DragonShire/Claims
Overview
This is the report of Regional Claims for the Realm to be known as "Bloodstone". (these are RP, IC claims, not game mechanical claims)
First, claims are legal reasons for just ownership of a title. Anyone holding a claim has a right to the region they claim, but may be legally or factually overpowered to actual ownership.
Feudal and Secular Claims
- Feudal/Secular claims are usually very strong. They are associated with political prowess and power.
- Colonization: these are the lands that are claimed at the onset of the creation of a new realm. They are considered strong claims. Though there is no ownership as yet there are plans in place to take control of these regions. These regions must be rogue regions and if they are claimed by another group of colonists, then in all fairness, the group that takes control first holds the strongest claim.
- Owner De facto: If you rule a region, you have a claim to it, and a very strong one. This is based on the right of private property. This claim is self evident and does not need to be mentioned.
- Knight: If you are a knight of a region, you have a claim on it. The claim may very in strength. This claim is self evident and does not need to posted.
- Overlord: If you are a duke, you have claim to any land within the duchy that you have not personally given in trust. The same goes for the Ruler concerning a ducal thrown. This claim is quite strong. It means to posses power of appointment of a region lord within your domain.
- Appointment: If you have been appointed to a region and are not yet the lord, you have very strong claim to it. This depends on just who is appointing you based on their feudal relation to you.
- Personal Nomination: If someone nominated you to a lordship, you have claim to it. These are usually very weak, but get stronger with the influence of the nominator and the number of nominations.
- Elective Nomination: If you are nominated by election, you have a claim as strong as appointment. It is not likely this will ever occur.
Inheritance
Inheritance claims are very strong. These are held by relatives. (IC RP bonds, since the BM is not set up for familial relationships.)
All relatives receive a claim when a person abdicates or is killed. The strength of relations are as follows. If the top person is dead, you restart the list from that dead person and only proceed down the list if there is no one on the entire list of the next dead or non-existent person. For this reason distant relations do not need to be displayed (cousins, uncles, grandchildren)
- Eldest child
- Child
- Spouse
- Eldest Sibling
- Sibling
- Parents
- Eldest Bastard (adventurer, if inheritance is accepted, becomes noble)
- Bastard
Current regional Claims for colonization
Stage 1
- Saffalore
- Chateau Saffalore
- Vashgew
- Gretchew
Stage 2
- Chesney
- Chesland
- Odona
- Larur
Possible additions
- Paisland
- paisly
Stage 3
- Overroot
- Underroot
- Thysan
- Eregon
Stage 4
- Dragon Song
- Dragon Roost
- Evenfell
- Masatodon
Stage 5
- Twainville
- Twainwood
- Nark