Difference between revisions of "Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Lupa Lapu 10/8/22"

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{{Infobox Military Conflict |conflict= Battle of Lupa Lapu |partof= (rogue) |image= |caption= |date= 10/7/2022 |place= [[Lupa Lapu]] |weather= Quite windy |territory=none |result= Attacker Victory |combatant1= Luria Nova|combatant2= (rogue) |commander1= |commander2= |strength1= 209 Arch|strength2= 43 other |formation1= |formation2= |rounds= 5|casualties1= 0 |casualties2= 43}}__NOTOC__ Battle in Lupa Lapu<br/><table bgcolor=#DEDEEA><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th><th>Hits Scored</th><th>Soldiers killed</th><th>Soldiers lost</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /></td><td>Ascendants</td><td>Wassgandr</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">209&nbsp;Arch</td><td style="text-align: center;">box</td><td style="text-align: right;">&nbsp;&nbsp;1903</td><td style="text-align: right; ">4090 hits</td><td style="text-align: center; ">47 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">10&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;575</td><td style="text-align: right; ">0 hits</td><td style="text-align: center; ">0 kills</td><td style="text-align: center; ">10 losses</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>Undead Horde</td><td><i>(Undead)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">33&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;525</td><td style="text-align: right; ">10 hits</td><td style="text-align: center; ">0 kills</td><td style="text-align: center; ">33 losses</td></tr></table><br>Total:<br>1 attackers (209 Arch)<br>2 defenders (43 other)<br>Total combat strengths: 1903 vs. 1100<br><br>The region owner (rogue) and their allies defend.<br>The Luria Nova troops attack because they are at war with (rogue).<br><br>It is quite windy and the archers will have to aim very carefully.<br><br>Imperial Marshal Wassgandr Felsenbach is spotted wielding the Lance of Victory.<br>Imperial Marshal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.<br>Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: black;"><b>Turn No. 1</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />1&nbsp;(209-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(10-M)<br>3&nbsp;(33-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) move closer to get better shots.<br></span><span class="UID_-127988 UID_-127258 ">Undead Horde (3) and Monsters (2) advance towards the enemy.<br></span><br/><br><span style="color: black;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><P><span style="color: black;"><b>Turn No. 2</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />1&nbsp;(209-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(10-M)<br>3&nbsp;(33-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) fire on Monsters (2), scoring 468 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 468</b></span><br><span class="UID_-127988 UID_-127258 ">Undead Horde (3) and Monsters (2) advance towards the enemy.<br></span><br/><br>Monsters (2) take 562 hits from archer fire, which cause 6 casualties.<br><span style="color: black;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 562 (0 from close combat and 562 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 0 attackers, 6 defenders</b></span><br><P><span style="color: black;"><b>Turn No. 3</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />1&nbsp;(209-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(4-M)<br>3&nbsp;(33-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) fire on Undead Horde (3), scoring 846 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 846</b></span><br><span class="UID_-127258 UID_-127988 ">Monsters (2) and Undead Horde (3) advance towards the enemy.<br></span><br/><br>Undead Horde (3) take 719 hits from archer fire, which cause 32 casualties.<br><span style="color: black;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 719 (0 from close combat and 719 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 0 attackers, 32 defenders</b></span><br><P><span style="color: black;"><b>Turn No. 4</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />1&nbsp;(209-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(4-M)<br>3&nbsp;(1-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) fire on Monsters (2), scoring 1699 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 1699</b></span><br><span class="UID_-127988 UID_-127258 ">Undead Horde (3) and Monsters (2) advance towards the enemy.<br></span><br/><br>Monsters (2) take 2039 hits from archer fire, which cause 4 casualties, wiping the unit out.<br><span style="color: black;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2039 (0 from close combat and 2039 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 0 attackers, 4 defenders</b></span><br><P><span style="color: black;"><b>Turn No. 5</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />1&nbsp;(209-A)<br></span></span></td><td width="9%"><span style="color: #9696FF;">3&nbsp;(1-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) fire on Undead Horde (3), scoring 1053 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 1053</b></span><br>Undead Horde (3) advance towards the enemy.<br><br/><br><span style="color: black;">Close Combat (Attacker Line 3):</span><br><span class="UID_ UID_7643 ">Undead Horde (3) score 10 hits on Ascendants (1).<br></span><span class="UID_7643 UID_ ">Ascendants (1) score 24 hits on Undead Horde (3) (445 before overkill).<br></span><span style="color: black;"><b>Total close combat hits suffered: Attackers: 10, Defenders: 24 (445 before overkill)</b></span><br><br><span style="color: #AD6557;">The defenders are vastly outnumbered, and panic spreads throughout their ranks.</span><br><br>Undead Horde (3) take 919 hits (24 in close combat, 895 from archer fire), which cause 1 casualties, wiping the unit out.<br><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) take 10 hits in close combat. No casualties.<br></span><span style="color: black;"><b>Total hits suffered: Attackers: 10 (10 from close combat and 0 from ranged), Defenders: 919 (24 from close combat and 895 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 0 attackers, 1 defenders</b></span><br><br><b><span style="color: #FFC0C0;">Attacker Victory!</span></b><br><P>The battle does minor damage to the local infrastructure. Production falls 8 %.<br>The local roads network has also been damaged.<br>The locals are grateful for defeating the evil forces plaguing their region. <br/>
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<div id="Content"><div class="pagetitle pt_short"><h1>Information</h1></div>
 
<center><h2>Scribe Note, fresh this turn:</h2></center><br><hr>Battle in Lupa Lapu<br/><table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr>
 
<tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> </td><td>Ascendants</td><td>Wassgandr</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">209&nbsp;Arch</td><td style="text-align: center;">box</td><td style="text-align: right;">&nbsp;&nbsp;1903</td></tr>
 
<tr><td style="text-align: center;">2</td><td style="text-align: center;">D</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">10&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;575</td></tr>
 
<tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>Undead Horde</td><td><i>(Undead)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">33&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;525</td></tr>
 
</table><br>
 
Total:<br>1 attackers (209 Arch)<br>2 defenders (43 other)<br>Total combat strengths: 1903 vs. 1100<br><p>
 
The region owner (rogue) and their allies defend.<br>
 
The Luria Nova troops attack because they are at war with (rogue).<br>
 
<br>It is quite windy and the archers will have to aim very carefully.<br><br>Imperial Marshal Wassgandr Felsenbach is spotted wielding the Lance of Victory.<br>Imperial Marshal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.<br>Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br>
 
<span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> 1&nbsp;(209-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(10-M)<br>3&nbsp;(33-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p>
 
<span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> Ascendants (1) move closer to get better shots.<br>
 
</span><span class="UID_-127988 UID_-127258 ">Undead Horde (3) and Monsters (2) advance towards the enemy.<br>
 
</span><br/><br>
 
<span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br>
 
<P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> 1&nbsp;(209-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(10-M)<br>3&nbsp;(33-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p>
 
<span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> Ascendants (1) fire on Monsters (2), scoring 468 hits.<br>
 
</span><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 468</b></span><br>
 
<span class="UID_-127988 UID_-127258 ">Undead Horde (3) and Monsters (2) advance towards the enemy.<br>
 
</span><br/><br>
 
Monsters (2)  take 562 hits from archer fire, which cause 6 casualties.<br>
 
<span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 562 (0 from close combat and 562 from ranged)</b></span><br>
 
<span style="color: white;"><b>Total casualties: 0 attackers, 6 defenders</b></span><br>
 
<P><span style="color: white;"><b>Turn No. 3</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> 1&nbsp;(209-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(4-M)<br>3&nbsp;(33-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p>
 
<span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> Ascendants (1) fire on Undead Horde (3), scoring 846 hits.<br>
 
</span><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 846</b></span><br>
 
<span class="UID_-127258 UID_-127988 ">Monsters (2) and Undead Horde (3) advance towards the enemy.<br>
 
</span><br/><br>
 
Undead Horde (3)  take 719 hits from archer fire, which cause 32 casualties.<br>
 
<span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 719 (0 from close combat and 719 from ranged)</b></span><br>
 
<span style="color: white;"><b>Total casualties: 0 attackers, 32 defenders</b></span><br>
 
<P><span style="color: white;"><b>Turn No. 4</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> 1&nbsp;(209-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">2&nbsp;(4-M)<br>3&nbsp;(1-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p>
 
<span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> Ascendants (1) fire on Monsters (2), scoring 1699 hits.<br>
 
</span><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 1699</b></span><br>
 
<span class="UID_-127988 UID_-127258 ">Undead Horde (3) and Monsters (2) advance towards the enemy.<br>
 
</span><br/><br>
 
Monsters (2)  take 2039 hits from archer fire, which cause 4 casualties, wiping the unit out.<br>
 
<span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2039 (0 from close combat and 2039 from ranged)</b></span><br>
 
<span style="color: white;"><b>Total casualties: 0 attackers, 4 defenders</b></span><br>
 
<P><span style="color: white;"><b>Turn No. 5</b></span><br><table style="background-color: #004000; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> 1&nbsp;(209-A)<br></span></span></td><td width="9%"><span style="color: #9696FF;">3&nbsp;(1-U)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p>
 
<span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> Ascendants (1) fire on Undead Horde (3), scoring 1053 hits.<br>
 
</span><span style="color: white;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 1053</b></span><br>
 
Undead Horde (3) advance towards the enemy.<br>
 
<br/><br><span style="color: white;">Close Combat (Attacker Line 3):</span><br>
 
<span class="UID_ UID_7643 ">Undead Horde (3) score 10 hits on Ascendants (1).<br>
 
</span><span class="UID_7643 UID_ ">Ascendants (1) score 24 hits on Undead Horde (3) (445 before overkill).<br>
 
</span><span style="color: white;"><b>Total close combat hits suffered: Attackers: 10, Defenders: 24 (445 before overkill)</b></span><br>
 
<br>
 
<span style="color: #E0E0FF;">The defenders are vastly outnumbered, and panic spreads throughout their ranks.</span><br>
 
<br>
 
Undead Horde (3) take 919 hits (24 in close combat, 895 from archer fire), which cause 1 casualties, wiping the unit out.<br>
 
<span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /> Ascendants (1)  take 10 hits in close combat. No casualties.<br>
 
</span><span style="color: white;"><b>Total hits suffered: Attackers: 10 (10 from close combat and 0 from ranged), Defenders: 919 (24 from close combat and 895 from ranged)</b></span><br>
 
<span style="color: white;"><b>Total casualties: 0 attackers, 1 defenders</b></span><br>
 
<p><b><span style="color: #FFC0C0;">Attacker Victory!</span></b><br>
 
<P>The battle does minor damage to the local infrastructure. Production falls 8 %.<br>
 
The local roads network has also been damaged.<br>
 
The locals are grateful for defeating the evil forces plaguing their region. <br/><script type="text/javascript">
 
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Latest revision as of 06:38, 8 October 2022

Battle of Lupa Lapu
Part of (rogue)

Date 10/7/2022
Location Lupa Lapu
Weather Quite windy
Result After 5 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
209 Arch 43 other
Formations
Casualties
0 43


Battle in Lupa Lapu

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAscendantsWassgandrLuria Nova209 Archbox  19034090 hits47 kills0 losses
2DMonsters(Monsters)(rogue)10 otherline  5750 hits0 kills10 losses
3DUndead Horde(Undead)(rogue)33 otherline  52510 hits0 kills33 losses


Total:
1 attackers (209 Arch)
2 defenders (43 other)
Total combat strengths: 1903 vs. 1100

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Imperial Marshal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (209-A)
     2 (10-M)
3 (33-U)
   


Ascendants (1) move closer to get better shots.
Undead Horde (3) and Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (209-A)
   2 (10-M)
3 (33-U)
    


Ascendants (1) fire on Monsters (2), scoring 468 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 468
Undead Horde (3) and Monsters (2) advance towards the enemy.


Monsters (2) take 562 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 562 (0 from close combat and 562 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 3

  1 (209-A)
  2 (4-M)
3 (33-U)
     


Ascendants (1) fire on Undead Horde (3), scoring 846 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 846
Monsters (2) and Undead Horde (3) advance towards the enemy.


Undead Horde (3) take 719 hits from archer fire, which cause 32 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 719 (0 from close combat and 719 from ranged)
Total casualties: 0 attackers, 32 defenders

Turn No. 4

  1 (209-A)
 2 (4-M)
3 (1-U)
      


Ascendants (1) fire on Monsters (2), scoring 1699 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1699
Undead Horde (3) and Monsters (2) advance towards the enemy.


Monsters (2) take 2039 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2039 (0 from close combat and 2039 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 5

  1 (209-A)
3 (1-U)
       


Ascendants (1) fire on Undead Horde (3), scoring 1053 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1053
Undead Horde (3) advance towards the enemy.


Close Combat (Attacker Line 3):
Undead Horde (3) score 10 hits on Ascendants (1).
Ascendants (1) score 24 hits on Undead Horde (3) (445 before overkill).
Total close combat hits suffered: Attackers: 10, Defenders: 24 (445 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Undead Horde (3) take 919 hits (24 in close combat, 895 from archer fire), which cause 1 casualties, wiping the unit out.
Ascendants (1) take 10 hits in close combat. No casualties.
Total hits suffered: Attackers: 10 (10 from close combat and 0 from ranged), Defenders: 919 (24 from close combat and 895 from ranged)
Total casualties: 0 attackers, 1 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.