🌞Skirmish in Freke 2/15/22: Difference between revisions
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Revision as of 05:41, 15 February 2022
Battle of Freke | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Astrum; (rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
27 Arch, 34 SF, 56 other | 179 Inf, 775 Arch, 456 SF | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
117 | 11 |
Battle in Freke
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Might of Mimer | Linden | Astrum | 34 SF | box | 864 | 280 hits | 8 kills | 34 losses | |
2 | A | Starblight Arrows | (militia/guard unit) | Astrum | 27 Arch | line | 392 | 104 hits | 3 kills | 27 losses | |
3 | A | Undead Horde | (Undead) | (rogue) | 56 other | line | 720 | 0 hits | 0 kills | 56 losses | |
4 | D | Arano Gaurds | Cassandra | Luria Nova | 90 Arch | skirmish | 1019 | 439 hits | 3 kills | 2 losses | |
5 | D | Cold arrows | Lexis | Luria Nova | 48 Arch | line | 572 | 377 hits | 9 kills | 0 losses | |
6 | D | Elderwood Archers | Collin | Luria Nova | 200 Arch | skirmish | 1713 | 901 hits | 23 kills | 3 losses | |
7 | D | Eternal Champions | Wassgandr | Luria Nova | 199 Arch | skirmish | 1667 | 0 hits | 0 kills | 0 losses | |
8 | D | Felsenbachi Bolt Throwers | Moria | Luria Nova | 38 SF | skirmish | 939 | 468 hits | 11 kills | 0 losses | |
9 | D | Fontanese Freebooters | Ciarghuala | Luria Nova | 91 SF | skirmish | 2185 | 1124 hits | 12 kills | 0 losses | |
10 | D | Giask Liberation Army | Oiron | Luria Nova | 36 Arch | skirmish | 553 | 264 hits | 2 kills | 0 losses | |
11 | D | Glyden Kraken Elite | Solomon | Luria Nova | 68 SF | skirmish | 1538 | 595 hits | 8 kills | 0 losses | |
12 | D | Gotz Rangers | Kenneth | Luria Nova | 202 Arch | skirmish | 1981 | 616 hits | 4 kills | 6 losses | |
13 | D | Sassy Sirens | Celina | Luria Nova | 51 Inf | line | 748 | 0 hits | 0 kills | 0 losses | |
14 | D | The Blackguard | Damien | Luria Nova | 71 SF | skirmish | 1647 | 909 hits | 12 kills | 0 losses | |
15 | D | The Crimson Crusaders | Elias | Luria Nova | 66 SF | box | 1520 | 903 hits | 10 kills | 0 losses | |
16 | D | The Hellfire Horde | Oskar | Luria Nova | 64 SF | skirmish | 1539 | 719 hits | 17 kills | 0 losses | |
17 | D | The Imperium Hunters | Lance | Luria Nova | 58 SF | wedge | 1386 | 667 hits | 15 kills | 0 losses | |
18 | D | Vihased vennad | Bemmy | Luria Nova | 128 Inf | line | 1381 | 0 hits | 0 kills | 0 losses |
Total:
3 attackers (27 Arch, 34 SF, 56 other)
15 defenders (179 Inf, 775 Arch, 456 SF)
Total combat strengths: 1976 vs. 20388
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner Astrum and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
The Astrum troops attack because they are at war with Luria Nova.
Strong winds and gusts are making ranged combat a game of luck.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Margrave Solomon Greybrook is spotted wearing the Scorching Pendant.
Margrave Solomon Greybrook is spotted reading from the Twice-Blessed Canon.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Imperial Marshal Wassgandr Felsenbach is spotted reading from the Singing Manual.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Outer Giask, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (34-S) | 2 (27-A) 3 (56-U) | 5 (48-A) 6 (200-A) | 4 (90-A) 8 (38-S) 9 (91-S) 10 (36-A) 11 (68-S) 12 (202-A) 14 (71-S) 15 (66-S) 16 (64-S) 17 (58-S) | 7 (199-A) 13 (51-I) 18 (128-I) |
The Imperium Hunters (17) fire on Undead Horde (3), scoring 287 hits.
The Crimson Crusaders (15) fire on Starblight Arrows (2), scoring 214 hits.
The Hellfire Horde (16) fire on Undead Horde (3), scoring 354 hits.
Starblight Arrows (2) fire on Elderwood Archers (6), scoring 104 hits.
Glyden Kraken Elite (11) fire on Starblight Arrows (2), scoring 300 hits.
Arano Gaurds (4) move closer to get better shots.
Felsenbachi Bolt Throwers (8) fire on Undead Horde (3), scoring 247 hits.
Gotz Rangers (12) move closer to get better shots.
Fontanese Freebooters (9) fire on Starblight Arrows (2), scoring 321 hits.
Elderwood Archers (6) fire on Undead Horde (3), scoring 488 hits.
The Blackguard (14) fire on Starblight Arrows (2), scoring 430 hits.
Might of Mimer (1) fire on Gotz Rangers (12), scoring 116 hits.
Cold arrows (5) fire on Undead Horde (3), scoring 196 hits.
Eternal Champions (7) move closer to get better shots.
Giask Liberation Army (10) move closer to get better shots.
Total ranged hits suffered: Attackers: 2837, Defenders: 220
Undead Horde (3) advance towards the enemy.
Vihased vennad (18) and Sassy Sirens (13) advance towards the enemy.
Starblight Arrows (2) take 1265 hits from archer fire, which cause 27 casualties, wiping the unit out.
Gotz Rangers (12) take 116 hits from archer fire, which cause 3 casualties.
Undead Horde (3) take 1336 hits from archer fire, which cause 56 casualties, wiping the unit out.
Elderwood Archers (6) take 104 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 2601 (0 from close combat and 2601 from ranged), Defenders: 220 (0 from close combat and 220 from ranged)
Total casualties: 83 attackers, 6 defenders
Turn No. 2
1 (34-S) | 4 (90-A) 5 (48-A) 6 (197-A) 10 (36-A) 12 (199-A) | 7 (199-A) 8 (38-S) 9 (91-S) 11 (68-S) 13 (51-I) 14 (71-S) 15 (66-S) 16 (64-S) 17 (58-S) 18 (128-I) |
Cold arrows (5) move closer to get better shots.
The Blackguard (14) move closer to get better shots.
Giask Liberation Army (10) move closer to get better shots.
Arano Gaurds (4) move closer to get better shots.
Felsenbachi Bolt Throwers (8) move closer to get better shots.
The Crimson Crusaders (15) move closer to get better shots.
Eternal Champions (7) move closer to get better shots.
The Hellfire Horde (16) move closer to get better shots.
Might of Mimer (1) fire on Arano Gaurds (4), scoring 58 hits.
Fontanese Freebooters (9) move closer to get better shots.
Gotz Rangers (12) move closer to get better shots.
Glyden Kraken Elite (11) move closer to get better shots.
Elderwood Archers (6) move closer to get better shots.
The Imperium Hunters (17) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 58
Vihased vennad (18) and Sassy Sirens (13) advance towards the enemy.
Arano Gaurds (4) take 58 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 58 (0 from close combat and 58 from ranged)
Total casualties: 0 attackers, 2 defenders
Turn No. 3
1 (34-S) | 4 (88-A) 5 (48-A) 6 (197-A) 10 (36-A) 12 (199-A) | 7 (199-A) 8 (38-S) 9 (91-S) 11 (68-S) 13 (51-I) 14 (71-S) 15 (66-S) 16 (64-S) 17 (58-S) 18 (128-I) |
Felsenbachi Bolt Throwers (8) fire on Might of Mimer (1), scoring 221 hits.
Elderwood Archers (6) fire on Might of Mimer (1), scoring 413 hits.
Might of Mimer (1) fire on Gotz Rangers (12), scoring 106 hits.
Arano Gaurds (4) fire on Might of Mimer (1), scoring 439 hits.
Glyden Kraken Elite (11) fire on Might of Mimer (1), scoring 295 hits.
Gotz Rangers (12) fire on Might of Mimer (1), scoring 616 hits.
The Blackguard (14) fire on Might of Mimer (1), scoring 479 hits.
The Crimson Crusaders (15) fire on Might of Mimer (1), scoring 689 hits.
The Hellfire Horde (16) fire on Might of Mimer (1), scoring 365 hits.
Fontanese Freebooters (9) fire on Might of Mimer (1), scoring 803 hits.
The Imperium Hunters (17) fire on Might of Mimer (1), scoring 380 hits.
Cold arrows (5) fire on Might of Mimer (1), scoring 181 hits.
Eternal Champions (7) move closer to get better shots.
Giask Liberation Army (10) fire on Might of Mimer (1), scoring 264 hits.
Total ranged hits suffered: Attackers: 5145, Defenders: 106
Vihased vennad (18) and Sassy Sirens (13) advance towards the enemy.
Might of Mimer (1) take 5145 hits from archer fire, which cause 34 casualties, wiping the unit out.
Linden Arindal, Margrave of Frekehas been wounded by Giask Liberation Army (10).
Gotz Rangers (12) take 106 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 5145 (0 from close combat and 5145 from ranged), Defenders: 106 (0 from close combat and 106 from ranged)
Total casualties: 34 attackers, 3 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.