Heen (Realm)/Heenite Highlights/April '07/The Assault on Keffa

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Assault on Keffa (April 2007)
Part of Ashborn-Sint War

Date 24 April 2007
Location Keffa
Weather Strong winds and gusts
Result After 9 rounds, Attacker Victory
Territorial
changes
No change
Combatants
Attackers Defenders
Sint, Heen Ashborn
Commanders
None None
Strength
768 (362 Inf, 184 Arch, 189 Cav, 33 SF - 9653 CS) 311 (218 Inf, 10 MI, 83 Arch - 3705 CS)
Formations
None None
Casualties
229 263



The Heenite Army had been looting Ashborn lands for the past 2 days. They were backing the army of Sint in their war against Ashborn, and orders were given this morning to assault the city of Keffa after the Ashborn troops had moved out and would not get back in time. The combined troops of Sint and Heen outnumbered the Ashbornian militia, though the militia defended from behind stout walls.

All allied troop actions/hits suffered will be displayed in green, All wounded in red:

Battle in Keffa

No. Role Unit Commander Realm Unit Formation CS
1 A 666666 lorddeath the second Sint 30 Arch line 389
2 A Baraedor Cavalry Jadine Heen 24 Cav wedge 420
3 A Barking Arbalests Linker Heen 30 Arch line 308
4 A Batteling Riders Benton Sint 22 Cav wedge 334
5 A Bayloc's Chipmunks Bayloc Heen 26 Inf box 355
6 A Defenders of the Faith Wolfgang Heen 35 Inf box 343
7 A Distant Education Loquan Heen 27 Arch line 225
8 A Dragon =S=eekers Killian Sint 45 Inf box 459
9 A Dragoons of the Mouth Nicolo Sint 31 Inf box 404
10 A Eirik's Moose Guard Eirik Sint 5 SF line 182
11 A Go Team! Spike Sint 16 Cav wedge 320
12 A Grancourt Camels Thrydwulf Heen 25 Cav wedge 383
13 A Ground Control Joan Heen 35 Inf box 302
14 A Heen Longbows Mao Heen 37 Arch line 355
15 A Holy Arbalests (4) Riaan Heen 10 Arch line 167
16 A Holy Knight of Honor Scott Heen 36 Cav wedge 537
17 A Holy Paladins Fror Heen 30 Cav wedge 365
18 A Holy Paladins Celia Heen 19 Cav wedge 280
19 A Mighty Archers of MdP Rg-4 Billy Bob Brubaker Sint 28 SF line 611
20 A Montagne Guardian Riscoso Heen 17 Cav wedge 242
21 A Shuriken Gaurd Serratus Sint 39 Inf box 518
22 A silent bowmen hannah Sint 50 Arch line 492
23 A Solamnic Knights Waldar Sint 34 Inf box 255
24 A Stronghold Blades Kagurati Heen 30 Inf box 351
25 A Tory's Force Troy Sint 40 Inf box 409
26 A Vaepex Phalanxes Derek Sint 25 Inf box 353
27 A Varangian Guard Kesaria Heen 22 Inf box 294

28 D Ashborn Militia (militia/guard unit) Ashborn 10 Arch line 132
29 D Ashborn Militia (militia/guard unit) Ashborn 10 MI line 80
30 D Ashencloaks (militia/guard unit) Ashborn 16 Inf line 184
31 D Brave Shortbowmen of Bagerro (militia/guard unit) Ashborn 10 Arch line 135
32 D Brave Shortbowmen of Bagerro (militia/guard unit) Ashborn 24 Arch line 281
33 D Djembe Grunts (militia/guard unit) Ashborn 23 Inf box 256
34 D Dragon Warriors (militia/guard unit) Ashborn 19 Inf line 231
35 D Elixir Traders (militia/guard unit) Ashborn 30 Inf line 316
36 D Fellows of Tyrion (militia/guard unit) Ashborn 20 Inf line 243
37 D Fellows of Tyrion (militia/guard unit) Ashborn 21 Inf line 238
38 D Flying Axes (militia/guard unit) Ashborn 39 Arch line 485
39 D Raving Loonies (militia/guard unit) Ashborn 20 Inf line 241
40 D Ren Madragas Militia Hedrick Ashborn 20 Inf line 231
41 D Shadow Guard Platoon (militia/guard unit) Ashborn 15 Inf line 198
42 D Steely Eyes (militia/guard unit) Ashborn 14 Inf line 211
43 D Storm Crows (militia/guard unit) Ashborn 20 Inf line 243

Total:
27 attackers (362 Inf, 184 Arch, 189 Cav, 33 SF)
16 defenders (218 Inf, 10 MI, 83 Arch)
Total combat strengths: 9653 vs. 3705

The region owner Ashborn and their allies defend.
The Sint troops attack because they are at war with Ashborn.
Bayloc's Chipmunks have attack orders.
Varangian Guard have attack orders.
Ground Control have attack orders.
Defenders of the Faith have attack orders.
Stronghold Blades have attack orders.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Fortress (5).

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

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Turn No. 1

Holy Arbalests (4) (15) fire on Ren Madragas Militia (40), scoring 81 hits.
silent bowmen (22) fire on Ren Madragas Militia (40), scoring 201 hits.
Distant Education (7) fire on Ren Madragas Militia (40), scoring 69 hits.

Flying Axes (38) fire on 666666 (1), scoring 224 hits.
Heen Longbows (14) fire on Ren Madragas Militia (40), scoring 120 hits.
Brave Shortbowmen of Bagerro (32) fire on Barking Arbalests (3), scoring 66 hits.
Brave Shortbowmen of Bagerro (31) fire on silent bowmen (22), scoring 47 hits.
Mighty Archers of MdP Rg-4 (19) fire on Ren Madragas Militia (40), scoring 107 hits.
Ashborn Militia (29) fire on Heen Longbows (14), scoring 8 hits.
666666 (1) fire on Ren Madragas Militia (40), scoring 79 hits.
Eirik's Moose Guard (10) fire on Ren Madragas Militia (40), scoring 42 hits.

Ashborn Militia (28) fire on Barking Arbalests (3), scoring 40 hits.
Barking Arbalests (3) fire on Ren Madragas Militia (40), scoring 96 hits.
Batteling Riders (4), Montagne Guardian (20), Grancourt Camels (12), Holy Paladins (18), Go Team! (11), Holy Knight of Honor (16), Holy Paladins (17) and Baraedor Cavalry (2) ride on, closing in on the defenders.
Ground Control (13), Stronghold Blades (24), Solamnic Knights (23), Vaepex Phalanxes (26), Shuriken Gaurd (21), Dragoons of the Mouth (9), Dragon =S=eekers (8), Bayloc's Chipmunks (5), Defenders of the Faith (6), Tory's Force (25) and Varangian Guard (27) advance towards the enemy.

Steely Eyes (42), Raving Loonies (39), Fellows of Tyrion (37), Storm Crows (43), Fellows of Tyrion (36), Elixir Traders (35), Dragon Warriors (34), Ashencloaks (30), Djembe Grunts (33) and Shadow Guard Platoon (41) move forward to take up positions at the outer wall.
Ren Madragas Militia (40) hold their positions at the outer wall, waiting for the attack.

silent bowmen (22) take 47 hits from archer fire, which cause 1 casualties.
Heen Longbows (14) take 8 hits from archer fire. No casualties.

Ren Madragas Militia (40) take 181 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
666666 (1) take 224 hits from archer fire, which cause 7 casualties.
Barking Arbalests (3) take 106 hits from archer fire, which cause 6 casualties.

Total casualties: 14 attackers, 5 defenders

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Turn No. 2

Holy Arbalests (4) (15) fire on Elixir Traders (35), scoring 78 hits.
Heen Longbows (14) fire on Djembe Grunts (33), scoring 171 hits.

Ashborn Militia (28) fire on silent bowmen (22), scoring 38 hits.
Distant Education (7) fire on Fellows of Tyrion (36), scoring 67 hits.
666666 (1) fire on Storm Crows (43), scoring 80 hits.
Eirik's Moose Guard (10) fire on Raving Loonies (39), scoring 35 hits.

Brave Shortbowmen of Bagerro (31) fire on silent bowmen (22), scoring 35 hits.
Flying Axes (38) fire on silent bowmen (22), scoring 148 hits.
Barking Arbalests (3) fire on Fellows of Tyrion (37), scoring 127 hits.
Ashborn Militia (29) fire on Heen Longbows (14), scoring 5 hits.
silent bowmen (22) fire on Dragon Warriors (34), scoring 189 hits.
Mighty Archers of MdP Rg-4 (19) move closer to get better shots.

Brave Shortbowmen of Bagerro (32) fire on Mighty Archers of MdP Rg-4 (19), scoring 68 hits.
Batteling Riders (4), Holy Paladins (17), Baraedor Cavalry (2), Grancourt Camels (12), Holy Knight of Honor (16), Holy Paladins (18), Montagne Guardian (20) and Go Team! (11) ride on, closing in on the defenders.
Dragon =S=eekers (8), Solamnic Knights (23), Shuriken Gaurd (21), Varangian Guard (27), Tory's Force (25), Stronghold Blades (24), Vaepex Phalanxes (26), Dragoons of the Mouth (9), Bayloc's Chipmunks (5), Defenders of the Faith (6) and Ground Control (13) advance towards the enemy.

Djembe Grunts (33), Shadow Guard Platoon (41), Raving Loonies (39), Ashencloaks (30), Steely Eyes (42), Dragon Warriors (34), Ren Madragas Militia (40), Elixir Traders (35), Fellows of Tyrion (36), Fellows of Tyrion (37) and Storm Crows (43) hold their positions at the outer wall, waiting for the attack.

Heen Longbows (14) take 5 hits from archer fire. No casualties.
Djembe Grunts (33) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Raving Loonies (39) take 8 hits from archer fire (reduced due to fortifications). No casualties.
Dragon Warriors (34) take 43 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Elixir Traders (35) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Fellows of Tyrion (36) take 15 hits from archer fire (reduced due to fortifications). No casualties.
Fellows of Tyrion (37) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
silent bowmen (22) take 221 hits from archer fire, which cause 7 casualties.
Mighty Archers of MdP Rg-4 (19) take 68 hits from archer fire, which cause 2 casualties.

Storm Crows (43) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 9 attackers, 5 defenders

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Turn No. 3

Eirik's Moose Guard (10) move closer to get better shots.
Distant Education (7) fire on Elixir Traders (35), scoring 104 hits.

Ashborn Militia (29) fire on Holy Knight of Honor (16), scoring 5 hits.
silent bowmen (22) fire on Djembe Grunts (33), scoring 86 hits.
Heen Longbows (14) fire on Fellows of Tyrion (36), scoring 172 hits.

Brave Shortbowmen of Bagerro (32) fire on Holy Knight of Honor (16), scoring 91 hits.
666666 (1) fire on Raving Loonies (39), scoring 121 hits.
Brave Shortbowmen of Bagerro (31) fire on Baraedor Cavalry (2), scoring 40 hits.
Flying Axes (38) fire on Grancourt Camels (12), scoring 198 hits.
Ashborn Militia (28) fire on Holy Knight of Honor (16), scoring 57 hits.
Mighty Archers of MdP Rg-4 (19) fire on Storm Crows (43), scoring 216 hits.
Holy Arbalests (4) (15) fire on Fellows of Tyrion (37), scoring 68 hits.
Barking Arbalests (3) fire on Steely Eyes (42), scoring 91 hits.
Go Team! (11), Montagne Guardian (20), Holy Paladins (17), Holy Paladins (18), Grancourt Camels (12), Batteling Riders (4), Baraedor Cavalry (2) and Holy Knight of Honor (16) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Varangian Guard (27), Dragon =S=eekers (8), Shuriken Gaurd (21), Defenders of the Faith (6), Solamnic Knights (23), Bayloc's Chipmunks (5), Vaepex Phalanxes (26), Ground Control (13), Dragoons of the Mouth (9), Stronghold Blades (24) and Tory's Force (25) advance towards the enemy.

Shadow Guard Platoon (41), Raving Loonies (39), Steely Eyes (42), Fellows of Tyrion (37), Elixir Traders (35), Fellows of Tyrion (36), Djembe Grunts (33), Storm Crows (43), Dragon Warriors (34), Ren Madragas Militia (40) and Ashencloaks (30) hold their positions at the outer wall, waiting for the attack.

Raving Loonies (39) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Steely Eyes (42) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Grancourt Camels (12) take 198 hits from archer fire, which cause 7 casualties.
Fellows of Tyrion (37) take 15 hits from archer fire (reduced due to fortifications). No casualties.
Baraedor Cavalry (2) take 40 hits from archer fire, which cause 1 casualties.
Elixir Traders (35) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Holy Knight of Honor (16) take 153 hits from archer fire, which cause 6 casualties.
Fellows of Tyrion (36) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Djembe Grunts (33) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Storm Crows (43) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 14 attackers, 6 defenders

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Turn No. 4

Holy Arbalests (4) (15) fire on Elixir Traders (35), scoring 54 hits.
666666 (1) fire on Djembe Grunts (33), scoring 98 hits.
Distant Education (7) fire on Fellows of Tyrion (36), scoring 88 hits.

Ashborn Militia (28) fire on Shuriken Gaurd (21), scoring 68 hits.
Brave Shortbowmen of Bagerro (31) fire on Holy Knight of Honor (16), scoring 65 hits.
silent bowmen (22) fire on Raving Loonies (39), scoring 125 hits.
Eirik's Moose Guard (10) fire on Fellows of Tyrion (37), scoring 74 hits.

Flying Axes (38) fire on Dragon =S=eekers (8), scoring 227 hits.
Mighty Archers of MdP Rg-4 (19) move closer to get better shots.
Heen Longbows (14) fire on Storm Crows (43), scoring 129 hits.

Brave Shortbowmen of Bagerro (32) fire on Mighty Archers of MdP Rg-4 (19), scoring 145 hits.
Barking Arbalests (3) fire on Dragon Warriors (34), scoring 142 hits.
Ashborn Militia (29) fire on Tory's Force (25), scoring 11 hits.
Holy Paladins (17), Go Team! (11), Grancourt Camels (12), Baraedor Cavalry (2), Batteling Riders (4), Holy Knight of Honor (16), Holy Paladins (18) and Montagne Guardian (20) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 8 siege engines at the walls.
Shuriken Gaurd (21) squeeze through the heavily overcrowded siege engines.
Ground Control (13) squeeze through the heavily overcrowded siege engines.
Dragon =S=eekers (8) squeeze through the heavily overcrowded siege engines.
Varangian Guard (27) squeeze through the heavily overcrowded siege engines.
Tory's Force (25) squeeze through the heavily overcrowded siege engines.
Bayloc's Chipmunks (5) climb up through the overcrowded siege engines.
Defenders of the Faith (6) climb up through the overcrowded siege engines.
Vaepex Phalanxes (26) climb up through the overcrowded siege engines.
Dragoons of the Mouth (9) climb up through the overcrowded siege engines.
Solamnic Knights (23) climb up through the overcrowded siege engines.
Stronghold Blades (24) climb up through the overcrowded siege engines.

Close Combat:
10 Sint banners are visible in the melee.
8 Heen banners are visible in the melee.
Shuriken Gaurd (21) score 99 hits.
Ground Control (13) score 92 hits.
Dragon =S=eekers (8) score 128 hits.
Varangian Guard (27) score 93 hits.

Storm Crows (43) score 104 hits.
Tory's Force (25) score 104 hits.
Bayloc's Chipmunks (5) score 122 hits.

Fellows of Tyrion (36) score 126 hits.
Raving Loonies (39) score 98 hits.
Fellows of Tyrion (37) score 116 hits.
Defenders of the Faith (6) score 110 hits.
Djembe Grunts (33) score 128 hits.
Dragon Warriors (34) score 173 hits.
Ashencloaks (30) score 111 hits.
Vaepex Phalanxes (26) score 115 hits.
Steely Eyes (42) score 156 hits.
Ren Madragas Militia (40) score 92 hits.
Dragoons of the Mouth (9) score 94 hits.
Shadow Guard Platoon (41) score 142 hits.
Elixir Traders (35) score 141 hits.
Solamnic Knights (23) score 55 hits.
Stronghold Blades (24) score 160 hits.

Total hits suffered: Attackers: 1387, Defenders: 1172

Shuriken Gaurd (21) take 401 hits (333 in close combat, 68 from archer fire), which cause 10 casualties, throwing them back from the fortifications, causing another 1 casualties.
Ground Control (13) take 158 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
Dragon =S=eekers (8) take 386 hits (159 in close combat, 227 from archer fire), which cause 10 casualties, throwing them back from the fortifications.
Varangian Guard (27) take 210 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.

Storm Crows (43) take 181 hits (152 in close combat, 29 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Tory's Force (25) take 143 hits (132 in close combat, 11 from archer fire), which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Bayloc's Chipmunks (5) take 85 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.

Fellows of Tyrion (36) take 113 hits (93 in close combat, 20 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Raving Loonies (39) take 157 hits (129 in close combat, 28 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Fellows of Tyrion (37) take 130 hits (113 in close combat, 17 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Defenders of the Faith (6) take 78 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
Djembe Grunts (33) take 81 hits (59 in close combat, 22 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Dragon Warriors (34) take 130 hits (98 in close combat, 32 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Ashencloaks (30) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Steely Eyes (42) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Vaepex Phalanxes (26) take 70 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 2 casualties.
Derek (Noble of Sint) has been wounded.
Ren Madragas Militia (40) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mighty Archers of MdP Rg-4 (19) take 145 hits from archer fire, which cause 4 casualties.
Holy Knight of Honor (16) take 65 hits from archer fire, which cause 2 casualties.
Dragoons of the Mouth (9) take 71 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.

Shadow Guard Platoon (41) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Elixir Traders (35) take 48 hits (36 in close combat, 12 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Solamnic Knights (23) take 59 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Stronghold Blades (24) take 32 hits in close combat, which cause 1 casualties.

Total casualties: 54 attackers, 29 defenders

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Turn No. 5

Flying Axes (38) fire on Mighty Archers of MdP Rg-4 (19), scoring 286 hits.
Eirik's Moose Guard (10) fire on Brave Shortbowmen of Bagerro (32), scoring 27 hits.
666666 (1) fire on Flying Axes (38), scoring 64 hits.
Holy Arbalests (4) (15) move closer to get better shots.

Ashborn Militia (28) fire on Holy Knight of Honor (16), scoring 62 hits.
Mighty Archers of MdP Rg-4 (19) fire on Brave Shortbowmen of Bagerro (32), scoring 252 hits.
Barking Arbalests (3) fire on Brave Shortbowmen of Bagerro (31), scoring 62 hits.

Ashborn Militia (29) fire on Baraedor Cavalry (2), scoring 4 hits.
Heen Longbows (14) fire on Flying Axes (38), scoring 68 hits.
Brave Shortbowmen of Bagerro (31) fire on Baraedor Cavalry (2), scoring 55 hits.
silent bowmen (22) move closer to get better shots.
Distant Education (7) fire on Ashborn Militia (28), scoring 49 hits.

Brave Shortbowmen of Bagerro (32) fire on Dragon =S=eekers (8), scoring 119 hits.
Holy Paladins (18), Holy Paladins (17) and Holy Knight of Honor (16) ride carefully through the breached fortifications.
Grancourt Camels (12), Baraedor Cavalry (2), Batteling Riders (4), Montagne Guardian (20) and Go Team! (11) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 8 siege engines at the walls.
Tory's Force (25) squeeze through the heavily overcrowded siege engines.
Varangian Guard (27) squeeze through the heavily overcrowded siege engines.
Bayloc's Chipmunks (5) climb up through the overcrowded siege engines.
Ground Control (13) climb up through the overcrowded siege engines.
Vaepex Phalanxes (26) climb up through the overcrowded siege engines.
Solamnic Knights (23) climb up through the overcrowded siege engines.
Dragoons of the Mouth (9) climb up through the overcrowded siege engines.
Defenders of the Faith (6) climb up through the overcrowded siege engines.
Shuriken Gaurd (21) climb up through the overcrowded siege engines.
Dragon =S=eekers (8) climb up through the overcrowded siege engines.

Close Combat:
10 Sint banners are visible in the melee.
13 Heen banners are visible in the melee.
Tory's Force (25) score 84 hits.
Ashencloaks (30) score 95 hits.
Raving Loonies (39) score 87 hits.
Varangian Guard (27) score 105 hits.
Ren Madragas Militia (40) score 88 hits.
Holy Paladins (18) score 239 hits.
Steely Eyes (42) score 118 hits.
Stronghold Blades (24) score 302 hits.
Storm Crows (43) score 100 hits.
Djembe Grunts (33) score 137 hits.
Dragon Warriors (34) score 121 hits.
Bayloc's Chipmunks (5) score 109 hits.
Holy Paladins (17) score 291 hits.
Ground Control (13) score 110 hits.

Fellows of Tyrion (37) score 102 hits.
Vaepex Phalanxes (26) score 113 hits.
Solamnic Knights (23) score 46 hits.
Dragoons of the Mouth (9) score 112 hits.
Defenders of the Faith (6) score 108 hits.
Shuriken Gaurd (21) score 154 hits.
Holy Knight of Honor (16) score 326 hits.

Elixir Traders (35) score 153 hits.
Shadow Guard Platoon (41) score 123 hits.
Fellows of Tyrion (36) score 89 hits.
Dragon =S=eekers (8) score 127 hits.
Total hits suffered: Attackers: 1213, Defenders: 2226

Tory's Force (25) take 231 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Ashencloaks (30) take 385 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Raving Loonies (39) take 211 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Flying Axes (38) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Varangian Guard (27) take 295 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties. 3 Heen banners fall.
Ren Madragas Militia (40) take 159 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Holy Paladins (18) take 152 hits in close combat, which cause 10 casualties, throwing them back from the fortifications.
Steely Eyes (42) take 203 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Stronghold Blades (24) take 150 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Ashborn Militia (28) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mighty Archers of MdP Rg-4 (19) take 286 hits from archer fire, which cause 8 casualties.
Storm Crows (43) take 169 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Djembe Grunts (33) take 202 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Dragon Warriors (34) take 59 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Bayloc's Chipmunks (5) take 116 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Holy Paladins (17) take 81 hits in close combat, which cause 4 casualties.
Ground Control (13) take 41 hits in close combat, which cause 1 casualties.
Baraedor Cavalry (2) take 59 hits from archer fire, which cause 2 casualties.

Fellows of Tyrion (37) take 75 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Vaepex Phalanxes (26) take 47 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Solamnic Knights (23) take 34 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.

Brave Shortbowmen of Bagerro (31) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Dragoons of the Mouth (9) take 20 hits in close combat, which cause 1 casualties.
Defenders of the Faith (6) take 46 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Holy Knight of Honor (16) take 62 hits from archer fire, which cause 2 casualties.

Elixir Traders (35) take 68 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Shadow Guard Platoon (41) take 69 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Fellows of Tyrion (36) take 60 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Brave Shortbowmen of Bagerro (32) take 127 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Dragon =S=eekers (8) take 119 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications, causing another 3 casualties.
Total casualties: 59 attackers, 54 defenders

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Turn No. 6

Eirik's Moose Guard (10) fire on Flying Axes (38), scoring 42 hits.
Brave Shortbowmen of Bagerro (31) fire on silent bowmen (22), scoring 62 hits.
Brave Shortbowmen of Bagerro (32) fire on Mighty Archers of MdP Rg-4 (19), scoring 146 hits.
Ashborn Militia (29) fire on Baraedor Cavalry (2), scoring 6 hits.
Mighty Archers of MdP Rg-4 (19) retreat from the close combat near them.
Barking Arbalests (3) move closer to get better shots.
Heen Longbows (14) fire on Flying Axes (38), scoring 119 hits.
666666 (1) fire on Flying Axes (38), scoring 78 hits.
Distant Education (7) fire on Brave Shortbowmen of Bagerro (32), scoring 56 hits.

Ashborn Militia (28) fire on Baraedor Cavalry (2), scoring 35 hits.
Flying Axes (38) fire on Dragon =S=eekers (8), scoring 251 hits.
Holy Arbalests (4) (15) fire on Brave Shortbowmen of Bagerro (31), scoring 84 hits.
silent bowmen (22) fire on Ashborn Militia (28), scoring 185 hits.
Holy Paladins (18), Batteling Riders (4), Montagne Guardian (20), Grancourt Camels (12), Go Team! (11) and Baraedor Cavalry (2) ride carefully through the breached fortifications.
There are 3 siege engines at the walls.
Vaepex Phalanxes (26) squeeze through the heavily overcrowded siege engines.
Stronghold Blades (24) squeeze through the heavily overcrowded siege engines.
Bayloc's Chipmunks (5) squeeze through the heavily overcrowded siege engines.
Tory's Force (25) squeeze through the heavily overcrowded siege engines.
Dragon =S=eekers (8) squeeze through the heavily overcrowded siege engines.
Defenders of the Faith (6) climb up through the overcrowded siege engines.
Solamnic Knights (23) climb up through the overcrowded siege engines.

Close Combat:
14 Sint banners are visible in the melee.
12 Heen banners are visible in the melee.
Fellows of Tyrion (37) score 86 hits.
Raving Loonies (39) score 69 hits.
Dragoons of the Mouth (9) score 204 hits.
Holy Paladins (18) score 160 hits.
Vaepex Phalanxes (26) score 73 hits.

Djembe Grunts (33) score 87 hits.
Holy Paladins (17) score 247 hits.
Batteling Riders (4) score 200 hits.
Stronghold Blades (24) score 101 hits.
Montagne Guardian (20) score 158 hits.

Storm Crows (43) score 65 hits.
Holy Knight of Honor (16) score 327 hits.
Elixir Traders (35) score 146 hits.
Bayloc's Chipmunks (5) score 75 hits.
Ren Madragas Militia (40) score 73 hits.
Shuriken Gaurd (21) score 222 hits.
Tory's Force (25) score 65 hits.
Dragon =S=eekers (8) score 92 hits.

Shadow Guard Platoon (41) score 129 hits.
Grancourt Camels (12) score 254 hits.
Dragon Warriors (34) score 86 hits.
Defenders of the Faith (6) score 96 hits.
Solamnic Knights (23) score 43 hits.
Go Team! (11) score 157 hits.
Baraedor Cavalry (2) score 312 hits.
Ground Control (13) score 173 hits.

Fellows of Tyrion (36) score 103 hits.
Total hits suffered: Attackers: 844, Defenders: 2959

Fellows of Tyrion (37) take 454 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Raving Loonies (39) take 322 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Dragoons of the Mouth (9) take 102 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Holy Paladins (18) take 141 hits in close combat, which cause 9 casualties, wiping the unit out.
Vaepex Phalanxes (26) take 127 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.

Djembe Grunts (33) take 343 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Brave Shortbowmen of Bagerro (31) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Brave Shortbowmen of Bagerro (32) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Holy Paladins (17) take 124 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties.
Fror, Count of Sotrebar has been wounded.
Batteling Riders (4) take 99 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Stronghold Blades (24) take 50 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 2 casualties.
Montagne Guardian (20) take 56 hits in close combat, which cause 2 casualties.

Storm Crows (43) take 182 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Holy Knight of Honor (16) take 66 hits in close combat, which cause 2 casualties.
Elixir Traders (35) take 181 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Bayloc's Chipmunks (5) take 48 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Mighty Archers of MdP Rg-4 (19) take 146 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.

Sir Billy Bob Brubaker (Knight of Firbalt, Sint) has been wounded.
Ren Madragas Militia (40) take 191 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Shuriken Gaurd (21) take 31 hits in close combat, which cause 1 casualties.
Dragon =S=eekers (8) take 251 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications, causing another 2 casualties.

Shadow Guard Platoon (41) take 189 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Dragon Warriors (34) take 210 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Ashborn Militia (28) take 84 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Flying Axes (38) take 109 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Baraedor Cavalry (2) take 41 hits from archer fire, which cause 1 casualties.
Fellows of Tyrion (36) take 136 hits in close combat (reduced due to fortifications), which cause 3 casualties.
silent bowmen (22) take 62 hits from archer fire, which cause 2 casualties.
Total casualties: 45 attackers, 65 defenders

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Turn No. 7

Barking Arbalests (3) fire on Flying Axes (38), scoring 86 hits.
Distant Education (7) fire on Flying Axes (38), scoring 64 hits.
Heen Longbows (14) fire on Brave Shortbowmen of Bagerro (32), scoring 119 hits.

Flying Axes (38) fire on silent bowmen (22), scoring 161 hits.
666666 (1) fire on Brave Shortbowmen of Bagerro (31), scoring 39 hits.
Brave Shortbowmen of Bagerro (31) fire on Dragoons of the Mouth (9), scoring 65 hits.
Eirik's Moose Guard (10) fire on Ashborn Militia (28), scoring 52 hits.
Brave Shortbowmen of Bagerro (32) fire on Batteling Riders (4), scoring 106 hits.
Ashborn Militia (28) fire on Dragon =S=eekers (8), scoring 44 hits.
silent bowmen (22) fire on Ashborn Militia (29), scoring 82 hits.
Holy Arbalests (4) (15) fire on Brave Shortbowmen of Bagerro (31), scoring 94 hits.

Ashborn Militia (29) fire on Vaepex Phalanxes (26), scoring 9 hits.
Holy Paladins (17) and Batteling Riders (4) ride carefully through the breached fortifications.
There is one siege engine at the wall.
Stronghold Blades (24) squeeze through the heavily overcrowded siege engines.
Solamnic Knights (23) break through the frontlines!
Dragoons of the Mouth (9) squeeze through the heavily overcrowded siege engines.
Shuriken Gaurd (21) break through the frontlines!
Dragon =S=eekers (8) squeeze through the heavily overcrowded siege engines.
Ground Control (13) break through the frontlines!
Bayloc's Chipmunks (5) squeeze through the heavily overcrowded siege engines.
Tory's Force (25) break through the frontlines!
Vaepex Phalanxes (26) squeeze through the heavily overcrowded siege engines.
Defenders of the Faith (6) break through the frontlines!

Close Combat:
9 Sint banners are visible in the melee.
8 Heen banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Stronghold Blades (24) score 45 hits.
Dragoons of the Mouth (9) score 41 hits.
Baraedor Cavalry (2) score 283 hits.
Holy Knight of Honor (16) score 427 hits.
Dragon =S=eekers (8) score 34 hits.
Bayloc's Chipmunks (5) score 52 hits.

Fellows of Tyrion (36) score 88 hits.
Holy Paladins (17) score 268 hits.
Montagne Guardian (20) score 166 hits.
Batteling Riders (4) score 177 hits.
Grancourt Camels (12) score 240 hits.
Vaepex Phalanxes (26) score 61 hits.

Elixir Traders (35) score 102 hits.
Go Team! (11) score 154 hits.
Total hits suffered: Attackers: 190, Defenders: 1213 (1948 before overkill)

Close Combat:
5 Sint banners are visible in the melee.
2 Heen banners are visible in the melee.
Solamnic Knights (23) score 89 hits.
Shuriken Gaurd (21) score 248 hits.
Ground Control (13) score 187 hits.

Flying Axes (38) score 79 hits.
Brave Shortbowmen of Bagerro (31) score 20 hits.
Tory's Force (25) score 202 hits.
Brave Shortbowmen of Bagerro (32) score 42 hits.
Ashborn Militia (28) score 21 hits.
Defenders of the Faith (6) score 190 hits.
Ashborn Militia (29) score 9 hits.
Total hits suffered: Attackers: 171, Defenders: 916

Stronghold Blades (24) take 58 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Solamnic Knights (23) take 39 hits in close combat, which cause 1 casualties.
Dragoons of the Mouth (9) take 106 hits (41 in close combat, 65 from archer fire), which cause 3 casualties, throwing them back from the fortifications.
Baraedor Cavalry (2) take 22 hits in close combat, which cause 1 casualties.
Shuriken Gaurd (21) take 41 hits in close combat, which cause 1 casualties.
Holy Knight of Honor (16) take 42 hits in close combat, which cause 2 casualties.
Dragon =S=eekers (8) take 71 hits (27 in close combat, 44 from archer fire), which cause 2 casualties, throwing them back from the fortifications, causing another 2 casualties.
Ground Control (13) take 46 hits in close combat, which cause 1 casualties.

Flying Axes (38) take 353 hits (285 in close combat, 68 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Fellows of Tyrion (36) take 434 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Brave Shortbowmen of Bagerro (31) take 222 hits (162 in close combat, 60 from archer fire) (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Tory's Force (25) take 45 hits in close combat, which cause 1 casualties.
Brave Shortbowmen of Bagerro (32) take 249 hits (195 in close combat, 54 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Batteling Riders (4) take 106 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
Ashborn Militia (28) take 102 hits (78 in close combat, 24 from archer fire) (reduced due to fortifications), which cause 3 casualties.
silent bowmen (22) take 161 hits from archer fire, which cause 5 casualties.
Vaepex Phalanxes (26) take 9 hits from archer fire. No casualties.

Elixir Traders (35) take 472 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Ashborn Militia (29) take 136 hits (99 in close combat, 37 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Total casualties: 22 attackers, 53 defenders

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Turn No. 8

666666 (1) hold their fire.
Heen Longbows (14) hold their fire.
silent bowmen (22) retreat towards safer positions.
Eirik's Moose Guard (10) hold their fire.
Holy Arbalests (4) (15) retreat towards safer positions.
Barking Arbalests (3) have no viable target and wait for one to appear.
Distant Education (7) hold their fire.
Batteling Riders (4) ride carefully through the breached fortifications.
There is one siege engine at the wall.
Bayloc's Chipmunks (5) break through the frontlines!
Vaepex Phalanxes (26) break through the frontlines!
Dragon =S=eekers (8) squeeze through the heavily overcrowded siege engines.
Dragoons of the Mouth (9) squeeze through the heavily overcrowded siege engines.
Stronghold Blades (24) climb up through the overcrowded siege engines.

Close Combat:
6 Sint banners are visible in the melee.
7 Heen banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Go Team! (11) score 182 hits.
Grancourt Camels (12) score 246 hits.
Dragon =S=eekers (8) score 41 hits.
Holy Paladins (17) score 239 hits.
Dragoons of the Mouth (9) score 64 hits.
Montagne Guardian (20) score 146 hits.
Holy Knight of Honor (16) score 390 hits.

Elixir Traders (35) score 71 hits.
Baraedor Cavalry (2) score 258 hits.
Stronghold Blades (24) score 88 hits.
Batteling Riders (4) score 132 hits.

Total hits suffered: Attackers: 71, Defenders: 447 (1786 before overkill)

Close Combat:
8 Sint banners are visible in the melee.
3 Heen banners are visible in the melee.
Brave Shortbowmen of Bagerro (32) score 66 hits.
Bayloc's Chipmunks (5) score 169 hits.
Ground Control (13) score 240 hits.

Ashborn Militia (29) score 11 hits.
Vaepex Phalanxes (26) score 151 hits.
Shuriken Gaurd (21) score 202 hits.

Flying Axes (38) score 129 hits.
Tory's Force (25) score 189 hits.
Solamnic Knights (23) score 88 hits. Defenders of the Faith (6) score 197 hits.

Ashborn Militia (28) score 22 hits.
Total hits suffered: Attackers: 228, Defenders: 1236

Brave Shortbowmen of Bagerro (32) take 436 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Go Team! (11) take 26 hits in close combat, which cause 1 casualties.
Grancourt Camels (12) take 45 hits in close combat, which cause 2 casualties.
Bayloc's Chipmunks (5) take 48 hits in close combat, which cause 1 casualties.
Ground Control (13) take 60 hits in close combat, which cause 2 casualties.

Ashborn Militia (29) take 204 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Vaepex Phalanxes (26) take 44 hits in close combat, which cause 1 casualties.
Shuriken Gaurd (21) take 34 hits in close combat, which cause 1 casualties.

Elixir Traders (35) take 334 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Flying Axes (38) take 388 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Tory's Force (25) take 42 hits in close combat, which cause 1 casualties.
Ashborn Militia (28) take 75 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Total casualties: 9 attackers, 35 defenders

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Turn No. 9

Holy Arbalests (4) (15) have no enemy in range and advance to better firing positions.
Eirik's Moose Guard (10) have no enemy in range and advance to better firing positions.
silent bowmen (22) move closer to get better shots.
Heen Longbows (14) have no enemy in range and advance to better firing positions.
Barking Arbalests (3) hold their fire.
Distant Education (7) have no enemy in range and advance to better firing positions.
666666 (1) have no enemy in range and advance to better firing positions.
Montagne Guardian (20) are eager to charge, but the melee is too crowded already.
Go Team! (11) are eager to charge, but the melee is too crowded already.
Grancourt Camels (12) are eager to charge, but the melee is too crowded already.
Holy Knight of Honor (16) are eager to charge, but the melee is too crowded already.
Baraedor Cavalry (2) are eager to charge, but the melee is too crowded already.
Batteling Riders (4) are eager to charge, but the melee is too crowded already.
Holy Paladins (17) are eager to charge, but the melee is too crowded already.
Stronghold Blades (24) can not advance, because the front lines are too crowded.
Dragon =S=eekers (8) can not advance, because the front lines are too crowded.
Dragoons of the Mouth (9) can not advance, because the front lines are too crowded.

Close Combat:
8 Sint banners are visible in the melee.
3 Heen banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Defenders of the Faith (6) score 202 hits.
Ground Control (13) score 229 hits.
Shuriken Gaurd (21) score 200 hits.
Bayloc's Chipmunks (5) score 154 hits.

Flying Axes (38) score 89 hits.
Solamnic Knights (23) score 98 hits.
Tory's Force (25) score 172 hits.
Vaepex Phalanxes (26) score 182 hits.

Total hits suffered: Attackers: 89, Defenders: 460 (1237 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Defenders of the Faith (6) take 32 hits in close combat, which cause 1 casualties.
Ground Control (13) take 30 hits in close combat, which cause 1 casualties.
Shuriken Gaurd (21) take 27 hits in close combat, which cause 1 casualties.

Flying Axes (38) take 411 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Total casualties: 3 attackers, 11 defenders

Attacker Victory!

The battle does 34 % damage to the fortifications.