Difference between revisions of "User:Nylen/Colonies New Realm (based in Wetham)"
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− | == | + | == Ground rules == |
− | + | * This is a '''marauding realm''', focused on raiding rather than expansion | |
+ | * The characters are dark evil men that worked for one of the Lich King's unholy death knights, Lord Salak, before founding their own realm | ||
+ | * The realm will start off as an ally of the Lich King's Dominion (which is an NPC realm) | ||
+ | * The new realm will receive initial help from the GM (recruitment centers, fortifications, funds) | ||
+ | * Undead armies in the realm's regions will remain there as militia with the secession (but cannot be recruited later) | ||
+ | * The capital is the region of [[Wetham]] | ||
− | + | From this starting point we get to make our own choices, but we need a backstory. (How we arrived on the continent originally, how/why we got rid of Lord Salak, why we founded our own realm, etc.) | |
− | + | == Ideas / Plans (expand with your own) == | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ==== Realm theme ==== | |
− | + | * "Undead" vikings (player characters are humans in service of a viking deity of death/underworld) | |
− | |||
− | Government system: | + | ==== Flavour(s) ==== |
+ | * Armor and ships decorated with bones and skeletons | ||
+ | * Using Germanic and/or Scandinavian characters (ä, ö, æ, ø, å) in titles and unit names | ||
+ | |||
+ | ==== Realm name ==== | ||
+ | * [https://godofwar.fandom.com/wiki/Helheim Helheim] | ||
+ | * Helland (derived from "Hel", which is a different name for Helheim) | ||
+ | * Stríðsveldi (= "Warrior/War Empire in Icelandic) | ||
+ | * Helvíti (= "hell" in Icelandic) | ||
+ | |||
+ | ==== Deity ideas: ==== | ||
+ | * Krákan (= "The crow" in Icelandic) | ||
+ | * [https://godofwar.fandom.com/wiki/Hr%C3%A6svelgr Hræsvelgr] | ||
+ | * Loki | ||
+ | |||
+ | ==== Backstory ==== | ||
+ | |||
+ | ==== Government system ==== | ||
+ | ===== Theocracy themes ===== | ||
+ | * In service of a viking deity of the dead, lead by a champion of the deity | ||
+ | ===== Tyranny themes ===== | ||
+ | * Lead by a "standard" chieftain | ||
+ | |||
+ | ==== Council position names: ==== | ||
+ | ===== Ruler ===== | ||
+ | * | ||
+ | |||
+ | ===== General ===== | ||
+ | * Jägermeister (= "Master hunter") | ||
+ | |||
+ | ===== Judge ===== | ||
+ | * Rechtsanwalt (= "Lawyer") | ||
+ | |||
+ | ===== Banker ===== | ||
+ | * | ||
+ | |||
+ | ==== Banner ==== | ||
+ | (Description or image) | ||
+ | |||
+ | == Players == | ||
+ | |||
+ | <br>https://battlemaster.org/UserDetails.php?ID=1134 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=32761 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=37817 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=39432 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=40303 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=40344 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=40345 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=40700 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=40703 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=40844 | ||
+ | |||
+ | <br>+ players joining directly through the Colonies Game Master: | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=37369 | ||
+ | <br>https://battlemaster.org/UserDetails.php?ID=39624 |
Revision as of 22:43, 19 June 2024
Contents
Ground rules
- This is a marauding realm, focused on raiding rather than expansion
- The characters are dark evil men that worked for one of the Lich King's unholy death knights, Lord Salak, before founding their own realm
- The realm will start off as an ally of the Lich King's Dominion (which is an NPC realm)
- The new realm will receive initial help from the GM (recruitment centers, fortifications, funds)
- Undead armies in the realm's regions will remain there as militia with the secession (but cannot be recruited later)
- The capital is the region of Wetham
From this starting point we get to make our own choices, but we need a backstory. (How we arrived on the continent originally, how/why we got rid of Lord Salak, why we founded our own realm, etc.)
Ideas / Plans (expand with your own)
Realm theme
- "Undead" vikings (player characters are humans in service of a viking deity of death/underworld)
Flavour(s)
- Armor and ships decorated with bones and skeletons
- Using Germanic and/or Scandinavian characters (ä, ö, æ, ø, å) in titles and unit names
Realm name
- Helheim
- Helland (derived from "Hel", which is a different name for Helheim)
- Stríðsveldi (= "Warrior/War Empire in Icelandic)
- Helvíti (= "hell" in Icelandic)
Deity ideas:
- Krákan (= "The crow" in Icelandic)
- Hræsvelgr
- Loki
Backstory
Government system
Theocracy themes
- In service of a viking deity of the dead, lead by a champion of the deity
Tyranny themes
- Lead by a "standard" chieftain
Council position names:
Ruler
General
- Jägermeister (= "Master hunter")
Judge
- Rechtsanwalt (= "Lawyer")
Banker
Banner
(Description or image)
Players
https://battlemaster.org/UserDetails.php?ID=1134
https://battlemaster.org/UserDetails.php?ID=32761
https://battlemaster.org/UserDetails.php?ID=37817
https://battlemaster.org/UserDetails.php?ID=39432
https://battlemaster.org/UserDetails.php?ID=40303
https://battlemaster.org/UserDetails.php?ID=40344
https://battlemaster.org/UserDetails.php?ID=40345
https://battlemaster.org/UserDetails.php?ID=40700
https://battlemaster.org/UserDetails.php?ID=40703
https://battlemaster.org/UserDetails.php?ID=40844
+ players joining directly through the Colonies Game Master:
https://battlemaster.org/UserDetails.php?ID=37369
https://battlemaster.org/UserDetails.php?ID=39624