Difference between revisions of "BattleMaster Wiki talk:Style Guide"

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==Mood==
 
==Mood==
 
I think that the wiki should try to avoid using technical vocabulary as it spoils the feel of battlemaster. For example (This is all stolen from [[User:Dolohov|Dolohov]]'s article on [[taxes]]. It's a great article, it just happens to be the only one available to critisize.) instead of "region's gold rating" use "region's  wealth". -- [[User:Nicholas|Nicholas]] July 18, 2005 23:06 (CEST)
 
I think that the wiki should try to avoid using technical vocabulary as it spoils the feel of battlemaster. For example (This is all stolen from [[User:Dolohov|Dolohov]]'s article on [[taxes]]. It's a great article, it just happens to be the only one available to critisize.) instead of "region's gold rating" use "region's  wealth". -- [[User:Nicholas|Nicholas]] July 18, 2005 23:06 (CEST)
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Oh, I agree about the technical vocabulary -- I just had no idea what to call that particular stat.  I wanted to call it "production at capacity" but I didn't want to confuse it with "production".  It might be useful to have a guide of RP terms for certain aspects of the game. -- [[User:Dolohov|Dolohov]] 18 July 2005 23:10 (CEST)

Revision as of 23:10, 18 July 2005

Multi Word Links

Which is the better way to name multi-word pages: TwoWords or Two_Words? It would be nice to have a consistent naming scheme for these things. -- Dolohov

I strongly think it should be [[Link_Style]]. It makes it easier to read, as the two words have some space between them. -- Nicholas July 18, 2005 22:49 (CEST)

Mood

I think that the wiki should try to avoid using technical vocabulary as it spoils the feel of battlemaster. For example (This is all stolen from Dolohov's article on taxes. It's a great article, it just happens to be the only one available to critisize.) instead of "region's gold rating" use "region's wealth". -- Nicholas July 18, 2005 23:06 (CEST)

Oh, I agree about the technical vocabulary -- I just had no idea what to call that particular stat. I wanted to call it "production at capacity" but I didn't want to confuse it with "production". It might be useful to have a guide of RP terms for certain aspects of the game. -- Dolohov 18 July 2005 23:10 (CEST)