Eponllyn/2022/Battle in Bescanon 3/8/22

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Information

Scribe Note, fresh this turn:



Battle in Bescanon
No.RoleArmyUnitCommanderRealmUnitFormationCS
1A ArchAngelSagariEponllyn117 Archskirmish  1285
2ABathgate HorsemenSamuel IIEponllyn67 Cavline  1149
3A Cornelius Flower PowerTharanEponllyn62 SFskirmish  1577
4A CuāuhmehTociEponllyn36 Archskirmish  537
5A Equites JustinusJustinusEponllyn23 Cavline  594
6A FightersAresEponllyn41 SFskirmish  1075
7A Godfrey GuardZelgiusEponllyn156 Archskirmish  1228
8AGuards of EisenritterEisenritterEponllyn86 Cavline  1441
9A Knights of the Blazing DawnApollyonEponllyn38 Cavline  705
10A Luna's Right ArmJafariaEponllyn67 Cavwedge  1106
11A Mejor spearsTio TomballEponllyn95 Infline  1007
12A Naked Terror RidersGungirEponllyn56 Cavline  933
13A Seekers of the Sixth CityAilaEponllyn117 Infline  1161
14A Surefire HoundsVornthEponllyn67 MIline  772
15D Astral KnightsHamilton limbPerdan72 Infbox  811
16DBearpelt Swordsworn(militia/guard unit)Perdan19 Infline  294
17D Cor DareiTsinguPerdan67 Infline  780
18D Courtier’s TaskforceIsabelPerdan179 Infline  1633
19DDarts of Destruction(militia/guard unit)Perdan24 SFline  579
20DDarts of Devastation(militia/guard unit)Perdan29 SFline  605
21D de Rochefort GuardsReynaldPerdan36 Infline  432
22DDurin's Guard(militia/guard unit)Perdan18 Infline  259
23D GuardiansJorebPerdan60 SFskirmish  1469
24D Iron FuryUlricPerdan50 Infline  553
25D Liluian RangersBenjaminPerdan62 Archskirmish  809
26D LoyalistsArnoldPerdan113 Infline  1074
27D Meuse BattalionJeroenPerdan46 SFline  1032
28DOligarch Rangers(militia/guard unit)Perdan19 Archline  322
29DPony Smashers(militia/guard unit)Perdan26 Infline  343
30DRiverland Rangers(militia/guard unit)Perdan22 Archline  359
31D Royal Everlight StormfrontIsanaPerdan100 Archskirmish  1078
32DShield Maidens(militia/guard unit)Perdan20 Infline  315
33DStone Crows(militia/guard unit)Perdan23 SFline  497
34DTauriel's Rangers(militia/guard unit)Perdan25 Archline  400
35D The Light BrigadeEnderPerdan67 Infline  925
36DThe Nightmare Host(militia/guard unit)Perdan20 Infbox  320
37DThe Royal Guard(militia/guard unit)Perdan23 Infline  288
38D The Wellhung WarriorsSchlongPerdan27 Archline  374
39D Vizard VaingloryVidranPerdan70 Infline  849
40DWarrenwood Wardens(militia/guard unit)Perdan21 Archline  288
41DWater Town Warriors(militia/guard unit)Perdan21 Infline  280
42D White arrowsDominiquePerdan33 Archline  484
43DWood Guard Rangers(militia/guard unit)Perdan19 Archline  316

Total:
14 attackers (212 Inf, 67 MI, 309 Arch, 337 Cav, 103 SF)
29 defenders (801 Inf, 328 Arch, 182 SF)
Total combat strengths: 14570 vs. 17768

The region owner Perdan and their allies defend.
The Eponllyn troops attack because they are at war with Perdan.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Motte and Bailey (2).

Dame Toci Osoro is spotted wearing the Bloody Plate Mail of Avamar.
Viscount Tio Tomball Mejor is spotted wearing the Long-Lost Gauntlets of Protection.
Imperator Hamilton limb Hall is spotted wearing the Mediocre Pearl of Alexandria.
Margrave Eisenritter Felsenbach is spotted wielding the Mysterious Blade of Awakening.
Gungir Gabanus, Commander of Eponllyn, Knight of Oligarch, Marshal of the Dark Guard of the Free Men takes command of his army.
Ulric Hawk, Knight of Mulhouse, Marshal of the Perdan's Golden Lions takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  12 (56-C)
13 (117-I)
2 (67-C)
5 (23-C)
8 (86-C)
9 (38-C)
10 (67-C)
7 (156-A)
11 (95-I)
1 (117-A)
3 (62-S)
4 (36-A)
6 (41-S)
14 (67-M)
  15 (72-I)
17 (67-I)
18 (179-I)
21 (36-I)
23 (60-S)
24 (50-I)
25 (62-A)
26 (113-I)
27 (46-S)
31 (100-A)
35 (67-I)
38 (27-A)
39 (70-I)
42 (33-A)
16 (19-I)
19 (24-S)
20 (29-S)
22 (18-I)
28 (19-A)
29 (26-I)
30 (22-A)
32 (20-I)
33 (23-S)
34 (25-A)
36 (20-I)
37 (23-I)
40 (21-A)
41 (21-I)
43 (19-A)
   

Godfrey Guard (7) fire on Courtier’s Taskforce (18), scoring 387 hits.
Guardians (23) fire on Cornelius Flower Power (3), scoring 909 hits.
Warrenwood Wardens (40) fire on ArchAngel (1), scoring 77 hits.
Liluian Rangers (25) fire on ArchAngel (1), scoring 279 hits.
White arrows (42) fire on Fighters (6), scoring 170 hits.
Tauriel's Rangers (34) fire on Surefire Hounds (14), scoring 162 hits.
Darts of Destruction (19) fire on Fighters (6), scoring 138 hits.
Royal Everlight Stormfront (31) fire on ArchAngel (1), scoring 412 hits.
Cornelius Flower Power (3) fire on Loyalists (26), scoring 1230 hits.
The Wellhung Warriors (38) fire on Cuāuhmeh (4), scoring 141 hits.
Oligarch Rangers (28) fire on Fighters (6), scoring 54 hits.
Wood Guard Rangers (43) fire on Surefire Hounds (14), scoring 120 hits.
Cuāuhmeh (4) fire on Meuse Battalion (27), scoring 305 hits.
Fighters (6) fire on The Light Brigade (35), scoring 341 hits.
Stone Crows (33) fire on Surefire Hounds (14), scoring 150 hits.
Darts of Devastation (20) fire on Cuāuhmeh (4), scoring 76 hits.
Meuse Battalion (27) fire on Surefire Hounds (14), scoring 258 hits.
Surefire Hounds (14) fire on Courtier’s Taskforce (18), scoring 343 hits.
Riverland Rangers (30) fire on Cuāuhmeh (4), scoring 61 hits.
ArchAngel (1) fire on Astral Knights (15), scoring 1114 hits.
Total ranged hits suffered: Attackers: 3007, Defenders: 3720
Luna's Right Arm (10), Knights of the Blazing Dawn (9), Guards of Eisenritter (8), Equites Justinus (5), Bathgate Horsemen (2) and Naked Terror Riders (12) ride on, closing in on the defenders.
Seekers of the Sixth City (13) and Mejor spears (11) advance towards the enemy.
The Nightmare Host (36), Water Town Warriors (41), The Royal Guard (37), Pony Smashers (29), Durin's Guard (22), Bearpelt Swordsworn (16) and Shield Maidens (32) move forward to take up positions at the outer wall.
Courtier’s Taskforce (18), Vizard Vainglory (39), Cor Darei (17), de Rochefort Guards (21), Loyalists (26), Astral Knights (15), Iron Fury (24) and The Light Brigade (35) hold their positions at the outer wall, waiting for the attack.


Cornelius Flower Power (3) take 909 hits from archer fire, which cause 20 casualties.
Courtier’s Taskforce (18) take 562 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Cuāuhmeh (4) take 278 hits from archer fire, which cause 7 casualties.
Toci Osoro, Dame of Kalmar has been wounded by The Wellhung Warriors (38).
Fighters (6) take 362 hits from archer fire, which cause 7 casualties.
Loyalists (26) take 946 hits from archer fire (reduced due to fortifications), which cause 18 casualties.
Astral Knights (15) take 857 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Hamilton limb Hall, Imperator of Perdan, Earl of Nascot has been wounded by ArchAngel (1).
Meuse Battalion (27) take 235 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Surefire Hounds (14) take 690 hits from archer fire, which cause 16 casualties.
ArchAngel (1) take 768 hits from archer fire, which cause 24 casualties.
The Light Brigade (35) take 262 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Total hits suffered: Attackers: 3007 (0 from close combat and 3007 from ranged), Defenders: 2862 (0 from close combat and 2862 from ranged)
Total casualties: 74 attackers, 55 defenders

Turn No. 2

   13 (117-I)
7 (156-A)
12 (56-C)
1 (93-A)
2 (67-C)
3 (42-S)
4 (29-A)
5 (23-C)
6 (34-S)
8 (86-C)
9 (38-C)
10 (67-C)
11 (95-I)
14 (51-M)
  15 (56-I)
16 (19-I)
17 (67-I)
18 (168-I)
21 (36-I)
22 (18-I)
23 (60-S)
24 (50-I)
25 (62-A)
26 (95-I)
27 (41-S)
29 (26-I)
31 (100-A)
32 (20-I)
35 (62-I)
36 (20-I)
37 (23-I)
38 (27-A)
39 (70-I)
41 (21-I)
42 (33-A)
19 (24-S)
20 (29-S)
28 (19-A)
30 (22-A)
33 (23-S)
34 (25-A)
40 (21-A)
43 (19-A)
   

Riverland Rangers (30) fire on Guards of Eisenritter (8), scoring 128 hits.
Tauriel's Rangers (34) fire on Guards of Eisenritter (8), scoring 136 hits.
Cuāuhmeh (4) fire on Courtier’s Taskforce (18), scoring 214 hits.
Guardians (23) fire on Cornelius Flower Power (3), scoring 899 hits.
Royal Everlight Stormfront (31) fire on Bathgate Horsemen (2), scoring 371 hits.
Surefire Hounds (14) fire on Courtier’s Taskforce (18), scoring 219 hits.
Wood Guard Rangers (43) fire on Luna's Right Arm (10), scoring 88 hits.
The Wellhung Warriors (38) fire on ArchAngel (1), scoring 83 hits.
Stone Crows (33) fire on Mejor spears (11), scoring 264 hits.
Warrenwood Wardens (40) fire on Guards of Eisenritter (8), scoring 83 hits.
White arrows (42) fire on Fighters (6), scoring 286 hits.
Oligarch Rangers (28) fire on Luna's Right Arm (10), scoring 102 hits.
Darts of Devastation (20) fire on ArchAngel (1), scoring 212 hits.
Darts of Destruction (19) fire on Guards of Eisenritter (8), scoring 129 hits.
Fighters (6) fire on Loyalists (26), scoring 653 hits.
ArchAngel (1) fire on Meuse Battalion (27), scoring 599 hits.
Meuse Battalion (27) fire on Luna's Right Arm (10), scoring 322 hits.
Liluian Rangers (25) fire on Knights of the Blazing Dawn (9), scoring 342 hits.
Godfrey Guard (7) fire on The Light Brigade (35), scoring 492 hits.
Cornelius Flower Power (3) fire on Vizard Vainglory (39), scoring 779 hits.
Total ranged hits suffered: Attackers: 3445, Defenders: 2956
Naked Terror Riders (12) ride on, closing in on the defenders.
Luna's Right Arm (10), Equites Justinus (5), Bathgate Horsemen (2), Knights of the Blazing Dawn (9) and Guards of Eisenritter (8) keep their distance to the fortifications, waiting for other troops to breach them first.
Mejor spears (11) and Seekers of the Sixth City (13) advance towards the enemy.
The Royal Guard (37), Loyalists (26), Vizard Vainglory (39), Bearpelt Swordsworn (16), The Light Brigade (35), Shield Maidens (32), The Nightmare Host (36), Astral Knights (15), de Rochefort Guards (21), Iron Fury (24), Pony Smashers (29), Cor Darei (17), Water Town Warriors (41), Courtier’s Taskforce (18) and Durin's Guard (22) hold their positions at the outer wall, waiting for the attack.


Luna's Right Arm (10) take 512 hits from archer fire, which cause 12 casualties.
Loyalists (26) take 502 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Mejor spears (11) take 264 hits from archer fire, which cause 7 casualties.
Bathgate Horsemen (2) take 371 hits from archer fire, which cause 7 casualties.
Samuel II Bathgate, Earl of Bruck, Marshal of the Eisenritters has been wounded by Royal Everlight Stormfront (31).
Vizard Vainglory (39) take 599 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Knights of the Blazing Dawn (9) take 342 hits from archer fire, which cause 8 casualties.
Apollyon Daubeny, Knight of Troyes has been wounded by Liluian Rangers (25).
The Light Brigade (35) take 378 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Guards of Eisenritter (8) take 476 hits from archer fire, which cause 10 casualties.
Courtier’s Taskforce (18) take 333 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Fighters (6) take 286 hits from archer fire, which cause 6 casualties.
ArchAngel (1) take 295 hits from archer fire, which cause 9 casualties.
Meuse Battalion (27) take 461 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Cornelius Flower Power (3) take 899 hits from archer fire, which cause 19 casualties.
Tharan van Belhanka, Knight of Kazakh has been wounded by Guardians (23).
Total hits suffered: Attackers: 3445 (0 from close combat and 3445 from ranged), Defenders: 2273 (0 from close combat and 2273 from ranged)
Total casualties: 78 attackers, 44 defenders

Turn No. 3

    7 (156-A)
13 (117-I)
1 (84-A)
2 (60-C)
3 (23-S)
4 (29-A)
5 (23-C)
6 (28-S)
8 (76-C)
9 (30-C)
10 (55-C)
14 (51-M)
11 (88-I)
12 (56-C)
15 (56-I)
16 (19-I)
17 (67-I)
18 (161-I)
21 (36-I)
22 (18-I)
23 (60-S)
24 (50-I)
25 (62-A)
26 (86-I)
27 (31-S)
29 (26-I)
31 (100-A)
32 (20-I)
35 (55-I)
36 (20-I)
37 (23-I)
38 (27-A)
39 (59-I)
41 (21-I)
42 (33-A)
19 (24-S)
20 (29-S)
28 (19-A)
30 (22-A)
33 (23-S)
34 (25-A)
40 (21-A)
43 (19-A)
   

Tauriel's Rangers (34) fire on Mejor spears (11), scoring 281 hits.
Oligarch Rangers (28) fire on Naked Terror Riders (12), scoring 171 hits.
Surefire Hounds (14) fire on Guardians (23), scoring 193 hits.
Wood Guard Rangers (43) fire on Naked Terror Riders (12), scoring 172 hits.
Darts of Devastation (20) fire on Mejor spears (11), scoring 136 hits.
Darts of Destruction (19) fire on Naked Terror Riders (12), scoring 200 hits.
Meuse Battalion (27) fire on Mejor spears (11), scoring 498 hits.
ArchAngel (1) fire on Courtier’s Taskforce (18), scoring 663 hits.
The Wellhung Warriors (38) fire on Naked Terror Riders (12), scoring 97 hits.
Godfrey Guard (7) fire on Guardians (23), scoring 188 hits.
Cornelius Flower Power (3) fire on Royal Everlight Stormfront (31), scoring 321 hits.
Liluian Rangers (25) fire on Naked Terror Riders (12), scoring 375 hits.
Royal Everlight Stormfront (31) fire on Mejor spears (11), scoring 887 hits.
Guardians (23) fire on Naked Terror Riders (12), scoring 1162 hits.
Warrenwood Wardens (40) fire on Mejor spears (11), scoring 150 hits.
Riverland Rangers (30) fire on Mejor spears (11), scoring 153 hits.
White arrows (42) fire on Mejor spears (11), scoring 319 hits.
Cuāuhmeh (4) fire on Loyalists (26), scoring 200 hits.
Fighters (6) fire on Cor Darei (17), scoring 340 hits.
Stone Crows (33) fire on Naked Terror Riders (12), scoring 294 hits.
Total ranged hits suffered: Attackers: 4895, Defenders: 1905
Equites Justinus (5), Guards of Eisenritter (8), Luna's Right Arm (10), Knights of the Blazing Dawn (9) and Bathgate Horsemen (2) keep their distance to the fortifications, waiting for other troops to breach them first.
Naked Terror Riders (12) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 4 siege engines at the walls.
Mejor spears (11) climb up through the overcrowded siege engines.
Seekers of the Sixth City (13) advance towards the enemy.
Courtier’s Taskforce (18), Water Town Warriors (41), Loyalists (26), The Light Brigade (35), de Rochefort Guards (21), Cor Darei (17), The Royal Guard (37), The Nightmare Host (36), Pony Smashers (29) and Durin's Guard (22) hold their positions at the outer wall, waiting for the attack.
The Light Brigade (35), de Rochefort Guards (21), Meuse Battalion (27), Cor Darei (17), The Wellhung Warriors (38), The Royal Guard (37), The Nightmare Host (36), Pony Smashers (29), Durin's Guard (22), Liluian Rangers (25), Vizard Vainglory (39), Royal Everlight Stormfront (31), Astral Knights (15), Shield Maidens (32), White arrows (42), Bearpelt Swordsworn (16) and Iron Fury (24) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
6 Perdan banners are visible in the melee.
Courtier’s Taskforce (18) score 955 hits on Mejor spears (11).
Water Town Warriors (41) score 151 hits on Mejor spears (11).
Loyalists (26) score 589 hits on Mejor spears (11).
Mejor spears (11) score 89 hits on Guardians (23).
Mejor spears (11) score 31 hits on Water Town Warriors (41).
Mejor spears (11) score 261 hits on Courtier’s Taskforce (18).
Mejor spears (11) score 141 hits on Loyalists (26).
Guardians (23) score 313 hits on Mejor spears (11).
Total close combat hits suffered: Attackers: 2008, Defenders: 522

Courtier’s Taskforce (18) take 711 hits (201 in close combat, 510 from archer fire) (reduced due to fortifications), which cause 14 casualties.
Water Town Warriors (41) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Naked Terror Riders (12) take 2471 hits from archer fire, which cause 53 casualties, making the unit retreat from the battlefield.
Loyalists (26) take 262 hits (108 in close combat, 154 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Cor Darei (17) take 262 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Mejor spears (11) take 4432 hits (2008 in close combat, 2424 from archer fire), which cause 88 casualties, wiping the unit out.
Royal Everlight Stormfront (31) take 247 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Guardians (23) take 361 hits (68 in close combat, 293 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Total hits suffered: Attackers: 6903 (2008 from close combat and 4895 from ranged), Defenders: 1867 (401 from close combat and 1466 from ranged)
Total casualties: 141 attackers, 40 defenders

Turn No. 4

    7 (156-A)
1 (84-A)
2 (60-C)
3 (23-S)
4 (29-A)
5 (23-C)
6 (28-S)
8 (76-C)
9 (30-C)
10 (55-C)
13 (117-I)
14 (51-M)
  15 (56-I)
16 (19-I)
17 (62-I)
18 (147-I)
21 (36-I)
22 (18-I)
23 (52-S)
24 (50-I)
25 (62-A)
26 (81-I)
27 (31-S)
29 (26-I)
31 (93-A)
32 (20-I)
35 (55-I)
36 (20-I)
37 (23-I)
38 (27-A)
39 (59-I)
41 (20-I)
42 (33-A)
19 (24-S)
20 (29-S)
28 (19-A)
30 (22-A)
33 (23-S)
34 (25-A)
40 (21-A)
43 (19-A)
   

Darts of Devastation (20) fire on Guards of Eisenritter (8), scoring 191 hits.
Meuse Battalion (27) fire on Seekers of the Sixth City (13), scoring 506 hits.
Cuāuhmeh (4) fire on Guardians (23), scoring 95 hits.
ArchAngel (1) fire on Courtier’s Taskforce (18), scoring 492 hits.
Oligarch Rangers (28) fire on Bathgate Horsemen (2), scoring 68 hits.
Surefire Hounds (14) fire on Guardians (23), scoring 134 hits.
Wood Guard Rangers (43) fire on Guards of Eisenritter (8), scoring 85 hits.
Cornelius Flower Power (3) fire on Royal Everlight Stormfront (31), scoring 467 hits.
Tauriel's Rangers (34) fire on Luna's Right Arm (10), scoring 137 hits.
Warrenwood Wardens (40) fire on Bathgate Horsemen (2), scoring 53 hits.
Stone Crows (33) fire on Bathgate Horsemen (2), scoring 174 hits.
Riverland Rangers (30) fire on Fighters (6), scoring 68 hits.
Darts of Destruction (19) fire on Guards of Eisenritter (8), scoring 85 hits.
Guardians (23) fire on Fighters (6), scoring 479 hits.
The Wellhung Warriors (38) fire on Luna's Right Arm (10), scoring 185 hits.
Fighters (6) fire on Liluian Rangers (25), scoring 430 hits.
White arrows (42) fire on Guards of Eisenritter (8), scoring 299 hits.
Royal Everlight Stormfront (31) fire on Equites Justinus (5), scoring 632 hits.
Godfrey Guard (7) fire on The Light Brigade (35), scoring 274 hits.
Liluian Rangers (25) fire on Knights of the Blazing Dawn (9), scoring 348 hits.
Total ranged hits suffered: Attackers: 3310, Defenders: 1892
Luna's Right Arm (10), Guards of Eisenritter (8), Bathgate Horsemen (2), Equites Justinus (5) and Knights of the Blazing Dawn (9) keep their distance to the fortifications, waiting for other troops to breach them first.
Seekers of the Sixth City (13) advance towards the enemy.
The Light Brigade (35), Courtier’s Taskforce (18), The Nightmare Host (36), Loyalists (26), Water Town Warriors (41), Astral Knights (15), Shield Maidens (32), Bearpelt Swordsworn (16), Iron Fury (24), Cor Darei (17), Pony Smashers (29), Vizard Vainglory (39), The Royal Guard (37), de Rochefort Guards (21) and Durin's Guard (22) hold their positions at the outer wall, waiting for the attack.


Luna's Right Arm (10) take 322 hits from archer fire, which cause 7 casualties.
Jafaria Wolfvern, Dame of Bruck has been wounded by Tauriel's Rangers (34).
The Light Brigade (35) take 211 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Seekers of the Sixth City (13) take 506 hits from archer fire, which cause 13 casualties.
Courtier’s Taskforce (18) take 378 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Guards of Eisenritter (8) take 660 hits from archer fire, which cause 14 casualties, making the unit retreat from the battlefield.
Bathgate Horsemen (2) take 295 hits from archer fire, which cause 6 casualties.
Guardians (23) take 176 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Fighters (6) take 547 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield.
Equites Justinus (5) take 632 hits from archer fire, which cause 16 casualties, making the unit retreat from the battlefield.
Knights of the Blazing Dawn (9) take 348 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Royal Everlight Stormfront (31) take 359 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Liluian Rangers (25) take 331 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Total hits suffered: Attackers: 3310 (0 from close combat and 3310 from ranged), Defenders: 1455 (0 from close combat and 1455 from ranged)
Total casualties: 75 attackers, 34 defenders

Turn No. 5

    7 (156-A)
1 (84-A)
2 (54-C)
3 (23-S)
4 (29-A)
10 (48-C)
14 (51-M)
13 (104-I)
15 (56-I)
16 (19-I)
17 (62-I)
18 (140-I)
21 (36-I)
22 (18-I)
23 (48-S)
24 (50-I)
25 (53-A)
26 (81-I)
27 (31-S)
29 (26-I)
31 (83-A)
32 (20-I)
35 (51-I)
36 (20-I)
37 (23-I)
38 (27-A)
39 (59-I)
41 (20-I)
42 (33-A)
19 (24-S)
20 (29-S)
28 (19-A)
30 (22-A)
33 (23-S)
34 (25-A)
40 (21-A)
43 (19-A)
   

Riverland Rangers (30) fire on Seekers of the Sixth City (13), scoring 195 hits.
Oligarch Rangers (28) fire on Seekers of the Sixth City (13), scoring 244 hits.
Meuse Battalion (27) fire on Seekers of the Sixth City (13), scoring 451 hits.
Warrenwood Wardens (40) fire on Seekers of the Sixth City (13), scoring 159 hits.
Liluian Rangers (25) fire on Seekers of the Sixth City (13), scoring 463 hits.
Guardians (23) fire on Seekers of the Sixth City (13), scoring 992 hits.
Cornelius Flower Power (3) fire on Courtier’s Taskforce (18), scoring 521 hits.
Godfrey Guard (7) fire on Royal Everlight Stormfront (31), scoring 163 hits.
The Wellhung Warriors (38) fire on Seekers of the Sixth City (13), scoring 236 hits.
Stone Crows (33) fire on Seekers of the Sixth City (13), scoring 338 hits.
Wood Guard Rangers (43) fire on Seekers of the Sixth City (13), scoring 142 hits.
White arrows (42) fire on Seekers of the Sixth City (13), scoring 255 hits.
Tauriel's Rangers (34) fire on Seekers of the Sixth City (13), scoring 239 hits.
Royal Everlight Stormfront (31) fire on Seekers of the Sixth City (13), scoring 415 hits.
ArchAngel (1) fire on Loyalists (26), scoring 480 hits.
Cuāuhmeh (4) fire on Cor Darei (17), scoring 238 hits.
Surefire Hounds (14) fire on The Light Brigade (35), scoring 252 hits.
Darts of Destruction (19) fire on Seekers of the Sixth City (13), scoring 154 hits.
Darts of Devastation (20) fire on Seekers of the Sixth City (13), scoring 463 hits.
Total ranged hits suffered: Attackers: 4746, Defenders: 1654
Bathgate Horsemen (2) and Luna's Right Arm (10) keep their distance to the fortifications, waiting for other troops to breach them first.
Seekers of the Sixth City (13) scale the fortifications (reduced combat effectiveness for this turn).
Bearpelt Swordsworn (16) hold their positions at the outer wall, waiting for the attack.
The Light Brigade (35), The Nightmare Host (36), Shield Maidens (32), White arrows (42), Courtier’s Taskforce (18), de Rochefort Guards (21), Astral Knights (15), Royal Everlight Stormfront (31), Loyalists (26), Vizard Vainglory (39), The Royal Guard (37), Water Town Warriors (41) and Durin's Guard (22) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
14 Perdan banners are visible in the melee.
Bearpelt Swordsworn (16) score 193 hits on Seekers of the Sixth City (13).
Seekers of the Sixth City (13) score 44 hits on Guardians (23).
Seekers of the Sixth City (13) score 26 hits on Meuse Battalion (27).
Seekers of the Sixth City (13) score 57 hits on Cor Darei (17).
Seekers of the Sixth City (13) score 48 hits on Liluian Rangers (25).
Seekers of the Sixth City (13) score 15 hits on Bearpelt Swordsworn (16).
Seekers of the Sixth City (13) score 39 hits on Iron Fury (24).
Seekers of the Sixth City (13) score 18 hits on Pony Smashers (29).
Seekers of the Sixth City (13) score 24 hits on The Wellhung Warriors (38).
Pony Smashers (29) score 259 hits on Seekers of the Sixth City (13).
Cor Darei (17) score 691 hits on Seekers of the Sixth City (13).
Meuse Battalion (27) score 145 hits on Seekers of the Sixth City (13).
Iron Fury (24) score 596 hits on Seekers of the Sixth City (13).
Liluian Rangers (25) score 88 hits on Seekers of the Sixth City (13).
Guardians (23) score 464 hits on Seekers of the Sixth City (13).
The Wellhung Warriors (38) score 62 hits on Seekers of the Sixth City (13).
Total close combat hits suffered: Attackers: 2498, Defenders: 271

Bearpelt Swordsworn (16) take 12 hits in close combat (reduced due to fortifications). No casualties.
Seekers of the Sixth City (13) take 7244 hits (2498 in close combat, 4746 from archer fire), which cause 104 casualties, wiping the unit out.
Lady Aila Storme, Chief of Commerce, Chief of Justice of Eponllyn, Duchess of Northern Eponllyn, Margravine of Troyes has been wounded by Guardians (23).
Pony Smashers (29) take 14 hits in close combat (reduced due to fortifications). No casualties.
Cor Darei (17) take 227 hits (44 in close combat, 183 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Meuse Battalion (27) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Iron Fury (24) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Liluian Rangers (25) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (23) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Wellhung Warriors (38) take 18 hits in close combat (reduced due to fortifications). No casualties.
The Light Brigade (35) take 194 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Courtier’s Taskforce (18) take 401 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Royal Everlight Stormfront (31) take 125 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Loyalists (26) take 369 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Total hits suffered: Attackers: 7244 (2498 from close combat and 4746 from ranged), Defenders: 1481 (209 from close combat and 1272 from ranged)
Total casualties: 104 attackers, 32 defenders

Turn No. 6

    7 (156-A)
1 (84-A)
2 (54-C)
3 (23-S)
4 (29-A)
10 (48-C)
14 (51-M)
  15 (56-I)
16 (19-I)
17 (57-I)
18 (132-I)
21 (36-I)
22 (18-I)
23 (47-S)
24 (49-I)
25 (52-A)
26 (74-I)
27 (30-S)
29 (26-I)
31 (79-A)
32 (20-I)
35 (47-I)
36 (20-I)
37 (23-I)
38 (27-A)
39 (59-I)
41 (20-I)
42 (33-A)
19 (24-S)
20 (29-S)
28 (19-A)
30 (22-A)
33 (23-S)
34 (25-A)
40 (21-A)
43 (19-A)
   

Riverland Rangers (30) fire on ArchAngel (1), scoring 79 hits.
Royal Everlight Stormfront (31) fire on Bathgate Horsemen (2), scoring 336 hits.
Oligarch Rangers (28) fire on ArchAngel (1), scoring 88 hits.
Darts of Devastation (20) fire on Luna's Right Arm (10), scoring 80 hits.
The Wellhung Warriors (38) fire on Cornelius Flower Power (3), scoring 80 hits.
White arrows (42) fire on ArchAngel (1), scoring 255 hits.
Surefire Hounds (14) fire on Guardians (23), scoring 190 hits.
Stone Crows (33) fire on Luna's Right Arm (10), scoring 102 hits.
Godfrey Guard (7) fire on Courtier’s Taskforce (18), scoring 456 hits.
Tauriel's Rangers (34) fire on Cornelius Flower Power (3), scoring 99 hits.
Liluian Rangers (25) fire on Luna's Right Arm (10), scoring 319 hits.
Meuse Battalion (27) fire on Cornelius Flower Power (3), scoring 100 hits.
Darts of Destruction (19) fire on Cuāuhmeh (4), scoring 54 hits.
Warrenwood Wardens (40) fire on Bathgate Horsemen (2), scoring 56 hits.
Cornelius Flower Power (3) fire on Guardians (23), scoring 278 hits.
ArchAngel (1) fire on Vizard Vainglory (39), scoring 641 hits.
Wood Guard Rangers (43) fire on Cuāuhmeh (4), scoring 55 hits.
Guardians (23) fire on Surefire Hounds (14), scoring 818 hits.
Cuāuhmeh (4) fire on Loyalists (26), scoring 214 hits.
Total ranged hits suffered: Attackers: 2521, Defenders: 1779
Luna's Right Arm (10) and Bathgate Horsemen (2) keep their distance to the fortifications, waiting for other troops to breach them first.
Loyalists (26) leave the fortification, attacking the enemy.
de Rochefort Guards (21) leave the fortification, attacking the enemy.
Iron Fury (24) leave the fortification, attacking the enemy.
Courtier’s Taskforce (18) leave the fortification, attacking the enemy.
Cor Darei (17) leave the fortification, attacking the enemy.
Vizard Vainglory (39) leave the fortification, attacking the enemy.
Pony Smashers (29), The Nightmare Host (36), Water Town Warriors (41), Shield Maidens (32), Astral Knights (15), Bearpelt Swordsworn (16), The Light Brigade (35), The Royal Guard (37) and Durin's Guard (22) hold their positions at the outer wall, waiting for the attack.


Loyalists (26) take 214 hits from archer fire, which cause 4 casualties.
Courtier’s Taskforce (18) take 456 hits from archer fire, which cause 9 casualties.
Surefire Hounds (14) take 818 hits from archer fire, which cause 19 casualties, making the unit retreat from the battlefield.
Luna's Right Arm (10) take 501 hits from archer fire, which cause 12 casualties.
Vizard Vainglory (39) take 641 hits from archer fire, which cause 12 casualties.
Vidran Konran, Viscount of Beziers has been wounded by ArchAngel (1).
Cornelius Flower Power (3) take 279 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Bathgate Horsemen (2) take 392 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
ArchAngel (1) take 422 hits from archer fire, which cause 13 casualties, causing panicked flight among the survivors.
Guardians (23) take 360 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Cuāuhmeh (4) take 109 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 2521 (0 from close combat and 2521 from ranged), Defenders: 1671 (0 from close combat and 1671 from ranged)
Total casualties: 60 attackers, 33 defenders

Turn No. 7

    7 (156-A)
4 (26-A)
10 (36-C)
17 (57-I)
18 (123-I)
21 (36-I)
24 (49-I)
26 (70-I)
39 (47-I)
15 (56-I)
16 (19-I)
22 (18-I)
23 (39-S)
25 (52-A)
27 (30-S)
29 (26-I)
31 (79-A)
32 (20-I)
35 (47-I)
36 (20-I)
37 (23-I)
38 (27-A)
41 (20-I)
42 (33-A)
19 (24-S)
20 (29-S)
28 (19-A)
30 (22-A)
33 (23-S)
34 (25-A)
40 (21-A)
43 (19-A)
   

White arrows (42) fire on Luna's Right Arm (10), scoring 256 hits.
Liluian Rangers (25) fire on Cuāuhmeh (4), scoring 265 hits.
Darts of Devastation (20) fire on Luna's Right Arm (10), scoring 164 hits.
Stone Crows (33) fire on Cuāuhmeh (4), scoring 143 hits.
Tauriel's Rangers (34) fire on Luna's Right Arm (10), scoring 108 hits.
Guardians (23) fire on Luna's Right Arm (10), scoring 658 hits.
Oligarch Rangers (28) fire on Cuāuhmeh (4), scoring 118 hits.
Darts of Destruction (19) fire on Cuāuhmeh (4), scoring 113 hits.
Warrenwood Wardens (40) fire on Cuāuhmeh (4), scoring 59 hits.
Riverland Rangers (30) fire on Cuāuhmeh (4), scoring 73 hits.
Cuāuhmeh (4) fire on Courtier’s Taskforce (18), scoring 262 hits.
Wood Guard Rangers (43) fire on Cuāuhmeh (4), scoring 92 hits.
Godfrey Guard (7) fire on Courtier’s Taskforce (18), scoring 548 hits.
Meuse Battalion (27) fire on Cuāuhmeh (4), scoring 393 hits.
Royal Everlight Stormfront (31) fire on Luna's Right Arm (10), scoring 307 hits.
The Wellhung Warriors (38) fire on Luna's Right Arm (10), scoring 177 hits.
Total ranged hits suffered: Attackers: 2926, Defenders: 810
Luna's Right Arm (10) charge forward.
Pony Smashers (29) are eager to attack, but the melee is too crowded already.
Shield Maidens (32) are eager to attack, but the melee is too crowded already.
Water Town Warriors (41) are eager to attack, but the melee is too crowded already.
Durin's Guard (22) are eager to attack, but the melee is too crowded already.
The Royal Guard (37) are eager to attack, but the melee is too crowded already.
The Nightmare Host (36) are eager to attack, but the melee is too crowded already.
Bearpelt Swordsworn (16) are eager to attack, but the melee is too crowded already.
The Light Brigade (35) and Astral Knights (15) hold their positions at the outer wall, waiting for the attack.
Courtier’s Taskforce (18) and Vizard Vainglory (39) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
16 Perdan banners are visible in the melee.
Luna's Right Arm (10) score 377 hits on Cor Darei (17).
Luna's Right Arm (10) score 358 hits on Iron Fury (24).
Luna's Right Arm (10) score 260 hits on de Rochefort Guards (21).
Luna's Right Arm (10) score 406 hits on Loyalists (26).
de Rochefort Guards (21) score 266 hits on Luna's Right Arm (10).
Iron Fury (24) score 569 hits on Luna's Right Arm (10).
Loyalists (26) score 667 hits on Luna's Right Arm (10).
Cor Darei (17) score 576 hits on Luna's Right Arm (10).
Total close combat hits suffered: Attackers: 2078, Defenders: 1401

Luna's Right Arm (10) take 3748 hits (2078 in close combat, 1670 from archer fire), which cause 36 casualties, wiping the unit out.
Jafaria Wolfvern, Dame of Bruck has been wounded by Royal Everlight Stormfront (31).
de Rochefort Guards (21) take 260 hits in close combat, which cause 6 casualties.
Iron Fury (24) take 358 hits in close combat, which cause 7 casualties.
Loyalists (26) take 406 hits in close combat, which cause 8 casualties.
Courtier’s Taskforce (18) take 810 hits from archer fire, which cause 16 casualties.
Cuāuhmeh (4) take 1256 hits from archer fire, which cause 26 casualties, wiping the unit out.
Toci Osoro, Dame of Kalmar has been wounded by Wood Guard Rangers (43).
Cor Darei (17) take 377 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 5004 (2078 from close combat and 2926 from ranged), Defenders: 2211 (1401 from close combat and 810 from ranged)
Total casualties: 62 attackers, 45 defenders

Turn No. 8

    7 (156-A)
  18 (107-I)
21 (30-I)
24 (42-I)
26 (62-I)
39 (47-I)
15 (56-I)
16 (19-I)
22 (18-I)
23 (39-S)
25 (52-A)
27 (30-S)
29 (26-I)
31 (79-A)
32 (20-I)
35 (47-I)
36 (20-I)
37 (23-I)
38 (27-A)
41 (20-I)
42 (33-A)
19 (24-S)
20 (29-S)
28 (19-A)
30 (22-A)
33 (23-S)
34 (25-A)
40 (21-A)
43 (19-A)
   

White arrows (42) fire on Godfrey Guard (7), scoring 122 hits.
Godfrey Guard (7) fire on Courtier’s Taskforce (18), scoring 528 hits.
The Wellhung Warriors (38) fire on Godfrey Guard (7), scoring 63 hits.
Riverland Rangers (30) fire on Godfrey Guard (7), scoring 65 hits.
Liluian Rangers (25) fire on Godfrey Guard (7), scoring 180 hits.
Meuse Battalion (27) fire on Godfrey Guard (7), scoring 170 hits.
Royal Everlight Stormfront (31) fire on Godfrey Guard (7), scoring 244 hits.
Darts of Devastation (20) fire on Godfrey Guard (7), scoring 76 hits.
Guardians (23) fire on Godfrey Guard (7), scoring 193 hits.
Stone Crows (33) fire on Godfrey Guard (7), scoring 83 hits.
Darts of Destruction (19) fire on Godfrey Guard (7), scoring 108 hits.
Tauriel's Rangers (34) fire on Godfrey Guard (7), scoring 88 hits.
Warrenwood Wardens (40) fire on Godfrey Guard (7), scoring 50 hits.
Oligarch Rangers (28) fire on Godfrey Guard (7), scoring 92 hits.
Wood Guard Rangers (43) fire on Godfrey Guard (7), scoring 56 hits.
Total ranged hits suffered: Attackers: 1590, Defenders: 528
Durin's Guard (22) leave the fortification, attacking the enemy.
Pony Smashers (29) leave the fortification, attacking the enemy.
Water Town Warriors (41) leave the fortification, attacking the enemy.
Astral Knights (15) leave the fortification, attacking the enemy.
Bearpelt Swordsworn (16) leave the fortification, attacking the enemy.
Shield Maidens (32) leave the fortification, attacking the enemy.
The Nightmare Host (36) leave the fortification, attacking the enemy.
The Light Brigade (35) leave the fortification, attacking the enemy.
The Royal Guard (37) leave the fortification, attacking the enemy.


The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Godfrey Guard (7) take 1590 hits from archer fire, which cause 46 casualties, causing panicked flight among the survivors, 11 additional men get slaughtered during the retreat.
Courtier’s Taskforce (18) take 528 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 1590 (0 from close combat and 1590 from ranged), Defenders: 528 (0 from close combat and 528 from ranged)
Total casualties: 57 attackers, 10 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 23 %.
The local roads network has also been damaged.
The battle does 19 % damage to the fortifications.
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