Luria Nova/Campaign Records/Raid Campaigns/Winter(December 2022)/Slaughter in Mimer 12/29/22
Battle of Mimer | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
335 other | 147 Inf, 105 MI, 137 Arch, 120 SF | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
261 | 7 |
Battle in Mimer
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Peasant Mob | (militia/guard unit) | (rogue) | 154 other | line | 982 | 0 hits | 0 kills | 88 losses | |
2 | A | Peasant Mob | (militia/guard unit) | (rogue) | 181 other | line | 1195 | 372 hits | 7 kills | 173 losses | |
3 | D | Ascendants | Wassgandr | Luria Nova | 137 Arch | box | 1269 | 1803 hits | 45 kills | 0 losses | |
4 | D | Aylwinic Skirmishers | Jan | Luria Nova | 48 MI | box | 456 | 292 hits | 7 kills | 0 losses | |
5 | D | Blades of Conquest | Baelric | Luria Nova | 109 Inf | box | 1452 | 1406 hits | 36 kills | 5 losses | |
6 | D | Gold Scorpions | (not present) | Luria Nova | 71 SF | box | 1674 | 2862 hits | 74 kills | 0 losses | |
7 | D | Sassy Sirens | Celina | Luria Nova | 57 MI | box | 535 | 682 hits | 18 kills | 0 losses | |
8 | D | The Black Legion | Richard | Luria Nova | 38 Inf | box | 551 | 462 hits | 12 kills | 2 losses | |
9 | D | The Imperium Hunters | Lance | Luria Nova | 49 SF | wedge | 1415 | 2683 hits | 69 kills | 0 losses |
Total:
2 attackers (335 other)
7 defenders (147 Inf, 105 MI, 137 Arch, 120 SF)
Total combat strengths: 2177 vs. 7352
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
It is quite windy and the archers will have to aim very carefully.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Margrave Baelric Aboolio is spotted reading from the Ducal Compendium.
Knight Richard Shepherd is spotted wearing the Cruel Ring.
Wassgandr Felsenbach, Heliacal, Ascendant Marshal of Luria Nova, Royal of Luria Nova, Duke of Moon Hall, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (181-P) | 1 (154-P) | 3 (137-A) 6 (71-S) 7 (57-M) 9 (49-S) | 4 (48-M) 5 (109-I) 8 (38-I) |
The Imperium Hunters (9) fire on Peasant Mob (1), scoring 361 hits.
Aylwinic Skirmishers (4) move closer to get better shots.
Ascendants (3) fire on Peasant Mob (1), scoring 431 hits.
Gold Scorpions (6) fire on Peasant Mob (1), scoring 925 hits.
Sassy Sirens (7) move closer to get better shots.
Total ranged hits suffered: Attackers: 1717, Defenders: 0
Peasant Mob (1) and Peasant Mob (2) advance towards the enemy.
Blades of Conquest (5) and The Black Legion (8) advance towards the enemy.
Peasant Mob (1) take 1717 hits from archer fire, which cause 44 casualties.
Total hits suffered: Attackers: 1717 (0 from close combat and 1717 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 44 attackers, 0 defenders
Turn No. 2
2 (181-P) | 1 (110-P) | 7 (57-M) | 3 (137-A) 4 (48-M) 5 (109-I) 6 (71-S) 8 (38-I) 9 (49-S) |
The Imperium Hunters (9) fire on Peasant Mob (1), scoring 471 hits.
Sassy Sirens (7) fire on Peasant Mob (1), scoring 179 hits.
Gold Scorpions (6) fire on Peasant Mob (1), scoring 535 hits.
Aylwinic Skirmishers (4) fire on Peasant Mob (1), scoring 131 hits.
Ascendants (3) fire on Peasant Mob (1), scoring 412 hits.
Total ranged hits suffered: Attackers: 1728, Defenders: 0
Peasant Mob (2) and Peasant Mob (1) advance towards the enemy.
Blades of Conquest (5) and The Black Legion (8) advance towards the enemy.
Peasant Mob (1) take 1728 hits from archer fire, which cause 44 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 1728 (0 from close combat and 1728 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 44 attackers, 0 defenders
Turn No. 3
2 (181-P) | 5 (109-I) 7 (57-M) 8 (38-I) | 3 (137-A) 4 (48-M) 6 (71-S) 9 (49-S) |
Gold Scorpions (6) fire on Peasant Mob (2), scoring 264 hits.
Ascendants (3) fire on Peasant Mob (2), scoring 366 hits.
Aylwinic Skirmishers (4) move closer to get better shots.
Sassy Sirens (7) fire on Peasant Mob (2), scoring 154 hits.
The Imperium Hunters (9) fire on Peasant Mob (2), scoring 816 hits.
Total ranged hits suffered: Attackers: 1600, Defenders: 0
Peasant Mob (2) advance towards the enemy.
Blades of Conquest (5) and The Black Legion (8) advance towards the enemy.
Peasant Mob (2) take 1600 hits from archer fire, which cause 41 casualties.
Total hits suffered: Attackers: 1600 (0 from close combat and 1600 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 41 attackers, 0 defenders
Turn No. 4
2 (140-P) | 5 (109-I) 8 (38-I) | 4 (48-M) 7 (57-M) | 3 (137-A) 6 (71-S) 9 (49-S) |
Aylwinic Skirmishers (4) fire on Peasant Mob (2), scoring 161 hits.
The Imperium Hunters (9) fire on Peasant Mob (2), scoring 1035 hits.
Gold Scorpions (6) fire on Peasant Mob (2), scoring 1138 hits.
Sassy Sirens (7) fire on Peasant Mob (2), scoring 349 hits.
Ascendants (3) fire on Peasant Mob (2), scoring 594 hits.
Total ranged hits suffered: Attackers: 3277, Defenders: 0
Blades of Conquest (5) and The Black Legion (8) advance towards the enemy.
Close Combat (Center Line):
Blades of Conquest (5) score 1406 hits on Peasant Mob (2).
The Black Legion (8) score 462 hits on Peasant Mob (2).
Peasant Mob (2) score 291 hits on Blades of Conquest (5).
Peasant Mob (2) score 81 hits on The Black Legion (8).
Total close combat hits suffered: Attackers: 1868, Defenders: 372
Blades of Conquest (5) take 291 hits in close combat, which cause 5 casualties.
The Black Legion (8) take 81 hits in close combat, which cause 2 casualties.
Richard Shepherd, Knight of Askileonhas been wounded by Peasant Mob (2).
Peasant Mob (2) take 5145 hits (1868 in close combat, 3277 from archer fire), which cause 132 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 5145 (1868 from close combat and 3277 from ranged), Defenders: 372 (372 from close combat and 0 from ranged)
Total casualties: 132 attackers, 7 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.