Difference between revisions of "Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Mattan Dews 4/8/23"
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Revision as of 02:31, 9 April 2023
Battle of Mattan Dews | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | D'Hara | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
85 Cav | 58 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
1 | 58 |
Battle in Mattan Dews
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | The Second Ascendant Lances | Asceline | Luria Nova | 85 Cav | wedge | 1674 | 4544 hits | 58 kills | 1 losses | |
2 | D | Peasant Mob | (militia/guard unit) | D'Hara | 3 other | line | 60 | 12 hits | 0 kills | 3 losses | |
3 | D | Peasant Mob | (militia/guard unit) | D'Hara | 55 other | line | 268 | 23 hits | 1 kills | 55 losses |
Total:
1 attackers (85 Cav)
2 defenders (58 other)
Total combat strengths: 1674 vs. 328
The peasants of D'Hara and their allies defend.
The Luria Nova troops attack because they are at war with D'Hara.
A calm wind blows, to the joy of the archers.
Countess Asceline Pemrose is spotted reading from the Screaming Parchment.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (85-C) | 2 (3-P) 3 (55-P) |
Peasant Mob (3) move closer to get better shots.
The Second Ascendant Lances (1) ride on, closing in on the defenders.
Peasant Mob (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (85-C) | 2 (3-P) 3 (55-P) |
Peasant Mob (3) move closer so they can fire safely into the melee.
The Second Ascendant Lances (1) charge forward.
Peasant Mob (2) advance towards the enemy.
Close Combat (Defender Line 1):
16 Luria Nova banners are visible in the melee.
Peasant Mob (3) score 23 hits on The Second Ascendant Lances (1).
Peasant Mob (2) score 12 hits on The Second Ascendant Lances (1).
The Second Ascendant Lances (1) score 230 hits on Peasant Mob (2).
The Second Ascendant Lances (1) score 4314 hits on Peasant Mob (3).
Total close combat hits suffered: Attackers: 35, Defenders: 4544
Peasant Mob (3) take 4314 hits in close combat, which cause 55 casualties, wiping the unit out.
Peasant Mob (2) take 230 hits in close combat, which cause 3 casualties, wiping the unit out.
The Second Ascendant Lances (1) take 35 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 35 (35 from close combat and 0 from ranged), Defenders: 4544 (4544 from close combat and 0 from ranged)
Total casualties: 1 attackers, 58 defenders
Attacker Victory!