Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Libba 8/8/23

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Battle of Libba
Part of (rogue)

Date 8/8/2023
Location Libba
Weather Calm wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
31 Arch, 147 SF 12 other
Formations
Casualties
0 11


Battle in Libba

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AEvoran RangersAndryrLuria Nova31 Archbox  36095 hits0 kills0 losses
2AFelsenbachi Bolt ThrowersMoriaLuria Nova70 SFbox  1259587 hits4 kills0 losses
3AGold ScorpionsLeonidLuria Nova77 SFbox  14751031 hits6 kills0 losses
4DMonsters(Monsters)(rogue)3 otherline  4050 hits0 kills2 losses
5DMonsters(Monsters)(rogue)5 otherline  5500 hits0 kills5 losses
6DMonsters(Monsters)(rogue)4 otherline  3450 hits0 kills4 losses


Total:
3 attackers (31 Arch, 147 SF)
3 defenders (12 other)
Total combat strengths: 3094 vs. 1300

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Dame Moria Igelfeld is spotted wearing the Forgotten Ring.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (31-A)
2 (70-S)
3 (77-S)
   4 (3-M)
5 (5-M)
 6 (4-M)
  


Evoran Rangers (1) fire on Monsters (5), scoring 95 hits.
Felsenbachi Bolt Throwers (2) fire on Monsters (4), scoring 327 hits.
Gold Scorpions (3) fire on Monsters (5), scoring 739 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1161
Monsters (6), Monsters (4) and Monsters (5) advance towards the enemy.


Monsters (4) take 392 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Monsters (5) take 1001 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1393 (0 from close combat and 1393 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 2

  1 (31-A)
2 (70-S)
3 (77-S)
    6 (4-M)
   


Felsenbachi Bolt Throwers (2) fire on Monsters (6), scoring 260 hits.
Gold Scorpions (3) fire on Monsters (6), scoring 292 hits.
Evoran Rangers (1) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 552
Monsters (6) advance towards the enemy.


Monsters (6) take 662 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 662 (0 from close combat and 662 from ranged)
Total casualties: 0 attackers, 4 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.