (51-S)
  10 (9-M)
11 (13-M)
13 (20-M)
   


Lovett's The First (5) fire on Monsters (11), scoring 461 hits.
Deaths Dealers (1) fire on Monsters (10), scoring 307 hits.
Glyden Kraken Elite (3) fire on Monsters (11), scoring 282 hits.
Swords of vengeance (6) fire on Monsters (10), scoring 688 hits.
The Crimson Crusaders (8) fire on Monsters (11), scoring 311 hits.
Empire (2) fire on Monsters (11), scoring 591 hits.
The Imperium Hunters (9) fire on Monsters (10), scoring 719 hits.
Temple Reclaimers (7) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 3359
Latinikon Phalangists (4) advance towards the enemy.
Monsters (11), Monsters (13) and Monsters (10) advance towards the enemy.


Monsters (11) take 1974 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Monsters (10) take 2057 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 4031 (0 from close combat and 4031 from ranged)
Total casualties: 0 attackers, 17 defenders

Turn No. 3

  5 (54-S)
9 (56-S)
1 (162-M)
2 (39-S)
3 (51-S)
6 (69-S)
7 (204-M)
8 (51-S)
4 (79-S)
 13 (20-M)
    


Deaths Dealers (1) fire on Monsters (13), scoring 230 hits.
Lovett's The First (5) fire on Monsters (13), scoring 258 hits.
Temple Reclaimers (7) fire on Monsters (13), scoring 262 hits.
The Crimson Crusaders (8) fire on Monsters (13), scoring 696 hits.
The Imperium Hunters (9) fire on Monsters (13), scoring 503 hits.
Swords of vengeance (6) fire on Monsters (13), scoring 893 hits.
Empire (2) fire on Monsters (13), scoring 504 hits.
Glyden Kraken Elite (3) fire on Monsters (13), scoring 272 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3618
Latinikon Phalangists (4) advance towards the enemy.
Monsters (13) advance towards the enemy.


Close Combat (Center Line):
10 Luria Nova banners are visible in the melee.
Latinikon Phalangists (4) score 1137 hits on Monsters (13).
Monsters (13) score 2034 hits on Latinikon Phalangists (4).
Total close combat hits suffered: Attackers: 2034, Defenders: 1137

Latinikon Phalangists (4) take 2034 hits in close combat, which cause 40 casualties.
Monsters (13) take 5479 hits (1137 in close combat, 4342 from archer fire), which cause 20 casualties, wiping the unit out.
Total hits suffered: Attackers: 2034 (2034 from close combat and 0 from ranged), Defenders: 5479 (1137 from close combat and 4342 from ranged)
Total casualties: 40 attackers, 20 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The locals are grateful for defeating the evil forces plaguing their region.