Difference between revisions of "Ornaz"

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{{Template:Infobox_Regions|
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{{Infobox RegionData|7|49}}  
name=Ornaz|
 
island_no=7|
 
region_no=49|
 
realm=Greater Aenilia|
 
duchy=Nahad|
 
duchyname=Nahad|
 
lord=[[Frostnova Family/Tharion|Tharion Frostnova]]|
 
location=Midland|
 
type=Woodland|
 
gold=228|
 
food=130|
 
area=East|
 
}}
 
  
__TOC__
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== Modern Ornaz ==
  
== Ornaz ==
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An expansive forest, known as the Woods of Varro, blankets the majority of Ornaz, concealing a handful of small communities.  Logging provides the main source of income for the region while a small farming zone in the southeast is responsible for the region's dairy and grain supplies.  Meat is in ample supply thanks to the various species of deer and boar that can be hunted within the forested areas.
 
 
An expansive forest blankets the majority of Ornaz, concealing a handful of small communities.  Logging provides the main source of income for the region while a small farming zone in the southeast is responsible for the region's dairy and grain supplies.  Meat is in ample supply thanks to the various species of deer and boar that can be hunted within the forested areas.
 
 
 
Viscount Tharion Frostnova, the Field Marshal of the realm is the current lord having been first promised the title by King Luyten Dell. He was forced to wait through the rule of King Caerid before the third crowned ruler of Aenilia, King Orphen, finally made it a reality. Almost the entire population celebrates in the worship of the Aenil (currently estimated at 98% of total population), an achievement made possible by it's links to Idapur and Nahad, plus the efforts of Viscount Tharion in attracting priests to convert the populace.
 
  
 
Many adventurers come to Ornaz seeking to hunt down the beasts and Fae rumored to live within the deep confines of the forests.  Bounties for the hides and heads of such creatures are often on offer.
 
Many adventurers come to Ornaz seeking to hunt down the beasts and Fae rumored to live within the deep confines of the forests.  Bounties for the hides and heads of such creatures are often on offer.
  
The trade roads are well maintained and regularly patrolled by units of the Aenilian Royal Guard, and often by the soldiers under the command of House Frostnova, easily recognisable by the white unicorn they display on their tunics.
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Rumours persist that a black market community exists far from the patrol routes, accessible only by those who understand the twists and turns of the darker parts of the woods.  Free from the arm of Aenilian justice, it is said that those who frequent the market can find items and commodities, rare, illegal and often both.  A large tree stands in the middle of the quasi-town covered in several dozen sheets of parchment, each one a message, sign, advertisement or job offer.  It is a place to keep a hand near your blade and a careful eye on your neighbour.
 
 
Rumours persist that a black market community exists far from the patrol routes, accessible only by those who understand the twists and turns of the darker parts of the woods.  Free from the arm of Aenilian justice, it is said that those who frequent the market can find items and commodities, rare, illegal and often both.  A large tree stands in the middle of the quasi-town covered in several dozen sheets of parchment, each one a message, sign, advertisement or job offer.  It is a place to keep a hand near your blade and a careful eye on your neighbour, for it is said that White Unicorn has been spotted in the shadows.
 
 
 
== Knights of Ornaz ==
 
  
*[[Ryû Family|Rekhyt Ryû]]
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{|class="infobox" style="float: ; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="6" width="55%"
*[[Abdul Latif Family|Fakhir Abdul Latif]]
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! align="center" style="background:#990000;" |<span style="color: #FFCC33">Current Lord:</span>
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! align="center" style="background:#990000;" |<span style="color: #FFCC33">Current Knights:</span>
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|-
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| align="center" |
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| align="center" |
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|}
  
 
== Former Commanders ==
 
== Former Commanders ==
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[[de Ravenal Family|Tharion de Ravenal]]

Latest revision as of 13:34, 27 May 2013

Error: No contents found at URL https://battlemaster.org/data/region/7/49.

https://battlemaster.org/dynamicmap_mini.php?SetWorld=7&ShowRegion=49
Region Details
Continent
Region Type
Geographic Area
Population
Economy
Politics
Realm

[[Category:]]


Modern Ornaz

An expansive forest, known as the Woods of Varro, blankets the majority of Ornaz, concealing a handful of small communities. Logging provides the main source of income for the region while a small farming zone in the southeast is responsible for the region's dairy and grain supplies. Meat is in ample supply thanks to the various species of deer and boar that can be hunted within the forested areas.

Many adventurers come to Ornaz seeking to hunt down the beasts and Fae rumored to live within the deep confines of the forests. Bounties for the hides and heads of such creatures are often on offer.

Rumours persist that a black market community exists far from the patrol routes, accessible only by those who understand the twists and turns of the darker parts of the woods. Free from the arm of Aenilian justice, it is said that those who frequent the market can find items and commodities, rare, illegal and often both. A large tree stands in the middle of the quasi-town covered in several dozen sheets of parchment, each one a message, sign, advertisement or job offer. It is a place to keep a hand near your blade and a careful eye on your neighbour.

Current Lord: Current Knights:

Former Commanders

Tharion de Ravenal