Difference between revisions of "Known Bugs/Template:Bugs"
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− | {|class="toccolours" style="float: center; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="3" width="100%" colspan=3 | + | {|class="toccolours" style="float: center; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="3" width="100%" colspan=3 |
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! align="center" |Name | ! align="center" |Name | ||
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! align="center" |Number | ! align="center" |Number | ||
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− | | | + | |'''Rebellion Bug''' |
− | | | + | |Anyone rebelling will currently find themselves bumped to rogue immediately before the first turn of the rebellion. This causes the rebellion to fail. |
− | | | + | |[http://bugs.battlemaster.org/view.php?id=1448 Bug #1526] |
+ | |- | ||
+ | |'''Secession Issues''' | ||
+ | |When a city secedes, not everything is severed from it as it (seems like it) should be. This results in some odd situations like being able to send messages to vassals who are members of an enemy realm, or being able to see the standing orders of an enemy realm's Duchy army. | ||
+ | |[http://bugs.battlemaster.org/view.php?id=1448 Bug #1448] | ||
+ | |- | ||
+ | |''Appointment Bug'' | ||
+ | |If a Council-member steps down and someone new needs to be appointed, the game will allow you to appoint immediately, but will throw a SQL error when you try, and not actually appoint them. It goes away after an as-yet-undetermined number of turns. Confirmed for General only (so far). | ||
+ | |[http://bugs.battlemaster.org/view.php?id=1475 Bug #1475] | ||
|} | |} |
Latest revision as of 22:45, 13 August 2006
Name | Description | Number |
---|---|---|
Rebellion Bug | Anyone rebelling will currently find themselves bumped to rogue immediately before the first turn of the rebellion. This causes the rebellion to fail. | Bug #1526 |
Secession Issues | When a city secedes, not everything is severed from it as it (seems like it) should be. This results in some odd situations like being able to send messages to vassals who are members of an enemy realm, or being able to see the standing orders of an enemy realm's Duchy army. | Bug #1448 |
Appointment Bug | If a Council-member steps down and someone new needs to be appointed, the game will allow you to appoint immediately, but will throw a SQL error when you try, and not actually appoint them. It goes away after an as-yet-undetermined number of turns. Confirmed for General only (so far). | Bug #1475 |