Difference between revisions of "Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Cadier 5/18/22"
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Latest revision as of 04:17, 20 May 2022
Battle of Cadier | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Ciarghuala Dubhaine | |||||||||||
Strength | |||||||||||
9 other | 206 Arch, 196 SF | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
8 | 0 |
Battle in Cadier
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 9 other | line | 805 | 0 hits | 0 kills | 8 losses | |
2 | D | Elderwood Archers | Collin | Luria Nova | 206 Arch | skirmish | 1788 | 0 hits | 0 kills | 0 losses | |
3 | D | Fontanese Freebooters | Ciarghuala | Luria Nova | 132 SF | box | 2531 | 935 hits | 7 kills | 0 losses | |
4 | D | The Hellfire Horde | Oskar | Luria Nova | 64 SF | skirmish | 1491 | 0 hits | 0 kills | 0 losses |
Total:
1 attackers (9 other)
3 defenders (206 Arch, 196 SF)
Total combat strengths: 805 vs. 5810
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
It is quite windy and the archers will have to aim very carefully.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Ciarghuala Dubhaine, Grand Panetier of Luria Nova, Royal of Luria Nova, Duchess of Earth's Hall, Margravine of Poryatutakes command of her army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (9-M) | 3 (132-S) 4 (64-S) | 2 (206-A) |
The Hellfire Horde (4) have no enemy in range and hold their fire.
Fontanese Freebooters (3) fire on Monsters (1), scoring 935 hits.
Elderwood Archers (2) move closer to get better shots.
Total ranged hits suffered: Attackers: 935, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 1122 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1122 (0 from close combat and 1122 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 8 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.