New Westmoor/Archives/Battles

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The Battle of Krimml 6 September 1011

No. Role Army Unit Commander Realm Unit Formation CS
1 A WC
Arica's Scar Arica Westmoor 110 Arch line   1105
2 A WC
Burning Swords Sezzil Westmoor 30 Inf line   460
3 A WC
Chosen of the Grandmaster Maedros Westmoor 27 SF line   745
4 A WC
Evora Mountain Rangers Ravier Westmoor 32 Arch line   420
5 A WC
Forgotten Derwin Westmoor 30 Inf line   401
6 A WC
Liam's Lightnings Liam Westmoor 21 Inf line   341
7 A WC
Roughnecks Armstrong Westmoor 50 Inf line   510
8 A WC
Some Guys With Swords Edward Anthony Westmoor 40 Inf line   559
9 A WC
Star Hoplites Guster Westmoor 32 Inf line   533
10 A WC
Steadfast Longbowmen Gillian Westmoor 45 Arch skirmish   780
11 A WC
Sun Blades Royce Westmoor 22 Inf line   410
12 A WC
The Blue Wall Mathros Westmoor 30 Inf line   428
13 A WC
The Scarlet Sentinels Thomas Westmoor 27 Inf line   498
14 A WC
Thorns of the Rose Cassandra Westmoor 24 Inf line   390
15 D DG
Aethelwulf Strike Infantry Aethelwulf Fontan 36 Inf line   431
16 D  ??
Ashforth Arbalests (IV) Kaysa Fontan 11 Arch line   129
17 D DG
Ashforth Arbalests (IV) Jon Paul Fontan 30 Arch line   299
18 D DG
Ashforth Arbalests (IV) Akron Fontan 24 Arch line   258
19 D  ??
Braga Beserkers Katsuyori Fontan 9 Inf line   153
20 D  ??
Bright Swords Ralina Fontan 35 Inf box   403
21 D
Chevalier Auxillia (militia/guard unit) Fontan 5 Cav wedge   135
22 D DG
Clybr Legionnaires Laicch Fontan 50 Inf line   706
23 D
Fontan Forever Aulus Severus Fontan 71 SF line   1778
24 D DG
Iron Masks Lyzekiel Fontan 40 Inf line   476
25 D DG
Krimml Defenders 1 Brock Fontan 3 Inf line   68
26 D DG
Lyirchtsars Legionaries Roman Fontan 37 Inf line   439
27 D  ??
Manticores Black Guard Zadek Fontan 13 SF line   346
28 D DG
Rangers WhiteRanger Fontan 27 Arch line   276
29 D
Swordsmen (militia/guard unit) Fontan 24 Inf line   212
30 D  ??
Woodland Riders Ariana Fontan 65 Cav line   1190


Total:
14 attackers (306 Inf, 187 Arch, 27 SF)
16 defenders (234 Inf, 92 Arch, 70 Cav, 84 SF)
Total combat strengths: 7580 vs. 7299

Begin new treaty system battle setup: The region owner Fontan and their allies defend.
The Scarlet Sentinels have attack orders.
Some Guys With Swords have attack orders.
The Blue Wall have attack orders.
Chosen of the Grandmaster have attack orders.
Star Hoplites have attack orders.
Sun Blades have attack orders.
Thorns of the Rose have attack orders.
Forgotten have attack orders.
Burning Swords have attack orders.
Roughnecks have attack orders.
The troops from Westmoor join in to support their realm-mates.
End new treaty system battle setup.

The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Keep (3).

Arica Maldives, Lady General of Westmoor, Countess of Hagley is spotted wielding the Spiked Dagger of Bloodletting.
 Sir Thomas Foxglove, Count of Oberndorf, Marshal of the Westmoorian Column takes command of his army. They deploy in no particular formation.
 Ariana Carnes, Duchess of Krimml takes command of her army. They deploy in Infantry Wall formation.
 Laicch Abliarsec, Marshal of the Democratic Guard takes command of her army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     3 (27-S)

 5 (30-I)  8 (40-I)  11 (22-I)  12 (30-I)
 13 (27-I)
 14 (24-I)

   1 (110-A)

 2 (30-I)  4 (32-A)  6 (21-I)  7 (50-I)  9 (32-I)  10 (45-A)

   15 (36-I)

 19 (9-I)  20 (35-I)  22 (50-I) 23 (71-S)  24 (40-I)  25 (3-I)  26 (37-I)  27 (13-S)  28 (27-A)

21 (5-C)

29 (24-I)

 16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (17) fire on Arica's Scar (1), scoring 50 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 261 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 62 hits.
 Ashforth Arbalests (IV) (16) fire on Steadfast Longbowmen (10), scoring 16 hits.
 Ashforth Arbalests (IV) (18) fire on Steadfast Longbowmen (10), scoring 36 hits.
 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 414 hits.
 Rangers (28) fire on Star Hoplites (9), scoring 128 hits.
Total ranged hits suffered: Attackers: 230, Defenders: 737
Chevalier Auxillia (21) stay in their defensive position, awaiting an opportunity to charge.
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
Chosen of the Grandmaster (3), Burning Swords (2), The Scarlet Sentinels (13), Forgotten (5), Sun Blades (11), Thorns of the Rose (14), Star Hoplites (9), Liam's Lightnings (6), The Blue Wall (12), Roughnecks (7) and Some Guys With Swords (8) advance towards the enemy.
Swordsmen (29) move forward to take up positions at the outer wall.
Clybr Legionnaires (22), Bright Swords (20), Krimml Defenders 1 (25), Fontan Forever (23), Iron Masks (24), Lyirchtsars Legionaries (26), Manticores Black Guard (27), Braga Beserkers (19) and Aethelwulf Strike Infantry (15) hold their positions at the outer wall, waiting for the attack.


 Arica's Scar (1) take 50 hits from archer fire, which cause 1 casualties.
Fontan Forever (23) take 154 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
 Steadfast Longbowmen (10) take 52 hits from archer fire, which cause 1 casualties.
 Star Hoplites (9) take 128 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 230 (0 from close combat and 230 from ranged), Defenders: 154 (0 from close combat and 154 from ranged)
Total casualties: 5 attackers, 3 defenders

Turn No. 2

       3 (27-S)

 5 (30-I)  8 (40-I)  11 (22-I)  12 (30-I)
 13 (27-I)
 14 (24-I)

 1 (109-A)

 4 (32-A)  10 (44-A)

 2 (30-I)

 6 (21-I)  7 (50-I)  9 (29-I)

 15 (36-I)

 19 (9-I)  20 (35-I)  22 (50-I) 23 (68-S)  24 (40-I)  25 (3-I)  26 (37-I)  27 (13-S)  28 (27-A) 29 (24-I)

21 (5-C)
 16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (18) fire on Roughnecks (7), scoring 55 hits.
 Rangers (28) fire on Star Hoplites (9), scoring 92 hits.
 Ashforth Arbalests (IV) (16) fire on Burning Swords (2), scoring 35 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 62 hits.
 Ashforth Arbalests (IV) (17) fire on Roughnecks (7), scoring 59 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 296 hits.
 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 283 hits.
Total ranged hits suffered: Attackers: 241, Defenders: 641
Chevalier Auxillia (21) leave their fortified positions and attack the enemy
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 4 siege engines at the walls.
Some Guys With Swords (8), Sun Blades (11), The Scarlet Sentinels (13), Forgotten (5), Thorns of the Rose (14), The Blue Wall (12) and Chosen of the Grandmaster (3) advance towards the enemy.
Iron Masks (24), Aethelwulf Strike Infantry (15), Lyirchtsars Legionaries (26), Braga Beserkers (19), Fontan Forever (23), Manticores Black Guard (27), Krimml Defenders 1 (25), Bright Swords (20), Clybr Legionnaires (22) and Swordsmen (29) hold their positions at the outer wall, waiting for the attack.
Burning Swords (2) and Roughnecks (7) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
 Liam's Lightnings (6) score 152 hits on Chevalier Auxillia (21) (177 before overkill).
Chevalier Auxillia (21) score 194 hits on Star Hoplites (9).
Chevalier Auxillia (21) score 132 hits on Liam's Lightnings (6).
 Star Hoplites (9) score 364 hits on Chevalier Auxillia (21) (423 before overkill).
Total close combat hits suffered: Attackers: 326, Defenders: 516 (600 before overkill)

 Liam's Lightnings (6) take 132 hits in close combat, which cause 3 casualties.
 Burning Swords (2) take 35 hits from archer fire, which cause 1 casualties.
Chevalier Auxillia (21) take 516 hits in close combat, which cause 5 casualties, wiping the unit out.
 Roughnecks (7) take 114 hits from archer fire, which cause 3 casualties.
Fontan Forever (23) take 134 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
 Star Hoplites (9) take 286 hits (194 in close combat, 92 from archer fire), which cause 6 casualties.
Total hits suffered: Attackers: 567 (326 from close combat and 241 from ranged), Defenders: 650 (516 from close combat and 134 from ranged)
Total casualties: 13 attackers, 8 defenders

Turn No. 3

         1 (109-A)

 3 (27-S)  4 (32-A)  5 (30-I)  8 (40-I)  10 (44-A)  11 (22-I)  12 (30-I)
 13 (27-I)
 14 (24-I)

 2 (29-I)

 6 (18-I)  7 (47-I)  9 (23-I)

 15 (36-I)

 19 (9-I)  20 (35-I)  22 (50-I) 23 (65-S)  24 (40-I)  25 (3-I)  26 (37-I)  27 (13-S)  28 (27-A) 29 (24-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 306 hits.
 Ashforth Arbalests (IV) (17) fire on Roughnecks (7), scoring 85 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 63 hits.
 Ashforth Arbalests (IV) (18) fire on Burning Swords (2), scoring 86 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 333 hits.
 Ashforth Arbalests (IV) (16) fire on Star Hoplites (9), scoring 48 hits.
 Rangers (28) fire on Roughnecks (7), scoring 110 hits.
Total ranged hits suffered: Attackers: 329, Defenders: 702
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 4 siege engines at the walls.
 Roughnecks (7) climb up through the overcrowded siege engines.
 Star Hoplites (9) attack the fortifications with siege engines!
 Burning Swords (2) attack the walls with slightly overcrowded siege engines.
 Liam's Lightnings (6) attack the walls with slightly overcrowded siege engines.
Chosen of the Grandmaster (3), The Blue Wall (12), The Scarlet Sentinels (13), Thorns of the Rose (14), Forgotten (5), Some Guys With Swords (8) and Sun Blades (11) advance towards the enemy.
Braga Beserkers (19), Lyirchtsars Legionaries (26) and Iron Masks (24) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Fontan banners are visible in the melee.
 Braga Beserkers (19) score 157 hits on Star Hoplites (9).
 Lyirchtsars Legionaries (26) score 410 hits on Liam's Lightnings (6).
 Iron Masks (24) score 383 hits on Burning Swords (2).
 Roughnecks (7) score 108 hits on Fontan Forever (23).
 Roughnecks (7) score 66 hits on Aethelwulf Strike Infantry (15).
 Roughnecks (7) score 46 hits on Rangers (28).
 Star Hoplites (9) score 146 hits on Clybr Legionnaires (22).
 Star Hoplites (9) score 22 hits on Braga Beserkers (19).
 Star Hoplites (9) score 6 hits on Krimml Defenders 1 (25).
 Star Hoplites (9) score 50 hits on Swordsmen (29).
 Burning Swords (2) score 80 hits on Bright Swords (20).
 Burning Swords (2) score 88 hits on Iron Masks (24).
 Aethelwulf Strike Infantry (15) score 377 hits on Roughnecks (7).
Swordsmen (29) score 91 hits on Star Hoplites (9).
 Rangers (28) score 43 hits on Roughnecks (7).
 Manticores Black Guard (27) score 278 hits on Liam's Lightnings (6).
 Liam's Lightnings (6) score 31 hits on Manticores Black Guard (27).
 Liam's Lightnings (6) score 88 hits on Lyirchtsars Legionaries (26).
Fontan Forever (23) score 2083 hits on Roughnecks (7).
 Krimml Defenders 1 (25) score 62 hits on Star Hoplites (9).
 Bright Swords (20) score 183 hits on Burning Swords (2).
 Clybr Legionnaires (22) score 745 hits on Star Hoplites (9).
Total close combat hits suffered: Attackers: 4812, Defenders: 731

 Braga Beserkers (19) take 16 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 Lyirchtsars Legionaries (26) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Iron Masks (24) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Roughnecks (7) take 2698 hits (2503 in close combat, 195 from archer fire), which cause 47 casualties, wiping the unit out.
 Star Hoplites (9) take 1103 hits (1055 in close combat, 48 from archer fire), which cause 23 casualties, wiping the unit out.
Guster Spencer (Knight of Troyes, Westmoor) has been wounded by Clybr Legionnaires (22).
 Burning Swords (2) take 652 hits (566 in close combat, 86 from archer fire), which cause 16 casualties, throwing them back from the fortifications.
Sezzil Marley (Knight of Oberndorf, Westmoor) has been wounded by Bright Swords (20).
 Aethelwulf Strike Infantry (15) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Swordsmen (29) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 Rangers (28) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 Manticores Black Guard (27) take 22 hits in close combat (reduced due to fortifications). No casualties.
 Liam's Lightnings (6) take 688 hits in close combat, which cause 16 casualties, throwing them back from the fortifications.
Liam York (Knight of Hagley, Westmoor) has been wounded by Manticores Black Guard (27).
Fontan Forever (23) take 224 hits (78 in close combat, 146 from archer fire) (reduced due to fortifications), which cause 4 casualties.
 Krimml Defenders 1 (25) take 4 hits in close combat (reduced due to fortifications). No casualties.
 Bright Swords (20) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Clybr Legionnaires (22) take 106 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 5141 (4812 from close combat and 329 from ranged), Defenders: 675 (529 from close combat and 146 from ranged)
Total casualties: 102 attackers, 17 defenders

Turn No. 4

         1 (109-A)

 4 (32-A)  10 (44-A)

 2 (13-I)

 3 (27-S)  5 (30-I)  6 (2-I)  8 (40-I)  11 (22-I)  12 (30-I)
 13 (27-I)
 14 (24-I)

 15 (35-I)

 19 (8-I)  20 (33-I)  22 (47-I) 23 (61-S)  24 (38-I)  25 (3-I)  26 (35-I)  27 (13-S)  28 (26-A) 29 (23-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (17) fire on Chosen of the Grandmaster (3), scoring 67 hits.
 Ashforth Arbalests (IV) (16) fire on Chosen of the Grandmaster (3), scoring 31 hits.
 Ashforth Arbalests (IV) (18) fire on Some Guys With Swords (8), scoring 35 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 53 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 404 hits.
 Rangers (28) fire on Chosen of the Grandmaster (3), scoring 72 hits.
 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 442 hits.
Total ranged hits suffered: Attackers: 205, Defenders: 899
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 6 siege engines at the walls.
 Thorns of the Rose (14) climb up through the overcrowded siege engines.
 Sun Blades (11) attack the walls with slightly overcrowded siege engines.
 Some Guys With Swords (8) attack the walls with slightly overcrowded siege engines.
 Burning Swords (2) attack the fortifications with siege engines!
 Forgotten (5) attack the fortifications with siege engines!
 The Scarlet Sentinels (13) attack the fortifications with siege engines!
 Liam's Lightnings (6) attack the fortifications with siege engines!
 The Blue Wall (12) attack the fortifications with siege engines!
 Chosen of the Grandmaster (3) attack the fortifications with siege engines!
Aethelwulf Strike Infantry (15), Lyirchtsars Legionaries (26) and Fontan Forever (23) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Fontan banners are visible in the melee.
7 Westmoor banners are visible in the melee.
 Aethelwulf Strike Infantry (15) score 331 hits on The Blue Wall (12).
 Lyirchtsars Legionaries (26) score 402 hits on The Scarlet Sentinels (13).
Fontan Forever (23) score 2511 hits on Thorns of the Rose (14).
 Thorns of the Rose (14) score 113 hits on Fontan Forever (23).
 Sun Blades (11) score 215 hits on Clybr Legionnaires (22).
 Some Guys With Swords (8) score 329 hits on Bright Swords (20).
 Burning Swords (2) score 34 hits on Manticores Black Guard (27).
 Burning Swords (2) score 97 hits on Rangers (28).
Swordsmen (29) score 80 hits on Forgotten (5).
 Forgotten (5) score 216 hits on Swordsmen (29).
 Bright Swords (20) score 236 hits on Some Guys With Swords (8).
 Braga Beserkers (19) score 125 hits on The Scarlet Sentinels (13).
 The Scarlet Sentinels (13) score 47 hits on Braga Beserkers (19).
 The Scarlet Sentinels (13) score 204 hits on Lyirchtsars Legionaries (26).
 Iron Masks (24) score 61 hits on Liam's Lightnings (6) (254 before overkill).
 Clybr Legionnaires (22) score 686 hits on Sun Blades (11).
 Krimml Defenders 1 (25) score 73 hits on Chosen of the Grandmaster (3).
 Liam's Lightnings (6) score 24 hits on Iron Masks (24).
 Rangers (28) score 41 hits on Burning Swords (2).
 The Blue Wall (12) score 197 hits on Aethelwulf Strike Infantry (15).
 Chosen of the Grandmaster (3) score 98 hits on Krimml Defenders 1 (25) (219 before overkill).
 Manticores Black Guard (27) score 253 hits on Burning Swords (2).
Total close combat hits suffered: Attackers: 4799 (4992 before overkill), Defenders: 1574 (1695 before overkill)

 Aethelwulf Strike Infantry (15) take 143 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Lyirchtsars Legionaries (26) take 148 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Fontan Forever (23) take 269 hits (82 in close combat, 187 from archer fire) (reduced due to fortifications), which cause 5 casualties.
 Thorns of the Rose (14) take 2511 hits in close combat, which cause 24 casualties, wiping the unit out.
Lady Cassandra Foxglove (Dame of Poitiers, Westmoor) has been wounded by Fontan Forever (23).
 Sun Blades (11) take 686 hits in close combat, which cause 17 casualties, throwing them back from the fortifications. One Westmoor banner is lost.
 Some Guys With Swords (8) take 271 hits (236 in close combat, 35 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
 Burning Swords (2) take 294 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. One siege engine is destroyed during the attack.
Swordsmen (29) take 157 hits in close combat (reduced due to fortifications), which cause 5 casualties.
 Forgotten (5) take 80 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
 Bright Swords (20) take 238 hits in close combat (reduced due to fortifications), which cause 7 casualties.
 Braga Beserkers (19) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 The Scarlet Sentinels (13) take 527 hits in close combat, which cause 11 casualties, throwing them back from the fortifications.
 Iron Masks (24) take 17 hits in close combat (reduced due to fortifications). No casualties.
 Clybr Legionnaires (22) take 156 hits in close combat (reduced due to fortifications), which cause 4 casualties.
 Krimml Defenders 1 (25) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Brock Ketchum, Minister of Finance of Fontan has been wounded by Chosen of the Grandmaster (3).
 Liam's Lightnings (6) take 61 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
 Rangers (28) take 70 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 The Blue Wall (12) take 331 hits in close combat, which cause 11 casualties, throwing them back from the fortifications.
 Chosen of the Grandmaster (3) take 243 hits (73 in close combat, 170 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
 Manticores Black Guard (27) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 5004 (4799 from close combat and 205 from ranged), Defenders: 1328 (1141 from close combat and 187 from ranged)
Total casualties: 85 attackers, 35 defenders

Turn No. 5

         1 (109-A)

 4 (32-A)  10 (44-A)

 3 (22-S)

 5 (28-I)  8 (34-I)  11 (5-I)  12 (19-I)
 13 (16-I)

 15 (31-I)

 19 (7-I)  20 (26-I)  22 (43-I) 23 (56-S)  24 (38-I)  26 (31-I)  27 (12-S)  28 (24-A) 29 (18-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 252 hits.
 Ashforth Arbalests (IV) (16) fire on Chosen of the Grandmaster (3), scoring 29 hits.
 Rangers (28) fire on Chosen of the Grandmaster (3), scoring 83 hits.
 Ashforth Arbalests (IV) (18) fire on Some Guys With Swords (8), scoring 57 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 328 hits.
 Ashforth Arbalests (IV) (17) fire on Chosen of the Grandmaster (3), scoring 54 hits.
 Evora Mountain Rangers (4) fire on Clybr Legionnaires (22), scoring 73 hits.
Total ranged hits suffered: Attackers: 223, Defenders: 653
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 5 siege engines at the walls.
 Sun Blades (11) attack the fortifications with siege engines!
 Forgotten (5) attack the fortifications with siege engines!
 The Scarlet Sentinels (13) attack the fortifications with siege engines!
 Chosen of the Grandmaster (3) attack the fortifications with siege engines!
 Some Guys With Swords (8) attack the fortifications with siege engines!
 The Blue Wall (12) attack the fortifications with siege engines!
Swordsmen (29) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Fontan banners are visible in the melee.
4 Westmoor banners are visible in the melee.
Swordsmen (29) score 85 hits on Some Guys With Swords (8).
 Sun Blades (11) score 83 hits on Fontan Forever (23).
 Rangers (28) score 42 hits on The Scarlet Sentinels (13).
 Bright Swords (20) score 141 hits on The Scarlet Sentinels (13).
 Manticores Black Guard (27) score 323 hits on Chosen of the Grandmaster (3).
 Lyirchtsars Legionaries (26) score 310 hits on The Blue Wall (12).
Fontan Forever (23) score 486 hits on Sun Blades (11) (1308 before overkill).
 Iron Masks (24) score 285 hits on Forgotten (5).
 Forgotten (5) score 84 hits on Clybr Legionnaires (22).
 Forgotten (5) score 88 hits on Iron Masks (24).
 Aethelwulf Strike Infantry (15) score 274 hits on Some Guys With Swords (8).
 Braga Beserkers (19) score 112 hits on The Blue Wall (12).
 The Scarlet Sentinels (13) score 77 hits on Bright Swords (20).
 The Scarlet Sentinels (13) score 85 hits on Rangers (28).
 Chosen of the Grandmaster (3) score 300 hits on Manticores Black Guard (27).
 Clybr Legionnaires (22) score 607 hits on Forgotten (5).
 Some Guys With Swords (8) score 206 hits on Aethelwulf Strike Infantry (15).
 Some Guys With Swords (8) score 115 hits on Swordsmen (29).
 The Blue Wall (12) score 44 hits on Braga Beserkers (19).
 The Blue Wall (12) score 202 hits on Lyirchtsars Legionaries (26).
Total close combat hits suffered: Attackers: 2665 (3487 before overkill), Defenders: 1284

Swordsmen (29) take 83 hits in close combat (reduced due to fortifications), which cause 3 casualties.
 Sun Blades (11) take 486 hits in close combat, which cause 5 casualties, wiping the unit out.
Royce Aisin (Knight of Troyes, Westmoor) has been wounded by Fontan Forever (23).
 Rangers (28) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Bright Swords (20) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
 Manticores Black Guard (27) take 217 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Zadek Dragul (Royal of Fontan) has been wounded by Chosen of the Grandmaster (3).
 Lyirchtsars Legionaries (26) take 146 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Fontan Forever (23) take 181 hits (60 in close combat, 121 from archer fire) (reduced due to fortifications), which cause 3 casualties.
 Iron Masks (24) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Forgotten (5) take 892 hits in close combat, which cause 23 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
 Aethelwulf Strike Infantry (15) take 149 hits in close combat (reduced due to fortifications), which cause 4 casualties.
 Braga Beserkers (19) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 The Scarlet Sentinels (13) take 183 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
 Chosen of the Grandmaster (3) take 489 hits (323 in close combat, 166 from archer fire), which cause 10 casualties, throwing them back from the fortifications.
 Clybr Legionnaires (22) take 76 hits (61 in close combat, 15 from archer fire) (reduced due to fortifications), which cause 2 casualties.
 Some Guys With Swords (8) take 416 hits (359 in close combat, 57 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
 The Blue Wall (12) take 422 hits in close combat, which cause 14 casualties, throwing them back from the fortifications, causing another 1 casualties.
Total hits suffered: Attackers: 2888 (2665 from close combat and 223 from ranged), Defenders: 1066 (930 from close combat and 136 from ranged)
Total casualties: 66 attackers, 28 defenders

Turn No. 6

         1 (109-A)

 4 (32-A)  10 (44-A)

 3 (12-S)

 12 (4-I)
 13 (12-I)

 15 (27-I)

 19 (6-I)  22 (41-I) 23 (53-S)  24 (36-I)  26 (27-I)  27 (7-S)  28 (22-A) 29 (15-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (16) fire on Chosen of the Grandmaster (3), scoring 38 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 64 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 430 hits.
 Ashforth Arbalests (IV) (17) fire on Chosen of the Grandmaster (3), scoring 80 hits.
 Rangers (28) fire on The Scarlet Sentinels (13), scoring 85 hits.
 Steadfast Longbowmen (10) fire on Clybr Legionnaires (22), scoring 287 hits.
 Ashforth Arbalests (IV) (18) fire on Chosen of the Grandmaster (3), scoring 39 hits.
Total ranged hits suffered: Attackers: 242, Defenders: 781
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 3 siege engines at the walls.
 The Scarlet Sentinels (13) attack the fortifications with siege engines!
 Chosen of the Grandmaster (3) attack the fortifications with siege engines!
 The Blue Wall (12) attack the fortifications with siege engines!
 Aethelwulf Strike Infantry (15) hold their positions at the outer wall, waiting for the attack.
Swordsmen (29) and Rangers (28) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
4 Fontan banners are visible in the melee.
3 Westmoor banners are visible in the melee.
 Aethelwulf Strike Infantry (15) score 240 hits on The Scarlet Sentinels (13).
 The Scarlet Sentinels (13) score 139 hits on Fontan Forever (23).
 The Scarlet Sentinels (13) score 55 hits on Aethelwulf Strike Infantry (15).
 Lyirchtsars Legionaries (26) score 235 hits on The Blue Wall (12).
 Braga Beserkers (19) score 118 hits on Chosen of the Grandmaster (3).
 Iron Masks (24) score 308 hits on Chosen of the Grandmaster (3).
 Clybr Legionnaires (22) score 534 hits on Chosen of the Grandmaster (3).
 Chosen of the Grandmaster (3) score 138 hits on Clybr Legionnaires (22).
 Chosen of the Grandmaster (3) score 20 hits on Braga Beserkers (19).
 Chosen of the Grandmaster (3) score 142 hits on Iron Masks (24).
 Manticores Black Guard (27) score 271 hits on The Blue Wall (12).
Fontan Forever (23) score 929 hits on The Scarlet Sentinels (13).
 The Blue Wall (12) score 13 hits on Manticores Black Guard (27).
 The Blue Wall (12) score 41 hits on Lyirchtsars Legionaries (26).
Total close combat hits suffered: Attackers: 2635, Defenders: 548

 Aethelwulf Strike Infantry (15) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 The Scarlet Sentinels (13) take 1254 hits (1169 in close combat, 85 from archer fire), which cause 12 casualties, wiping the unit out.
Sir Thomas Foxglove, Count of Oberndorf, Marshal of the Westmoorian Column has been wounded by Fontan Forever (23).
 Lyirchtsars Legionaries (26) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 Braga Beserkers (19) take 14 hits in close combat (reduced due to fortifications). No casualties.
 Iron Masks (24) take 103 hits in close combat (reduced due to fortifications), which cause 3 casualties.
 Clybr Legionnaires (22) take 160 hits (100 in close combat, 60 from archer fire) (reduced due to fortifications), which cause 4 casualties.
 Chosen of the Grandmaster (3) take 1117 hits (960 in close combat, 157 from archer fire), which cause 12 casualties, wiping the unit out.
Maedros Iltaran, King of Westmoor has been wounded by Clybr Legionnaires (22).
 Manticores Black Guard (27) take 9 hits in close combat (reduced due to fortifications). No casualties.
Fontan Forever (23) take 204 hits (101 in close combat, 103 from archer fire) (reduced due to fortifications), which cause 4 casualties.
 The Blue Wall (12) take 506 hits in close combat, which cause 4 casualties, wiping the unit out.
Mathros Hagakure, Count of Commonyr has been wounded by Manticores Black Guard (27).
Total hits suffered: Attackers: 2877 (2635 from close combat and 242 from ranged), Defenders: 560 (397 from close combat and 163 from ranged)
Total casualties: 28 attackers, 13 defenders

Turn No. 7

         1 (109-A)

 4 (32-A)  10 (44-A)

   15 (26-I)

 19 (6-I)  22 (37-I) 23 (49-S)  24 (33-I)  26 (26-I)  27 (7-S)  28 (22-A) 29 (15-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Rangers (28) fire on Arica's Scar (1), scoring 84 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 82 hits.
 Ashforth Arbalests (IV) (16) fire on Arica's Scar (1), scoring 23 hits.
 Ashforth Arbalests (IV) (18) fire on Arica's Scar (1), scoring 49 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 386 hits.
 Ashforth Arbalests (IV) (17) fire on Steadfast Longbowmen (10), scoring 23 hits.
 Steadfast Longbowmen (10) fire on Clybr Legionnaires (22), scoring 354 hits.
Total ranged hits suffered: Attackers: 179, Defenders: 822
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
 Aethelwulf Strike Infantry (15) leave the fortification, attacking the enemy.
 Braga Beserkers (19) leave the fortification, attacking the enemy.
Fontan Forever (23) leave the fortification, attacking the enemy.
 Iron Masks (24) leave the fortification, attacking the enemy.
 Lyirchtsars Legionaries (26) leave the fortification, attacking the enemy.
 Clybr Legionnaires (22) leave the fortification, attacking the enemy.
Swordsmen (29) leave the fortification, attacking the enemy.
 Manticores Black Guard (27) leave the fortification, attacking the enemy.


Fontan Forever (23) take 468 hits from archer fire, which cause 9 casualties.
 Arica's Scar (1) take 156 hits from archer fire, which cause 4 casualties.
 Clybr Legionnaires (22) take 354 hits from archer fire, which cause 9 casualties.
 Steadfast Longbowmen (10) take 23 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 179 (0 from close combat and 179 from ranged), Defenders: 822 (0 from close combat and 822 from ranged)
Total casualties: 5 attackers, 18 defenders

Turn No. 8

         1 (105-A)

 4 (32-A)  10 (43-A)

 15 (26-I)

 19 (6-I)  22 (28-I) 23 (40-S)  24 (33-I)  26 (26-I)  27 (7-S) 29 (15-I)

 28 (22-A)
   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Rangers (28) fire on Arica's Scar (1), scoring 72 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 336 hits.
 Evora Mountain Rangers (4) fire on Clybr Legionnaires (22), scoring 71 hits.
 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 281 hits.
 Ashforth Arbalests (IV) (16) fire on Arica's Scar (1), scoring 14 hits.
 Ashforth Arbalests (IV) (17) fire on Arica's Scar (1), scoring 35 hits.
 Ashforth Arbalests (IV) (18) move closer to get better shots.
Total ranged hits suffered: Attackers: 121, Defenders: 688
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.


Close Combat (Attacker Line 1):
4 Fontan banners are visible in the melee.
 Aethelwulf Strike Infantry (15) score 277 hits on Steadfast Longbowmen (10).
 Braga Beserkers (19) score 107 hits on Arica's Scar (1).
 Arica's Scar (1) score 59 hits on Fontan Forever (23).
 Arica's Scar (1) score 12 hits on Braga Beserkers (19).
 Arica's Scar (1) score 27 hits on Swordsmen (29).
 Iron Masks (24) score 224 hits on Evora Mountain Rangers (4).
 Evora Mountain Rangers (4) score 8 hits on Clybr Legionnaires (22).
 Evora Mountain Rangers (4) score 12 hits on Iron Masks (24).
 Lyirchtsars Legionaries (26) score 268 hits on Steadfast Longbowmen (10).
 Steadfast Longbowmen (10) score 8 hits on Manticores Black Guard (27).
 Steadfast Longbowmen (10) score 27 hits on Aethelwulf Strike Infantry (15).
 Steadfast Longbowmen (10) score 25 hits on Lyirchtsars Legionaries (26).
 Manticores Black Guard (27) score 249 hits on Steadfast Longbowmen (10).
 Clybr Legionnaires (22) score 383 hits on Evora Mountain Rangers (4).
Fontan Forever (23) score 1360 hits on Arica's Scar (1).
Swordsmen (29) score 48 hits on Arica's Scar (1).
Total close combat hits suffered: Attackers: 2916, Defenders: 178

 Aethelwulf Strike Infantry (15) take 27 hits in close combat, which cause 1 casualties.
 Braga Beserkers (19) take 12 hits in close combat. No casualties.
 Arica's Scar (1) take 1636 hits (1515 in close combat, 121 from archer fire), which cause 42 casualties, causing panicked flight among the survivors, 20 additional men get slaughtered during the retreat.
Arica Maldives, Lady General of Westmoor, Countess of Hagley has been captured by Rangers (28).
 Iron Masks (24) take 12 hits in close combat. No casualties.
 Evora Mountain Rangers (4) take 607 hits in close combat, which cause 19 casualties.
 Lyirchtsars Legionaries (26) take 25 hits in close combat, which cause 1 casualties.
 Steadfast Longbowmen (10) take 794 hits in close combat, which cause 18 casualties, causing panicked flight among the survivors, 8 additional men get slaughtered during the retreat.
Gillian Wader (Dame of Westmoor, Westmoor) has been captured by Aethelwulf Strike Infantry (15).
 Manticores Black Guard (27) take 8 hits in close combat. No casualties.
 Clybr Legionnaires (22) take 79 hits (8 in close combat, 71 from archer fire), which cause 2 casualties.
Fontan Forever (23) take 676 hits (59 in close combat, 617 from archer fire), which cause 12 casualties.
Swordsmen (29) take 27 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 3037 (2916 from close combat and 121 from ranged), Defenders: 866 (178 from close combat and 688 from ranged)
Total casualties: 107 attackers, 17 defenders

Turn No. 9

         4 (13-A)
 15 (25-I)

 19 (6-I)  22 (26-I) 23 (28-S)  24 (33-I)  26 (25-I)  27 (7-S) 29 (14-I)

   28 (22-A)
 18 (24-A)
 16 (11-A)

 17 (30-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (16) have no enemy in range and advance to better firing positions.
 Rangers (28) hold their fire.
 Ashforth Arbalests (IV) (18) have no enemy in range and advance to better firing positions.
 Ashforth Arbalests (IV) (17) move closer to get better shots.
 Woodland Riders (30) ride on, closing in on the enemy.
Clybr Legionnaires (22), Iron Masks (24), Manticores Black Guard (27) and Swordsmen (29) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
2 Fontan banners are visible in the melee.
 Braga Beserkers (19) score 95 hits on Evora Mountain Rangers (4).
 Aethelwulf Strike Infantry (15) score 301 hits on Evora Mountain Rangers (4).
 Evora Mountain Rangers (4) score 9 hits on Fontan Forever (23).
 Evora Mountain Rangers (4) score 0 hits on Braga Beserkers (19).
 Evora Mountain Rangers (4) score 9 hits on Aethelwulf Strike Infantry (15).
 Evora Mountain Rangers (4) score 9 hits on Lyirchtsars Legionaries (26).
 Lyirchtsars Legionaries (26) score 178 hits on Evora Mountain Rangers (4).
Fontan Forever (23) score 972 hits on Evora Mountain Rangers (4).
Total close combat hits suffered: Attackers: 1546, Defenders: 27

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

 Aethelwulf Strike Infantry (15) take 9 hits in close combat. No casualties.
 Evora Mountain Rangers (4) take 1546 hits in close combat, which cause 13 casualties, wiping the unit out.
Ravier Nebehn (Knight of Evora, Westmoor) has been wounded by Fontan Forever (23).
 Lyirchtsars Legionaries (26) take 9 hits in close combat. No casualties.
Fontan Forever (23) take 9 hits in close combat. No casualties.
Total hits suffered: Attackers: 1546 (1546 from close combat and 0 from ranged), Defenders: 27 (27 from close combat and 0 from ranged)
Total casualties: 13 attackers, 0 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The battle does 37 % damage to the fortifications.


The Battle of Krimml 2 August 1011

No. Role Army Unit Commander Realm Unit Formation CS
1 A
Burning Swords Sezzil Westmoor 37 Inf line   448
2 A
Chosen of the Grandmaster Maedros Westmoor 16 SF line   546
3 A
Evora Mountain Rangers Ravier Westmoor 45 Arch line   470
4 A
Falconeers Vicfalcon Westmoor 18 Arch line   243
5 A
Forgotten Derwin Westmoor 36 Inf line   416
6 A
High Sentries Jacob Westmoor 29 Inf line   476
7 A
House Nebehn Bodyguard Malos Westmoor 29 Inf line   387
8 A
Iltaran Spearmen Vanimus Westmoor 22 Inf line   278
9 A
Sharp Rain Ouan Westmoor 24 Arch line   403
10 A
Some Guys With Swords Edward Anthony Westmoor 27 Inf line   497
11 A
Sun Blades Royce Westmoor 16 Inf line   357
12 A
The Scarlet Sentinels Thomas Westmoor 27 Inf line   479
13 A
Thorns of the Rose Cassandra Westmoor 24 Inf line   353
14 A
Westmoor Guard Gregor Westmoor 159 Inf line   1347
15 A
Wicked Whistling Whips Harding Westmoor 44 Arch line   640
16 D
Angry Peasants (militia/guard unit) Fontan 34 other line   171
17 D
Bright Swords Ralina Fontan 35 Inf box   420
18 D
Knights WhiteRanger Fontan 1 Inf line   21
19 D
Manticores Black Guard Zadek Fontan 2 Cav wedge   70
20 D
Oporto Pioneers Sasha Fontan 30 Inf line   234
21 D
Swordsmen Erwin Fontan 13 Inf line   186


Total:
15 attackers (406 Inf, 131 Arch, 16 SF)
6 defenders (79 Inf, 2 Cav, 34 other)
Total combat strengths: 7340 vs. 1102


Begin new treaty system battle setup: The region owner Fontan and their allies defend.
The Scarlet Sentinels have attack orders.
High Sentries have attack orders.
Chosen of the Grandmaster have attack orders.
Sun Blades have attack orders.
Thorns of the Rose have attack orders.
House Nebehn Bodyguard have attack orders.
Forgotten have attack orders.
Burning Swords have attack orders.
Iltaran Spearmen have attack orders.
Falconeers have attack orders.
The troops from Westmoor join in to support their realm-mates.
End new treaty system battle setup.

The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).
Thomas Foxglove, Marshal of the Westmoorian Column takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    2 (16-S)

1 (37-I)

5 (36-I) 6 (29-I) 7 (29-I) 8 (22-I) 10 (27-I) 11 (16-I) 12 (27-I) 13 (24-I) 14 (159-I)

3 (45-A)

4 (18-A) 9 (24-A) 15 (44-A)

 

16 (34-P)

17 (35-I) 18 (1-I) 20 (30-I) 21 (13-I)

    19 (2-C)
 

Wicked Whistling Whips (15) fire on Bright Swords (17), scoring 185 hits.
Sharp Rain (9) fire on Oporto Pioneers (20), scoring 124 hits.
Evora Mountain Rangers (3) fire on Swordsmen (21), scoring 60 hits.
Falconeers (4) fire on Angry Peasants (16), scoring 146 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 515
Manticores Black Guard (19) stay in their defensive position, awaiting an opportunity to charge.
Angry Peasants (16) leave the fortification, attacking the enemy.
Swordsmen (21) leave the fortification, attacking the enemy.
Thorns of the Rose (13), Sun Blades (11), The Scarlet Sentinels (12), Westmoor Guard (14), High Sentries (6), Forgotten (5), Some Guys With Swords (10), Iltaran Spearmen (8), House Nebehn Bodyguard (7), Burning Swords (1) and Chosen of the Grandmaster (2) advance towards the enemy.
Oporto Pioneers (20), Bright Swords (17) and Knights (18) hold their positions at the outer wall, waiting for the attack.


Oporto Pioneers (20) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Bright Swords (17) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Angry Peasants (16) take 146 hits from archer fire, which cause 6 casualties.
Swordsmen (21) take 60 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 283 (0 from close combat and 283 from ranged)
Total casualties: 0 attackers, 10 defenders

Turn No. 2

      2 (16-S)

1 (37-I)

3 (45-A) 4 (18-A) 5 (36-I) 6 (29-I) 7 (29-I) 8 (22-I) 9 (24-A) 10 (27-I) 11 (16-I) 12 (27-I) 13 (24-I) 14 (159-I) 15 (44-A)

16 (28-P)

21 (11-I)

17 (34-I)

18 (1-I) 20 (29-I)

    19 (2-C)
 

Falconeers (4) fire on Swordsmen (21), scoring 130 hits.
Evora Mountain Rangers (3) fire on Angry Peasants (16), scoring 62 hits.
Sharp Rain (9) fire on Angry Peasants (16), scoring 112 hits.
Wicked Whistling Whips (15) fire on Swordsmen (21), scoring 300 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 604
Manticores Black Guard (19) stay in their defensive position, awaiting an opportunity to charge.
Chosen of the Grandmaster (2), Some Guys With Swords (10), High Sentries (6), Thorns of the Rose (13), Iltaran Spearmen (8), Westmoor Guard (14), House Nebehn Bodyguard (7), Forgotten (5), The Scarlet Sentinels (12), Burning Swords (1) and Sun Blades (11) advance towards the enemy.
Bright Swords (17), Oporto Pioneers (20) and Knights (18) hold their positions at the outer wall, waiting for the attack.
Forgotten (5), Burning Swords (1) and Sun Blades (11) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
20 Westmoor banners are visible in the melee.
Some Guys With Swords (10) score 164 hits on Swordsmen (21) (348 before overkill).
High Sentries (6) score 452 hits on Angry Peasants (16).
Thorns of the Rose (13) score 144 hits on Angry Peasants (16).
Swordsmen (21) score 76 hits on Westmoor Guard (14).
Swordsmen (21) score 10 hits on Some Guys With Swords (10).
Iltaran Spearmen (8) score 96 hits on Angry Peasants (16).
Westmoor Guard (14) score 562 hits on Swordsmen (21) (1194 before overkill).
House Nebehn Bodyguard (7) score 174 hits on Angry Peasants (16).
The Scarlet Sentinels (12) score 308 hits on Angry Peasants (16).
Angry Peasants (16) score 8 hits on The Scarlet Sentinels (12).
Angry Peasants (16) score 8 hits on High Sentries (6).
Angry Peasants (16) score 6 hits on Thorns of the Rose (13).
Angry Peasants (16) score 7 hits on House Nebehn Bodyguard (7).
Angry Peasants (16) score 7 hits on Iltaran Spearmen (8).
Total close combat hits suffered: Attackers: 122, Defenders: 1900 (2716 before overkill)

Some Guys With Swords (10) take 10 hits in close combat. No casualties.
High Sentries (6) take 8 hits in close combat. No casualties.
Thorns of the Rose (13) take 6 hits in close combat. No casualties.
Swordsmen (21) take 1156 hits (726 in close combat, 430 from archer fire), which cause 11 casualties, wiping the unit out.
Erwin Gall (Knight of Braga, Fontan) has been wounded by Wicked Whistling Whips (15).
Iltaran Spearmen (8) take 7 hits in close combat. No casualties.
Westmoor Guard (14) take 76 hits in close combat, which cause 2 casualties.
House Nebehn Bodyguard (7) take 7 hits in close combat. No casualties.
The Scarlet Sentinels (12) take 8 hits in close combat. No casualties.
Angry Peasants (16) take 1348 hits (1174 in close combat, 174 from archer fire), which cause 28 casualties, wiping the unit out.
Total hits suffered: Attackers: 122 (122 from close combat and 0 from ranged), Defenders: 2504 (1900 from close combat and 604 from ranged)
Total casualties: 2 attackers, 39 defenders

Turn No. 3

       

2 (16-S)

3 (45-A) 4 (18-A) 9 (24-A) 15 (44-A)

1 (37-I)

5 (36-I) 6 (29-I) 7 (29-I) 8 (22-I) 10 (27-I) 11 (16-I) 12 (27-I) 13 (24-I) 14 (157-I)

17 (34-I)

18 (1-I) 20 (29-I)

    19 (2-C)
 

Falconeers (4) fire on Bright Swords (17), scoring 145 hits.
Sharp Rain (9) fire on Oporto Pioneers (20), scoring 151 hits.
Evora Mountain Rangers (3) fire on Bright Swords (17), scoring 68 hits.
Wicked Whistling Whips (15) fire on Bright Swords (17), scoring 304 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 668
Manticores Black Guard (19) stay in their defensive position, awaiting an opportunity to charge.
There are 11 siege engines at the walls.
Forgotten (5) climb up through the overcrowded siege engines.
Some Guys With Swords (10) attack the walls with slightly overcrowded siege engines.
Westmoor Guard (14) attack the walls with slightly overcrowded siege engines.
Sun Blades (11) attack the fortifications with siege engines!
The Scarlet Sentinels (12) attack the fortifications with siege engines!
High Sentries (6) attack the fortifications with siege engines!
House Nebehn Bodyguard (7) attack the fortifications with siege engines!
Burning Swords (1) attack the fortifications with siege engines!
Iltaran Spearmen (8) attack the fortifications with siege engines!
Thorns of the Rose (13) attack the fortifications with siege engines!
Chosen of the Grandmaster (2) advance towards the enemy.
Oporto Pioneers (20) hold their positions at the outer wall, waiting for the attack.
House Nebehn Bodyguard (7), Burning Swords (1), Iltaran Spearmen (8) and Thorns of the Rose (13) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
18 Westmoor banners are visible in the melee.
Oporto Pioneers (20) score 76 hits on Westmoor Guard (14).
Forgotten (5) score 209 hits on Bright Swords (17).
Bright Swords (17) score 68 hits on The Scarlet Sentinels (12).
Bright Swords (17) score 88 hits on High Sentries (6).
Bright Swords (17) score 33 hits on Sun Blades (11).
Bright Swords (17) score 76 hits on Forgotten (5).
Some Guys With Swords (10) score 70 hits on Knights (18) (375 before overkill).
Westmoor Guard (14) score 553 hits on Oporto Pioneers (20) (728 before overkill).
Sun Blades (11) score 265 hits on Bright Swords (17).
The Scarlet Sentinels (12) score 327 hits on Bright Swords (17).
High Sentries (6) score 233 hits on Bright Swords (17).
Knights (18) score 15 hits on Some Guys With Swords (10).
Total close combat hits suffered: Attackers: 356, Defenders: 1657 (2137 before overkill)

Oporto Pioneers (20) take 463 hits (425 in close combat, 38 from archer fire) (reduced due to fortifications), which cause 14 casualties.
Sasha Ogren (Dame of Oporto, Fontan) has been wounded by Sharp Rain (9).
Forgotten (5) take 76 hits in close combat, which cause 2 casualties.
Bright Swords (17) take 924 hits (795 in close combat, 129 from archer fire) (reduced due to fortifications), which cause 24 casualties.
Some Guys With Swords (10) take 15 hits in close combat. No casualties.
Westmoor Guard (14) take 76 hits in close combat, which cause 2 casualties.
Sun Blades (11) take 33 hits in close combat, which cause 1 casualties.
The Scarlet Sentinels (12) take 68 hits in close combat, which cause 1 casualties.
High Sentries (6) take 88 hits in close combat, which cause 2 casualties.
Knights (18) take 54 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Total hits suffered: Attackers: 356 (356 from close combat and 0 from ranged), Defenders: 1441 (1274 from close combat and 167 from ranged)
Total casualties: 8 attackers, 39 defenders

Turn No. 4

       

3 (45-A)

4 (18-A) 9 (24-A) 15 (44-A)

2 (16-S)

1 (37-I)

5 (34-I) 6 (27-I) 7 (29-I) 8 (22-I) 10 (27-I) 11 (15-I) 12 (26-I) 13 (24-I) 14 (155-I) 17 (10-I) 20 (15-I)

    19 (2-C)
 

Wicked Whistling Whips (15) hold their fire.
Evora Mountain Rangers (3) hold their fire.
Sharp Rain (9) hold their fire.
Falconeers (4) hold their fire.
Manticores Black Guard (19) ride on, closing in on the enemy.
There is one siege engine at the wall.
Chosen of the Grandmaster (2) attack the fortifications with siege engines!
Some Guys With Swords (10), Thorns of the Rose (13), Iltaran Spearmen (8), Burning Swords (1) and High Sentries (6) advance towards the enemy.
Some Guys With Swords (10), Thorns of the Rose (13), Iltaran Spearmen (8), Burning Swords (1), High Sentries (6) and Chosen of the Grandmaster (2) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
17 Westmoor banners are visible in the melee.
Forgotten (5) score 256 hits on Bright Swords (17).
House Nebehn Bodyguard (7) score 207 hits on Oporto Pioneers (20).
Oporto Pioneers (20) score 40 hits on Westmoor Guard (14).
Oporto Pioneers (20) score 3 hits on Sun Blades (11).
Oporto Pioneers (20) score 8 hits on House Nebehn Bodyguard (7).
Sun Blades (11) score 328 hits on Oporto Pioneers (20).
Westmoor Guard (14) score 904 hits on Oporto Pioneers (20).
The Scarlet Sentinels (12) score 369 hits on Bright Swords (17).
Bright Swords (17) score 48 hits on The Scarlet Sentinels (12).
Bright Swords (17) score 62 hits on Forgotten (5).
Total close combat hits suffered: Attackers: 161, Defenders: 2064

Close Combat (Defender Line 2):
1 Westmoor banners are visible in the melee.
Manticores Black Guard (19) score 79 hits on Some Guys With Swords (10).
Some Guys With Swords (10) score 130 hits on Manticores Black Guard (19) (414 before overkill).
Total close combat hits suffered: Attackers: 79, Defenders: 130 (414 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Forgotten (5) take 62 hits in close combat, which cause 2 casualties.
House Nebehn Bodyguard (7) take 8 hits in close combat. No casualties.
Manticores Black Guard (19) take 118 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Oporto Pioneers (20) take 1107 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Sasha Ogren (Dame of Oporto, Fontan) has been wounded by Westmoor Guard (14).
Sun Blades (11) take 3 hits in close combat. No casualties.
Westmoor Guard (14) take 40 hits in close combat, which cause 1 casualties.
The Scarlet Sentinels (12) take 48 hits in close combat, which cause 1 casualties.
Bright Swords (17) take 481 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
Some Guys With Swords (10) take 79 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 240 (240 from close combat and 0 from ranged), Defenders: 1706 (1706 from close combat and 0 from ranged)
Total casualties: 6 attackers, 27 defenders

Attacker Victory!

The battle does 3 % damage to the fortifications.



The Battle of Ashforth 30 July 1011

No. Role Army Unit Commander Realm Unit Formation CS
1 A WC
Arica's Scar Arica Westmoor 130 Arch skirmish   1057
2 A WC
Bank Security Maliki Westmoor 56 Inf line   731
3 A WC
Chosen of the Grandmaster Maedros Westmoor 21 SF line   647
4 A WC
Evora Mountain Rangers Ravier Westmoor 45 Arch line   435
5 A WC
House Nebehn Bodyguard Malos Westmoor 40 Inf line   446
6 A WC
Iltaran Spearmen Vanimus Westmoor 26 Inf line   272
7 A WC
Sharp Rain Ouan Westmoor 32 Arch line   447
8 A WC
Some Guys With Swords Edward Anthony Westmoor 32 Inf line   556
9 A WC
Steadfast Longbowmen Gillian Westmoor 45 Arch line   759
10 A WC
Sun Blades Royce Westmoor 23 Inf line   420
11 A WC
The Blue Wall Mathros Westmoor 41 Inf line   550
12 A WC
The Scarlet Sentinels Thomas Westmoor 35 Inf line   534
13 A WC
Thorns of the Rose Cassandra Westmoor 30 Inf line   377
14 D
Ashforth Archers VII (militia/guard unit) Fontan 39 Arch line   338
15 D
Ashforth Strike Infantry II (militia/guard unit) Fontan 67 Inf line   622
16 D
Ashforth Strike Infantry III (militia/guard unit) Fontan 54 Inf line   521
17 D
Ashforth's Archers (militia/guard unit) Fontan 55 Arch line   471
18 D
Fontan Forever Aulus Severus Fontan 23 SF line   742


Total:
13 attackers (283 Inf, 252 Arch, 21 SF)
5 defenders (121 Inf, 94 Arch, 23 SF)
Total combat strengths: 7231 vs. 2694

Begin new treaty system battle setup: The region owner Fontan and their allies defend.
The Scarlet Sentinels have attack orders.
The Blue Wall have attack orders.
Chosen of the Grandmaster have attack orders.
Sun Blades have attack orders.
Thorns of the Rose have attack orders.
Bank Security have attack orders.
House Nebehn Bodyguard have attack orders.
Iltaran Spearmen have attack orders.
The troops from Westmoor join in to support their realm-mates.
End new treaty system battle setup.

The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Arica Maldives, Lady General of Westmoor, Countess of Hagley is spotted wielding the Spiked Dagger of Bloodletting.
Thomas Foxglovee, Marshal of the Westmoorian Column takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     2 (56-I)

 3 (21-S)  5 (40-I)  6 (26-I)  8 (32-I)  10 (23-I)  11 (41-I)
 12 (35-I)
 13 (30-I)

   1 (130-A)

 4 (45-A)  7 (32-A)  9 (45-A)

  18 (23-S)
14 (39-A)

15 (67-I) 16 (54-I) 17 (55-A)

     

Arica's Scar (1) fire on Fontan Forever (18), scoring 331 hits.
Evora Mountain Rangers (4) fire on Fontan Forever (18), scoring 47 hits.
Steadfast Longbowmen (9) fire on Fontan Forever (18), scoring 243 hits.
Ashforth's Archers (17) fire on Arica's Scar (1), scoring 90 hits.
Sharp Rain (7) fire on Fontan Forever (18), scoring 161 hits.
Ashforth Archers VII (14) fire on Arica's Scar (1), scoring 69 hits.
Total ranged hits suffered: Attackers: 159, Defenders: 782
Iltaran Spearmen (6), The Blue Wall (11), Bank Security (2), House Nebehn Bodyguard (5), Some Guys With Swords (8), Sun Blades (10), Thorns of the Rose (13), The Scarlet Sentinels (12) and Chosen of the Grandmaster (3) advance towards the enemy.
Ashforth Strike Infantry II (15) and Ashforth Strike Infantry III (16) move forward to take up positions at the outer wall.
Fontan Forever (18) hold their positions at the outer wall, waiting for the attack.


Fontan Forever (18) take 118 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Arica's Scar (1) take 159 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 159 (0 from close combat and 159 from ranged), Defenders: 118 (0 from close combat and 118 from ranged)
Total casualties: 5 attackers, 2 defenders

Turn No. 2

       2 (56-I)

 3 (21-S)  5 (40-I)  6 (26-I)  8 (32-I)  10 (23-I)  11 (41-I)
 12 (35-I)
 13 (30-I)

 1 (125-A)

 4 (45-A)  7 (32-A)  9 (45-A)

  15 (67-I)

16 (54-I) 18 (21-S)

14 (39-A)

17 (55-A)

     

Evora Mountain Rangers (4) fire on Fontan Forever (18), scoring 54 hits.
Ashforth Archers VII (14) fire on Arica's Scar (1), scoring 67 hits.
Steadfast Longbowmen (9) fire on Ashforth Strike Infantry II (15), scoring 289 hits.
Ashforth's Archers (17) fire on Arica's Scar (1), scoring 47 hits.
Sharp Rain (7) fire on Fontan Forever (18), scoring 88 hits.
Arica's Scar (1) fire on Ashforth Strike Infantry III (16), scoring 401 hits.
Total ranged hits suffered: Attackers: 114, Defenders: 832
The Scarlet Sentinels (12), Iltaran Spearmen (6), Bank Security (2), House Nebehn Bodyguard (5), The Blue Wall (11), Sun Blades (10), Thorns of the Rose (13), Some Guys With Swords (8) and Chosen of the Grandmaster (3) advance towards the enemy.
Ashforth Strike Infantry II (15), Ashforth Strike Infantry III (16) and Fontan Forever (18) hold their positions at the outer wall, waiting for the attack.


Ashforth Strike Infantry II (15) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ashforth Strike Infantry III (16) take 61 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Fontan Forever (18) take 22 hits from archer fire (reduced due to fortifications). No casualties.
Arica's Scar (1) take 114 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 114 (0 from close combat and 114 from ranged), Defenders: 127 (0 from close combat and 127 from ranged)
Total casualties: 4 attackers, 3 defenders

Turn No. 3

         1 (121-A)

 2 (56-I)  3 (21-S)  4 (45-A)  5 (40-I)  6 (26-I)  7 (32-A)  8 (32-I)  9 (45-A)  10 (23-I)  11 (41-I)
 12 (35-I)
 13 (30-I)

  15 (66-I)

16 (52-I) 18 (21-S)

14 (39-A)

17 (55-A)

     

Ashforth Archers VII (14) fire on Arica's Scar (1), scoring 45 hits.
Evora Mountain Rangers (4) fire on Fontan Forever (18), scoring 86 hits.
Arica's Scar (1) fire on Ashforth Strike Infantry II (15), scoring 355 hits.
Steadfast Longbowmen (9) fire on Ashforth Strike Infantry III (16), scoring 228 hits.
Ashforth's Archers (17) fire on Bank Security (2), scoring 132 hits.
Sharp Rain (7) fire on Fontan Forever (18), scoring 140 hits.
Total ranged hits suffered: Attackers: 177, Defenders: 809
Some Guys With Swords (8), House Nebehn Bodyguard (5), Chosen of the Grandmaster (3), Iltaran Spearmen (6), Sun Blades (10), Thorns of the Rose (13), The Scarlet Sentinels (12), The Blue Wall (11) and Bank Security (2) advance towards the enemy.
Fontan Forever (18), Ashforth Strike Infantry II (15) and Ashforth Strike Infantry III (16) hold their positions at the outer wall, waiting for the attack.


Fontan Forever (18) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Arica's Scar (1) take 45 hits from archer fire, which cause 1 casualties.
Ashforth Strike Infantry II (15) take 54 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Bank Security (2) take 132 hits from archer fire, which cause 3 casualties.
Ashforth Strike Infantry III (16) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 177 (0 from close combat and 177 from ranged), Defenders: 123 (0 from close combat and 123 from ranged)
Total casualties: 4 attackers, 3 defenders

Turn No. 4

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (53-I)

 3 (21-S)  5 (40-I)  6 (26-I)  8 (32-I)  10 (23-I)  11 (41-I)
 12 (35-I)
 13 (30-I)

15 (65-I)

16 (51-I) 18 (20-S)

14 (39-A)

17 (55-A)

     

 Sharp Rain (7) fire on Fontan Forever (18), scoring 113 hits.
 Arica's Scar (1) fire on Ashforth Strike Infantry II (15), scoring 273 hits.
 Steadfast Longbowmen (9) fire on Ashforth Strike Infantry III (16), scoring 364 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (18), scoring 95 hits.
Ashforth's Archers (17) fire on Bank Security (2), scoring 164 hits.
Ashforth Archers VII (14) fire on Chosen of the Grandmaster (3), scoring 145 hits.
Total ranged hits suffered: Attackers: 309, Defenders: 845
There are 6 siege engines at the walls.
 Chosen of the Grandmaster (3) squeeze through the heavily overcrowded siege engines.
 Thorns of the Rose (13) climb up through the overcrowded siege engines.
 The Scarlet Sentinels (12) climb up through the overcrowded siege engines.
 Iltaran Spearmen (6) climb up through the overcrowded siege engines.
 House Nebehn Bodyguard (5) attack the walls with slightly overcrowded siege engines.
 Some Guys With Swords (8) attack the fortifications with siege engines!
 Bank Security (2) attack the fortifications with siege engines!
 Sun Blades (10) attack the fortifications with siege engines!
 The Blue Wall (11) attack the The Blue Wall (11) attack the fortifications with siege engines! fortifications with siege engines!


Close Combat (Defender Line 1):
12 Westmoor banners are visible in the melee.
 Chosen of the Grandmaster (3) score 170 hits on Ashforth Strike Infantry II (15).
 Thorns of the Rose (13) score 74 hits on Fontan Forever (18).
 The Scarlet Sentinels (12) score 200 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry II (15) score 113 hits on The Scarlet Sentinels (12).
Ashforth Strike Infantry II (15) score 58 hits on Chosen of the Grandmaster (3).
Ashforth Strike Infantry II (15) score 122 hits on Bank Security (2).
Ashforth Strike Infantry II (15) score 106 hits on House Nebehn Bodyguard (5).
 Iltaran Spearmen (6) score 81 hits on Ashforth Strike Infantry III (16).
 House Nebehn Bodyguard (5) score 111 hits on Ashforth Strike Infantry II (15).
 Some Guys With Swords (8) score 342 hits on Ashforth Strike Infantry III (16).
 Bank Security (2) score 408 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry III (16) score 164 hits on Some Guys With Swords (8).
Ashforth Strike Infantry III (16) score 188 hits on Iltaran Spearmen (6).
 Sun Blades (10) score 240 hits on Fontan Forever (18).
 The Blue Wall (11) score 263 hits on Fontan Forever (18).
Fontan Forever (18) score 284 hits on The Blue Wall (11).
Fontan Forever (18) score 189 hits on Sun Blades (10).
Fontan Forever (18) score 216 hits on Thorns of the Rose (13).
Total close combat hits suffered: Attackers: 1440, Defenders: 1889
 Chosen of the Grandmaster (3) take 203 hits (58 in close combat, 145 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
 Thorns of the Rose (13) take 216 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
 The Scarlet Sentinels (12) take 113 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 3 casualties.
Ashforth Strike Infantry II (15) take 611 hits (570 in close combat, 41 from archer fire) (reduced due to fortifications), which cause 16 casualties.
 Iltaran Spearmen (6) take 188 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
 House Nebehn Bodyguard (5) take 106 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 4 casualties.
 Some Guys With Swords (8) take 164 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
 Bank Security (2) take 286 hits (122 in close combat, 164 from archer fire), which cause 6 casualties, throwing them back from the fortifications, causing another 3 casualties.
Ashforth Strike Infantry III (16) take 326 hits (271 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 9 casualties.
 Sun Blades (10) take 189 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
 The Blue Wall (11) take 284 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Fontan Forever (18) take 402 hits (370 in close combat, 32 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Total hits suffered: Attackers: 1749 (1440 from close combat and 309 from ranged), Defenders: 1339 (1211 from close combat and 128 from ranged)
Total casualties: 50 attackers, 33 defenders

Turn No. 5

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (44-I)

 3 (17-S)  5 (33-I)  6 (21-I)  8 (28-I)  10 (19-I)  11 (35-I)
 12 (30-I)
 13 (24-I)

15 (49-I)

16 (42-I) 18 (12-S)

14 (39-A)

17 (55-A)

     

 Steadfast Longbowmen (9) fire on Fontan Forever (18), scoring 389 hits.
 Arica's Scar (1) fire on Ashforth Strike Infantry II (15), scoring 354 hits.
 Sharp Rain (7) fire on Ashforth Strike Infantry III (16), scoring 170 hits.
Ashforth Archers VII (14) fire on Bank Security (2), scoring 143 hits.
 Evora Mountain Rangers (4) fire on Ashforth Strike Infantry III (16), scoring 81 hits.
Ashforth's Archers (17) fire on Chosen of the Grandmaster (3), scoring 145 hits.
Total ranged hits suffered: Attackers: 288, Defenders: 994
There are 6 siege engines at the walls.
 Chosen of the Grandmaster (3) climb up through the overcrowded siege engines.
 The Scarlet Sentinels (12) climb up through the overcrowded siege engines.
 House Nebehn Bodyguard (5) attack the walls with slightly overcrowded siege engines.
 Iltaran Spearmen (6) attack the walls with slightly overcrowded siege engines.
 Bank Security (2) attack the fortifications with siege engines!
 Thorns of the Rose (13) attack the fortifications with siege engines!
 The Blue Wall (11) attack the fortifications with siege engines!
 Some Guys With Swords (8) attack the fortifications with siege engines!
 Sun Blades (10) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
12 Westmoor banners are visible in the melee.
 Chosen of the Grandmaster (3) score 153 hits on Ashforth Strike Infantry II (15).
 The Scarlet Sentinels (12) score 174 hits on Ashforth Strike Infantry III (16).
 House Nebehn Bodyguard (5) score 120 hits on Fontan Forever (18).
 Iltaran Spearmen (6) score 67 hits on Ashforth Strike Infantry II (15).
 Bank Security (2) score 307 hits on Ashforth Strike Infantry II (15).
 Thorns of the Rose (13) score 119 hits on Ashforth Strike Infantry III (16).
 The Blue Wall (11) score 264 hits on Fontan Forever (18).
 Some Guys With Swords (8) score 280 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry III (16) score 126 hits on The Scarlet Sentinels (12).
Ashforth Strike Infantry III (16) score 70 hits on Sun Blades (10).
Ashforth Strike Infantry III (16) score 103 hits on Thorns of the Rose (13).
Ashforth Strike Infantry II (15) score 68 hits on Some Guys With Swords (8).
Ashforth Strike Infantry II (15) score 48 hits on Chosen of the Grandmaster (3).
Ashforth Strike Infantry II (15) score 115 hits on Bank Security (2).
Ashforth Strike Infantry II (15) score 54 hits on Iltaran Spearmen (6).
Fontan Forever (18) score 158 hits on The Blue Wall (11).
Fontan Forever (18) score 126 hits on House Nebehn Bodyguard (5).
 Sun Blades (10) score 206 hits on Ashforth Strike Infantry III (16).
Total close combat hits suffered: Attackers: 868, Defenders: 1690

 Chosen of the Grandmaster (3) take 193 hits (48 in close combat, 145 from archer fire), which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
 The Scarlet Sentinels (12) take 126 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
 House Nebehn Bodyguard (5) take 126 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
 Iltaran Spearmen (6) take 54 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
 Bank Security (2) take 258 hits (115 in close combat, 143 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
Maliki Nautilus, Lord Treasurer of Westmoor, Count of Dulbin has been wounded by Ashforth Archers VII (14).
 Thorns of the Rose (13) take 103 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
 The Blue Wall (11) take 158 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
 Some Guys With Swords (8) take 68 hits in close combat, which cause 1 casualties.
Ashforth Strike Infantry III (16) take 358 hits (320 in close combat, 38 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Ashforth Strike Infantry II (15) take 571 hits (517 in close combat, 54 from archer fire) (reduced due to fortifications), which cause 15 casualties.
Fontan Forever (18) take 305 hits (246 in close combat, 59 from archer fire) (reduced due to fortifications), which cause 6 casualties.
 Sun Blades (10) take 70 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 1156 (868 from close combat and 288 from ranged), Defenders: 1234 (1083 from close combat and 151 from ranged)
Total casualties: 31 attackers, 31 defenders

Turn No. 6

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (38-I)

 3 (11-S)  5 (30-I)  6 (20-I)  11 (31-I)
 12 (25-I)
 13 (21-I)

 8 (27-I)

 10 (17-I)
15 (34-I) 16 (32-I) 18 (6-S)

14 (39-A)

17 (55-A)

     

 Evora Mountain Rangers (4) fire on Ashforth's Archers (17), scoring 37 hits.
Ashforth's Archers (17) fire on Bank Security (2), scoring 170 hits.
 Arica's Scar (1) fire on Ashforth Archers VII (14), scoring 240 hits.
 Steadfast Longbowmen (9) fire on Ashforth's Archers (17), scoring 207 hits.
 Sharp Rain (7) fire on Ashforth Archers VII (14), scoring 97 hits.
Ashforth Archers VII (14) fire on Chosen of the Grandmaster (3), scoring 108 hits.
Total ranged hits suffered: Attackers: 278, Defenders: 581
There are 4 siege engines at the walls.
 Thorns of the Rose (13) climb up through the overcrowded siege engines.
 The Blue Wall (11) climb up through the overcrowded siege engines.
 Bank Security (2) attack the walls with slightly overcrowded siege engines.
 Chosen of the Grandmaster (3) attack the fortifications with siege engines!
 The Scarlet Sentinels (12) attack the fortifications with siege engines!
 House Nebehn Bodyguard (5) attack the fortifications with siege engines!
 Iltaran Spearmen (6) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
12 Westmoor banners are visible in the melee.
 Thorns of the Rose (13) score 56 hits on Ashforth Strike Infantry III (16).
 Some Guys With Swords (8) score 165 hits on Ashforth Strike Infantry II (15).
 Some Guys With Swords (8) score 179 hits on Ashforth Strike Infantry III (16).
Fontan Forever (18) score 317 hits on Sun Blades (10).
 The Blue Wall (11) score 210 hits on Ashforth Strike Infantry II (15).
 Bank Security (2) score 164 hits on Ashforth Strike Infantry III (16).
 Sun Blades (10) score 257 hits on Fontan Forever (18).
 Chosen of the Grandmaster (3) score 144 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry III (16) score 38 hits on The Scarlet Sentinels (12).
Ashforth Strike Infantry III (16) score 52 hits on Some Guys With Swords (8).
Ashforth Strike Infantry III (16) score 41 hits on Thorns of the Rose (13).
Ashforth Strike Infantry III (16) score 67 hits on Bank Security (2).
 The Scarlet Sentinels (12) score 193 hits on Ashforth Strike Infantry III (16).
 House Nebehn Bodyguard (5) score 128 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry II (15) score 64 hits on Some Guys With Swords (8).
Ashforth Strike Infantry II (15) score 62 hits on The Blue Wall (11).
Ashforth Strike Infantry II (15) score 19 hits on Chosen of the Grandmaster (3).
Ashforth Strike Infantry II (15) score 64 hits on House Nebehn Bodyguard (5).
Ashforth Strike Infantry II (15) score 40 hits on Iltaran Spearmen (6).
 Iltaran Spearmen (6) score 79 hits on Ashforth Strike Infantry II (15).
Total close combat hits suffered: Attackers: 764, Defenders: 1575

 Thorns of the Rose (13) take 41 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
 Some Guys With Swords (8) take 116 hits in close combat, which cause 2 casualties.
Fontan Forever (18) take 165 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Ashforth's Archers (17) take 74 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
 The Blue Wall (11) take 62 hits in close combat, which cause 1 casualties.
 Bank Security (2) take 237 hits (67 in close combat, 170 from archer fire), which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
 Sun Blades (10) take 317 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
 Chosen of the Grandmaster (3) take 127 hits (19 in close combat, 108 from archer fire), which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Sir Maedros Iltaran, King of Westmoor has been captured by Ashforth Archers VII (14).
Ashforth Strike Infantry III (16) take 379 hits in close combat (reduced due to fortifications), which cause 10 casualties.
 The Scarlet Sentinels (12) take 38 hits in close combat, which cause 1 casualties.
 House Nebehn Bodyguard (5) take 64 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Ashforth Strike Infantry II (15) take 465 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Ashforth Archers VII (14) take 102 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
 Iltaran Spearmen (6) take 40 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 1042 (764 from close combat and 278 from ranged), Defenders: 1185 (1009 from close combat and 176 from ranged)
Total casualties: 25 attackers, 30 defenders

Turn No. 7

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (32-I)

 5 (28-I)  6 (19-I)  10 (10-I)

 8 (25-I)

 11 (30-I)
 12 (24-I)

16 (22-I)

14 (36-A)

17 (53-A)

     

 Arica's Scar (1) fire on Ashforth's Archers (17), scoring 219 hits.
 Steadfast Longbowmen (9) fire on Ashforth Archers VII (14), scoring 181 hits.
Ashforth Archers VII (14) fire on Bank Security (2), scoring 127 hits.
 Sharp Rain (7) fire on Ashforth's Archers (17), scoring 89 hits.
 Evora Mountain Rangers (4) fire on Ashforth's Archers (17), scoring 43 hits.
Ashforth's Archers (17) fire on House Nebehn Bodyguard (5), scoring 224 hits.
Total ranged hits suffered: Attackers: 351, Defenders: 532
There are 3 siege engines at the walls.
 The Blue Wall (11) break through the frontlines!
 Iltaran Spearmen (6) attack the walls with slightly overcrowded siege engines.
 Sun Blades (10) attack the fortifications with siege engines!
 The Scarlet Sentinels (12) break through the frontlines!
 House Nebehn Bodyguard (5) attack the fortifications with siege engines!
 Bank Security (2) attack the fortifications with siege engines!
 Some Guys With Swords (8) break through the frontlines!
Iltaran Spearmen (6), Sun Blades (10), House Nebehn Bodyguard (5) and Bank Security (2) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 2):
3 Westmoor banners are visible in the melee.
 The Blue Wall (11) score 282 hits on Ashforth's Archers (17).
 The Blue Wall (11) score 95 hits on Ashforth Strike Infantry III (16).
Ashforth Archers VII (14) score 41 hits on Some Guys With Swords (8).
 The Scarlet Sentinels (12) score 344 hits on Ashforth Strike Infantry III (16).
Ashforth's Archers (17) score 63 hits on The Blue Wall (11).
 Some Guys With Swords (8) score 224 hits on Ashforth Archers VII (14).
 Some Guys With Swords (8) score 132 hits on Ashforth Strike Infantry III (16).
Total close combat hits suffered: Attackers: 104, Defenders: 1077

 The Blue Wall (11) take 63 hits in close combat, which cause 1 casualties.
Ashforth Archers VII (14) take 237 hits (182 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Ashforth Strike Infantry III (16) take 366 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Ashforth's Archers (17) take 335 hits (229 in close combat, 106 from archer fire) (reduced due to fortifications), which cause 8 casualties.
 House Nebehn Bodyguard (5) take 224 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications, causing another 3 casualties.
 Bank Security (2) take 127 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
 Some Guys With Swords (8) take 41 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 455 (104 from close combat and 351 from ranged), Defenders: 938 (777 from close combat and 161 from ranged)
Total casualties: 14 attackers, 24 defenders

Turn No. 8

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (29-I)

 5 (19-I)

 6 (19-I)

 10 (10-I)

 8 (24-I)

 11 (29-I)
 12 (24-I)

14 (30-A) 17 (45-A)

     

 Arica's Scar (1) have no enemy in range and advance to better firing positions.
 Sharp Rain (7) have no enemy in range and advance to better firing positions.
 Evora Mountain Rangers (4) have no enemy in range and advance to better firing positions.
 Steadfast Longbowmen (9) have no enemy in range and advance to better firing positions.
There are 3 siege engines at the walls.
 Bank Security (2) squeeze through the heavily overcrowded siege engines.
 House Nebehn Bodyguard (5) squeeze through the heavily overcrowded siege engines.
Sun Blades (10) and Iltaran Spearmen (6) advance towards the enemy.


Close Combat (Defender Line 2):
5 Westmoor banners are visible in the melee.
 Sun Blades (10) score 198 hits on Ashforth Archers VII (14).
Ashforth's Archers (17) score 26 hits on The Scarlet Sentinels (12).
Ashforth's Archers (17) score 42 hits on The Blue Wall (11).
Ashforth's Archers (17) score 30 hits on Iltaran Spearmen (6).
 The Blue Wall (11) score 270 hits on Ashforth's Archers (17).
 Iltaran Spearmen (6) score 102 hits on Ashforth's Archers (17).
 Some Guys With Swords (8) score 353 hits on Ashforth Archers VII (14).
 The Scarlet Sentinels (12) score 230 hits on Ashforth's Archers (17).
Ashforth Archers VII (14) score 51 hits on Some Guys With Swords (8).
Ashforth Archers VII (14) score 18 hits on Sun Blades (10).
Total close combat hits suffered: Attackers: 167, Defenders: 1153

 Sun Blades (10) take 18 hits in close combat. No casualties.
Ashforth's Archers (17) take 489 hits in close combat (reduced due to fortifications), which cause 12 casualties.
 The Blue Wall (11) take 42 hits in close combat, which cause 1 casualties.
 Iltaran Spearmen (6) take 30 hits in close combat, which cause 1 casualties.
 Some Guys With Swords (8) take 51 hits in close combat, which cause 1 casualties.
 The Scarlet Sentinels (12) take 26 hits in close combat, which cause 1 casualties.
Ashforth Archers VII (14) take 448 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Total hits suffered: Attackers: 167 (167 from close combat and 0 from ranged), Defenders: 937 (937 from close combat and 0 from ranged)
Total casualties: 4 attackers, 23 defenders

Turn No. 9

           1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (29-I)

 5 (19-I)

 6 (18-I)

 8 (23-I)  10 (10-I)  11 (28-I)
 12 (23-I)

14 (19-A) 17 (33-A)

     

 Evora Mountain Rangers (4) hold their fire.
 Arica's Scar (1) hold their fire.
 Sharp Rain (7) hold their fire.
 Steadfast Longbowmen (9) hold their fire.
There is one siege engine at the wall.
House Nebehn Bodyguard (5) and Bank Security (2) advance towards the enemy.


Close Combat (Defender Line 2):
9 Westmoor banners are visible in the melee.
 Some Guys With Swords (8) score 351 hits on Ashforth's Archers (17).
 The Blue Wall (11) score 356 hits on Ashforth Archers VII (14).
Ashforth Archers VII (14) score 23 hits on The Scarlet Sentinels (12).
Ashforth Archers VII (14) score 29 hits on The Blue Wall (11).
Ashforth's Archers (17) score 19 hits on Some Guys With Swords (8).
Ashforth's Archers (17) score 9 hits on Sun Blades (10).
Ashforth's Archers (17) score 26 hits on Bank Security (2).
Ashforth's Archers (17) score 17 hits on House Nebehn Bodyguard (5).
Ashforth's Archers (17) score 14 hits on Iltaran Spearmen (6).
 Iltaran Spearmen (6) score 86 hits on Ashforth's Archers (17).
 House Nebehn Bodyguard (5) score 153 hits on Ashforth's Archers (17).
 The Scarlet Sentinels (12) score 299 hits on Ashforth Archers VII (14).
 Bank Security (2) score 384 hits on Ashforth's Archers (17).
 Sun Blades (10) score 220 hits on Ashforth's Archers (17).
Total close combat hits suffered: Attackers: 137, Defenders: 1849

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

 Some Guys With Swords (8) take 19 hits in close combat. No casualties.
 The Blue Wall (11) take 29 hits in close combat, which cause 1 casualties.
Ashforth Archers VII (14) take 533 hits in close combat (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Ashforth's Archers (17) take 971 hits in close combat (reduced due to fortifications), which cause 24 casualties, making the unit retreat from the battlefield.
 Iltaran Spearmen (6) take 14 hits in close combat. No casualties.
 House Nebehn Bodyguard (5) take 17 hits in close combat. No casualties, making the unit retreat from the battlefield.
 The Scarlet Sentinels (12) take 23 hits in close combat. No casualties.
 Bank Security (2) take 26 hits in close combat, which cause 1 casualties.
 Sun Blades (10) take 9 hits in close combat. No casualties.
Total hits suffered: Attackers: 137 (137 from close combat and 0 from ranged), Defenders: 1504 (1504 from close combat and 0 from ranged)
Total casualties: 2 attackers, 37 defenders

Attacker Victory!

The battle does 54 % damage to the fortifications.