Beluaterra/Fifth Invasion/Timeline/Battle in Unger

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Battle in Unger (12 days, 18 hours ago)

No. Role Army Unit Commander Realm Unit Formation CS 1 A Horrors Overlord Netherworld 357 other line 23492 2 D 3rd Platoon Hernfelk Thalmarkin 19 Cav wedge 219 3 D Ashtongue Deathsworn Revan Thalmarkin 13 SF line 338 4 D Black Guard Immanuel Thalmarkin 63 Inf box 592 5 D Black Serpents Durzo Thalmarkin 33 Inf box 468 6 D Black Serpents (militia/guard unit) Thalmarkin 14 Inf line 236 7 D Bob's Horde of Flailing Lunatics Bob Melhed 8 SF box 252 8 D Brightest Hour of the North (militia/guard unit) Thalmarkin 14 Arch line 209 9 D Chault's Memory Norum Melhed 69 Inf box 971 10 D City's Archers (militia/guard unit) Thalmarkin 16 Arch line 272 11 D City's Archers (militia/guard unit) Thalmarkin 99 Arch line 849 12 D Civil Militia (militia/guard unit) Thalmarkin 33 Arch line 384 13 D Civil Militia (militia/guard unit) Thalmarkin 13 Arch line 212 14 D Civil Militia (militia/guard unit) Thalmarkin 31 Arch line 402 15 D Close Ambush Pavel Melhed 168 MI line 1439 16 D Daemon Hater's Luarin Thalmarkin 31 Inf box 402 17 D Daimonbane Rila Thalmarkin 49 Inf line 576 18 D Dawn Warriors Kay Thalmarkin 1 Inf line 27 19 D Dawning Dragon Soren Melhed 71 Inf box 926 20 D Dead Reckoning Benedicta Thalmarkin 35 SF box 873 21 D Demon Doom (militia/guard unit) Thalmarkin 47 Arch line 364 22 D Die Fighting Vivi Thalmarkin 12 SF line 456 23 D Diplomatic Pirates Eithad Melhed 6 Inf line 117 24 D Double Bladed Fanatics (militia/guard unit) Thalmarkin 50 Inf line 605 25 D Dragon's Teeth Septim Thalmarkin 44 Inf box 509 26 D Elite Guard of the Beacon (militia/guard unit) Thalmarkin 16 Inf line 244 27 D Fletched Doom (militia/guard unit) Thalmarkin 49 Arch line 392 28 D Friedrich's Mercenaries Friedrich Melhed 68 MI box 490 29 D Greymantles of the Beacon (militia/guard unit) Thalmarkin 28 Arch line 334 30 D Guards of the Beacon II (militia/guard unit) Thalmarkin 13 Inf line 188 31 D Guile's Guard Acaelus Thalmarkin 46 Inf box 551 32 D Hetlands Wrath Seyud Thalmarkin 184 Inf line 1246 33 D Home Guard (militia/guard unit) Thalmarkin 26 Arch line 339 34 D Home Guard Walker Boh Thalmarkin 32 SF box 697 35 D Honour Legion Neel Melhed 20 Inf box 301 36 D Horror Harriers (militia/guard unit) Thalmarkin 22 Arch line 236 37 D Horror Hunters (militia/guard unit) Thalmarkin 18 Inf line 256 38 D Icethrowers (militia/guard unit) Thalmarkin 13 Arch line 218 39 D Iron Shields of Eraclea Elaclaire Melhed 38 Inf line 485 40 D Jedinchel Lancers (militia/guard unit) Thalmarkin 9 Cav line 157 41 D Kone Precision Unit Parta Thalmarkin 16 Arch line 224 42 D Lancers (militia/guard unit) Thalmarkin 30 Cav line 427 43 D LesFousD'Unger Enzo Thalmarkin 10 SF line 417 44 D Meat Shields (militia/guard unit) Thalmarkin 11 Inf line 141 45 D Melhed Regulars Vireo Melhed 20 Inf box 288 46 D Orde Longbowmen Nathaniel Thalmarkin 65 Arch line 452 47 D Orde Longbowmen (militia/guard unit) Thalmarkin 77 Arch line 705 48 D Orde Longbowmen Yusklin Thalmarkin 70 Arch line 702 49 D Phantom Marksmen (militia/guard unit) Thalmarkin 50 Arch line 470 50 D Pomatim's Prejudice (militia/guard unit) Thalmarkin 28 SF line 634 51 D Questor's Riders Norah Thalmarkin 6 Cav line 129 52 D Questors Myrmidons Pyrix Thalmarkin 37 SF box 829 53 D Ranseurs of the Golden Feather (militia/guard unit) Thalmarkin 13 Inf line 279 54 D Raven Guard 2nd Company Himeko Melhed 70 Inf box 791 55 D Roaring Thunder Bergelmir Thalmarkin 29 Cav wedge 415 56 D Royal Elite of Noldorin Cataryna Thalmarkin 52 SF box 1063 57 D Shades Will Old Grehk 45 Arch skirmish 688 58 D Shields of the People Brant Thalmarkin 24 Inf box 268 59 D SS-Police Force (militia/guard unit) Thalmarkin 34 Arch line 351 60 D Standing Dead Gillian Thalmarkin 45 Inf box 437 61 D Stick and stones Bart Melhed 35 MI box 634 62 D Strats Longbow men Strat Thalmarkin 130 Arch box 921 63 D Swordsmen of Lastfell Tenya Thalmarkin 44 Inf box 495 64 D Thalmarkians (militia/guard unit) Thalmarkin 16 Inf line 339 65 D The Bringer of Dawn Darius Thalmarkin 25 SF line 543 66 D The Cold Flame Rises Dunbor Thalmarkin 130 Inf box 1101 67 D The Overlord's a Little Girl! Selis Thalmarkin 8 SF box 329 68 D The Sacrifice Perrin Melhed 48 Inf box 691 69 D Triarii Vittorio Melhed 19 Inf box 340 70 D Unfezant Sword Song Argante Thalmarkin 8 Inf line 128 71 D Ungerians Cabecou Eliah Thalmarkin 61 Inf line 616 72 D Ungerians Cabecou (militia/guard unit) Thalmarkin 9 Inf line 130 73 D Vengeance of the North Aurelius Thalmarkin 16 SF box 436 74 D Watchers of the Wall Loris Thalmarkin 10 Inf box 175 75 D Winter's Hell (militia/guard unit) Thalmarkin 27 Inf line 433 76 D Workhorse Squad (militia/guard unit) Thalmarkin 19 Cav line 287 77 D Yeomen of the Guard Thistleogre Melhed 74 Inf box 827 78 D Yermon's daimon feed (militia/guard unit) Thalmarkin 19 Arch line 137

Total: 1 attackers (357 other) 77 defenders (1395 Inf, 271 MI, 897 Arch, 112 Cav, 276 SF) Total combat strengths: 23492 vs. 36104 The region owner Thalmarkin and their allies defend. The Netherworld troops attack because they are at war with Melhed.

It is quite windy and the archers will have to aim very carefully. The defenders take up positions inside the Stronghold (4).

Pavel Jeffrey, Count of Ieara is spotted wielding the Ucdauh's Hammer of Doom. Acaelus Guile (Knight of Unger) is spotted wielding the Valiant Shield of Unger. Lady Rila Nabarl (Dame of Jedinchel) is spotted wielding the Black Broadsword. Pavel Jeffrey, Count of Ieara is spotted reading from the Ucdauh's Compendium. Sir Soren Calanar, Consul of Melhed is spotted wielding the Blessed Scythe of Suffering. Thanks to the unique item(s), the defender fight with full morale. Lady Cataryna Bowker of Thalmarkin, Marshal of the Eagles of Hope takes command of her army. They deploy in Fortification Defense formation. Yusklin Melphrydd of Thalmarkin, Count of Pomatim, Marshal of the Legion of the Wolf takes command of his army. They deploy in Fortification Defense formation. (legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters) Turn No. 1

	 	 	 	1 (357-D)	 	3 (13-S)

4 (63-I) 5 (33-I) 7 (8-S) 9 (69-I) 16 (31-I) 17 (49-I) 18 (1-I) 19 (71-I) 20 (35-S) 22 (12-S) 25 (44-I) 28 (68-M) 31 (46-I) 32 (184-I) 34 (32-S) 35 (20-I) 39 (38-I) 41 (16-A) 43 (10-S) 45 (20-I) 46 (65-A) 48 (70-A) 52 (37-S) 54 (70-I) 56 (52-S) 58 (24-I) 60 (45-I) 61 (35-M) 62 (130-A) 63 (44-I) 65 (25-S) 66 (130-I) 68 (48-I) 69 (19-I) 70 (8-I) 71 (61-I) 73 (16-S) 74 (10-I) 77 (74-I) 6 (14-I) 8 (14-A) 10 (16-A) 11 (99-A) 12 (33-A) 13 (13-A) 14 (31-A) 21 (47-A) 24 (50-I) 26 (16-I) 27 (49-A) 29 (28-A) 30 (13-I) 33 (26-A) 36 (22-A) 37 (18-I) 38 (13-A) 40 (9-C) 42 (30-C) 44 (11-I) 47 (77-A) 49 (50-A) 50 (28-S) 53 (13-I) 57 (45-A) 59 (34-A) 64 (16-I) 72 (9-I) 75 (27-I) 76 (19-C) 78 (19-A) 15 (168-M) 23 (6-I) 51 (6-C) 55 (29-C) 2 (19-C) 67 (8-S) Bob's Horde of Flailing Lunatics (7) fire on Horrors (1), scoring 137 hits. Kone Precision Unit (41) fire on Horrors (1), scoring 152 hits. Strats Longbow men (62) fire on Horrors (1), scoring 369 hits. Orde Longbowmen (47) fire on Horrors (1), scoring 133 hits. Orde Longbowmen (46) fire on Horrors (1), scoring 154 hits. Civil Militia (14) fire on Horrors (1), scoring 96 hits. Dead Reckoning (20) have no enemy in range and hold their fire. Dead Reckoning (20) fire on Horrors (1), scoring 342 hits. SS-Police Force (59) fire on Horrors (1), scoring 82 hits. Horror Harriers (36) fire on Horrors (1), scoring 42 hits. Yermon's daimon feed (78) have no enemy in range and hold their fire. Yermon's daimon feed (78) fire on Horrors (1), scoring 13 hits. Shades (57) fire on Horrors (1), scoring 267 hits. Civil Militia (13) fire on Horrors (1), scoring 49 hits. Close Ambush (15) have no enemy in range and hold their fire. Close Ambush (15) fire on Horrors (1), scoring 160 hits. Icethrowers (38) fire on Horrors (1), scoring 61 hits. Friedrich's Mercenaries (28) fire on Horrors (1), scoring 106 hits. Phantom Marksmen (49) fire on Horrors (1), scoring 180 hits. Fletched Doom (27) fire on Horrors (1), scoring 134 hits. Greymantles of the Beacon (29) fire on Horrors (1), scoring 113 hits. Brightest Hour of the North (8) fire on Horrors (1), scoring 65 hits. Orde Longbowmen (48) fire on Horrors (1), scoring 351 hits. Home Guard (33) fire on Horrors (1), scoring 97 hits. Civil Militia (12) fire on Horrors (1), scoring 137 hits. Stick and stones (61) fire on Horrors (1), scoring 174 hits. City's Archers (11) fire on Horrors (1), scoring 188 hits. City's Archers (10) fire on Horrors (1), scoring 73 hits. Demon Doom (21) fire on Horrors (1), scoring 115 hits. Total ranged hits suffered: Attackers: 3790, Defenders: 0 Roaring Thunder (55) stay in their defensive position, awaiting an opportunity to charge. Jedinchel Lancers (40) leave their fortified positions and attack 3rd Platoon (2) stay in their defensive position, awaiting an opportunity to charge. Questor's Riders (51) leave their fortified positions and attack the enemy Workhorse Squad (76) leave their fortified positions and attack Lancers (42) leave their fortified positions and attack Horrors (1) charge ahead, into the defenders' ranks. Pomatim's Prejudice (50), The Overlord's a Little Girl! (67), Ungerians Cabecou (72), Meat Shields (44), Diplomatic Pirates (23), Horror Hunters (37), Double Bladed Fanatics (24), Thalmarkians (64), Guards of the Beacon II (30), Ranseurs of the Golden Feather (53), Winter's Hell (75), Black Serpents (6) and Elite Guard of the Beacon (26) move forward to take up positions at the outer wall.


Close Combat (Defender Line 1): 7 Melhed banners are visible in the melee. 24 Thalmarkin banners are visible in the melee. Dragon's Teeth (25) score 271 hits on Horrors (1). Pomatim's Prejudice (50) score 373 hits on Horrors (1). Horrors (1) score 2797 hits on Strats Longbow men (62). Horrors (1) score 760 hits on Questors Myrmidons (52). Horrors (1) score 936 hits on Royal Elite of Noldorin (56). Horrors (1) score 1487 hits on Ungerians Cabecou (71). Horrors (1) score 1172 hits on Orde Longbowmen (46). Horrors (1) score 855 hits on Dead Reckoning (20). Horrors (1) score 1745 hits on Dawning Dragon (19). Horrors (1) score 3862 hits on Hetlands Wrath (32). Horrors (1) score 2345 hits on The Cold Flame Rises (66). Horrors (1) score 1042 hits on Swordsmen of Lastfell (63). Horrors (1) score 325 hits on Ashtongue Deathsworn (3). Horrors (1) score 700 hits on Black Serpents (5). Horrors (1) score 1194 hits on Daimonbane (17). Horrors (1) score 283 hits on Kone Precision Unit (41). Horrors (1) score 254 hits on Die Fighting (22). Horrors (1) score 1417 hits on Chault's Memory (9). Horrors (1) score 862 hits on The Sacrifice (68). Horrors (1) score 778 hits on Stick and stones (61). Horrors (1) score 1263 hits on Friedrich's Mercenaries (28). Horrors (1) score 227 hits on LesFousD'Unger (43). Horrors (1) score 468 hits on Shields of the People (58). Horrors (1) score 21 hits on Dawn Warriors (18). Horrors (1) score 1519 hits on Yeomen of the Guard (77). Horrors (1) score 998 hits on Dragon's Teeth (25). Horrors (1) score 501 hits on Honour Legion (35). Horrors (1) score 614 hits on Home Guard (34). Horrors (1) score 125 hits on Questor's Riders (51). Horrors (1) score 793 hits on Iron Shields of Eraclea (39). Horrors (1) score 416 hits on Triarii (69). Horrors (1) score 1341 hits on Raven Guard 2nd Company (54). Horrors (1) score 338 hits on Vengeance of the North (73). Horrors (1) score 1124 hits on Guile's Guard (31). Horrors (1) score 1696 hits on Orde Longbowmen (48). Horrors (1) score 190 hits on Bob's Horde of Flailing Lunatics (7). Horrors (1) score 621 hits on Daemon Hater's (16). Horrors (1) score 392 hits on Melhed Regulars (45). Horrors (1) score 877 hits on Standing Dead (60). Horrors (1) score 219 hits on Watchers of the Wall (74). Horrors (1) score 150 hits on Unfezant Sword Song (70). Horrors (1) score 577 hits on The Bringer of Dawn (65). Horrors (1) score 1462 hits on Black Guard (4). Horrors (1) score 365 hits on Thalmarkians (64). Horrors (1) score 473 hits on Winter's Hell (75). Horrors (1) score 616 hits on Lancers (42). Horrors (1) score 301 hits on Ranseurs of the Golden Feather (53). Horrors (1) score 306 hits on Guards of the Beacon II (30). Horrors (1) score 382 hits on Elite Guard of the Beacon (26). Horrors (1) score 600 hits on Pomatim's Prejudice (50). Horrors (1) score 345 hits on Black Serpents (6). Horrors (1) score 420 hits on Horror Hunters (37). Horrors (1) score 1073 hits on Double Bladed Fanatics (24). Horrors (1) score 324 hits on Workhorse Squad (76). Horrors (1) score 235 hits on Meat Shields (44). Horrors (1) score 184 hits on Ungerians Cabecou (72). Horrors (1) score 187 hits on Jedinchel Lancers (40). Bob's Horde of Flailing Lunatics (7) score 84 hits on Horrors (1). Kone Precision Unit (41) score 59 hits on Horrors (1). Vengeance of the North (73) score 369 hits on Horrors (1). Ungerians Cabecou (72) score 78 hits on Horrors (1). Strats Longbow men (62) score 147 hits on Horrors (1). Royal Elite of Noldorin (56) score 986 hits on Horrors (1). Questors Myrmidons (52) score 673 hits on Horrors (1). Meat Shields (44) score 44 hits on Horrors (1). Black Serpents (5) score 318 hits on Horrors (1). Ashtongue Deathsworn (3) score 211 hits on Horrors (1). Swordsmen of Lastfell (63) score 447 hits on Horrors (1). Guile's Guard (31) score 518 hits on Horrors (1). Standing Dead (60) score 268 hits on Horrors (1). Orde Longbowmen (46) score 66 hits on Horrors (1). Horror Hunters (37) score 152 hits on Horrors (1). Jedinchel Lancers (40) score 200 hits on Horrors (1). Double Bladed Fanatics (24) score 568 hits on Horrors (1). Dead Reckoning (20) score 242 hits on Horrors (1). Melhed Regulars (45) score 253 hits on Horrors (1). Thalmarkians (64) score 266 hits on Horrors (1). LesFousD'Unger (43) score 418 hits on Horrors (1). Dawning Dragon (19) score 642 hits on Horrors (1). The Bringer of Dawn (65) score 437 hits on Horrors (1). The Sacrifice (68) score 378 hits on Horrors (1). Questor's Riders (51) score 160 hits on Horrors (1). Shields of the People (58) score 140 hits on Horrors (1). Friedrich's Mercenaries (28) score 79 hits on Horrors (1). Dawn Warriors (18) score 24 hits on Horrors (1). Raven Guard 2nd Company (54) score 429 hits on Horrors (1). Yeomen of the Guard (77) score 786 hits on Horrors (1). The Cold Flame Rises (66) score 621 hits on Horrors (1). Chault's Memory (9) score 585 hits on Horrors (1). Home Guard (34) score 352 hits on Horrors (1). Hetlands Wrath (32) score 779 hits on Horrors (1). Orde Longbowmen (48) score 126 hits on Horrors (1). Unfezant Sword Song (70) score 123 hits on Horrors (1). Black Guard (4) score 295 hits on Horrors (1). Guards of the Beacon II (30) score 140 hits on Horrors (1). Iron Shields of Eraclea (39) score 454 hits on Horrors (1). Ranseurs of the Golden Feather (53) score 248 hits on Horrors (1). Winter's Hell (75) score 319 hits on Horrors (1). Honour Legion (35) score 157 hits on Horrors (1). Die Fighting (22) score 570 hits on Horrors (1). Daimonbane (17) score 457 hits on Horrors (1). Stick and stones (61) score 154 hits on Horrors (1). Workhorse Squad (76) score 242 hits on Horrors (1). Triarii (69) score 304 hits on Horrors (1). Lancers (42) score 368 hits on Horrors (1). Black Serpents (6) score 164 hits on Horrors (1). Elite Guard of the Beacon (26) score 163 hits on Horrors (1). Watchers of the Wall (74) score 123 hits on Horrors (1). Ungerians Cabecou (71) score 565 hits on Horrors (1). Daemon Hater's (16) score 383 hits on Horrors (1). Total close combat hits suffered: Attackers: 17778, Defenders: 44557

Dragon's Teeth (25) take 674 hits in close combat (reduced due to fortifications), which cause 17 casualties. Pomatim's Prejudice (50) take 405 hits in close combat (reduced due to fortifications), which cause 8 casualties. Horrors (1) take 21568 hits (17778 in close combat, 3790 from archer fire), which cause 97 casualties. Overlord has been wounded by Thalmarkians (64). Bob's Horde of Flailing Lunatics (7) take 128 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield. Bob Baceolus of Melhed (Knight of Agyr, Melhed) has been wounded by Horrors (1). Kone Precision Unit (41) take 191 hits in close combat (reduced due to fortifications), which cause 7 casualties. Vengeance of the North (73) take 228 hits in close combat (reduced due to fortifications), which cause 5 casualties. Ungerians Cabecou (72) take 124 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Strats Longbow men (62) take 1890 hits in close combat (reduced due to fortifications), which cause 55 casualties. Royal Elite of Noldorin (56) take 632 hits in close combat (reduced due to fortifications), which cause 11 casualties. Questors Myrmidons (52) take 514 hits in close combat (reduced due to fortifications), which cause 10 casualties. Meat Shields (44) take 159 hits in close combat (reduced due to fortifications), which cause 3 casualties. Black Serpents (5) take 473 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield. Ashtongue Deathsworn (3) take 220 hits in close combat (reduced due to fortifications), which cause 4 casualties. Revan Guldan of Thalmarkin (Knight of Unger, Thalmarkin) has been wounded by Horrors (1). Swordsmen of Lastfell (63) take 704 hits in close combat (reduced due to fortifications), which cause 18 casualties. Guile's Guard (31) take 759 hits in close combat (reduced due to fortifications), which cause 17 casualties. Standing Dead (60) take 593 hits in close combat (reduced due to fortifications), which cause 16 casualties. Orde Longbowmen (46) take 792 hits in close combat (reduced due to fortifications), which cause 25 casualties. Horror Hunters (37) take 284 hits in close combat (reduced due to fortifications), which cause 7 casualties. Jedinchel Lancers (40) take 126 hits in close combat (reduced due to fortifications), which cause 4 casualties. Double Bladed Fanatics (24) take 725 hits in close combat (reduced due to fortifications), which cause 17 casualties. Dead Reckoning (20) take 578 hits in close combat (reduced due to fortifications), which cause 12 casualties. Melhed Regulars (45) take 265 hits in close combat (reduced due to fortifications), which cause 6 casualties. Thalmarkians (64) take 247 hits in close combat (reduced due to fortifications), which cause 6 casualties. LesFousD'Unger (43) take 153 hits in close combat (reduced due to fortifications), which cause 3 casualties. Dawning Dragon (19) take 1179 hits in close combat (reduced due to fortifications), which cause 25 casualties. The Bringer of Dawn (65) take 390 hits in close combat (reduced due to fortifications), which cause 8 casualties. The Sacrifice (68) take 582 hits in close combat (reduced due to fortifications), which cause 12 casualties. Questor's Riders (51) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties. Lady Norah Questor of Thalmarkin (Dame of Wailing Wood, Thalmarkin) has been wounded by Horrors (1). Shields of the People (58) take 316 hits in close combat (reduced due to fortifications), which cause 7 casualties. Friedrich's Mercenaries (28) take 853 hits in close combat (reduced due to fortifications), which cause 30 casualties. Dawn Warriors (18) take 14 hits in close combat (reduced due to fortifications). No casualties. Kay Lefanis of Thalmarkin (Knight of Unger, Thalmarkin) has been seriously wounded by Horrors (1). Raven Guard 2nd Company (54) take 906 hits in close combat (reduced due to fortifications), which cause 19 casualties. Yeomen of the Guard (77) take 1026 hits in close combat (reduced due to fortifications), which cause 22 casualties. The Cold Flame Rises (66) take 1584 hits in close combat (reduced due to fortifications), which cause 41 casualties. Chault's Memory (9) take 957 hits in close combat (reduced due to fortifications), which cause 17 casualties. Norum Quasath of Melhed (Knight of Hopidrii, Melhed) has been wounded by Horrors (1). Home Guard (34) take 415 hits in close combat (reduced due to fortifications), which cause 7 casualties. Hetlands Wrath (32) take 2609 hits in close combat (reduced due to fortifications), which cause 92 casualties. Seyud sur Paendrag Tanreal of Thalmarkin, Countess of Orde has been wounded by Horrors (1). Orde Longbowmen (48) take 1146 hits in close combat (reduced due to fortifications), which cause 42 casualties. Unfezant Sword Song (70) take 101 hits in close combat (reduced due to fortifications), which cause 2 casualties. Argante Rivaille of Thalmarkin (Dame of Jedinchel, Thalmarkin) has been wounded by Horrors (1). Black Guard (4) take 988 hits in close combat (reduced due to fortifications), which cause 25 casualties, making the unit retreat from the battlefield, 5 additional men get slaughtered during the retreat. Guards of the Beacon II (30) take 207 hits in close combat (reduced due to fortifications), which cause 5 casualties. Iron Shields of Eraclea (39) take 536 hits in close combat (reduced due to fortifications), which cause 13 casualties. Ranseurs of the Golden Feather (53) take 203 hits in close combat (reduced due to fortifications), which cause 5 casualties. Winter's Hell (75) take 320 hits in close combat (reduced due to fortifications), which cause 8 casualties. Honour Legion (35) take 339 hits in close combat (reduced due to fortifications), which cause 9 casualties. Die Fighting (22) take 172 hits in close combat (reduced due to fortifications), which cause 5 casualties. Daimonbane (17) take 807 hits in close combat (reduced due to fortifications), which cause 19 casualties. Stick and stones (61) take 526 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield. Workhorse Squad (76) take 219 hits in close combat (reduced due to fortifications), which cause 6 casualties. Triarii (69) take 281 hits in close combat (reduced due to fortifications), which cause 5 casualties. Lancers (42) take 416 hits in close combat (reduced due to fortifications), which cause 11 casualties. Black Serpents (6) take 233 hits in close combat (reduced due to fortifications), which cause 6 casualties. Elite Guard of the Beacon (26) take 258 hits in close combat (reduced due to fortifications), which cause 7 casualties. Watchers of the Wall (74) take 148 hits in close combat (reduced due to fortifications), which cause 3 casualties. Ungerians Cabecou (71) take 1005 hits in close combat (reduced due to fortifications), which cause 28 casualties. Daemon Hater's (16) take 420 hits in close combat (reduced due to fortifications), which cause 10 casualties. Total hits suffered: Attackers: 21568 (17778 from close combat and 3790 from ranged), Defenders: 30104 (30104 from close combat and 0 from ranged) Total casualties: 97 attackers, 777 defenders Turn No. 2

	 	 	 	 	 	1 (260-D)

3 (9-S) 6 (8-I) 9 (52-I) 16 (21-I) 17 (30-I) 18 (1-I) 19 (46-I) 20 (23-S) 22 (7-S) 24 (33-I) 25 (27-I) 26 (9-I) 28 (38-M) 30 (8-I) 31 (29-I) 32 (92-I) 34 (25-S) 35 (11-I) 37 (11-I) 39 (25-I) 40 (5-C) 41 (9-A) 42 (19-C) 43 (7-S) 44 (8-I) 45 (14-I) 46 (40-A) 48 (28-A) 50 (20-S) 51 (4-C) 52 (27-S) 53 (8-I) 54 (51-I) 56 (41-S) 58 (17-I) 60 (29-I) 62 (75-A) 63 (26-I) 64 (10-I) 65 (17-S) 66 (89-I) 68 (36-I) 69 (14-I) 70 (6-I) 71 (33-I) 73 (11-S) 74 (7-I) 75 (19-I) 76 (13-C) 77 (52-I) 8 (14-A) 10 (16-A) 11 (99-A) 12 (33-A) 13 (13-A) 14 (31-A) 21 (47-A) 23 (6-I) 27 (49-A) 29 (28-A) 33 (26-A) 36 (22-A) 38 (13-A) 47 (77-A) 49 (50-A) 57 (45-A) 59 (34-A) 78 (19-A) 15 (168-M) 55 (29-C) 67 (8-S) 2 (19-C) Civil Militia (14) fire carefully into the close combat near them. Civil Militia (14) fire on Horrors (1), scoring 200 hits. Civil Militia (12) fire carefully into the close combat near them. Civil Militia (12) fire on Horrors (1), scoring 187 hits. Demon Doom (21) fire carefully into the close combat near them. Demon Doom (21) fire on Horrors (1), scoring 109 hits. Fletched Doom (27) fire carefully into the close combat near them. Fletched Doom (27) fire on Horrors (1), scoring 151 hits. Orde Longbowmen (47) fire carefully into the close combat near them. Orde Longbowmen (47) fire on Horrors (1), scoring 296 hits. Home Guard (33) fire carefully into the close combat near them. Home Guard (33) fire on Horrors (1), scoring 91 hits. Phantom Marksmen (49) fire carefully into the close combat near them. Phantom Marksmen (49) fire on Horrors (1), scoring 119 hits. Icethrowers (38) fire carefully into the close combat near them. Icethrowers (38) fire on Horrors (1), scoring 67 hits. City's Archers (11) fire carefully into the close combat near them. City's Archers (11) fire on Horrors (1), scoring 431 hits. Shades (57) fire carefully into the close combat near them. Shades (57) fire on Horrors (1), scoring 381 hits. Horror Harriers (36) fire carefully into the close combat near them. Horror Harriers (36) fire on Horrors (1), scoring 69 hits. SS-Police Force (59) fire carefully into the close combat near them. SS-Police Force (59) fire on Horrors (1), scoring 80 hits. City's Archers (10) fire carefully into the close combat near them. City's Archers (10) fire on Horrors (1), scoring 84 hits. Civil Militia (13) fire carefully into the close combat near them. Civil Militia (13) fire on Horrors (1), scoring 70 hits. Close Ambush (15) have no enemy in range and hold their fire. Yermon's daimon feed (78) fire carefully into the close combat near them. Yermon's daimon feed (78) fire on Horrors (1), scoring 18 hits. Brightest Hour of the North (8) fire carefully into the close combat near them. Brightest Hour of the North (8) fire on Horrors (1), scoring 69 hits. Greymantles of the Beacon (29) fire carefully into the close combat near them. Greymantles of the Beacon (29) fire on Horrors (1), scoring 103 hits. Total ranged hits suffered: Attackers: 2525, Defenders: 0 3rd Platoon (2) stay in their defensive position, awaiting an opportunity to charge. Roaring Thunder (55) leave their fortified positions and attack the enemy The Overlord's a Little Girl! (67) and Diplomatic Pirates (23) move forward to take up positions at the outer wall.


Close Combat (Defender Line 1): 7 Melhed banners are visible in the melee. 24 Thalmarkin banners are visible in the melee. Ungerians Cabecou (71) score 285 hits on Horrors (1). Unfezant Sword Song (70) score 98 hits on Horrors (1). Dead Reckoning (20) score 404 hits on Horrors (1). Chault's Memory (9) score 614 hits on Horrors (1). Pomatim's Prejudice (50) score 452 hits on Horrors (1). Questors Myrmidons (52) score 416 hits on Horrors (1). Raven Guard 2nd Company (54) score 301 hits on Horrors (1). Die Fighting (22) score 218 hits on Horrors (1). Friedrich's Mercenaries (28) score 101 hits on Horrors (1). Double Bladed Fanatics (24) score 361 hits on Horrors (1). Horrors (1) score 967 hits on Strats Longbow men (62). Horrors (1) score 322 hits on Questors Myrmidons (52). Horrors (1) score 509 hits on Royal Elite of Noldorin (56). Horrors (1) score 350 hits on Ungerians Cabecou (71). Horrors (1) score 435 hits on Orde Longbowmen (46). Horrors (1) score 248 hits on Dead Reckoning (20). Horrors (1) score 452 hits on Dawning Dragon (19). Horrors (1) score 1256 hits on Hetlands Wrath (32). Horrors (1) score 919 hits on The Cold Flame Rises (66). Horrors (1) score 317 hits on Swordsmen of Lastfell (63). Horrors (1) score 97 hits on Ashtongue Deathsworn (3). Horrors (1) score 368 hits on Daimonbane (17). Horrors (1) score 316 hits on Roaring Thunder (55). Horrors (1) score 110 hits on Kone Precision Unit (41). Horrors (1) score 95 hits on Die Fighting (22). Horrors (1) score 535 hits on Chault's Memory (9). Horrors (1) score 414 hits on The Sacrifice (68). Horrors (1) score 473 hits on Friedrich's Mercenaries (28). Horrors (1) score 70 hits on LesFousD'Unger (43). Horrors (1) score 164 hits on Shields of the People (58). Horrors (1) score 11 hits on Dawn Warriors (18). Horrors (1) score 705 hits on Yeomen of the Guard (77). Horrors (1) score 287 hits on Dragon's Teeth (25). Horrors (1) score 126 hits on Honour Legion (35). Horrors (1) score 269 hits on Home Guard (34). Horrors (1) score 36 hits on Questor's Riders (51). Horrors (1) score 295 hits on Iron Shields of Eraclea (39). Horrors (1) score 182 hits on Triarii (69). Horrors (1) score 483 hits on Raven Guard 2nd Company (54). Horrors (1) score 129 hits on Vengeance of the North (73). Horrors (1) score 319 hits on Guile's Guard (31). Horrors (1) score 311 hits on Orde Longbowmen (48). Horrors (1) score 261 hits on Daemon Hater's (16). Horrors (1) score 76 hits on Diplomatic Pirates (23). Horrors (1) score 184 hits on Melhed Regulars (45). Horrors (1) score 284 hits on Standing Dead (60). Horrors (1) score 88 hits on Watchers of the Wall (74). Horrors (1) score 67 hits on Unfezant Sword Song (70). Horrors (1) score 188 hits on The Bringer of Dawn (65). Horrors (1) score 117 hits on Thalmarkians (64). Horrors (1) score 260 hits on Winter's Hell (75). Horrors (1) score 188 hits on Lancers (42). Horrors (1) score 82 hits on Ranseurs of the Golden Feather (53). Horrors (1) score 103 hits on Guards of the Beacon II (30). Horrors (1) score 119 hits on Elite Guard of the Beacon (26). Horrors (1) score 209 hits on Pomatim's Prejudice (50). Horrors (1) score 84 hits on Black Serpents (6). Horrors (1) score 137 hits on Horror Hunters (37). Horrors (1) score 340 hits on Double Bladed Fanatics (24). Horrors (1) score 123 hits on Workhorse Squad (76). Horrors (1) score 93 hits on Meat Shields (44). Horrors (1) score 59 hits on Jedinchel Lancers (40). Vengeance of the North (73) score 385 hits on Horrors (1). Dawn Warriors (18) score 20 hits on Horrors (1). The Sacrifice (68) score 406 hits on Horrors (1). Ashtongue Deathsworn (3) score 153 hits on Horrors (1). Daemon Hater's (16) score 273 hits on Horrors (1). Dawning Dragon (19) score 442 hits on Horrors (1). Dragon's Teeth (25) score 284 hits on Horrors (1). Royal Elite of Noldorin (56) score 440 hits on Horrors (1). Guards of the Beacon II (30) score 61 hits on Horrors (1). Lancers (42) score 221 hits on Horrors (1). Shields of the People (58) score 96 hits on Horrors (1). Meat Shields (44) score 36 hits on Horrors (1). Hetlands Wrath (32) score 583 hits on Horrors (1). Jedinchel Lancers (40) score 77 hits on Horrors (1). Melhed Regulars (45) score 135 hits on Horrors (1). LesFousD'Unger (43) score 468 hits on Horrors (1). Roaring Thunder (55) score 757 hits on Horrors (1). Swordsmen of Lastfell (63) score 195 hits on Horrors (1). Diplomatic Pirates (23) score 81 hits on Horrors (1). Yeomen of the Guard (77) score 376 hits on Horrors (1). Iron Shields of Eraclea (39) score 261 hits on Horrors (1). Ranseurs of the Golden Feather (53) score 156 hits on Horrors (1). Kone Precision Unit (41) score 82 hits on Horrors (1). The Cold Flame Rises (66) score 567 hits on Horrors (1). Home Guard (34) score 670 hits on Horrors (1). Honour Legion (35) score 204 hits on Horrors (1). The Bringer of Dawn (65) score 378 hits on Horrors (1). Winter's Hell (75) score 262 hits on Horrors (1). Watchers of the Wall (74) score 103 hits on Horrors (1). Thalmarkians (64) score 165 hits on Horrors (1). Workhorse Squad (76) score 123 hits on Horrors (1). Black Serpents (6) score 97 hits on Horrors (1). Horror Hunters (37) score 144 hits on Horrors (1). Guile's Guard (31) score 326 hits on Horrors (1). Orde Longbowmen (46) score 82 hits on Horrors (1). Strats Longbow men (62) score 186 hits on Horrors (1). Standing Dead (60) score 139 hits on Horrors (1). Daimonbane (17) score 341 hits on Horrors (1). Orde Longbowmen (48) score 118 hits on Horrors (1). Questor's Riders (51) score 77 hits on Horrors (1). Triarii (69) score 195 hits on Horrors (1). Elite Guard of the Beacon (26) score 113 hits on Horrors (1). Total close combat hits suffered: Attackers: 13528, Defenders: 14632

Ungerians Cabecou (71) take 236 hits in close combat (reduced due to fortifications), which cause 7 casualties. Unfezant Sword Song (70) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties. Dead Reckoning (20) take 168 hits in close combat (reduced due to fortifications), which cause 3 casualties. Benedicta Marlboro of Thalmarkin (Dame of Vore, Thalmarkin) has been wounded by Horrors (1). Chault's Memory (9) take 361 hits in close combat (reduced due to fortifications), which cause 7 casualties. Pomatim's Prejudice (50) take 141 hits in close combat (reduced due to fortifications), which cause 3 casualties. Questors Myrmidons (52) take 218 hits in close combat (reduced due to fortifications), which cause 4 casualties. Raven Guard 2nd Company (54) take 326 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield. Die Fighting (22) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties. Friedrich's Mercenaries (28) take 320 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield. Double Bladed Fanatics (24) take 230 hits in close combat (reduced due to fortifications), which cause 5 casualties. Horrors (1) take 16053 hits (13528 in close combat, 2525 from archer fire), which cause 72 casualties, throwing them back from the fortifications, causing another 4 casualties. Vengeance of the North (73) take 87 hits in close combat (reduced due to fortifications), which cause 2 casualties. Dawn Warriors (18) take 7 hits in close combat (reduced due to fortifications). No casualties. Kay Lefanis of Thalmarkin (Knight of Unger, Thalmarkin) has been seriously wounded by Horrors (1). The Sacrifice (68) take 280 hits in close combat (reduced due to fortifications), which cause 6 casualties. Ashtongue Deathsworn (3) take 66 hits in close combat (reduced due to fortifications), which cause 1 casualties. Daemon Hater's (16) take 176 hits in close combat (reduced due to fortifications), which cause 4 casualties. Dawning Dragon (19) take 305 hits in close combat (reduced due to fortifications), which cause 6 casualties. Dragon's Teeth (25) take 194 hits in close combat (reduced due to fortifications), which cause 5 casualties. Royal Elite of Noldorin (56) take 344 hits in close combat (reduced due to fortifications), which cause 6 casualties. Guards of the Beacon II (30) take 70 hits in close combat (reduced due to fortifications), which cause 2 casualties. Lancers (42) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties. Shields of the People (58) take 111 hits in close combat (reduced due to fortifications), which cause 2 casualties. Meat Shields (44) take 63 hits in close combat (reduced due to fortifications), which cause 1 casualties. Hetlands Wrath (32) take 849 hits in close combat (reduced due to fortifications), which cause 30 casualties. Jedinchel Lancers (40) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties. Melhed Regulars (45) take 124 hits in close combat (reduced due to fortifications), which cause 3 casualties. LesFousD'Unger (43) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties. Roaring Thunder (55) take 214 hits in close combat (reduced due to fortifications), which cause 5 casualties. Swordsmen of Lastfell (63) take 214 hits in close combat (reduced due to fortifications), which cause 5 casualties. Diplomatic Pirates (23) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties. Yeomen of the Guard (77) take 476 hits in close combat (reduced due to fortifications), which cause 10 casualties. Thistleogre Archeanis of Melhed, Count of Hopidrii has been wounded by Horrors (1). Iron Shields of Eraclea (39) take 199 hits in close combat (reduced due to fortifications), which cause 5 casualties. Ranseurs of the Golden Feather (53) take 55 hits in close combat (reduced due to fortifications), which cause 1 casualties. Kone Precision Unit (41) take 74 hits in close combat (reduced due to fortifications), which cause 3 casualties. The Cold Flame Rises (66) take 621 hits in close combat (reduced due to fortifications), which cause 16 casualties. Home Guard (34) take 182 hits in close combat (reduced due to fortifications), which cause 3 casualties. Honour Legion (35) take 85 hits in close combat (reduced due to fortifications), which cause 2 casualties. The Bringer of Dawn (65) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties. Winter's Hell (75) take 176 hits in close combat (reduced due to fortifications), which cause 5 casualties. Watchers of the Wall (74) take 59 hits in close combat (reduced due to fortifications), which cause 1 casualties. Thalmarkians (64) take 79 hits in close combat (reduced due to fortifications), which cause 2 casualties. Workhorse Squad (76) take 83 hits in close combat (reduced due to fortifications), which cause 2 casualties. Black Serpents (6) take 57 hits in close combat (reduced due to fortifications), which cause 1 casualties. Horror Hunters (37) take 93 hits in close combat (reduced due to fortifications), which cause 2 casualties. Guile's Guard (31) take 216 hits in close combat (reduced due to fortifications), which cause 5 casualties. Orde Longbowmen (46) take 294 hits in close combat (reduced due to fortifications), which cause 9 casualties. Strats Longbow men (62) take 653 hits in close combat (reduced due to fortifications), which cause 19 casualties, making the unit retreat from the battlefield. Standing Dead (60) take 192 hits in close combat (reduced due to fortifications), which cause 5 casualties. Daimonbane (17) take 249 hits in close combat (reduced due to fortifications), which cause 6 casualties. Orde Longbowmen (48) take 210 hits in close combat (reduced due to fortifications), which cause 8 casualties. Questor's Riders (51) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties. Triarii (69) take 123 hits in close combat (reduced due to fortifications), which cause 2 casualties. Elite Guard of the Beacon (26) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties. Total hits suffered: Attackers: 16053 (13528 from close combat and 2525 from ranged), Defenders: 9885 (9885 from close combat and 0 from ranged) Total casualties: 76 attackers, 247 defenders Turn No. 3

	 	 	 	 	1 (184-D)	3 (8-S)

6 (7-I) 9 (45-I) 16 (17-I) 17 (24-I) 18 (1-I) 19 (40-I) 20 (20-S) 22 (5-S) 23 (5-I) 24 (28-I) 25 (22-I) 26 (7-I) 30 (6-I) 31 (24-I) 32 (62-I) 34 (22-S) 35 (9-I) 37 (9-I) 39 (20-I) 40 (4-C) 41 (6-A) 42 (16-C) 43 (6-S) 44 (7-I) 45 (11-I) 46 (31-A) 48 (20-A) 50 (17-S) 51 (3-C) 52 (23-S) 53 (7-I) 55 (24-C) 56 (35-S) 58 (15-I) 60 (24-I) 63 (21-I) 64 (8-I) 65 (14-S) 66 (73-I) 68 (30-I) 69 (12-I) 70 (5-I) 71 (26-I) 73 (9-S) 74 (6-I) 75 (14-I) 76 (11-C) 77 (42-I) 8 (14-A) 10 (16-A) 11 (99-A) 12 (33-A) 13 (13-A) 14 (31-A) 21 (47-A) 27 (49-A) 29 (28-A) 33 (26-A) 36 (22-A) 38 (13-A) 47 (77-A) 49 (50-A) 57 (45-A) 59 (34-A) 67 (8-S) 78 (19-A) 15 (168-M) 2 (19-C) Civil Militia (13) fire on Horrors (1), scoring 120 hits. Horror Harriers (36) fire on Horrors (1), scoring 92 hits. Civil Militia (12) fire on Horrors (1), scoring 187 hits. City's Archers (10) fire on Horrors (1), scoring 127 hits. Brightest Hour of the North (8) fire on Horrors (1), scoring 88 hits. Orde Longbowmen (46) fire on Horrors (1), scoring 110 hits. Orde Longbowmen (48) fire on Horrors (1), scoring 106 hits. Kone Precision Unit (41) fire on Horrors (1), scoring 88 hits. Civil Militia (14) fire on Horrors (1), scoring 220 hits. Demon Doom (21) fire on Horrors (1), scoring 97 hits. City's Archers (11) fire on Horrors (1), scoring 383 hits. Home Guard (33) fire on Horrors (1), scoring 170 hits. Yermon's daimon feed (78) fire on Horrors (1), scoring 19 hits. Close Ambush (15) fire on Horrors (1), scoring 329 hits. Icethrowers (38) fire on Horrors (1), scoring 60 hits. Dead Reckoning (20) fire on Horrors (1), scoring 388 hits. Orde Longbowmen (47) fire on Horrors (1), scoring 322 hits. Shades (57) fire on Horrors (1), scoring 371 hits. SS-Police Force (59) fire on Horrors (1), scoring 115 hits. Greymantles of the Beacon (29) fire on Horrors (1), scoring 120 hits. Fletched Doom (27) fire on Horrors (1), scoring 149 hits. Phantom Marksmen (49) fire on Horrors (1), scoring 261 hits. Total ranged hits suffered: Attackers: 3922, Defenders: 0 3rd Platoon (2) stay in their defensive position, awaiting an opportunity to charge. Roaring Thunder (55), Jedinchel Lancers (40), Questor's Riders (51), Lancers (42) and Horrors (1) charge forward. The Overlord's a Little Girl! (67) move forward to take up positions at the outer wall.


Close Combat (Defender Line 1): 5 Melhed banners are visible in the melee. 18 Thalmarkin banners are visible in the melee. Thalmarkians (64) score 148 hits on Horrors (1). Watchers of the Wall (74) score 119 hits on Horrors (1). Triarii (69) score 188 hits on Horrors (1). Ashtongue Deathsworn (3) score 311 hits on Horrors (1). Daimonbane (17) score 315 hits on Horrors (1). Dawning Dragon (19) score 461 hits on Horrors (1). Winter's Hell (75) score 181 hits on Horrors (1). Orde Longbowmen (46) score 42 hits on Horrors (1). The Sacrifice (68) score 429 hits on Horrors (1). Orde Longbowmen (48) score 44 hits on Horrors (1). Vengeance of the North (73) score 151 hits on Horrors (1). Kone Precision Unit (41) score 29 hits on Horrors (1). Guards of the Beacon II (30) score 57 hits on Horrors (1). The Cold Flame Rises (66) score 258 hits on Horrors (1). Ranseurs of the Golden Feather (53) score 190 hits on Horrors (1). Dragon's Teeth (25) score 199 hits on Horrors (1). Iron Shields of Eraclea (39) score 239 hits on Horrors (1). LesFousD'Unger (43) score 336 hits on Horrors (1). Chault's Memory (9) score 598 hits on Horrors (1). Standing Dead (60) score 163 hits on Horrors (1). Meat Shields (44) score 26 hits on Horrors (1). Swordsmen of Lastfell (63) score 149 hits on Horrors (1). Royal Elite of Noldorin (56) score 575 hits on Horrors (1). Hetlands Wrath (32) score 408 hits on Horrors (1). Melhed Regulars (45) score 150 hits on Horrors (1). Ungerians Cabecou (71) score 307 hits on Horrors (1). Dead Reckoning (20) score 204 hits on Horrors (1). Elite Guard of the Beacon (26) score 111 hits on Horrors (1). Yeomen of the Guard (77) score 451 hits on Horrors (1). Unfezant Sword Song (70) score 84 hits on Horrors (1). Guile's Guard (31) score 323 hits on Horrors (1). Questors Myrmidons (52) score 490 hits on Horrors (1). Honour Legion (35) score 155 hits on Horrors (1). The Overlord's a Little Girl! (67) score 440 hits on Horrors (1). Pomatim's Prejudice (50) score 383 hits on Horrors (1). Die Fighting (22) score 148 hits on Horrors (1). Horrors (1) score 605 hits on Questors Myrmidons (52). Horrors (1) score 980 hits on Royal Elite of Noldorin (56). Horrors (1) score 183 hits on The Overlord's a Little Girl! (67). Horrors (1) score 823 hits on Ungerians Cabecou (71). Horrors (1) score 927 hits on Orde Longbowmen (46). Horrors (1) score 539 hits on Dead Reckoning (20). Horrors (1) score 1205 hits on Dawning Dragon (19). Horrors (1) score 1915 hits on Hetlands Wrath (32). Horrors (1) score 2079 hits on The Cold Flame Rises (66). Horrors (1) score 559 hits on Swordsmen of Lastfell (63). Horrors (1) score 203 hits on Ashtongue Deathsworn (3). Horrors (1) score 793 hits on Daimonbane (17). Horrors (1) score 156 hits on Kone Precision Unit (41). Horrors (1) score 160 hits on Die Fighting (22). Horrors (1) score 1022 hits on Chault's Memory (9). Horrors (1) score 703 hits on The Sacrifice (68). Horrors (1) score 143 hits on LesFousD'Unger (43). Horrors (1) score 417 hits on Shields of the People (58). Horrors (1) score 27 hits on Dawn Warriors (18). Horrors (1) score 1137 hits on Yeomen of the Guard (77). Horrors (1) score 542 hits on Dragon's Teeth (25). Horrors (1) score 283 hits on Honour Legion (35). Horrors (1) score 600 hits on Home Guard (34). Horrors (1) score 587 hits on Iron Shields of Eraclea (39). Horrors (1) score 399 hits on Triarii (69). Horrors (1) score 234 hits on Vengeance of the North (73). Horrors (1) score 570 hits on Guile's Guard (31). Horrors (1) score 627 hits on Orde Longbowmen (48). Horrors (1) score 550 hits on Daemon Hater's (16). Horrors (1) score 122 hits on Diplomatic Pirates (23). Horrors (1) score 347 hits on Melhed Regulars (45). Horrors (1) score 643 hits on Standing Dead (60). Horrors (1) score 156 hits on Watchers of the Wall (74). Horrors (1) score 138 hits on Unfezant Sword Song (70). Horrors (1) score 439 hits on The Bringer of Dawn (65). Horrors (1) score 222 hits on Thalmarkians (64). Horrors (1) score 318 hits on Winter's Hell (75). Horrors (1) score 168 hits on Ranseurs of the Golden Feather (53). Horrors (1) score 143 hits on Guards of the Beacon II (30). Horrors (1) score 214 hits on Elite Guard of the Beacon (26). Horrors (1) score 468 hits on Pomatim's Prejudice (50). Horrors (1) score 234 hits on Black Serpents (6). Horrors (1) score 217 hits on Horror Hunters (37). Horrors (1) score 714 hits on Double Bladed Fanatics (24). Horrors (1) score 216 hits on Meat Shields (44). Black Serpents (6) score 77 hits on Horrors (1). Diplomatic Pirates (23) score 91 hits on Horrors (1). Dawn Warriors (18) score 23 hits on Horrors (1). Double Bladed Fanatics (24) score 253 hits on Horrors (1). Shields of the People (58) score 105 hits on Horrors (1). Home Guard (34) score 425 hits on Horrors (1). Daemon Hater's (16) score 197 hits on Horrors (1). Horror Hunters (37) score 106 hits on Horrors (1). The Bringer of Dawn (65) score 337 hits on Horrors (1). Total close combat hits suffered: Attackers: 10476, Defenders: 23727

Thalmarkians (64) take 150 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Watchers of the Wall (74) take 105 hits in close combat (reduced due to fortifications), which cause 2 casualties. Triarii (69) take 270 hits in close combat (reduced due to fortifications), which cause 5 casualties. Ashtongue Deathsworn (3) take 137 hits in close combat (reduced due to fortifications), which cause 3 casualties. Daimonbane (17) take 536 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield. Dawning Dragon (19) take 814 hits in close combat (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield. Winter's Hell (75) take 215 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Orde Longbowmen (46) take 626 hits in close combat (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield. The Sacrifice (68) take 475 hits in close combat (reduced due to fortifications), which cause 10 casualties. Orde Longbowmen (48) take 424 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield. Vengeance of the North (73) take 158 hits in close combat (reduced due to fortifications), which cause 4 casualties. Kone Precision Unit (41) take 105 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. Guards of the Beacon II (30) take 97 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield. The Cold Flame Rises (66) take 1405 hits in close combat (reduced due to fortifications), which cause 36 casualties. Ranseurs of the Golden Feather (53) take 114 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Dragon's Teeth (25) take 366 hits in close combat (reduced due to fortifications), which cause 9 casualties. Iron Shields of Eraclea (39) take 397 hits in close combat (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield, 2 additional men get slaughtered during the retreat. LesFousD'Unger (43) take 97 hits in close combat (reduced due to fortifications), which cause 2 casualties. Chault's Memory (9) take 691 hits in close combat (reduced due to fortifications), which cause 12 casualties. Standing Dead (60) take 434 hits in close combat (reduced due to fortifications), which cause 12 casualties. Meat Shields (44) take 146 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Swordsmen of Lastfell (63) take 378 hits in close combat (reduced due to fortifications), which cause 10 casualties. Royal Elite of Noldorin (56) take 662 hits in close combat (reduced due to fortifications), which cause 12 casualties. Hetlands Wrath (32) take 1294 hits in close combat (reduced due to fortifications), which cause 45 casualties, making the unit retreat from the battlefield. 2 Thalmarkin banners fall. Melhed Regulars (45) take 234 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Ungerians Cabecou (71) take 556 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield. Dead Reckoning (20) take 364 hits in close combat (reduced due to fortifications), which cause 8 casualties. Elite Guard of the Beacon (26) take 145 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. Yeomen of the Guard (77) take 768 hits in close combat (reduced due to fortifications), which cause 17 casualties. Unfezant Sword Song (70) take 93 hits in close combat (reduced due to fortifications), which cause 2 casualties. Argante Rivaille of Thalmarkin (Dame of Jedinchel, Thalmarkin) has been seriously wounded by Horrors (1). Guile's Guard (31) take 385 hits in close combat (reduced due to fortifications), which cause 9 casualties. Acaelus Guile of Thalmarkin (Knight of Unger, Thalmarkin) has been wounded by Horrors (1). Questors Myrmidons (52) take 409 hits in close combat (reduced due to fortifications), which cause 9 casualties. Honour Legion (35) take 191 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield. The Overlord's a Little Girl! (67) take 124 hits in close combat (reduced due to fortifications), which cause 2 casualties. Pomatim's Prejudice (50) take 316 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Die Fighting (22) take 108 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Vivi Anderbliss of Thalmarkin (Dame of Qual, Thalmarkin) has been wounded by Horrors (1). Horrors (1) take 14398 hits (10476 in close combat, 3922 from archer fire), which cause 65 casualties, throwing them back from the fortifications. Overlord has been wounded by Daimonbane (17). Black Serpents (6) take 158 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. Diplomatic Pirates (23) take 82 hits in close combat (reduced due to fortifications), which cause 2 casualties. Dawn Warriors (18) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out. Kay Lefanis of Thalmarkin (Knight of Unger, Thalmarkin) has been seriously wounded by Horrors (1). Double Bladed Fanatics (24) take 482 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield. Shields of the People (58) take 282 hits in close combat (reduced due to fortifications), which cause 6 casualties. Home Guard (34) take 405 hits in close combat (reduced due to fortifications), which cause 7 casualties. Daemon Hater's (16) take 372 hits in close combat (reduced due to fortifications), which cause 9 casualties. Horror Hunters (37) take 147 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. The Bringer of Dawn (65) take 297 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield. Darius D`Este of Thalmarkin (Knight of Vore, Thalmarkin) has been wounded by Horrors (1). Total hits suffered: Attackers: 14398 (10476 from close combat and 3922 from ranged), Defenders: 16032 (16032 from close combat and 0 from ranged) Total casualties: 65 attackers, 396 defenders Turn No. 4

	 	 	 	 	1 (119-D)

40 (4-C) 42 (16-C) 51 (3-C) 55 (24-C) 76 (11-C) 3 (5-S) 9 (33-I) 16 (8-I) 20 (12-S) 23 (3-I) 25 (13-I) 31 (15-I) 34 (15-S) 43 (4-S) 52 (14-S) 56 (23-S) 58 (9-I) 60 (12-I) 63 (11-I) 66 (37-I) 67 (6-S) 68 (20-I) 69 (7-I) 70 (3-I) 73 (5-S) 74 (4-I) 77 (25-I) 8 (14-A) 10 (16-A) 11 (99-A) 12 (33-A) 13 (13-A) 14 (31-A) 21 (47-A) 27 (49-A) 29 (28-A) 33 (26-A) 36 (22-A) 38 (13-A) 47 (77-A) 49 (50-A) 57 (45-A) 59 (34-A) 78 (19-A) 15 (168-M) 2 (19-C) Brightest Hour of the North (8) have no enemy in range and hold their fire. Yermon's daimon feed (78) have no enemy in range and hold their fire. Icethrowers (38) have no enemy in range and hold their fire. Civil Militia (13) have no enemy in range and hold their fire. City's Archers (11) have no enemy in range and hold their fire. Close Ambush (15) move closer to get better shots. Phantom Marksmen (49) have no enemy in range and hold their fire. Dead Reckoning (20) fire carefully into the close combat near them. Dead Reckoning (20) fire on Horrors (1), scoring 202 hits. Home Guard (33) have no enemy in range and hold their fire. Orde Longbowmen (47) have no enemy in range and hold their fire. SS-Police Force (59) have no enemy in range and hold their fire. Civil Militia (14) have no enemy in range and hold their fire. City's Archers (10) have no enemy in range and hold their fire. Greymantles of the Beacon (29) have no enemy in range and hold their fire. Demon Doom (21) have no enemy in range and hold their fire. Shades (57) have no enemy in range and hold their fire. Horror Harriers (36) have no enemy in range and hold their fire. Civil Militia (12) have no enemy in range and hold their fire. Fletched Doom (27) have no enemy in range and hold their fire. Total ranged hits suffered: Attackers: 202, Defenders: 0 3rd Platoon (2) stay in their defensive position, awaiting an opportunity to charge. Yeomen of the Guard (77) leave the fortification, attacking the enemy. Diplomatic Pirates (23) leave the fortification, attacking the enemy. Watchers of the Wall (74), Vengeance of the North (73), The Cold Flame Rises (66), Swordsmen of Lastfell (63), Home Guard (34), LesFousD'Unger (43), Royal Elite of Noldorin (56), Unfezant Sword Song (70), Shields of the People (58), The Overlord's a Little Girl! (67), Dragon's Teeth (25), Chault's Memory (9), Triarii (69), Ashtongue Deathsworn (3), The Sacrifice (68), Questors Myrmidons (52), Guile's Guard (31), Standing Dead (60) and Daemon Hater's (16) hold their positions at the outer wall, waiting for the attack.


Close Combat (Center Line): Yeomen of the Guard (77) score 271 hits on Horrors (1). Workhorse Squad (76) score 121 hits on Horrors (1). Roaring Thunder (55) score 319 hits on Horrors (1). Questor's Riders (51) score 49 hits on Horrors (1). Lancers (42) score 175 hits on Horrors (1). Jedinchel Lancers (40) score 48 hits on Horrors (1). Horrors (1) score 2800 hits on Roaring Thunder (55) (3686 before overkill). Horrors (1) score 2798 hits on Yeomen of the Guard (77) (3684 before overkill). Horrors (1) score 348 hits on Questor's Riders (51) (458 before overkill). Horrors (1) score 263 hits on Diplomatic Pirates (23) (346 before overkill). Horrors (1) score 2058 hits on Lancers (42) (2710 before overkill). Horrors (1) score 1233 hits on Workhorse Squad (76) (1624 before overkill). Horrors (1) score 417 hits on Jedinchel Lancers (40) (549 before overkill). Diplomatic Pirates (23) score 54 hits on Horrors (1). Total close combat hits suffered: Attackers: 1037, Defenders: 9917 (13057 before overkill)

Yeomen of the Guard (77) take 2798 hits in close combat, which cause 25 casualties, wiping the unit out. Thistleogre Archeanis of Melhed, Count of Hopidrii has been killed by Horrors (1). Workhorse Squad (76) take 1233 hits in close combat, which cause 11 casualties, wiping the unit out. Roaring Thunder (55) take 2800 hits in close combat, which cause 24 casualties, wiping the unit out. Sir Bergelmir Crownguard of Thalmarkin (Knight of Unger, Thalmarkin) has been wounded by Horrors (1). Questor's Riders (51) take 348 hits in close combat, which cause 3 casualties, wiping the unit out. Lady Norah Questor of Thalmarkin (Dame of Wailing Wood, Thalmarkin) has been killed by Horrors (1). Lancers (42) take 2058 hits in close combat, which cause 16 casualties, wiping the unit out. Jedinchel Lancers (40) take 417 hits in close combat, which cause 4 casualties, wiping the unit out. Horrors (1) take 1239 hits (1037 in close combat, 202 from archer fire), which cause 6 casualties. Diplomatic Pirates (23) take 263 hits in close combat, which cause 3 casualties, wiping the unit out. Total hits suffered: Attackers: 1239 (1037 from close combat and 202 from ranged), Defenders: 9917 (9917 from close combat and 0 from ranged) Total casualties: 6 attackers, 86 defenders Turn No. 5

	 	 	 	 	1 (113-D)	3 (5-S)

9 (33-I) 16 (8-I) 20 (12-S) 25 (13-I) 31 (15-I) 34 (15-S) 43 (4-S) 52 (14-S) 56 (23-S) 58 (9-I) 60 (12-I) 63 (11-I) 66 (37-I) 67 (6-S) 68 (20-I) 69 (7-I) 70 (3-I) 73 (5-S) 74 (4-I) 8 (14-A) 10 (16-A) 11 (99-A) 12 (33-A) 13 (13-A) 14 (31-A) 15 (168-M) 21 (47-A) 27 (49-A) 29 (28-A) 33 (26-A) 36 (22-A) 38 (13-A) 47 (77-A) 49 (50-A) 57 (45-A) 59 (34-A) 78 (19-A) 2 (19-C) Dead Reckoning (20) fire on Horrors (1), scoring 324 hits. Home Guard (33) fire on Horrors (1), scoring 183 hits. Orde Longbowmen (47) fire on Horrors (1), scoring 217 hits. Icethrowers (38) fire on Horrors (1), scoring 76 hits. Civil Militia (12) fire on Horrors (1), scoring 151 hits. Yermon's daimon feed (78) fire on Horrors (1), scoring 18 hits. City's Archers (11) fire on Horrors (1), scoring 356 hits. Shades (57) fire on Horrors (1), scoring 427 hits. Horror Harriers (36) fire on Horrors (1), scoring 121 hits. Phantom Marksmen (49) fire on Horrors (1), scoring 155 hits. Civil Militia (13) fire on Horrors (1), scoring 135 hits. Fletched Doom (27) fire on Horrors (1), scoring 176 hits. Greymantles of the Beacon (29) fire on Horrors (1), scoring 103 hits. SS-Police Force (59) fire on Horrors (1), scoring 106 hits. City's Archers (10) fire on Horrors (1), scoring 116 hits. Civil Militia (14) fire on Horrors (1), scoring 204 hits. Brightest Hour of the North (8) fire on Horrors (1), scoring 106 hits. Close Ambush (15) fire on Horrors (1), scoring 611 hits. Demon Doom (21) fire on Horrors (1), scoring 138 hits. Total ranged hits suffered: Attackers: 3723, Defenders: 0 3rd Platoon (2) stay in their defensive position, awaiting an opportunity to charge. Horrors (1) charge forward.


Close Combat (Defender Line 1): 3 Melhed banners are visible in the melee. 15 Thalmarkin banners are visible in the melee. Daemon Hater's (16) score 125 hits on Horrors (1). Dead Reckoning (20) score 155 hits on Horrors (1). Swordsmen of Lastfell (63) score 89 hits on Horrors (1). The Sacrifice (68) score 236 hits on Horrors (1). Royal Elite of Noldorin (56) score 545 hits on Horrors (1). Home Guard (34) score 259 hits on Horrors (1). Dragon's Teeth (25) score 147 hits on Horrors (1). Questors Myrmidons (52) score 237 hits on Horrors (1). LesFousD'Unger (43) score 277 hits on Horrors (1). Chault's Memory (9) score 486 hits on Horrors (1). Shields of the People (58) score 56 hits on Horrors (1). Horrors (1) score 1460 hits on Questors Myrmidons (52). Horrors (1) score 1826 hits on Royal Elite of Noldorin (56). Horrors (1) score 494 hits on The Overlord's a Little Girl! (67). Horrors (1) score 1293 hits on Dead Reckoning (20). Horrors (1) score 3191 hits on The Cold Flame Rises (66). Horrors (1) score 1156 hits on Swordsmen of Lastfell (63). Horrors (1) score 422 hits on Ashtongue Deathsworn (3). Horrors (1) score 3106 hits on Chault's Memory (9). Horrors (1) score 1905 hits on The Sacrifice (68). Horrors (1) score 416 hits on LesFousD'Unger (43). Horrors (1) score 844 hits on Shields of the People (58). Horrors (1) score 962 hits on Dragon's Teeth (25). Horrors (1) score 1247 hits on Home Guard (34). Horrors (1) score 529 hits on Triarii (69). Horrors (1) score 402 hits on Vengeance of the North (73). Horrors (1) score 1573 hits on Guile's Guard (31). Horrors (1) score 820 hits on Daemon Hater's (16). Horrors (1) score 1301 hits on Standing Dead (60). Horrors (1) score 352 hits on Watchers of the Wall (74). Horrors (1) score 245 hits on Unfezant Sword Song (70). Unfezant Sword Song (70) score 42 hits on Horrors (1). The Cold Flame Rises (66) score 244 hits on Horrors (1). Guile's Guard (31) score 180 hits on Horrors (1). The Overlord's a Little Girl! (67) score 129 hits on Horrors (1). Vengeance of the North (73) score 185 hits on Horrors (1). Watchers of the Wall (74) score 65 hits on Horrors (1). Ashtongue Deathsworn (3) score 161 hits on Horrors (1). Standing Dead (60) score 79 hits on Horrors (1). Triarii (69) score 124 hits on Horrors (1). Total close combat hits suffered: Attackers: 3821, Defenders: 23544

Daemon Hater's (16) take 554 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out. Lady Luarin Bowker of Thalmarkin (Dame of Yermon, Thalmarkin) has been wounded by Horrors (1). Dead Reckoning (20) take 874 hits in close combat (reduced due to fortifications), which cause 12 casualties, wiping the unit out. Swordsmen of Lastfell (63) take 781 hits in close combat (reduced due to fortifications), which cause 11 casualties, wiping the unit out. Tenya Vasata of Thalmarkin (Dame of Vore, Thalmarkin) has been wounded by Horrors (1). The Sacrifice (68) take 1287 hits in close combat (reduced due to fortifications), which cause 20 casualties, wiping the unit out. Perrin Sedgwick of Melhed (Knight of Bisana, Melhed) has been wounded by Horrors (1). Royal Elite of Noldorin (56) take 1234 hits in close combat (reduced due to fortifications), which cause 22 casualties, making the unit retreat from the battlefield. 5 Thalmarkin banners fall. Home Guard (34) take 843 hits in close combat (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield. Dragon's Teeth (25) take 650 hits in close combat (reduced due to fortifications), which cause 13 casualties, wiping the unit out. Questors Myrmidons (52) take 986 hits in close combat (reduced due to fortifications), which cause 14 casualties, wiping the unit out. Sir Pyrix Questor of Thalmarkin, Judge of Thalmarkin, Count of Wailing Wood has been wounded by Horrors (1). LesFousD'Unger (43) take 281 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. Sir Enzo Solari, General of Thalmarkin has been wounded by Horrors (1). Chault's Memory (9) take 2099 hits in close combat (reduced due to fortifications), which cause 33 casualties, wiping the unit out. Shields of the People (58) take 570 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out. Horrors (1) take 7544 hits (3821 in close combat, 3723 from archer fire), which cause 34 casualties. Unfezant Sword Song (70) take 166 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out. The Cold Flame Rises (66) take 2156 hits in close combat (reduced due to fortifications), which cause 37 casualties, wiping the unit out. Guile's Guard (31) take 1063 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out. Acaelus Guile of Thalmarkin (Knight of Unger, Thalmarkin) has been killed by Horrors (1). The Overlord's a Little Girl! (67) take 334 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out. Vengeance of the North (73) take 272 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. Aurelius Madigan of Thalmarkin (Knight of Orde, Thalmarkin) has been wounded by Horrors (1). Watchers of the Wall (74) take 238 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out. Loris Capet of Thalmarkin (Knight of Unger, Thalmarkin) has been seriously wounded by Horrors (1). Ashtongue Deathsworn (3) take 285 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. Standing Dead (60) take 879 hits in close combat (reduced due to fortifications), which cause 12 casualties, wiping the unit out. Triarii (69) take 357 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Total hits suffered: Attackers: 7544 (3821 from close combat and 3723 from ranged), Defenders: 15909 (15909 from close combat and 0 from ranged) Total casualties: 34 attackers, 253 defenders Turn No. 6

	 	 	 	 	 	1 (79-D)	8 (14-A)

10 (16-A) 11 (99-A) 12 (33-A) 13 (13-A) 14 (31-A) 15 (168-M) 21 (47-A) 27 (49-A) 29 (28-A) 33 (26-A) 36 (22-A) 38 (13-A) 47 (77-A) 49 (50-A) 57 (45-A) 59 (34-A) 78 (19-A) 2 (19-C) Fletched Doom (27) fire on Horrors (1), scoring 165 hits. City's Archers (11) fire on Horrors (1), scoring 280 hits. Brightest Hour of the North (8) fire on Horrors (1), scoring 68 hits. Orde Longbowmen (47) fire on Horrors (1), scoring 307 hits. Icethrowers (38) fire on Horrors (1), scoring 83 hits. Yermon's daimon feed (78) fire on Horrors (1), scoring 19 hits. Close Ambush (15) fire on Horrors (1), scoring 592 hits. SS-Police Force (59) fire on Horrors (1), scoring 166 hits. Horror Harriers (36) fire on Horrors (1), scoring 70 hits. Home Guard (33) fire on Horrors (1), scoring 156 hits. Civil Militia (13) fire on Horrors (1), scoring 75 hits. Civil Militia (12) fire on Horrors (1), scoring 139 hits. Shades (57) fire on Horrors (1), scoring 423 hits. City's Archers (10) fire on Horrors (1), scoring 120 hits. Civil Militia (14) fire on Horrors (1), scoring 274 hits. Greymantles of the Beacon (29) fire on Horrors (1), scoring 155 hits. Phantom Marksmen (49) fire on Horrors (1), scoring 195 hits. Demon Doom (21) fire on Horrors (1), scoring 168 hits. Total ranged hits suffered: Attackers: 3455, Defenders: 0 3rd Platoon (2) stay in their defensive position, awaiting an opportunity to charge. Horrors (1) charge forward.


Close Combat (Defender Line 2): 10 Melhed banners are visible in the melee. 1 Old Grehk banners are visible in the melee. Fletched Doom (27) score 48 hits on Horrors (1). City's Archers (11) score 129 hits on Horrors (1). Brightest Hour of the North (8) score 23 hits on Horrors (1). Orde Longbowmen (47) score 91 hits on Horrors (1). Icethrowers (38) score 25 hits on Horrors (1). Yermon's daimon feed (78) score 8 hits on Horrors (1). Close Ambush (15) score 398 hits on Horrors (1). SS-Police Force (59) score 35 hits on Horrors (1). Horror Harriers (36) score 37 hits on Horrors (1). Home Guard (33) score 44 hits on Horrors (1). Horrors (1) score 652 hits on Shades (57). Horrors (1) score 2162 hits on Close Ambush (15). Horrors (1) score 621 hits on SS-Police Force (59). Horrors (1) score 183 hits on Civil Militia (13). Horrors (1) score 298 hits on City's Archers (10). Horrors (1) score 551 hits on Civil Militia (14). Horrors (1) score 429 hits on Civil Militia (12). Horrors (1) score 450 hits on Greymantles of the Beacon (29). Horrors (1) score 246 hits on Icethrowers (38). Horrors (1) score 218 hits on Brightest Hour of the North (8). Horrors (1) score 332 hits on Home Guard (33). Horrors (1) score 277 hits on Yermon's daimon feed (78). Horrors (1) score 1400 hits on City's Archers (11). Horrors (1) score 386 hits on Horror Harriers (36). Horrors (1) score 1231 hits on Orde Longbowmen (47). Horrors (1) score 653 hits on Fletched Doom (27). Horrors (1) score 661 hits on Demon Doom (21). Horrors (1) score 837 hits on Phantom Marksmen (49). Civil Militia (13) score 39 hits on Horrors (1). Civil Militia (12) score 60 hits on Horrors (1). Shades (57) score 142 hits on Horrors (1). City's Archers (10) score 39 hits on Horrors (1). Civil Militia (14) score 59 hits on Horrors (1). Greymantles of the Beacon (29) score 44 hits on Horrors (1). Phantom Marksmen (49) score 62 hits on Horrors (1). Demon Doom (21) score 48 hits on Horrors (1). Total close combat hits suffered: Attackers: 1331, Defenders: 11587

Fletched Doom (27) take 549 hits in close combat (reduced due to fortifications), which cause 17 casualties. City's Archers (11) take 1176 hits in close combat (reduced due to fortifications), which cause 33 casualties. Brightest Hour of the North (8) take 183 hits in close combat (reduced due to fortifications), which cause 6 casualties. Orde Longbowmen (47) take 1034 hits in close combat (reduced due to fortifications), which cause 34 casualties. Icethrowers (38) take 207 hits in close combat (reduced due to fortifications), which cause 7 casualties. Yermon's daimon feed (78) take 233 hits in close combat (reduced due to fortifications), which cause 10 casualties. Close Ambush (15) take 1817 hits in close combat (reduced due to fortifications), which cause 42 casualties. Pavel Jeffrey of Melhed, Count of Ieara has been wounded by Horrors (1). SS-Police Force (59) take 522 hits in close combat (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield. Horror Harriers (36) take 324 hits in close combat (reduced due to fortifications), which cause 10 casualties. Home Guard (33) take 279 hits in close combat (reduced due to fortifications), which cause 8 casualties. Horrors (1) take 4786 hits (1331 in close combat, 3455 from archer fire), which cause 22 casualties. Civil Militia (13) take 154 hits in close combat (reduced due to fortifications), which cause 5 casualties. Civil Militia (12) take 361 hits in close combat (reduced due to fortifications), which cause 12 casualties. Shades (57) take 548 hits in close combat (reduced due to fortifications), which cause 19 casualties. City's Archers (10) take 250 hits in close combat (reduced due to fortifications), which cause 7 casualties. Civil Militia (14) take 463 hits in close combat (reduced due to fortifications), which cause 16 casualties. Greymantles of the Beacon (29) take 378 hits in close combat (reduced due to fortifications), which cause 12 casualties. Phantom Marksmen (49) take 703 hits in close combat (reduced due to fortifications), which cause 26 casualties. Demon Doom (21) take 555 hits in close combat (reduced due to fortifications), which cause 18 casualties. Total hits suffered: Attackers: 4786 (1331 from close combat and 3455 from ranged), Defenders: 9736 (9736 from close combat and 0 from ranged) Total casualties: 22 attackers, 300 defenders Turn No. 7

	 	 	 	 	 	 	1 (57-D)

8 (8-A) 10 (9-A) 11 (66-A) 12 (21-A) 13 (8-A) 14 (15-A) 15 (126-M) 21 (29-A) 27 (32-A) 29 (16-A) 33 (18-A) 36 (12-A) 38 (6-A) 47 (43-A) 49 (24-A) 57 (26-A) 78 (9-A) 2 (19-C) 3rd Platoon (2) leave their fortified positions and attack the enemy


Close Combat (Defender Line 2): 10 Melhed banners are visible in the melee. 1 Old Grehk banners are visible in the melee. Horrors (1) score 302 hits on Shades (57). Horrors (1) score 1179 hits on Close Ambush (15). Horrors (1) score 209 hits on 3rd Platoon (2). Horrors (1) score 72 hits on Civil Militia (13). Horrors (1) score 108 hits on City's Archers (10). Horrors (1) score 189 hits on Civil Militia (14). Horrors (1) score 210 hits on Civil Militia (12). Horrors (1) score 183 hits on Greymantles of the Beacon (29). Horrors (1) score 62 hits on Icethrowers (38). Horrors (1) score 93 hits on Brightest Hour of the North (8). Horrors (1) score 181 hits on Home Guard (33). Horrors (1) score 91 hits on Yermon's daimon feed (78). Horrors (1) score 779 hits on City's Archers (11). Horrors (1) score 122 hits on Horror Harriers (36). Horrors (1) score 575 hits on Orde Longbowmen (47). Horrors (1) score 404 hits on Fletched Doom (27). Horrors (1) score 297 hits on Demon Doom (21). Horrors (1) score 320 hits on Phantom Marksmen (49). Yermon's daimon feed (78) score 9 hits on Horrors (1). Brightest Hour of the North (8) score 32 hits on Horrors (1). City's Archers (11) score 200 hits on Horrors (1). City's Archers (10) score 57 hits on Horrors (1). Icethrowers (38) score 37 hits on Horrors (1). Home Guard (33) score 90 hits on Horrors (1). Phantom Marksmen (49) score 71 hits on Horrors (1). Civil Militia (14) score 96 hits on Horrors (1). Close Ambush (15) score 547 hits on Horrors (1). Orde Longbowmen (47) score 119 hits on Horrors (1). Shades (57) score 81 hits on Horrors (1). Horror Harriers (36) score 29 hits on Horrors (1). Greymantles of the Beacon (29) score 58 hits on Horrors (1). Fletched Doom (27) score 67 hits on Horrors (1). Civil Militia (13) score 62 hits on Horrors (1). Demon Doom (21) score 48 hits on Horrors (1). Civil Militia (12) score 76 hits on Horrors (1). 3rd Platoon (2) score 405 hits on Horrors (1). Total close combat hits suffered: Attackers: 2084, Defenders: 5376

Horrors (1) take 2084 hits in close combat, which cause 9 casualties. Yermon's daimon feed (78) take 76 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Brightest Hour of the North (8) take 78 hits in close combat (reduced due to fortifications), which cause 2 casualties. City's Archers (11) take 655 hits in close combat (reduced due to fortifications), which cause 18 casualties. City's Archers (10) take 91 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Icethrowers (38) take 52 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield. Home Guard (33) take 152 hits in close combat (reduced due to fortifications), which cause 4 casualties. Phantom Marksmen (49) take 269 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield. Civil Militia (14) take 159 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Close Ambush (15) take 991 hits in close combat (reduced due to fortifications), which cause 23 casualties. Orde Longbowmen (47) take 483 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield. Shades (57) take 254 hits in close combat (reduced due to fortifications), which cause 9 casualties. Horror Harriers (36) take 103 hits in close combat (reduced due to fortifications), which cause 3 casualties. Greymantles of the Beacon (29) take 154 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield. Fletched Doom (27) take 339 hits in close combat (reduced due to fortifications), which cause 11 casualties. Civil Militia (13) take 61 hits in close combat (reduced due to fortifications), which cause 2 casualties. Demon Doom (21) take 250 hits in close combat (reduced due to fortifications), which cause 8 casualties. Civil Militia (12) take 176 hits in close combat (reduced due to fortifications), which cause 6 casualties. 3rd Platoon (2) take 176 hits in close combat (reduced due to fortifications), which cause 6 casualties. Total hits suffered: Attackers: 2084 (2084 from close combat and 0 from ranged), Defenders: 4519 (4519 from close combat and 0 from ranged) Total casualties: 9 attackers, 137 defenders Turn No. 8

	 	 	 	 	 	 	1 (48-D)

2 (13-C) 8 (6-A) 11 (48-A) 12 (15-A) 13 (6-A) 15 (103-M) 21 (21-A) 27 (21-A) 33 (14-A) 36 (9-A) 57 (17-A)


Close Combat (Defender Line 2): 10 Melhed banners are visible in the melee. 1 Old Grehk banners are visible in the melee. Civil Militia (12) score 71 hits on Horrors (1). Shades (57) score 71 hits on Horrors (1). Horror Harriers (36) score 21 hits on Horrors (1). Demon Doom (21) score 46 hits on Horrors (1). City's Archers (11) score 131 hits on Horrors (1). Brightest Hour of the North (8) score 28 hits on Horrors (1). Close Ambush (15) score 700 hits on Horrors (1). Civil Militia (13) score 42 hits on Horrors (1). 3rd Platoon (2) score 125 hits on Horrors (1). Horrors (1) score 257 hits on Shades (57). Horrors (1) score 1956 hits on Close Ambush (15). Horrors (1) score 274 hits on 3rd Platoon (2). Horrors (1) score 97 hits on Civil Militia (13). Horrors (1) score 285 hits on Civil Militia (12). Horrors (1) score 125 hits on Brightest Hour of the North (8). Horrors (1) score 268 hits on Home Guard (33). Horrors (1) score 928 hits on City's Archers (11). Horrors (1) score 159 hits on Horror Harriers (36). Horrors (1) score 357 hits on Fletched Doom (27). Horrors (1) score 413 hits on Demon Doom (21). Home Guard (33) score 58 hits on Horrors (1). Fletched Doom (27) score 43 hits on Horrors (1). Total close combat hits suffered: Attackers: 1336, Defenders: 5119

Civil Militia (12) take 239 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield. Shades (57) take 216 hits in close combat (reduced due to fortifications), which cause 8 casualties. Horror Harriers (36) take 134 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. Demon Doom (21) take 347 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield. City's Archers (11) take 780 hits in close combat (reduced due to fortifications), which cause 22 casualties, making the unit retreat from the battlefield. Brightest Hour of the North (8) take 105 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield. Close Ambush (15) take 1644 hits in close combat (reduced due to fortifications), which cause 38 casualties. Civil Militia (13) take 82 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield. 3rd Platoon (2) take 230 hits in close combat (reduced due to fortifications), which cause 8 casualties. Horrors (1) take 1336 hits in close combat, which cause 6 casualties. Home Guard (33) take 225 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield. Fletched Doom (27) take 300 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield. Total hits suffered: Attackers: 1336 (1336 from close combat and 0 from ranged), Defenders: 4302 (4302 from close combat and 0 from ranged) Total casualties: 6 attackers, 120 defenders Turn No. 9

	 	 	 	 	 	 	1 (42-D)

2 (5-C) 15 (65-M) 57 (9-A)


Close Combat (Defender Line 2): 10 Melhed banners are visible in the melee. 1 Old Grehk banners are visible in the melee. Horrors (1) score 591 hits on Shades (57). Horrors (1) score 3853 hits on Close Ambush (15). Horrors (1) score 288 hits on 3rd Platoon (2). Close Ambush (15) score 389 hits on Horrors (1). 3rd Platoon (2) score 43 hits on Horrors (1). Shades (57) score 58 hits on Horrors (1). Total close combat hits suffered: Attackers: 490, Defenders: 4732

Horrors (1) take 490 hits in close combat, which cause 2 casualties. Close Ambush (15) take 3238 hits in close combat (reduced due to fortifications), which cause 65 casualties, wiping the unit out. Pavel Jeffrey of Melhed, Count of Ieara has been captured by Horrors (1). 3rd Platoon (2) take 242 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out. Hernfelk Lapallanch of Thalmarkin (Knight of Unger, Thalmarkin) has been wounded by Horrors (1). Shades (57) take 497 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out. Sir Will Calanar of Old Grehk (Knight of Verdomite, Old Grehk) has been wounded by Horrors (1). Total hits suffered: Attackers: 490 (490 from close combat and 0 from ranged), Defenders: 3977 (3977 from close combat and 0 from ranged) Total casualties: 2 attackers, 79 defenders Attacker Victory! The battle does minor damage to the local infrastructure. Production falls 7 %. The local roads network has also been damaged. The battle has heavily damaged the fortifications, and reduced them to Keep (3)