Difference between revisions of "Oritolon (Realm)"

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{{Otherpage
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|this is=the realm of Oritolon
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|other is=the region of Oritolon
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|other page=Oritolon
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|width="140" height="180" |[[image:logo2.gif|Oritolon Coat-of-Arms]]
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[[File:Logo2.gif|frame|Strength, Justice, Unity]]
|rowspan="6" |<font size =5 color = 'gold'><center>-Introduction-</center></font>
 
  
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'''Oritolon values honourable nobles who seek a civilised and united realm in which to serve and prosper.'''
  
<font size = 2 color = 'green'>
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==Introduction==
The Republic of Oritolon is one of the oldest realms in [[Colonies|The Colonies]] and has a proud, if tragic, history steeped in myth and legend.  
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One of the oldest realms in [[Colonies|The Colonies]], Oritolon has a proud history steeped in legend, heroism, tragedy and betrayal.
  
As much a family as a nation the nobles and people of Oritolon are tolerant, cooperative and dedicated to each other and their realm. Oritolon welcomes the immigration of any nobles who share these valuable qualities.
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After a stormy period of sabotage, deceit, conspiracy, coups and rebellion Oritolon's political system has stabilised and a period of renewal and peaceful expansion has restored the realm to it's former glory.
  
While peaceful by nature the people if Oritolon have honed their skills in warfare defending themselves from the regular incursions of undead hordes into their territory and their long-running war against the despised ideologies of the theocratic states [[Alowca]] and sometimes [[Alebad]].
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The purging of nefarious influences from Oritolon has left the nobility much reduced in number, though those that remain are remarkably united and loyal.
  
These are interesting times in Oritolon; the ongoing war against the church-states and a reorganisation of the council are galvanising the nobles of Oritolon into even greater discussion, cooperation and activity.
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Oritolon is a calm, civilised realm that prides itself on it's honour, unity and inclusiveness. Nobles are encouraged to reach their full potential as this benefits both the individual and the realm as a whole.
  
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==Geography==
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Oritolon is situated in the south-west of The Colonies along the northern shore of The Great Bay.
  
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The regions of Oritolon are as diverse as the landscape itself, with treacherous desert and mountains to the north, harsh scrubland to the west and rich arable land and pine forests to the east.
  
<font size =5 color = 'gold'><center>-Politics-</center></font>
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Ancient and majestic, the city of [[Oritolon]] sits at the narrow mouth of The Great Bay, making it an important trading port and the first port of call for many new arrivals to the continent.
  
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==Politics==
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Oritolon has long been a [[republic]], proud of it's fair and free political system. In recent times the formerly stable [[Oritolon (Realm)/Government|political system]] has been upset by a series of upheavals, coups, schisms and reorganisations. It was restored for a time, at some cost, to it's traditional form of meritocratic republic but after suffering further setbacks the organisation of the republic was once again refined in order to ensure stability.
  
Oritolon is a [[Government_System#Republic|republic]] ruled by an elected prime-minister and council. The laws of Oritolon encourage both individual freedoms and national unity. Open discussion, debate and rule-by-consensus are well established traits of government in Oritolon.
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Oritolon enjoys good relations with the other realms on the continent, enjoying one of the longest and best held relationships on the island by way of federation with [[Lukon]]. Oritolon previously also enjoyed alliances with both [[Assassins]] and [[Outer Tilog]] but relations have yet to be restored to what they were following Oritolon's successful conflict against [[Minas Thalion]]. In the aftermath of that war, Oritolon now works hard to restore civilisation and prosperity to all the southlands.
  
Oritolon prides itself on it's egalitarian philosophy of equality and tolerance.  
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==Religion==
Nobles of Oritolon are judged on their words and deeds rather than any accident of birth or circumstance.
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For many generations, the state religion of Oritolon was "[[The Path of Chivalry]]", often simply referred to as "The Path". This is not a traditional theistic religion but more a philosophy that encourages the virtues of strength, justice, honour and unity. The Path also aims to encourage benign worship of gods and to discourage conflict between faiths. The temples and shrines of The Path are shared by worshippers of many faiths who are free to worship as they please so long as their worship does not have an adverse affect on others.
  
The Oritolon military, while small, is well organised and dedicated.  
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In recent times, the Path's position of pre-eminence has been eroded and no longer enjoys the unflinching support of the Oritolon state. Followers of other faiths no longer suffer persecution and [[The Blinded God]] has emerged as a strong challenger to the unorthodox traditions of the Path.
It tends to be deployed in defense of it's people rather than in the pursuit of aggressive expansionism.
 
  
While Oritolon enjoys peaceful relations with most of the other realms on [[Colonies|The Colonies]] we are in a constant struggle against the theocratic state of [[Alowca]] due to irreconcilable ideological differences. This also often brings us into conflict with their sometimes ally [[Alebad]].
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==History==
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[[Oritolon (Realm)/History|The History Of Oritolon]] is long and often bloody. Though there have been long periods of stability, prosperity and peace there have also been brutal wars and vicious internal struggles. The [[Oritolon (Realm)/Ancient History|ancient history]] of Oritolon is the stuff of legend but [[Oritolon (Realm)/Recent History|recent history]] is no less compelling. Following victory in The Long War against the brutal theocracies [[Alowca (Realm)|Alowca]] and [[Alebad (Realm)|Alebad]] and the successful founding of Minas Thalion Oritolon was brought to the brink of oblivion by a series of internal conflicts brought about by dark forces from both outside and within the realm but has recovered remarkably and is once again a vital force in The Colonies.
  
As a pre-emptive move against a rumoured federation between [[Alowca]] and [[Alebad]] Oritolon has formed their own federation with their northern neighbours, [[Lukon]], who also see a possible federation between them as a precursor to a more aggressive stance towards all other realms.</font>
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==Culture==
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Oritolon has a vibrant, if somewhat rustic, culture. As is common among peasants anywhere the spoken word takes precedence over the written. The common people have a love of the folk tales and songs handed down to them from their families. Despite having more literate and sophisticated tastes many nobles act as sponsors to songwriters, poets and playwrights who create works that are spread across the land by the travelling bards who provide a vital cultural link between the nobility and commoners. Few in Oritolon will miss the opportunity to enjoy a bard's tales or [[Oritolon (Realm)/Songs|songs]].
|width="140" height="40" |<font size=6>[[Oritolon/Leaders|Leaders]]</font>
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|-
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==Further Reading==
|width="140" height="40" |<font size=6>[[Oritolon/History|History]]</font>
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*[[Oritolon (Realm)/Government|Government of Oritolon]]
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*[[Oritolon (Realm)/History|History Of Oritolon]] ([[Oritolon (Realm)/Ancient History|Ancient]], [[Oritolon (Realm)/Recent History|Recent]])
|width="140" height="40" |<font size=6>[[Oritolon/Regions|Regions]]</font>
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*[[Oritolon (Realm)/Nobles|Nobles of Oritolon]]
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*[[Oritolon (Realm)/The Seven Pillars|The Seven Pillars]]
|width="140" height="40" |<font size=6>[[Oritolon/Fame|Fame]]</font>
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*[[Oritolon (Realm)/Songs|Songs of Oritolon]]
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*[[Oritolon (Realm)/Newcomers|Information For Newcomers To Oritolon]]
|width="140" height="80" |<font size=6>[[The Oritolon Times|Oritolon<br><br>time]]</font>
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*[[/Realm Laws/]]
|}
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*[[/Prisoners agreement between Oritolon and Giblot/]]
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*[http://195.130.70.132/oritolon/ Oritolon External Website, circa 2004]
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[[Category:Lost Realms]]
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[[Category:Colonies]]
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[[Category:Original Realms of Colonies]]

Latest revision as of 23:21, 28 December 2020

Disambig gray.svg This article outlines the realm of Oritolon. For the region of Oritolon, see Oritolon.
Strength, Justice, Unity

Oritolon values honourable nobles who seek a civilised and united realm in which to serve and prosper.

Introduction

One of the oldest realms in The Colonies, Oritolon has a proud history steeped in legend, heroism, tragedy and betrayal.

After a stormy period of sabotage, deceit, conspiracy, coups and rebellion Oritolon's political system has stabilised and a period of renewal and peaceful expansion has restored the realm to it's former glory.

The purging of nefarious influences from Oritolon has left the nobility much reduced in number, though those that remain are remarkably united and loyal.

Oritolon is a calm, civilised realm that prides itself on it's honour, unity and inclusiveness. Nobles are encouraged to reach their full potential as this benefits both the individual and the realm as a whole.

Geography

Oritolon is situated in the south-west of The Colonies along the northern shore of The Great Bay.

The regions of Oritolon are as diverse as the landscape itself, with treacherous desert and mountains to the north, harsh scrubland to the west and rich arable land and pine forests to the east.

Ancient and majestic, the city of Oritolon sits at the narrow mouth of The Great Bay, making it an important trading port and the first port of call for many new arrivals to the continent.

Politics

Oritolon has long been a republic, proud of it's fair and free political system. In recent times the formerly stable political system has been upset by a series of upheavals, coups, schisms and reorganisations. It was restored for a time, at some cost, to it's traditional form of meritocratic republic but after suffering further setbacks the organisation of the republic was once again refined in order to ensure stability.

Oritolon enjoys good relations with the other realms on the continent, enjoying one of the longest and best held relationships on the island by way of federation with Lukon. Oritolon previously also enjoyed alliances with both Assassins and Outer Tilog but relations have yet to be restored to what they were following Oritolon's successful conflict against Minas Thalion. In the aftermath of that war, Oritolon now works hard to restore civilisation and prosperity to all the southlands.

Religion

For many generations, the state religion of Oritolon was "The Path of Chivalry", often simply referred to as "The Path". This is not a traditional theistic religion but more a philosophy that encourages the virtues of strength, justice, honour and unity. The Path also aims to encourage benign worship of gods and to discourage conflict between faiths. The temples and shrines of The Path are shared by worshippers of many faiths who are free to worship as they please so long as their worship does not have an adverse affect on others.

In recent times, the Path's position of pre-eminence has been eroded and no longer enjoys the unflinching support of the Oritolon state. Followers of other faiths no longer suffer persecution and The Blinded God has emerged as a strong challenger to the unorthodox traditions of the Path.

History

The History Of Oritolon is long and often bloody. Though there have been long periods of stability, prosperity and peace there have also been brutal wars and vicious internal struggles. The ancient history of Oritolon is the stuff of legend but recent history is no less compelling. Following victory in The Long War against the brutal theocracies Alowca and Alebad and the successful founding of Minas Thalion Oritolon was brought to the brink of oblivion by a series of internal conflicts brought about by dark forces from both outside and within the realm but has recovered remarkably and is once again a vital force in The Colonies.

Culture

Oritolon has a vibrant, if somewhat rustic, culture. As is common among peasants anywhere the spoken word takes precedence over the written. The common people have a love of the folk tales and songs handed down to them from their families. Despite having more literate and sophisticated tastes many nobles act as sponsors to songwriters, poets and playwrights who create works that are spread across the land by the travelling bards who provide a vital cultural link between the nobility and commoners. Few in Oritolon will miss the opportunity to enjoy a bard's tales or songs.

Further Reading