|The Tyranny of Tara|
Tarzan Coat of Arms
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~2500 bushels (4th)
Jose Dela Cruz
|Jose Dela Cruz|
|The White Scimitar
The Lion's Pride
|Jasan Dela Cruz |
- 1 History
- 2 Diplomatic Relations
- 3 Realm Organization
- 4 Duchies and Regions
- 5 Physical Features
- 6 Roleplaying
The people of Tara have a rich political history, from their origins as rebels, to their current participation in international diplomacy and warfare.
The name Tara is thought to have been a shortening of Tarasac, the original capital of the rebel realm.
Allies and Long Time Friends
Tara regards the following nations as friends:
The current nations that cause Tara concern:
Dictator - Diplomacy with other realms, preservation of Taran sovereignty and ideals and consider the overall direction and well being of Tara.
General - War planning, army organization. Strategic planning to coincide with Dictator's diplomacy efforts.
Executor - Peacekeeping, leading police work, keeping the realm in control, enforcing justice and realm maintenance.
Banker - Managing food production, taxes, income and importantly, distribution of wealth among nobles during war time.
City Commanders - Taking care of their Duchy amongst other leader responsibilities.
Troop Leaders - Following orders and treaties, keeping their men ready and in control. Helping the realm to prosper.
Oath Matchmaker - The box of oath offers for Lords and Nobles of Tara.
Duchies and Regions
Duchy of Aja
Duchy of Foda
Duchy of Stargard
Duchy of Tarasac
Duchy of Tucha
The regions of Tara vary from the great woodlands around Foda in the west, to the barren badlands around Tucha in the east. In between the forest and the desert there lies a sprawl of rural regions, limited by Stargard in the south and Tarasac in the north.
The Quest - Pure roleplaying
Tara Times - Newspaper published in Tara
|Duchies and Regions of Tara - February 2009|
|Duchy of Aja|
|Duchy of Foda|
|Duchy of Tucha|
|Duchy of Stargard|
|Duchy of Tarasac|