Difference between revisions of "Luria Nova/Events/Royal Hunting Event/Skrimish in Cadier 6/5/24"

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(Created page with "{{Infobox Military Conflict |conflict= Battle of Cadier |partof= (rogue) |image= |caption= |date= 6/5/2024 |place= Cadier |weather= Calm wind |territory=none |result= Atta...")
 
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Latest revision as of 19:18, 5 June 2024

Battle of Cadier
Part of (rogue)

Date 6/5/2024
Location Cadier
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
72 SF 14 other
Formations
Casualties
0 11


Battle in Cadier

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova72 SFwedge  1899256190
2DMonsters(Monsters)(rogue)9 otherline  885006
3DMonsters(Monsters)(rogue)5 otherline  710005


Total:
1 attackers (72 SF)
2 defenders (14 other)
Total combat strengths: 1899 vs. 1595

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (72-S)
   3 (5-M)
 2 (9-M)
  


Astra Legionnaire (1) fire on Monsters (3), scoring 558 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 558
Monsters (3) and Monsters (2) advance towards the enemy.


Monsters (3) take 670 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 670 (0 from close combat and 670 from ranged)
Total casualties: 0 attackers, 3 defenders

Turn No. 2

  1 (72-S)
  3 (2-M)
 2 (9-M)
   


Astra Legionnaire (1) fire on Monsters (3), scoring 1079 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1079
Monsters (2) and Monsters (3) advance towards the enemy.


Monsters (3) take 1295 hits from archer fire, which cause 2 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1295 (0 from close combat and 1295 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 3

  1 (72-S)
   2 (9-M)
    


Astra Legionnaire (1) fire on Monsters (2), scoring 924 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 924
Monsters (2) advance towards the enemy.


Monsters (2) take 1109 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1109 (0 from close combat and 1109 from ranged)
Total casualties: 0 attackers, 6 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.