Luria Nova/Events/Royal Hunting Event/Skirmish in Orz 6/19/24: Difference between revisions
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Latest revision as of 19:12, 19 June 2024
Battle of Orz | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
73 SF | 18 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 12 |
Battle in Orz
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 73 SF | wedge | 1925 | 1714 | 10 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 18 other | line | 1855 | 0 | 0 | 12 |
Total:
1 attackers (73 SF)
1 defenders (18 other)
Total combat strengths: 1925 vs. 1855
The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (73-S) | 2 (18-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 599 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 599
Monsters (2) advance towards the enemy.
Monsters (2) take 719 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 719 (0 from close combat and 719 from ranged)
Total casualties: 0 attackers, 4 defenders
Turn No. 2
1 (73-S) | 2 (14-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 1115 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1115
Monsters (2) advance towards the enemy.
Monsters (2) take 1338 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1338 (0 from close combat and 1338 from ranged)
Total casualties: 0 attackers, 8 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.