Difference between revisions of "Luria Nova/Campaign Records/Raid Campaigns/Winter(December 2022)/Skirmish in Moses' End 1/4/12"

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{{Infobox Military Conflict |conflict= Battle of Moses' End |partof= (rogue) |image= |caption= |date= 1/4/2023 |place= [[Moses' End]] |weather= Strong wind |territory=none |result= Attacker Victory |combatant1= Luria Nova|combatant2= (rogue) |commander1= |commander2= |strength1= 130 Arch, 48 SF|strength2= 8 other |formation1= |formation2= |rounds= 3|casualties1= 0 |casualties2= 8}}__NOTOC__ Battle in Moses' End<br/><table bgcolor=#DEDEEA><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th><th>Hits Scored</th><th>Soldiers killed</th><th>Soldiers lost</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /></td><td>Ascendants</td><td>Wassgandr</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">130&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;1178</td><td style="text-align: right; ">1053 hits</td><td style="text-align: center; ">4 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">A</td><td><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" /></td><td>Bloodmen</td><td>Samson</td><td style="text-align: center;">Luria Nova</td><td style="text-align: center;">48&nbsp;SF</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;952</td><td style="text-align: right; ">639 hits</td><td style="text-align: center; ">2 kills</td><td style="text-align: center; ">0 losses</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">D</td><td></td><td>Monsters</td><td><i>(Monsters)</i></td><td style="text-align: center;">(rogue)</td><td style="text-align: center;">8&nbsp;other</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;985</td><td style="text-align: right; ">0 hits</td><td style="text-align: center; ">0 kills</td><td style="text-align: center; ">8 losses</td></tr></table><br>Total:<br>2 attackers (130 Arch, 48 SF)<br>1 defenders (8 other)<br>Total combat strengths: 2130 vs. 985<br><br>The region owner (rogue) and their allies defend.<br>The Luria Nova troops attack because they are at war with (rogue).<br><br>Strong winds and gusts are making ranged combat a game of luck.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: black;"><b>Turn No. 1</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_8749 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />2&nbsp;(48-S)<br></span></span></td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />1&nbsp;(130-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">3&nbsp;(8-M)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_8749 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Bloodmen (2) move closer to get better shots.<br></span><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) move closer to get better shots.<br></span>Monsters (3) advance towards the enemy.<br><br/><br><span style="color: black;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><P><span style="color: black;"><b>Turn No. 2</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_8749 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />2&nbsp;(48-S)<br></span></span></td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />1&nbsp;(130-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">3&nbsp;(8-M)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) fire on Monsters (3), scoring 258 hits.<br></span><span class="UID_8749 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Bloodmen (2) fire on Monsters (3), scoring 348 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 606</b></span><br>Monsters (3) advance towards the enemy.<br><br/><br>Monsters (3) take 727 hits from archer fire, which cause 3 casualties.<br><span style="color: black;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 727 (0 from close combat and 727 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 0 attackers, 3 defenders</b></span><br><P><span style="color: black;"><b>Turn No. 3</b></span><br><table style="background-color: #116811; width: 100%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><span class="UID_8749 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />2&nbsp;(48-S)<br></span></span></td><td width="9%"><span style="color: #FF6464;"><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />1&nbsp;(130-A)<br></span></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;">3&nbsp;(5-M)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><br><span class="UID_8749 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Bloodmen (2) fire on Monsters (3), scoring 291 hits.<br></span><span class="UID_7643 "><img src="/testing/banner_image.php?shape=x&color[]=black&color[]=black&color[]=black&color[]=black&color[]=gold&color[]=black&color[]=gold&color[]=black&color[]=gold" />Ascendants (1) fire on Monsters (3), scoring 795 hits.<br></span><span style="color: black;"><b>Total ranged hits suffered: Attackers: 0, Defenders: 1086</b></span><br>Monsters (3) advance towards the enemy.<br><br/><br>Monsters (3) take 1303 hits from archer fire, which cause 5 casualties, wiping the unit out.<br><span style="color: black;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1303 (0 from close combat and 1303 from ranged)</b></span><br><span style="color: black;"><b>Total casualties: 0 attackers, 5 defenders</b></span><br><br><b><span style="color: #FFC0C0;">Attacker Victory!</span></b><br><P>The battle does minor damage to the local infrastructure. Production falls 3 %.<br>The locals are grateful for defeating the evil forces plaguing their region. <br/>
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Latest revision as of 17:13, 6 January 2023