Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Lupa Lapu 10/8/22

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Information

Scribe Note, fresh this turn:



Battle in Lupa Lapu
No.RoleArmyUnitCommanderRealmUnitFormationCS
1A AscendantsWassgandrLuria Nova209 Archbox  1903
2DMonsters(Monsters)(rogue)10 otherline  575
3DUndead Horde(Undead)(rogue)33 otherline  525

Total:
1 attackers (209 Arch)
2 defenders (43 other)
Total combat strengths: 1903 vs. 1100

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Imperial Marshal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (209-A)
     2 (10-M)
3 (33-U)
   

Ascendants (1) move closer to get better shots.
Undead Horde (3) and Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (209-A)
   2 (10-M)
3 (33-U)
    

Ascendants (1) fire on Monsters (2), scoring 468 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 468
Undead Horde (3) and Monsters (2) advance towards the enemy.


Monsters (2) take 562 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 562 (0 from close combat and 562 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 3

   1 (209-A)
  2 (4-M)
3 (33-U)
     

Ascendants (1) fire on Undead Horde (3), scoring 846 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 846
Monsters (2) and Undead Horde (3) advance towards the enemy.


Undead Horde (3) take 719 hits from archer fire, which cause 32 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 719 (0 from close combat and 719 from ranged)
Total casualties: 0 attackers, 32 defenders

Turn No. 4

   1 (209-A)
 2 (4-M)
3 (1-U)
      

Ascendants (1) fire on Monsters (2), scoring 1699 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1699
Undead Horde (3) and Monsters (2) advance towards the enemy.


Monsters (2) take 2039 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2039 (0 from close combat and 2039 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 5

   1 (209-A)
3 (1-U)
       

Ascendants (1) fire on Undead Horde (3), scoring 1053 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1053
Undead Horde (3) advance towards the enemy.


Close Combat (Attacker Line 3):
Undead Horde (3) score 10 hits on Ascendants (1).
Ascendants (1) score 24 hits on Undead Horde (3) (445 before overkill).
Total close combat hits suffered: Attackers: 10, Defenders: 24 (445 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Undead Horde (3) take 919 hits (24 in close combat, 895 from archer fire), which cause 1 casualties, wiping the unit out.
Ascendants (1) take 10 hits in close combat. No casualties.
Total hits suffered: Attackers: 10 (10 from close combat and 0 from ranged), Defenders: 919 (24 from close combat and 895 from ranged)
Total casualties: 0 attackers, 1 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.
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