Von Genf Family/Olivier/Shooting Turkeys

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Face-off at Mio Dupaki
Part of The Second Great War
181.jpg
Date 2009, October 31
Location Mio Dupaki
Weather Quite windy
Result After 9 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Enweil Riombara
Commanders
ed zepplins, Baron of Rummannen, Marshal of the Enweilieos Army, Nicolas Chénier, Marshal of the Imperial Raiders of Ete Sir Olivier von Genf, Marshal of the Army of Riombara
Strength
14642 (681 Inf, 61 MI, 297 Arch, 226 Cav, 90 SF) 15846 (700 Inf, 351 Arch, 15 Cav, 181 SF)
Formations
No particular formation Fortification Defense
Casualties
954 (73%) 240 (19%)



After camping in Kuugl for two weeks, the Enweilian force finally decided to attack fortified Mio Dupaki. With their morale low from the spirited Riombaran defense, their equipment probably falling in pieces and too few siege engines, all they could achieve was to methodically present themselves a few at a time, for easy slaughtering.




Battle in Mio Dupaki

No.RoleUnitCommanderRealmUnitFormationOrgCS
1AArthur's RidersArthurEnweil70 Cavwedge68 %  943
2ACrusaders of EnweilPietrEnweil72 Infline63 %  715
3ADestroyer of evilHandkorEnweil79 Cavwedge65 %  857
4AEtewen elite infantrycharlmeangeEnweil66 Infline61 %  550
5AFengen's heavy skirmishersMerkandurEnweil61 MIline64 %  676
6Afleur de lisedEnweil141 Infline65 %  998
7AGlory of EnweilNicolasEnweil165 Archskirmish67 %  1516
8AImperial BushmenAlexEnweil84 Infline71 %  873
9ALuna's MightLunaEnweil33 Infline9 %  362
10AMidbote WarriorsAdairEnweil56 Infline67 %  607
11ANight StalkersThefalEnweil25 Archline71 %  250
12ANight TimeSamEnweil40 Archskirmish10 %  414
13ARiding PupilsbourdeuxEnweil77 Cavwedge65 %  892
14ARobin's HardmenRobinEnweil45 Infline66 %  536
15ARothach LegionairesKaylanEnweil49 Infline13 %  590
16AServerus SnakesServerusEnweil30 Infline15 %  391
17AShootersElladan IIEnweil67 Archskirmish68 %  641
18AThe ImmortalsRalfEnweil40 SFline11 %  788
19AThe WolfclawsEvredEnweil25 Infline71 %  331
20AUnforgivingTerenceEnweil50 SFline65 %  792
21AWinter GuardAywardEnweil30 Infline14 %  353
22AWolverinesStileEnweil50 Infline12 %  567
23DAngels with Dirty Faces(militia/guard unit)Riombara48 Archline15 %  567
24DAngels with Dirty Faces(militia/guard unit)Riombara48 Archline15 %  672
25DAutumn Hail(militia/guard unit)Riombara54 Infbox11 %  555
26DCarnassial Curaissers IIICainRiombara15 Cavwedge94 %  400
27DCrefters(militia/guard unit)Riombara30 Infbox10 %  339
28DGlongin Longbowers(militia/guard unit)Riombara50 Archline10 %  505
29DGuardians of the Midnight CreedAyreenaRiombara62 Archline93 %  700
30DGuardians of TruthIlandorRiombara28 Infline93 %  390
31DInstitutional BlundersMithridatesRiombara43 SFline96 %  1192
32DKnights of GrehkAsterionRiombara63 SFline90 %  1123
33DKnights of SFPZadarianaRiombara56 Infline96 %  705
34DMedium infantryBrynolfRiombara45 Infline92 %  509
35DRepublican AvengersHylorRiombara43 Infline92 %  410
36DRepublican AvengersMordredRiombara40 Infline88 %  376
37DSanctus GloriaSihayaRiombara23 Infbox92 %  335
38DSons o'eastErcoleRiombara53 Infline90 %  509
39DStan's StrongbowsStanRiombara76 Archline93 %  825
40DSunblade BrigadeDelvinRiombara73 Infline93 %  854
41DSunfire BrigadeGorchRiombara77 Infline95 %  859
42DThe BloodhoundsAmrothRiombara27 SFline92 %  654
43DUnforgivenVanidorRiombara48 SFline92 %  1039
44DWarriors(militia/guard unit)Riombara34 Infline15 %  443
45DWinter StormOlivierRiombara67 Archline93 %  696
46D{L|R} Avengmil's company(militia/guard unit)Riombara44 Infline10 %  350
47D{L|R} Avengmil's companyLansour ValonRiombara100 Infbox88 %  839


Total:
22 attackers (681 Inf, 61 MI, 297 Arch, 226 Cav, 90 SF)
25 defenders (700 Inf, 351 Arch, 15 Cav, 181 SF)
Total combat strengths: 14642 vs. 15846

The region owner Riombara and their allies defend.
The Enweil troops attack because they are at war with Riombara.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).

Nicolas Chénier, Marshal of the Imperial Raiders of Ete is spotted wearing the Legendary Breastplate of Strength.
Ilandor Capelo, High Treasurer of Riombara is spotted wearing the Legendary Ring of Life.
Sir Asterion Arrakis, High Constable of Riombara is spotted wearing the Battered Gauntlets of the Vulcano.
Terence Kidd, Duke of Enweilieos is spotted wearing the Golden Cloak of Beauty.
ed zepplins, Baron of Rummannen, Marshal of the Enweilieos Army takes command of his army. They deploy in no particular formation.
Nicolas Chénier, Marshal of the Imperial Raiders of Ete takes command of his army.
Sir Olivier von Genf, Marshal of the Army of Riombara takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 1 (70-C)
3 (79-C)
13 (77-C)
11 (25-A)
6 (141-I)
8 (84-I)
10 (56-I)
18 (40-S)
20 (50-S)
22 (50-I)
2 (72-I)
4 (66-I)
5 (61-M)
7 (165-A)
9 (33-I)
12 (40-A)
14 (45-I)
15 (49-I)
16 (30-I)
17 (67-A)
19 (25-I)
21 (30-I)
 29 (62-A)
30 (28-I)
31 (43-S)
32 (63-S)
33 (56-I)
34 (45-I)
35 (43-I)
36 (40-I)
37 (23-I)
38 (53-I)
39 (76-A)
40 (73-I)
41 (77-I)
42 (27-S)
43 (48-S)
45 (67-A)
47 (100-I)
23 (48-A)
24 (48-A)
25 (54-I)
27 (30-I)
28 (50-A)
44 (34-I)
46 (44-I)
26 (15-C)
  

Fengen's heavy skirmishers (5) fire on Institutional Blunders (31), scoring 180 hits.
The Immortals (18) fire on Knights of Grehk (32), scoring 170 hits.
Institutional Blunders (31) fire on Glory of Enweil (7), scoring 571 hits.
Shooters (17) fire on Unforgiven (43), scoring 398 hits.
Winter Storm (45) fire on Crusaders of Enweil (2), scoring 343 hits.
Guardians of the Midnight Creed (29) fire on Rothach Legionaires (15), scoring 386 hits.
Unforgiving (20) move closer to get better shots.
Stan's Strongbows (39) fire on Unforgiving (20), scoring 488 hits.
Angels with Dirty Faces (23) fire on Robin's Hardmen (14), scoring 251 hits.
Night Time (12) fire on Sunfire Brigade (41), scoring 178 hits.
Night Stalkers (11) fire on Sunblade Brigade (40), scoring 52 hits.
Glory of Enweil (7) fire on {L|R} Avengmil's company (47), scoring 1057 hits.
Angels with Dirty Faces (24) move closer to get better shots.
Glongin Longbowers (28) fire on Etewen elite infantry (4), scoring 178 hits.
Carnassial Curaissers III (26) stay in their defensive position, awaiting an opportunity to charge.
Destroyer of evil (3), Riding Pupils (13) and Arthur's Riders (1) ride on, closing in on the defenders.
Unforgiven (43) leave the fortification, attacking the enemy.
Midbote Warriors (10), Etewen elite infantry (4), Imperial Bushmen (8), The Wolfclaws (19), Luna's Might (9), Robin's Hardmen (14), Winter Guard (21), Crusaders of Enweil (2), Rothach Legionaires (15), Serverus Snakes (16), fleur de lis (6) and Wolverines (22) advance towards the enemy.
Autumn Hail (25), Warriors (44), Crefters (27) and {L|R} Avengmil's company (46) move forward to take up positions at the outer wall.
Knights of Grehk (32), Guardians of Truth (30), {L|R} Avengmil's company (47), The Bloodhounds (42), Republican Avengers (35), Sons o'east (38), Knights of SFP (33), Republican Avengers (36), Sunfire Brigade (41), Sanctus Gloria (37), Medium infantry (34) and Sunblade Brigade (40) hold their positions at the outer wall, waiting for the attack.

Close Combat:
6 Enweil banners are visible in the melee.
1 Riombara banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Etewen elite infantry (4) score 326 hits.
The Wolfclaws (19) score 159 hits.
Luna's Might (9) score 315 hits.
Robin's Hardmen (14) score 383 hits.
Winter Guard (21) score 240 hits.
Crusaders of Enweil (2) score 491 hits.
Rothach Legionaires (15) score 439 hits.
Serverus Snakes (16) score 245 hits.
Unforgiven (43) score 1057 hits.
Total hits suffered: Attackers: 1057, Defenders: 1387 (2598 before overkill)

Knights of Grehk (32) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Etewen elite infantry (4) take 452 hits (274 in close combat, 178 from archer fire), which cause 13 casualties.
charlmeange tyler, Field Marshal of Enweil, Baron of Pahk has been wounded.
The Wolfclaws (19) take 181 hits in close combat, which cause 5 casualties.
{L|R} Avengmil's company (47) take 278 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Institutional Blunders (31) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Luna's Might (9) take 145 hits in close combat, which cause 4 casualties.
Robin's Hardmen (14) take 353 hits (102 in close combat, 251 from archer fire), which cause 8 casualties.
Winter Guard (21) take 114 hits in close combat, which cause 4 casualties.
Crusaders of Enweil (2) take 426 hits (83 in close combat, 343 from archer fire), which cause 10 casualties.
Sunfire Brigade (41) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Unforgiving (20) take 488 hits from archer fire, which cause 10 casualties.
Rothach Legionaires (15) take 485 hits (99 in close combat, 386 from archer fire), which cause 13 casualties.
Serverus Snakes (16) take 59 hits in close combat, which cause 2 casualties.
Glory of Enweil (7) take 571 hits from archer fire, which cause 19 casualties.
Sunblade Brigade (40) take 14 hits from archer fire (reduced due to fortifications). No casualties.
Unforgiven (43) take 1785 hits (1387 in close combat, 398 from archer fire), which cause 37 casualties. One Riombara banner is lost.
Total casualties: 88 attackers, 49 defenders</FONT

Turn No. 2

  11 (25-A)
1 (70-C)
3 (79-C)
13 (77-C)
18 (40-S)
5 (61-M)
6 (141-I)
7 (146-A)
8 (84-I)
10 (56-I)
12 (40-A)
17 (67-A)
20 (40-S)
22 (50-I)
2 (62-I)
4 (53-I)
9 (29-I)
14 (37-I)
15 (36-I)
16 (28-I)
19 (20-I)
21 (26-I)
43 (11-S)
24 (48-A)
25 (54-I)
27 (30-I)
29 (62-A)
30 (28-I)
31 (42-S)
32 (62-S)
33 (56-I)
34 (45-I)
35 (43-I)
36 (40-I)
37 (23-I)
38 (53-I)
39 (76-A)
40 (73-I)
41 (76-I)
42 (27-S)
44 (34-I)
45 (67-A)
46 (44-I)
47 (91-I)
23 (48-A)
28 (50-A)
26 (15-C)
  

Unforgiving (20) retreat from the close combat near them.
Night Stalkers (11) fire on Institutional Blunders (31), scoring 49 hits.
The Immortals (18) fire on Knights of Grehk (32), scoring 243 hits.
Angels with Dirty Faces (23) fire on Glory of Enweil (7), scoring 88 hits.
Guardians of the Midnight Creed (29) fire on Glory of Enweil (7), scoring 197 hits.
Fengen's heavy skirmishers (5) fire on Institutional Blunders (31), scoring 254 hits.
Angels with Dirty Faces (24) fire on fleur de lis (6), scoring 323 hits.
Winter Storm (45) fire on Imperial Bushmen (8), scoring 279 hits.
Night Time (12) fire on Sunfire Brigade (41), scoring 257 hits.
Glongin Longbowers (28) fire on Glory of Enweil (7), scoring 98 hits.
Stan's Strongbows (39) fire on Glory of Enweil (7), scoring 384 hits.
Glory of Enweil (7) fire on Sunblade Brigade (40), scoring 875 hits.
Institutional Blunders (31) fire on Shooters (17), scoring 390 hits.
Shooters (17) fire on {L|R} Avengmil's company (47), scoring 342 hits.
Carnassial Curaissers III (26) stay in their defensive position, awaiting an opportunity to charge.
Arthur's Riders (1), Riding Pupils (13) and Destroyer of evil (3) charge ahead, into the defenders' ranks.
There are 8 siege engines at the walls.
fleur de lis (6) can not advance, because the front lines are too crowded.
Imperial Bushmen (8) can not advance, because the front lines are too crowded.
Midbote Warriors (10) can not advance, because the front lines are too crowded.
Wolverines (22) can not advance, because the front lines are too crowded.
Guardians of Truth (30), {L|R} Avengmil's company (46), Crefters (27), Sanctus Gloria (37), Warriors (44), Sunfire Brigade (41), Medium infantry (34), Republican Avengers (35), Knights of Grehk (32), Autumn Hail (25), {L|R} Avengmil's company (47), Sons o'east (38), Republican Avengers (36), The Bloodhounds (42), Sunblade Brigade (40) and Knights of SFP (33) hold their positions at the outer wall, waiting for the attack.

Close Combat:
9 Enweil banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Arthur's Riders (1) score 1539 hits.
Riding Pupils (13) score 1784 hits.
Etewen elite infantry (4) score 245 hits.
Crusaders of Enweil (2) score 425 hits.
Luna's Might (9) score 239 hits.
Unforgiven (43) score 490 hits.
Serverus Snakes (16) score 247 hits.
Robin's Hardmen (14) score 333 hits.
Rothach Legionaires (15) score 341 hits.
Destroyer of evil (3) score 1695 hits.
The Wolfclaws (19) score 140 hits.
Winter Guard (21) score 194 hits.
Total hits suffered: Attackers: 490, Defenders: 933 (7182 before overkill)

Arthur's Riders (1) take 133 hits in close combat, which cause 3 casualties.
Riding Pupils (13) take 50 hits in close combat, which cause 1 casualties.
Etewen elite infantry (4) take 53 hits in close combat, which cause 1 casualties.
Crusaders of Enweil (2) take 51 hits in close combat, which cause 1 casualties.
fleur de lis (6) take 323 hits from archer fire, which cause 9 casualties.
Imperial Bushmen (8) take 279 hits from archer fire, which cause 8 casualties.
Sunfire Brigade (41) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Luna's Might (9) take 53 hits in close combat, which cause 1 casualties.
Unforgiven (43) take 933 hits in close combat, which cause 11 casualties, wiping the unit out.
Sir Vanidor Beals, Great Chamberlain of Riombara has been wounded.
Knights of Grehk (32) take 64 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
{L|R} Avengmil's company (47) take 90 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Serverus Snakes (16) take 48 hits in close combat, which cause 1 casualties.
Glory of Enweil (7) take 767 hits from archer fire, which cause 26 casualties.
Institutional Blunders (31) take 80 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Robin's Hardmen (14) take 40 hits in close combat, which cause 1 casualties.
Rothach Legionaires (15) take 38 hits in close combat, which cause 1 casualties.
Destroyer of evil (3) take 24 hits in close combat, which cause 1 casualties.
Sunblade Brigade (40) take 230 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Shooters (17) take 390 hits from archer fire, which cause 16 casualties.
Total casualties: 70 attackers, 26 defenders</FONT

Turn No. 3

  11 (25-A)
18 (40-S)
20 (40-S)
5 (61-M)
6 (132-I)
7 (120-A)
8 (76-I)
10 (56-I)
12 (40-A)
17 (51-A)
22 (50-I)
1 (67-C)
2 (61-I)
3 (78-C)
4 (52-I)
9 (28-I)
13 (76-C)
14 (36-I)
15 (35-I)
16 (27-I)
19 (20-I)
21 (26-I)
24 (48-A)
25 (54-I)
27 (30-I)
29 (62-A)
30 (28-I)
31 (40-S)
32 (61-S)
33 (56-I)
34 (45-I)
35 (43-I)
36 (40-I)
37 (23-I)
38 (53-I)
39 (76-A)
40 (66-I)
41 (74-I)
42 (27-S)
44 (34-I)
45 (67-A)
46 (44-I)
47 (88-I)
23 (48-A)
28 (50-A)
26 (15-C)
  

Shooters (17) fire on Institutional Blunders (31), scoring 228 hits.
Angels with Dirty Faces (24) fire on Arthur's Riders (1), scoring 195 hits.
Night Time (12) fire on Knights of Grehk (32), scoring 187 hits.
Institutional Blunders (31) wait on top of the fortifications for the attack.
The Immortals (18) fire on Sunfire Brigade (41), scoring 133 hits.
Guardians of the Midnight Creed (29) fire on Riding Pupils (13), scoring 335 hits.
Unforgiving (20) move closer to get better shots.
Angels with Dirty Faces (23) fire on Destroyer of evil (3), scoring 180 hits.
Winter Storm (45) fire on Crusaders of Enweil (2), scoring 449 hits.
Glory of Enweil (7) fire on Stan's Strongbows (39), scoring 692 hits.
Fengen's heavy skirmishers (5) fire on Sunblade Brigade (40), scoring 194 hits.
Stan's Strongbows (39) fire on Arthur's Riders (1), scoring 262 hits.
Glongin Longbowers (28) fire on Destroyer of evil (3), scoring 222 hits.
Night Stalkers (11) fire on {L|R} Avengmil's company (47), scoring 28 hits.
Carnassial Curaissers III (26) stay in their defensive position, awaiting an opportunity to charge.
Arthur's Riders (1), Riding Pupils (13) and Destroyer of evil (3) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 8 siege engines at the walls.
Etewen elite infantry (4) squeeze through the heavily overcrowded siege engines.
Robin's Hardmen (14) squeeze through the heavily overcrowded siege engines.
Crusaders of Enweil (2) squeeze through the heavily overcrowded siege engines.
Winter Guard (21) squeeze through the heavily overcrowded siege engines.
The Wolfclaws (19) squeeze through the heavily overcrowded siege engines.
Serverus Snakes (16) squeeze through the heavily overcrowded siege engines.
Rothach Legionaires (15) squeeze through the heavily overcrowded siege engines.
Luna's Might (9) squeeze through the heavily overcrowded siege engines.
fleur de lis (6), Midbote Warriors (10), Wolverines (22) and Imperial Bushmen (8) advance towards the enemy.

Close Combat:
6 Enweil banners are visible in the melee.
9 Riombara banners are visible in the melee.
Etewen elite infantry (4) score 174 hits.
Angels with Dirty Faces (24) score 117 hits.
Robin's Hardmen (14) score 167 hits.
Warriors (44) score 274 hits.
The Bloodhounds (42) score 696 hits.
Guardians of Truth (30) score 232 hits.
Institutional Blunders (31) score 899 hits.
Sunblade Brigade (40) score 474 hits.
Guardians of the Midnight Creed (29) score 131 hits.
Republican Avengers (35) score 276 hits.
Medium infantry (34) score 345 hits.
Winter Storm (45) score 135 hits.
Crusaders of Enweil (2) score 223 hits.
Sons o'east (38) score 269 hits.
Autumn Hail (25) score 277 hits.
Winter Guard (21) score 98 hits.
Knights of Grehk (32) score 1043 hits.
Crefters (27) score 171 hits.
The Wolfclaws (19) score 82 hits.
Sanctus Gloria (37) score 156 hits.
Serverus Snakes (16) score 109 hits.
{L|R} Avengmil's company (46) score 242 hits.
Stan's Strongbows (39) score 154 hits.
Republican Avengers (36) score 281 hits.
Sunfire Brigade (41) score 561 hits.
Rothach Legionaires (15) score 193 hits.
Luna's Might (9) score 131 hits.
Knights of SFP (33) score 456 hits.
{L|R} Avengmil's company (47) score 424 hits.
Total hits suffered: Attackers: 7613, Defenders: 1177

Etewen elite infantry (4) take 2083 hits in close combat, which cause 52 casualties, wiping the unit out.
charlmeange tyler, Field Marshal of Enweil, Baron of Pahk has been captured by Riombara forces.
Angels with Dirty Faces (24) take 175 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Robin's Hardmen (14) take 1063 hits in close combat, which cause 24 casualties, throwing them back from the fortifications, causing another 1 casualties.
Warriors (44) take 179 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Arthur's Riders (1) take 457 hits from archer fire, which cause 11 casualties.
The Bloodhounds (42) take 113 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Riding Pupils (13) take 335 hits from archer fire, which cause 9 casualties.
Guardians of Truth (30) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Institutional Blunders (31) take 101 hits (41 in close combat, 60 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Sunblade Brigade (40) take 143 hits (92 in close combat, 51 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Guardians of the Midnight Creed (29) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Republican Avengers (35) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Medium infantry (34) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Winter Storm (45) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Destroyer of evil (3) take 402 hits from archer fire, which cause 12 casualties.
Crusaders of Enweil (2) take 2259 hits (1810 in close combat, 449 from archer fire), which cause 54 casualties, throwing them back from the fortifications. 3 siege engines are destroyed in the assault.
Sons o'east (38) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Autumn Hail (25) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Winter Guard (21) take 647 hits in close combat, which cause 21 casualties, throwing them back from the fortifications.
Knights of Grehk (32) take 68 hits (19 in close combat, 49 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Crefters (27) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Wolfclaws (19) take 534 hits in close combat, which cause 15 casualties, throwing them back from the fortifications, causing another 1 casualties.
Serverus Snakes (16) take 511 hits in close combat, which cause 13 casualties, throwing them back from the fortifications.
Stan's Strongbows (39) take 182 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Sunfire Brigade (41) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rothach Legionaires (15) take 594 hits in close combat, which cause 16 casualties, throwing them back from the fortifications.
Luna's Might (9) take 371 hits in close combat, which cause 10 casualties, throwing them back from the fortifications.
{L|R} Avengmil's company (47) take 7 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 239 attackers, 37 defenders</FONT

Turn No. 4

  11 (25-A)
18 (40-S)
5 (61-M)
7 (120-A)
12 (40-A)
17 (51-A)
20 (40-S)
1 (56-C)
2 (7-I)
3 (66-C)
6 (132-I)
8 (76-I)
9 (18-I)
10 (56-I)
13 (67-C)
14 (11-I)
15 (19-I)
16 (14-I)
19 (4-I)
21 (5-I)
22 (50-I)
24 (43-A)
25 (53-I)
27 (29-I)
29 (60-A)
30 (27-I)
31 (38-S)
32 (60-S)
33 (56-I)
34 (44-I)
35 (41-I)
36 (40-I)
37 (23-I)
38 (52-I)
39 (70-A)
40 (61-I)
41 (73-I)
42 (25-S)
44 (29-I)
45 (66-A)
46 (44-I)
47 (88-I)
23 (48-A)
28 (50-A)
26 (15-C)
  

Guardians of the Midnight Creed (29) fire on fleur de lis (6), scoring 429 hits.
Institutional Blunders (31) fire on Imperial Bushmen (8), scoring 513 hits.
Glongin Longbowers (28) fire on Arthur's Riders (1), scoring 219 hits.
Shooters (17) fire on Knights of Grehk (32), scoring 281 hits.
Unforgiving (20) fire on Sunfire Brigade (41), scoring 230 hits.
Angels with Dirty Faces (24) fire on Riding Pupils (13), scoring 300 hits.
Angels with Dirty Faces (23) fire on Destroyer of evil (3), scoring 195 hits.
Winter Storm (45) fire on Midbote Warriors (10), scoring 424 hits.
Night Stalkers (11) fire on Stan's Strongbows (39), scoring 49 hits.
Fengen's heavy skirmishers (5) fire on {L|R} Avengmil's company (47), scoring 249 hits.
The Immortals (18) fire on Sunblade Brigade (40), scoring 155 hits.
Stan's Strongbows (39) fire on Wolverines (22), scoring 489 hits.
Night Time (12) fire on Knights of SFP (33), scoring 229 hits.
Glory of Enweil (7) fire on The Bloodhounds (42), scoring 454 hits.
Carnassial Curaissers III (26) stay in their defensive position, awaiting an opportunity to charge.
Riding Pupils (13), Arthur's Riders (1) and Destroyer of evil (3) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 2 siege engines at the walls.
Luna's Might (9) squeeze through the heavily overcrowded siege engines.
Wolverines (22) squeeze through the heavily overcrowded siege engines.
fleur de lis (6) squeeze through the heavily overcrowded siege engines.
Crusaders of Enweil (2) squeeze through the heavily overcrowded siege engines.
Rothach Legionaires (15) squeeze through the heavily overcrowded siege engines.
Imperial Bushmen (8) squeeze through the heavily overcrowded siege engines.
Robin's Hardmen (14) squeeze through the heavily overcrowded siege engines.
Serverus Snakes (16) squeeze through the heavily overcrowded siege engines.
The Wolfclaws (19) squeeze through the heavily overcrowded siege engines.
Midbote Warriors (10) squeeze through the heavily overcrowded siege engines.
Winter Guard (21) squeeze through the heavily overcrowded siege engines.
{L|R} Avengmil's company (47), Crefters (27) and Knights of Grehk (32) hold their positions at the outer wall, waiting for the attack.

Close Combat:
17 Enweil banners are visible in the melee.
9 Riombara banners are visible in the melee.
Guardians of the Midnight Creed (29) score 117 hits.
Institutional Blunders (31) score 454 hits.
{L|R} Avengmil's company (47) score 526 hits.
Crefters (27) score 132 hits.
Knights of Grehk (32) score 1069 hits.
Luna's Might (9) score 48 hits.
Wolverines (22) score 81 hits.
Republican Avengers (35) score 262 hits.
Angels with Dirty Faces (24) score 118 hits.
fleur de lis (6) score 180 hits.
Crusaders of Enweil (2) score 38 hits.
Rothach Legionaires (15) score 77 hits.
Imperial Bushmen (8) score 163 hits.
Robin's Hardmen (14) score 60 hits.
Winter Storm (45) score 141 hits.
Sunfire Brigade (41) score 640 hits.
Autumn Hail (25) score 241 hits.
Warriors (44) score 275 hits.
Serverus Snakes (16) score 52 hits.
Sanctus Gloria (37) score 129 hits.
The Wolfclaws (19) score 25 hits.
Sunblade Brigade (40) score 454 hits.
Midbote Warriors (10) score 211 hits.
Knights of SFP (33) score 551 hits.
Sons o'east (38) score 252 hits.
Stan's Strongbows (39) score 127 hits.
Republican Avengers (36) score 281 hits.
Guardians of Truth (30) score 266 hits.
The Bloodhounds (42) score 751 hits.
Winter Guard (21) score 34 hits.
{L|R} Avengmil's company (46) score 211 hits.
Medium infantry (34) score 389 hits.
Total hits suffered: Attackers: 7386, Defenders: 969

Guardians of the Midnight Creed (29) take 174 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Institutional Blunders (31) take 94 hits in close combat (reduced due to fortifications), which cause 2 casualties.
{L|R} Avengmil's company (47) take 135 hits (69 in close combat, 66 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Crefters (27) take 102 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Knights of Grehk (32) take 122 hits (48 in close combat, 74 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Riding Pupils (13) take 300 hits from archer fire, which cause 8 casualties.
Luna's Might (9) take 1415 hits in close combat, which cause 18 casualties, wiping the unit out.
Wolverines (22) take 2309 hits (1820 in close combat, 489 from archer fire), which cause 50 casualties, wiping the unit out.
Stile LongHi, Viscount of Ketampkin has been wounded.
Republican Avengers (35) take 41 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Arthur's Riders (1) take 219 hits from archer fire, which cause 5 casualties.
Angels with Dirty Faces (24) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
fleur de lis (6) take 1620 hits (1191 in close combat, 429 from archer fire), which cause 47 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 5 casualties.
ed zepplins, Baron of Rummannen, Marshal of the Enweilieos Army has been wounded.
Crusaders of Enweil (2) take 910 hits in close combat, which cause 7 casualties, wiping the unit out.
Rothach Legionaires (15) take 522 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. 2 siege engines are destroyed in the assault.
Kaylan Rothach, Viscountess of Gorin has been captured by Riombara forces.
Imperial Bushmen (8) take 837 hits (324 in close combat, 513 from archer fire), which cause 23 casualties, throwing them back from the fortifications.
Robin's Hardmen (14) take 493 hits in close combat, which cause 11 casualties, wiping the unit out.
Winter Storm (45) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sunfire Brigade (41) take 115 hits (54 in close combat, 61 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Autumn Hail (25) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Destroyer of evil (3) take 195 hits from archer fire, which cause 6 casualties.
Warriors (44) take 16 hits in close combat (reduced due to fortifications). No casualties.
Serverus Snakes (16) take 208 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Sanctus Gloria (37) take 11 hits in close combat (reduced due to fortifications). No casualties.
The Wolfclaws (19) take 195 hits in close combat, which cause 4 casualties, wiping the unit out.
Sunblade Brigade (40) take 78 hits (37 in close combat, 41 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Midbote Warriors (10) take 597 hits (173 in close combat, 424 from archer fire), which cause 17 casualties, throwing them back from the fortifications.
Knights of SFP (33) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Stan's Strongbows (39) take 13 hits from archer fire (reduced due to fortifications). No casualties.
The Bloodhounds (42) take 119 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Winter Guard (21) take 135 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Ayward Winterwind (Knight of Gorin, Enweil) has been captured by Riombara forces.
Total casualties: 230 attackers, 32 defenders</FONT

Turn No. 5

  11 (25-A)
18 (40-S)
5 (61-M)
7 (120-A)
12 (40-A)
17 (51-A)
20 (40-S)
1 (51-C)
3 (60-C)
8 (53-I)
10 (39-I)
13 (59-C)
24 (42-A)
25 (52-I)
27 (26-I)
29 (54-A)
30 (27-I)
31 (36-S)
32 (58-S)
33 (54-I)
34 (44-I)
35 (39-I)
36 (40-I)
37 (23-I)
38 (52-I)
39 (70-A)
40 (59-I)
41 (70-I)
42 (23-S)
44 (29-I)
45 (65-A)
46 (44-I)
47 (83-I)
23 (48-A)
28 (50-A)
26 (15-C)
  

Unforgiving (20) move closer to get better shots.
Glongin Longbowers (28) fire on Arthur's Riders (1), scoring 175 hits.
Stan's Strongbows (39) fire on Riding Pupils (13), scoring 273 hits.
Fengen's heavy skirmishers (5) move closer to get better shots.
Shooters (17) fire on Institutional Blunders (31), scoring 368 hits.
Night Time (12) fire on Knights of Grehk (32), scoring 168 hits.
The Immortals (18) move closer to get better shots.
Glory of Enweil (7) fire on Sunfire Brigade (41), scoring 671 hits.
Angels with Dirty Faces (24) fire on Destroyer of evil (3), scoring 180 hits.
Guardians of the Midnight Creed (29) fire on Imperial Bushmen (8), scoring 247 hits.
Night Stalkers (11) fire on {L|R} Avengmil's company (47), scoring 54 hits.
Angels with Dirty Faces (23) fire on Fengen's heavy skirmishers (5), scoring 303 hits.
Institutional Blunders (31) fire on Unforgiving (20), scoring 636 hits.
Winter Storm (45) fire on Midbote Warriors (10), scoring 361 hits.
Carnassial Curaissers III (26) ride on, closing in on the enemy.
Destroyer of evil (3), Riding Pupils (13) and Arthur's Riders (1) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Midbote Warriors (10) scale the fortifications (reduced combat effectiveness for this turn).
Imperial Bushmen (8) scale the fortifications (reduced combat effectiveness for this turn).
Guardians of Truth (30), Autumn Hail (25), Sanctus Gloria (37), Crefters (27), Sons o'east (38), Knights of SFP (33), {L|R} Avengmil's company (47), Knights of Grehk (32), Republican Avengers (35), {L|R} Avengmil's company (46), Sunblade Brigade (40), Republican Avengers (36) and Warriors (44) hold their positions at the outer wall, waiting for the attack.

Close Combat:
3 Enweil banners are visible in the melee.
9 Riombara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Carnassial Curaissers III (26) score 307 hits.
Guardians of Truth (30) score 265 hits.
Autumn Hail (25) score 251 hits.
Sanctus Gloria (37) score 149 hits.
Stan's Strongbows (39) score 156 hits.
Crefters (27) score 128 hits.
Sons o'east (38) score 240 hits.
Knights of SFP (33) score 480 hits.
{L|R} Avengmil's company (47) score 452 hits.
Knights of Grehk (32) score 1203 hits.
Republican Avengers (35) score 301 hits.
{L|R} Avengmil's company (46) score 202 hits.
Sunblade Brigade (40) score 496 hits.
Republican Avengers (36) score 350 hits.
Angels with Dirty Faces (24) score 96 hits.
Warriors (44) score 257 hits.
Midbote Warriors (10) score 101 hits.
Guardians of the Midnight Creed (29) score 104 hits.
Institutional Blunders (31) score 419 hits.
The Bloodhounds (42) score 719 hits.
Medium infantry (34) score 350 hits.
Winter Storm (45) score 135 hits.
Sunfire Brigade (41) score 579 hits.
Imperial Bushmen (8) score 119 hits.
Total hits suffered: Attackers: 2839 (7639 before overkill), Defenders: 220

Carnassial Curaissers III (26) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians of Truth (30) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Unforgiving (20) take 636 hits from archer fire, which cause 14 casualties.
Autumn Hail (25) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sanctus Gloria (37) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Stan's Strongbows (39) take 9 hits in close combat (reduced due to fortifications). No casualties.
Crefters (27) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Fengen's heavy skirmishers (5) take 303 hits from archer fire, which cause 8 casualties.
{L|R} Avengmil's company (47) take 14 hits from archer fire (reduced due to fortifications). No casualties.
Destroyer of evil (3) take 180 hits from archer fire, which cause 5 casualties.
Knights of Grehk (32) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Riding Pupils (13) take 273 hits from archer fire, which cause 8 casualties.
Midbote Warriors (10) take 2048 hits (1687 in close combat, 361 from archer fire), which cause 39 casualties, wiping the unit out.
Adair Acies Dux Ducis (Lord of Enweil) has been captured by Riombara forces.
Arthur's Riders (1) take 175 hits from archer fire, which cause 4 casualties.
Institutional Blunders (31) take 97 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Sunfire Brigade (41) take 177 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Imperial Bushmen (8) take 1399 hits (1152 in close combat, 247 from archer fire), which cause 39 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Total casualties: 117 attackers, 13 defenders</FONT

Turn No. 6

  11 (25-A)
 7 (120-A)
12 (40-A)
17 (51-A)
18 (40-S)
1 (47-C)
3 (55-C)
5 (53-M)
13 (51-C)
20 (26-S)
24 (42-A)
25 (51-I)
26 (14-C)
27 (25-I)
29 (54-A)
30 (26-I)
31 (34-S)
32 (57-S)
33 (54-I)
34 (44-I)
35 (39-I)
36 (40-I)
37 (22-I)
38 (52-I)
39 (70-A)
40 (59-I)
41 (65-I)
42 (23-S)
44 (29-I)
45 (65-A)
46 (44-I)
47 (83-I)
23 (48-A)
28 (50-A)
   

Night Stalkers (11) fire on Knights of Grehk (32), scoring 37 hits.
Winter Storm (45) fire on Arthur's Riders (1), scoring 220 hits.
Fengen's heavy skirmishers (5) fire on Institutional Blunders (31), scoring 203 hits.
Angels with Dirty Faces (24) fire on Destroyer of evil (3), scoring 203 hits.
Shooters (17) fire on Knights of Grehk (32), scoring 326 hits.
Institutional Blunders (31) fire on Riding Pupils (13), scoring 378 hits.
Unforgiving (20) move into close combat.
Glory of Enweil (7) move closer to get better shots.
Night Time (12) fire on Angels with Dirty Faces (23), scoring 137 hits.
Angels with Dirty Faces (23) fire on Glory of Enweil (7), scoring 230 hits.
The Immortals (18) move closer to get better shots.
Glongin Longbowers (28) fire on The Immortals (18), scoring 240 hits.
Destroyer of evil (3), Riding Pupils (13) and Arthur's Riders (1) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.

Close Combat:
2 Enweil banners are visible in the melee.
9 Riombara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Autumn Hail (25) score 237 hits.
Carnassial Curaissers III (26) score 287 hits.
Crefters (27) score 130 hits.
Sunblade Brigade (40) score 558 hits.
Republican Avengers (35) score 264 hits.
Warriors (44) score 283 hits.
Winter Storm (45) score 132 hits.
Sanctus Gloria (37) score 152 hits.
Angels with Dirty Faces (24) score 106 hits.
Sons o'east (38) score 271 hits.
Knights of Grehk (32) score 1344 hits.
Institutional Blunders (31) score 358 hits.
Republican Avengers (36) score 323 hits.
Unforgiving (20) score 359 hits.
Guardians of Truth (30) score 221 hits.
{L|R} Avengmil's company (46) score 253 hits.
Sunfire Brigade (41) score 563 hits.
Guardians of the Midnight Creed (29) score 219 hits.
Medium infantry (34) score 383 hits.
The Bloodhounds (42) score 330 hits.
Stan's Strongbows (39) score 304 hits.
{L|R} Avengmil's company (47) score 499 hits.
Knights of SFP (33) score 473 hits.
Total hits suffered: Attackers: 1145 (7690 before overkill), Defenders: 359

Autumn Hail (25) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Carnassial Curaissers III (26) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Crefters (27) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sunblade Brigade (40) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Republican Avengers (35) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Warriors (44) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Winter Storm (45) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sanctus Gloria (37) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Knights of Grehk (32) take 96 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Institutional Blunders (31) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Destroyer of evil (3) take 203 hits from archer fire, which cause 6 casualties.
Unforgiving (20) take 1145 hits in close combat, which cause 25 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Glory of Enweil (7) take 230 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Angels with Dirty Faces (23) take 72 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Immortals (18) take 240 hits from archer fire, which cause 5 casualties.
Riding Pupils (13) take 378 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield.
Arthur's Riders (1) take 220 hits from archer fire, which cause 5 casualties.
Total casualties: 60 attackers, 14 defenders</FONT

Turn No. 7

  11 (25-A)
 12 (40-A)
17 (51-A)
1 (42-C)
3 (49-C)
5 (53-M)
18 (35-S)
24 (42-A)
25 (49-I)
26 (13-C)
27 (24-I)
29 (54-A)
30 (26-I)
31 (33-S)
32 (55-S)
33 (54-I)
34 (44-I)
35 (38-I)
36 (40-I)
37 (21-I)
38 (52-I)
39 (70-A)
40 (58-I)
41 (65-I)
42 (23-S)
44 (28-I)
45 (64-A)
46 (44-I)
47 (83-I)
23 (46-A)
28 (50-A)
   

Angels with Dirty Faces (24) fire on The Immortals (18), scoring 319 hits.
Institutional Blunders (31) fire on Arthur's Riders (1), scoring 438 hits.
Guardians of the Midnight Creed (29) fire on Fengen's heavy skirmishers (5), scoring 302 hits.
Stan's Strongbows (39) fire on Destroyer of evil (3), scoring 292 hits.
Night Time (12) fire on Knights of Grehk (32), scoring 197 hits.
The Immortals (18) fire on Sunfire Brigade (41), scoring 176 hits.
Shooters (17) fire on {L|R} Avengmil's company (47), scoring 238 hits.
Winter Storm (45) fire on Fengen's heavy skirmishers (5), scoring 326 hits.
Night Stalkers (11) fire on Sunblade Brigade (40), scoring 41 hits.
Angels with Dirty Faces (23) fire on Destroyer of evil (3), scoring 202 hits.
Glongin Longbowers (28) fire on Arthur's Riders (1), scoring 149 hits.
Fengen's heavy skirmishers (5) fire on Knights of SFP (33), scoring 223 hits.
Carnassial Curaissers III (26) charge forward.
{L|R} Avengmil's company (46) leave the fortification, attacking the enemy.
Crefters (27) leave the fortification, attacking the enemy.
Warriors (44) leave the fortification, attacking the enemy.
Autumn Hail (25) leave the fortification, attacking the enemy.
Sanctus Gloria (37), Medium infantry (34), Republican Avengers (36), Guardians of Truth (30), Knights of SFP (33), Sunfire Brigade (41), Republican Avengers (35), Sons o'east (38), {L|R} Avengmil's company (47), Sunblade Brigade (40), Knights of Grehk (32) and The Bloodhounds (42) hold their positions at the outer wall, waiting for the attack.

Close Combat:
5 Enweil banners are visible in the melee.
Carnassial Curaissers III (26) score 858 hits.
{L|R} Avengmil's company (46) score 193 hits.
Arthur's Riders (1) score 438 hits.
The Immortals (18) score 230 hits.
Crefters (27) score 130 hits.
Warriors (44) score 225 hits.
Destroyer of evil (3) score 431 hits.
Autumn Hail (25) score 214 hits.
Fengen's heavy skirmishers (5) score 183 hits.
Total hits suffered: Attackers: 1620, Defenders: 1282

Carnassial Curaissers III (26) take 284 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
{L|R} Avengmil's company (46) take 365 hits in close combat, which cause 15 casualties.
Arthur's Riders (1) take 1108 hits (521 in close combat, 587 from archer fire), which cause 25 casualties, making the unit retreat from the battlefield. 3 Enweil banners fall.
The Immortals (18) take 706 hits (387 in close combat, 319 from archer fire), which cause 15 casualties.
Crefters (27) take 162 hits in close combat, which cause 5 casualties.
Warriors (44) take 238 hits in close combat, which cause 6 casualties.
Destroyer of evil (3) take 912 hits (418 in close combat, 494 from archer fire), which cause 26 casualties, making the unit retreat from the battlefield.
Autumn Hail (25) take 233 hits in close combat, which cause 7 casualties.
Knights of SFP (33) take 59 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Sunfire Brigade (41) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
{L|R} Avengmil's company (47) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Sunblade Brigade (40) take 11 hits from archer fire (reduced due to fortifications). No casualties.
Knights of Grehk (32) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fengen's heavy skirmishers (5) take 922 hits (294 in close combat, 628 from archer fire), which cause 24 casualties.
Total casualties: 90 attackers, 46 defenders</FONT

Turn No. 8

  11 (25-A)
 12 (40-A)
17 (51-A)
5 (29-M)
18 (20-S)
25 (42-I)
27 (19-I)
44 (22-I)
46 (29-I)
24 (42-A)
29 (54-A)
30 (26-I)
31 (33-S)
32 (54-S)
33 (52-I)
34 (44-I)
35 (38-I)
36 (40-I)
37 (21-I)
38 (52-I)
39 (70-A)
40 (58-I)
41 (64-I)
42 (23-S)
45 (64-A)
47 (81-I)
23 (46-A)
28 (50-A)
   

Night Time (12) fire on Institutional Blunders (31), scoring 173 hits.
Glongin Longbowers (28) fire on Shooters (17), scoring 67 hits.
Angels with Dirty Faces (24) fire on Shooters (17), scoring 254 hits.
Night Stalkers (11) fire on Knights of Grehk (32), scoring 43 hits.
Institutional Blunders (31) fire on Night Time (12), scoring 486 hits.
Winter Storm (45) fire on Shooters (17), scoring 212 hits.
Guardians of the Midnight Creed (29) fire on Shooters (17), scoring 254 hits.
Angels with Dirty Faces (23) move closer to get better shots.
Stan's Strongbows (39) fire on Night Time (12), scoring 270 hits.
Shooters (17) fire on Knights of Grehk (32), scoring 319 hits.
Sanctus Gloria (37) leave the fortification, attacking the enemy.
{L|R} Avengmil's company (47) leave the fortification, attacking the enemy.
Republican Avengers (35) leave the fortification, attacking the enemy.
Knights of Grehk (32) are eager to attack, but the melee is too crowded already.
Guardians of Truth (30) are eager to attack, but the melee is too crowded already.
Sunfire Brigade (41) are eager to attack, but the melee is too crowded already.
Medium infantry (34) are eager to attack, but the melee is too crowded already.
Sons o'east (38) are eager to attack, but the melee is too crowded already.
The Bloodhounds (42) are eager to attack, but the melee is too crowded already.
Republican Avengers (36) are eager to attack, but the melee is too crowded already.
Sunblade Brigade (40) are eager to attack, but the melee is too crowded already.
Knights of SFP (33) are eager to attack, but the melee is too crowded already.

Close Combat:
2 Enweil banners are visible in the melee.
3 Riombara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Sanctus Gloria (37) score 146 hits.
{L|R} Avengmil's company (47) score 401 hits.
Republican Avengers (35) score 264 hits.
{L|R} Avengmil's company (46) score 159 hits.
Autumn Hail (25) score 234 hits.
The Immortals (18) score 318 hits.
Warriors (44) score 226 hits.
Crefters (27) score 109 hits.
Fengen's heavy skirmishers (5) score 215 hits.
Total hits suffered: Attackers: 1324 (1539 before overkill), Defenders: 533

Night Time (12) take 756 hits from archer fire, which cause 25 casualties, causing panicked flight among the survivors.
Sanctus Gloria (37) take 165 hits in close combat, which cause 5 casualties.
{L|R} Avengmil's company (47) take 107 hits in close combat, which cause 4 casualties.
Republican Avengers (35) take 74 hits in close combat, which cause 3 casualties.
Knights of Grehk (32) take 95 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
{L|R} Avengmil's company (46) take 45 hits in close combat, which cause 2 casualties.
Autumn Hail (25) take 62 hits in close combat, which cause 2 casualties.
The Immortals (18) take 680 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Warriors (44) take 36 hits in close combat, which cause 1 casualties.
Crefters (27) take 44 hits in close combat, which cause 1 casualties.
Institutional Blunders (31) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fengen's heavy skirmishers (5) take 644 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield. 2 Enweil banners fall.
Shooters (17) take 787 hits from archer fire, which cause 33 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Total casualties: 91 attackers, 21 defenders</FONT

Turn No. 9

  11 (25-A)
  25 (40-I)
27 (18-I)
35 (35-I)
37 (16-I)
44 (21-I)
46 (27-I)
47 (77-I)
23 (46-A)
24 (42-A)
29 (54-A)
30 (26-I)
31 (32-S)
32 (52-S)
33 (52-I)
34 (44-I)
36 (40-I)
38 (52-I)
39 (70-A)
40 (58-I)
41 (64-I)
42 (23-S)
45 (64-A)
28 (50-A)
   

Night Stalkers (11) fire on {L|R} Avengmil's company (47), scoring 72 hits.
Institutional Blunders (31) fire on Night Stalkers (11), scoring 171 hits.
Guardians of the Midnight Creed (29) have no enemy in range and advance to better firing positions.
Winter Storm (45) have no enemy in range and advance to better firing positions.
Angels with Dirty Faces (24) wait on top of the fortifications for the attack.
Stan's Strongbows (39) have no enemy in range and advance to better firing positions.
Angels with Dirty Faces (23) have no enemy in range and advance to better firing positions.
Glongin Longbowers (28) move closer to get better shots.
Sunblade Brigade (40) leave the fortification, attacking the enemy.
Sunfire Brigade (41) leave the fortification, attacking the enemy.
Guardians of Truth (30) leave the fortification, attacking the enemy.
Knights of SFP (33) leave the fortification, attacking the enemy.
Sons o'east (38) leave the fortification, attacking the enemy.
Knights of Grehk (32) leave the fortification, attacking the enemy.
The Bloodhounds (42) leave the fortification, attacking the enemy.
Medium infantry (34) leave the fortification, attacking the enemy.
Republican Avengers (36) leave the fortification, attacking the enemy.

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

{L|R} Avengmil's company (47) take 72 hits from archer fire, which cause 2 casualties.
Night Stalkers (11) take 171 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total casualties: 5 attackers, 2 defenders</FONT

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 21 %.
The local roads network has also been damaged.
The battle does 39 % damage to the fortifications.