Difference between revisions of "Eidulb"

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{{Prospective}}
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{{Infobox region2
{{Infobox region
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|realm color=#254117
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|header text color=#dddddd
 
|region name=Eidulb
 
|region name=Eidulb
|image=Eidulb.JPG
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|region map=Eidulb.jpg
|caption=The city of Eidulb
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|realm=[[Everguard]]
|lord=Jack Carnes
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|duchy=Eidulb
|type=
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|lord=Duke Jack Carnes
|location=
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|knights=None
|population=
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|recruitable units=None
|geography=
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|region type=Stronghold
|units=Currently none
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|location=East Coast of the Westland
}}'''Eidulb''' (''pronounced: EE-dulb'') is text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text
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|weather=North Shore
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|population=1188
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|gold=164 Gold
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|food=151 Bushels
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}}'''Eidulb''' (''pronounced EE-duhl-b'') is a coastal region of the realm of [[Everguard]] on the continent of Dwilight.  It has a rich and noble history and has been part of Everguard since the day of its founding.  The land is home to a moderate coastal climate, and the peasants of the land are productive and loyal to the realm.  The soldiers hailing from this region are highly trained and used to being under constant threat from Dwilight Monsters.  Though life on the frontier can be difficult, the region does have considerable natural resources, and a great deal of truly beautiful land, especially on the coast.
  
 
==Climate==
 
==Climate==
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Eidulb is a vast area of stark landscape - overall, Eidulb has a mild, but changeable, oceanic climate with few extremes. The warmest recorded air temperature was roughly 94 °F at [[Dwilight/Eidulb/The Great Spire of Eidulb|The Great Spire of Eidulb]], while the lowest temperature known was −5 °F in the same location.  The climate is typically insular, and as a result of the moderating moist winds which ordinarily prevail from the north-western great sea, it is temperate, avoiding the extremes in temperature of many other global areas sharing similar latitudes.
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Precipitation falls throughout the year, but is light overall, particularly in the east. The west, however, tends to be wetter on average and prone to the full force of northern-oceanic storms, more especially in the late autumn and winter months, which occasionally bring destructive winds and high rainfall totals to these areas, as well as snow and hail. Eidulb has a higher incidence of lightning than many of the northern regions of [[Dwilight]].  For all its moderate climate, Eidulb does experience a large amount of snow, though the accompanying temperatures are typically tolerable.
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Inland areas of Eidulb are warmer in summer, and colder in winter than the coast - there are usually around 40 days of below freezing temperatures, but only 10 days at the coast. Eidulb is sometimes affected by heat waves as well.
  
 
==Native Plants and Animals==
 
==Native Plants and Animals==
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The biodiversity of the coastal region of Eidulb is quite high, with well over 2000 species of vascular plants and only hundreds of land mammals able to be found.  Additionally, there are literally thousands of insects, and a large numbers of birds as well, many of whom migrate to more southern locations in Dwilight during the winter months. 
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Outside the city of Eidulb itself, there is a wooded area, populated by many conifer trees and associated plantlife.  Here you will find many unique animals including caribou, hares, foxes, snowy owl, lemmings, and bears.  As the area surrounding Eidulb is still a developing region, there has yet to be a largescale depopulation of animals - some predators even periodically make their way into the city itself and scare the local population.
  
==Trade through Ygg d'Razhuul==
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The most diverse and rich area of Eidulb in terms of biodiversity however, are the areas on the coast which are home to many unique plants and animals not typically found in northern Dwilight.  Especially notable are the great varieties of fish that can be found in the coastal ocean waters.  Many other species of animal can be found here as well, all flocking to the more temperate and resource rich coastal lands.
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==Military Culture==
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As Everguard expands its empire, and the city of Eidulb itself, it seems likely that the plant and animal life of the region will significantly change in the future. Humans have already started to hunt some of the animals outside the city to the point where they are migrating to the outlining areas of the region.  Only time will tell if the animal life here will continue to be strong, or be driven out.
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==Politics==
 
==Politics==
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The people of Eidulb are historically very loyal to Everguard.  This is rooted in the fact that the region was the original plot of land captured by the [[Everguard/Founders of Everguard|Founders of Everguard]] who led the delegation to create the realm.  Eidulb was then, and continues to be the capital city of the realm, making her peasants proud and patriotic.
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Given the strength of the nation to which they belong, they are comfortable and secure in their homes, maximizing their production potential and keeping them in good spirits.  They are totally devoted to Everguard, and are kept well in line by their Dukal lord.  It remains one of the core regions of Everguard to this day.
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The Duke of Eidulb is Lestat Corax.  He maintains his estate on a sprawling parcel of land overlooking the ocean on the coast just outside the city limits.  He has become well known amongst the peasantry of the region as a fair minded, just lord who cares about his people.
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When Everguard is required to make war, the armies of the realm are able to draw upon renowned infantry and archers from Eidulb.  Time and time again in battle, these soldiers of Eidulb have proved to be essential to the armies of Everguard, helping turn the tide in battle repeatedly.  There are plans by Duke Lestat to begin construction on new recruitment and training centers to possibly draft recruits and train them as mounted soldiers or even deadly special forces, though no official announcement has been made.
  
 
===Lords who have ruled Eidulb===
 
===Lords who have ruled Eidulb===
*'''Duke Jack Carnes''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled Unknown - Current''
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*'''Duke Jack Carnes''' of <font color="green">'''Everguard'''<font color="black"> - ''Ruled April 26, 2008 - Current''
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==Influence of the City==
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Eidulb is in a strategic position unique among all the regions on the continent of Dwilight.  Together with its suburban region, [[Dwilight/Eidulb Outskirts|Eidulb Outskirts]], Eidulb is the only land and city on the continent that directly connects the east and west landmasses that constitute [[Dwilight]] together.  As such, for all trade, and foot traffic that must go from one side to the other, there is no choice but to travel through Eidulb Outskirts, with a likely stop at the city of Eidulb.  This makes Eidulb a hugely important city to continental trade, and something of a melting pot renaissance city.  Culture, religion, merchant trade - all these things are synonymous with the city of Eidulb.  This makes it (along with the grand cities of [[Dwilight/Gelene|Gelene]] and the coastal port of [[Dwilight/Valkyrja|Valkyrja]] one of the crowning jewels of the '''Kingdom of Everguard'''.
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{{Template: Everguard footer}}
 
{{Template: Everguard footer}}
 
[[Category:Dwilight]]
 
[[Category:Dwilight]]
 
[[Category:Regions]]
 
[[Category:Regions]]

Revision as of 23:12, 24 April 2008

The Stronghold of Eidulb
Eidulb.jpg
Region Map
Politics
Controlled by the Realm of Everguard
Duchy Eidulb
Local Lord Duke Jack Carnes
Knights None
Troop Centers None
Region Information
Type of Region Stronghold
Location East Coast of the Westland
Weather North Shore
Population (Last Census) 1188
Gold Production 164 Gold
Food Production 151 Bushels

Eidulb (pronounced EE-duhl-b) is a coastal region of the realm of Everguard on the continent of Dwilight. It has a rich and noble history and has been part of Everguard since the day of its founding. The land is home to a moderate coastal climate, and the peasants of the land are productive and loyal to the realm. The soldiers hailing from this region are highly trained and used to being under constant threat from Dwilight Monsters. Though life on the frontier can be difficult, the region does have considerable natural resources, and a great deal of truly beautiful land, especially on the coast.

Climate

Eidulb is a vast area of stark landscape - overall, Eidulb has a mild, but changeable, oceanic climate with few extremes. The warmest recorded air temperature was roughly 94 °F at The Great Spire of Eidulb, while the lowest temperature known was −5 °F in the same location. The climate is typically insular, and as a result of the moderating moist winds which ordinarily prevail from the north-western great sea, it is temperate, avoiding the extremes in temperature of many other global areas sharing similar latitudes.

Precipitation falls throughout the year, but is light overall, particularly in the east. The west, however, tends to be wetter on average and prone to the full force of northern-oceanic storms, more especially in the late autumn and winter months, which occasionally bring destructive winds and high rainfall totals to these areas, as well as snow and hail. Eidulb has a higher incidence of lightning than many of the northern regions of Dwilight. For all its moderate climate, Eidulb does experience a large amount of snow, though the accompanying temperatures are typically tolerable.

Inland areas of Eidulb are warmer in summer, and colder in winter than the coast - there are usually around 40 days of below freezing temperatures, but only 10 days at the coast. Eidulb is sometimes affected by heat waves as well.

Native Plants and Animals

The biodiversity of the coastal region of Eidulb is quite high, with well over 2000 species of vascular plants and only hundreds of land mammals able to be found. Additionally, there are literally thousands of insects, and a large numbers of birds as well, many of whom migrate to more southern locations in Dwilight during the winter months.

Outside the city of Eidulb itself, there is a wooded area, populated by many conifer trees and associated plantlife. Here you will find many unique animals including caribou, hares, foxes, snowy owl, lemmings, and bears. As the area surrounding Eidulb is still a developing region, there has yet to be a largescale depopulation of animals - some predators even periodically make their way into the city itself and scare the local population.

The most diverse and rich area of Eidulb in terms of biodiversity however, are the areas on the coast which are home to many unique plants and animals not typically found in northern Dwilight. Especially notable are the great varieties of fish that can be found in the coastal ocean waters. Many other species of animal can be found here as well, all flocking to the more temperate and resource rich coastal lands.

As Everguard expands its empire, and the city of Eidulb itself, it seems likely that the plant and animal life of the region will significantly change in the future. Humans have already started to hunt some of the animals outside the city to the point where they are migrating to the outlining areas of the region. Only time will tell if the animal life here will continue to be strong, or be driven out.

Politics

The people of Eidulb are historically very loyal to Everguard. This is rooted in the fact that the region was the original plot of land captured by the Founders of Everguard who led the delegation to create the realm. Eidulb was then, and continues to be the capital city of the realm, making her peasants proud and patriotic.

Given the strength of the nation to which they belong, they are comfortable and secure in their homes, maximizing their production potential and keeping them in good spirits. They are totally devoted to Everguard, and are kept well in line by their Dukal lord. It remains one of the core regions of Everguard to this day.

The Duke of Eidulb is Lestat Corax. He maintains his estate on a sprawling parcel of land overlooking the ocean on the coast just outside the city limits. He has become well known amongst the peasantry of the region as a fair minded, just lord who cares about his people.

When Everguard is required to make war, the armies of the realm are able to draw upon renowned infantry and archers from Eidulb. Time and time again in battle, these soldiers of Eidulb have proved to be essential to the armies of Everguard, helping turn the tide in battle repeatedly. There are plans by Duke Lestat to begin construction on new recruitment and training centers to possibly draft recruits and train them as mounted soldiers or even deadly special forces, though no official announcement has been made.

Lords who have ruled Eidulb

  • Duke Jack Carnes of Everguard - Ruled April 26, 2008 - Current

Influence of the City

Eidulb is in a strategic position unique among all the regions on the continent of Dwilight. Together with its suburban region, Eidulb Outskirts, Eidulb is the only land and city on the continent that directly connects the east and west landmasses that constitute Dwilight together. As such, for all trade, and foot traffic that must go from one side to the other, there is no choice but to travel through Eidulb Outskirts, with a likely stop at the city of Eidulb. This makes Eidulb a hugely important city to continental trade, and something of a melting pot renaissance city. Culture, religion, merchant trade - all these things are synonymous with the city of Eidulb. This makes it (along with the grand cities of Gelene and the coastal port of Valkyrja one of the crowning jewels of the Kingdom of Everguard.


The Lost Kingdom of Everguard
Historical Realm Information

Everguard | Royal Line | Founders of Everguard | Peoples of Everguard | Wars of Everguard | Torenism | The Everguard Visionary