Old Gods/Core: Difference between revisions
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"Those two are the most popular with new Followers but we all have a '''Fate''', the Ice Queen sees to that. Thankfully '''Fortune''', the | "Those two are the most popular with new Followers but we all have a '''Fate''', the Ice Queen sees to that. Thankfully '''Fortune''', the Mist Walker, helps when that destiny overwhelms. Usually. Sometimes he just messes with travel. Tricksters are like that." | ||
"The Masked One is the last of the five, and a strange one. Syncretism from another faith, or so the scholars say. They represent balance and judgment, yet gets attention from infiltrators and rogues. The '''Light''' can be complicated what can I say?" | "The Masked One is the last of the five, and a strange one. Syncretism from another faith, or so the scholars say. They represent balance and judgment, yet gets attention from infiltrators and rogues. The '''Light''' can be complicated what can I say?" |
Latest revision as of 04:52, 4 July 2022
Roleplay from Nerta the Weaver | |
Message sent to Message to everyone in Gethsemene | |
"A curious sort eh? Alright I'll explain."
Nerta plays her spoon through the stew, her cloak still on. "There are five Gods... well six, but before we get to that. We don't believe in a lot of things. No one 'believes' in the trees and the mountains, they just are. So are the Gods. There's Life & Death, Fate & Fortune, Light & Dark. The raw essence of the world." "Now on Monster World, in the old tongue Beluaterra, these essences have opinions about our existence. Humans have tried to tame this land and the monsters fight to retain their home. All while the Gods watch and judge." "The Wolf Lord, Life, wants the strong to survive. He delights in testing us, and everything else, constantly. By contrast, Death accepts is all as we are. The Dark Mistress is a kindly bitch who's eases the burdens of the harsh world and provides tools to push back against the terrors of the woods." The pause for ale seems more than just thirst. "Those two are the most popular with new Followers but we all have a Fate, the Ice Queen sees to that. Thankfully Fortune, the Mist Walker, helps when that destiny overwhelms. Usually. Sometimes he just messes with travel. Tricksters are like that." "The Masked One is the last of the five, and a strange one. Syncretism from another faith, or so the scholars say. They represent balance and judgment, yet gets attention from infiltrators and rogues. The Light can be complicated what can I say?" "Nothing complicated about the Dark. The Crystal Maiden is the patron of the selfish and the desperate, handing out her dreaded necromancy in exchange for suffering and pain. For that reason few Followers trust water, or those who sail." "But I doubt I need to tell you much about the sixth Goddess. The Sunken Kingdom has been doing too well chewing through nations as it is. First Nova, then Shattered Vales, and now Nothoi..." Rubbing her eye the woman grimaces. "Anyway, that about sums it up. So what about you? Want to know more, or are you going to tell your tale?" | |
Nerta the Weaver (Foederati) |
Core Belief
Humans are fooling themselves if they think force of arms alone will defeat the monsters. For mankind to truly control the continent we need to win the love of those who control this land, the Old Gods. If we do not, the monsters will continue to thrive, and we shall never know peace.
The Gods
The Old Gods are a mighty forces that stand behind the workings of the World, rewarding the brave, destroying the weak and confounding the corrupted. They respect strength, courage, independence, and determination; those who display such qualities receive their blessings; those who do not, fall to the harshness of the world.
Monsters
The Gods created the Children to be strong and free, the masters of Beluaterra. Yet the incursion of humans has cast doubt in the eyes of the gods as to the strength of their Children. So while man fights to win the favour of the Gods, the Children fight to keep it.
Worship
The Gods are swayed by acts of courage, and strength of both character and force. For them the battlefield is a temple, the cities of man a testament to their ingenuity, the taming of the wild lands a demonstration of their determination. As each man honours his kin and struggles against the world, the Gods become pleased and should a man distinguish himself in their eyes, he is blessed. To earn the respect of the Gods, one must do great things with and for his kith and kin, honour the holy places, and demonstrate the strength of the human spirit.
Priests
Those who dedicate themselves to the Gods, truly swear themselves to their kin. The Gods have no need for those who hide away tending to the 'flock' rather they respect those who stand unwavering on the front lines, whether they be the battlefield or the farmer's field, struggling against the enemies of mankind. Those who swear to be priests are expected to prove the worth of humanity in all that they do, and never flinch from their duty. Thus they do not preach so much as offer wisdom to those who wish it, guiding and honing themselves and others into the peak of excellence.