Difference between revisions of "Help:Page validation"

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== Actions ==
 
== Actions ==
  
Actions are things that adventurer can choose to do, from the 'Action' menu
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Actions are things that adventurer can choose to do, from the 'Action' menu. The choices in the action menu are '''Resting''', '''Duel''', '''Mix with locals''', '''Listen to rumours''' and 'Scout this region'''
 
 
  
 
== Resting ==
 
== Resting ==

Revision as of 13:30, 30 May 2010

Actions

Actions are things that adventurer can choose to do, from the 'Action' menu. The choices in the action menu are Resting, Duel, Mix with locals, Listen to rumours and 'Scout this region

Resting

An adventurer can rest to remove fatigue. Resting is more effective if the adventurer spends more time resting, and they spend more money on it.

Sleeping in a primitive room, recovers 2 - 3 points of fatigue each hour.

Quests

Quests are actions peformed in the 'quest' menu. The actions in the quest menu are Investigate and Hunt

Investigate

An adventurer can investigate a region to learn more about it. Investigation tells an adventurer how many undead, and monsters are in a region. It also tells the adventurer how much money the region lord is offering as a bounty, for undead and monsters.

Hunt Undead/Monsters

Location An adventurer can hunt undead or monsters in a region. Each group of monsters or undead has a particular location. If an adventurer enters no location, they will search every location. If successful, they will find a group and attack it. Success depends on the number of groups in the region, the number of hours dedicated, and the searching stance.

If an adventurer knows the location of a group of monsters, he can choose to only search there, and will almost certainly find the same group.

Searching Stance An adventurer can search in a stealthy, balanced or aggresive stance. In a stealthy stance the adventurer is less likely to encounter monsters, but will is also less likely to receive wounds. In an agressive stance the adventurer is more likely to encounter monsters, but is also more likely to receive wounds.