Agyr/Equites

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< Agyr
Revision as of 18:25, 19 June 2009 by Tj (talk | contribs)

melhed-icon.png Equites District melhed-icon.png
Places of Interest

Zale's Recruitment Office | The Flying Needle | Tinder's Produce Stand | WolfClaw Tavern | Dwarven Choral Combat Unit Dancehall

General Information

The buildings huddle closely along the streets of Agyr, packed close together, with many storefronts and inns along the main avenues. The tall stone-and-wood beam fronts are frequently painted in bright solid colours. The walls of all the buildings seem to be twice as thick as they should be, and the windows several panes thick as well. If you look closer, you will note a few marks long repaired in the wood of the walls, from long ago monster attacks.

Inns of repute are located above the most-frequented Taverns, which include the WolfClaw Tavern and the Dwarven Choral Combat Unit Dancehall. The author would not recommend the latter should the reader wish for a restful sleep.

Clothing is primarily functional, though there are some fanciful thick coats and dusters to be found should one look in the right places. Colours are varied, however, as Agyr is luckily located on a shipping route that deals with all sorts of goods, and colour is not so limited by climate as style is.