Talk:Infiltrator Central: Difference between revisions

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(No economic benefits?)
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:While we're at it, the infiltrator central is pretty empty, and is marked as a stub. Does that mean that some of the parts missing from it (i.e., infiltrator invisibility, a list of all possible infil actions, skill% to do those actions, etc) are intentionally left out, or can we add them if we know 'em? --[[User:RubyDragon|RubyDragon]] 03:02, 4 April 2007 (CEST)
:While we're at it, the infiltrator central is pretty empty, and is marked as a stub. Does that mean that some of the parts missing from it (i.e., infiltrator invisibility, a list of all possible infil actions, skill% to do those actions, etc) are intentionally left out, or can we add them if we know 'em? --[[User:RubyDragon|RubyDragon]] 03:02, 4 April 2007 (CEST)
== No economic benefits? ==
The item about infiltrators not getting taxes doesn't apply under the new tax system, does it? Won't I still get my normal region share, so long as I'm not in prison?

Revision as of 22:53, 25 October 2007

What's with adventurors and infiltrators having guards in your own realms regions? Eg. I attacked an enemy infil traitor who was infiltrating my realm and ended up in thier prisons, even thoguh the only guard aronud were from my own realm. This just doesn't make sense.--PrinceScamp 20:58, 24 February 2007 (CET)

Since infiltrators can assault anyone, even from their own realm, then their realm would understandably be nervous about such volatile people. Or if you want to regard it this way, being an infiltrator, you don't really work to make your face well known...so the guards wouldn't necessarily be able to recognize you, all they know is this stranger went and assaulted another stranger. Being charged with keeping the peace, they'll grab you, lock you up and leave you for the judge to interrogate ;)
While we're at it, the infiltrator central is pretty empty, and is marked as a stub. Does that mean that some of the parts missing from it (i.e., infiltrator invisibility, a list of all possible infil actions, skill% to do those actions, etc) are intentionally left out, or can we add them if we know 'em? --RubyDragon 03:02, 4 April 2007 (CEST)

No economic benefits?

The item about infiltrators not getting taxes doesn't apply under the new tax system, does it? Won't I still get my normal region share, so long as I'm not in prison?