New Westmoor/Archives/Battles

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The Battle of Braga on 5 June 1012

Battle in Bruck  

No.

Role

Army

Unit

Commander

Realm

Unit

Formation

CS

1

A

WC

Bows of Steel

Balthazar

Westmoor

38 Arch

line

  412

2

A

WC

Evorian Knights

Gwenevere

Westmoor

45 Inf

line

  464

3

A

WC

Freedom Fighters

Evalynn

Westmoor

34 Arch

line

  435

4

A

WC

Liam's Lightnings

Liam

Westmoor

52 Inf

line

  668

5

A

WC

Mailler's Mounted

Eliza

Westmoor

30 Cav

wedge

  502

6

A

WC

Patriot Guards

Claudius

Westmoor

50 Inf

line

  615

7

A

Peasant Militia

(militia/guard unit)

Westmoor

908 other

line

  1280

8

A

WC

Rangers

Genivae

Westmoor

69 Arch

box

  670

9

A

RG

Roughnecks

Armstrong

Westmoor

70 Inf

line

  618

10

A

RG

Royal Special Forces

George

Westmoor

30 SF

line

  698

11

A

WC

The Blue Wall

Mathros

Westmoor

37 Inf

line

  420

12

A

WC

the Ravens

Enid

Westmoor

40 Arch

line

  495

13

A

WC

The Scarlet Sentinels

Thomas

Westmoor

70 Inf

line

  827

14

A

RG

Thorns of the Rose

Cassandra

Westmoor

49 Inf

line

  580

15

A

RG

Treasury Guard

Maliki

Westmoor

75 Inf

line

  780

16

A

WC

Troyes' Auxiliary Archers

Cross

Westmoor

43 Arch

box

  477

17

A

WC

Tzilda's Archers

Tzilda

Westmoor

49 Arch

line

  580

18

A

WC

Wanders

Tass

Westmoor

40 Inf

line

  479

19

A

WC

Westmoor Heavy Infantry

Feoran

Westmoor

61 Inf

line

  486

20

A

WC

Westmoor's Defenders

Sezzil

Westmoor

52 Inf

line

  668

21

D

AoS

Aestas

Zakilevo

Sirion

79 SF

wedge

  1782

22

D

AoS

Avance Victorieuse

Victorieux

Sirion

37 Inf

wedge

  416

23

D

RD

Bunch o' Men on Horses

Troy

Sirion

40 Cav

wedge

  777

24

D

AoS

Daredevils

Manish

Sirion

57 Inf

line

  600

25

D

RD

Elmbar Auxiliaries

Otto

Sirion

45 Inf

line

  590

26

D

AoS

Epouvantail Harlequins

Guillaume Epouvantail

Sirion

22 Inf

line

  271

27

D

AoS

Fan's Saint Knight Coalition

Xiao Da

Sirion

32 Inf

line

  373

28

D

AoS

First Strike

Lisanna

Sirion

40 Arch

box

  600

29

D

RD

Longbowmen

Zidane

Sirion

44 Arch

line

  711

30

D

RD

Mercureans

Marion

Sirion

45 Cav

line

  626

31

D

AoS

Rollbar's Riders

Simba

Sirion

55 Cav

wedge

  983

32

D

AoS

Sirion Shieldsmen

Didymus

Sirion

52 Inf

line

  699

33

D

RD

Sons of Ulric

Petrov

Sirion

45 SF

line

  1186

34

D

AoS

SteelRiders

Eilien

Sirion

34 Cav

line

  572

35

D

AoS

Sun Guards

Kendris

Sirion

38 Arch

line

  553

36

D

RD

The Dark Ones

Durion Eyolf

Sirion

80 Inf

line

  748

37

D

AoS

Thorns in the Side

Ilias

Sirion

52 Inf

line

  752

38

D

AoS

Webin's Angles

Webin

Sirion

30 Arch

line

  515

39

D

RD

~RD~ Skadi Guardians

Ragnar

Sirion

113 Inf

wedge

  1146

40

D

??

~RD~ Stormwalkers

Erik Eyolf

Sirion

69 Inf

line

  695

41

N

Monsters

(Monsters)

(rogue)

0 other

line

  0


Total:
20 attackers (601 Inf, 273 Arch, 30 Cav, 30 SF, 908 other)
20 defenders (559 Inf, 152 Arch, 174 Cav, 124 SF)
Total combat strengths: 12154 vs. 14595
1 neutral observers (0 combat strength).

Monsters have no combat-ready men and thus stay out of the battle.
The troops from Sirion set up defenses because they control the battlefield.
The Westmoor troops attack because they are at war with Sirion.

It is quite windy and the archers will have to aim very carefully.

Sir Ilias Thunthorn (Royal) is spotted wielding the Axe of Betrayal.
Sir Thomas Foxglove, Lord General of Westmoor, Earl of Poitiers is spotted wearing the Blessed Band of Freedom.
Sezzil Marley (Knight of Westmoor) is spotted wearing the Silver Cloak of the Maiden.
Ragnar Vlad, Count of Limbar, Marshal of the Red Dragons is spotted wearing the Old Gem of the Maiden.
Kendris Deleus (Dame of Sirion) is spotted wielding the Old Shield of Righteousness.
Mathros Hagakure of Westmoor, Earl of Bruck takes command of his army. They deploy in Archer Opening formation.
Lady Cassandra Foxglove of Westmoor (Dame of Poitiers, Westmoor) takes command of her army. They deploy in Archer Opening formation.
Webin cIipt of Sirion, Count of Ustimbar, Marshal of the Army of Sirion takes command of his army. They deploy in Fortification Defense formation.
Ragnar Vlad of Sirion, Count of Limbar, Marshal of the Red Dragons takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 

5 (30-C)

 

2 (45-I)
4 (52-I)
6 (50-I)
7 (908-P)
9 (70-I)
10 (30-S)
11 (37-I)
13 (70-I)
14 (49-I)
15 (75-I)
18 (40-I)
19 (61-I)
20 (52-I)

1 (38-A)
3 (34-A)
8 (69-A)
12 (40-A)
16 (43-A)
17 (49-A)

 

21 (79-S)
22 (37-I)
24 (57-I)
25 (45-I)
26 (22-I)
27 (32-I)
28 (40-A)
29 (44-A)
32 (52-I)
33 (45-S)
35 (38-A)
36 (80-I)
37 (52-I)
38 (30-A)
39 (113-I)
40 (69-I)

 

23 (40-C)
31 (55-C)
34 (34-C)

30 (45-C)

 

Rangers (8) fire on Aestas (21), scoring 220 hits.
Webin's Angles (38) fire on Tzilda's Archers (17), scoring 465 hits.
Longbowmen (29) fire on Troyes' Auxiliary Archers (16), scoring 568 hits.
First Strike (28) fire on the Ravens (12), scoring 433 hits.
Freedom Fighters (3) fire on Aestas (21), scoring 338 hits.
Bows of Steel (1) fire on Sons of Ulric (33), scoring 323 hits.
Sun Guards (35) fire on Rangers (8), scoring 358 hits.
the Ravens (12) fire on ~
RD~ Skadi Guardians (39), scoring 237 hits.
Troyes' Auxiliary Archers (16) fire on Thorns in the Side (37), scoring 326 hits.
Tzilda's Archers (17) fire on The Dark Ones (36), scoring 374 hits.


Total ranged hits suffered: Attackers: 1824, Defenders: 1818


Rollbar's Riders (31) stay in their defensive position, awaiting an opportunity to charge.
Mailler's Mounted (5) ride on, closing in on the defenders.
SteelRiders (34), Bunch o' Men on Horses (23) and Mercureans (30) ride on, closing in on the enemy.
Wanders (18), The Blue Wall (11), Peasant Militia (7), Roughnecks (9), Royal Special Forces (10), Evorian Knights (2), Liam's Lightnings (4), Patriot Guards (6), Westmoor's Defenders (20), Treasury Guard (15), Westmoor Heavy Infantry (19), Thorns of the Rose (14) and The Scarlet Sentinels (13) advance towards the enemy.
Fan's Saint Knight Coalition (27), The Dark Ones (36), Daredevils (24), Sirion Shieldsmen (32), Thorns in the Side (37), ~
RD~ Stormwalkers (40), Sons of Ulric (33), Epouvantail Harlequins (26), ~RD~ Skadi Guardians (39), Avance Victorieuse (22), Aestas (21) and Elmbar Auxiliaries (25) advance towards the enemy.


Rangers (8) take 358 hits from archer fire, which cause 11 casualties.
The Dark Ones (36) take 374 hits from archer fire, which cause 10 casualties.
Thorns in the Side (37) take 326 hits from archer fire, which cause 7 casualties.
Sons of Ulric (33) take 323 hits from archer fire, which cause 6 casualties.
the Ravens (12) take 433 hits from archer fire, which cause 10 casualties.
~
RD~ Skadi Guardians (39) take 237 hits from archer fire, which cause 7 casualties.
Troyes' Auxiliary Archers (16) take 568 hits from archer fire, which cause 16 casualties.
Aestas (21) take 558 hits from archer fire, which cause 10 casualties.
Tzilda's Archers (17) take 465 hits from archer fire, which cause 12 casualties.


Total hits suffered: Attackers: 1824 (0 from close combat and 1824 from ranged), Defenders: 1818 (0 from close combat and 1818 from ranged)
Total casualties: 49 attackers, 40 defenders

Turn No. 2

 

 

 

5 (30-C)

1 (38-A)
2 (45-I)
3 (34-A)
4 (52-I)
6 (50-I)
7 (908-P)
8 (58-A)
9 (70-I)
10 (30-S)
11 (37-I)
12 (30-A)
13 (70-I)
14 (49-I)
15 (75-I)
16 (27-A)
17 (37-A)
18 (40-I)
19 (61-I)
20 (52-I)

21 (69-S)
22 (37-I)
24 (57-I)
25 (45-I)
26 (22-I)
27 (32-I)
32 (52-I)
33 (39-S)
36 (70-I)
37 (45-I)
39 (106-I)
40 (69-I)

23 (40-C)
28 (40-A)
29 (44-A)
34 (34-C)
35 (38-A)
38 (30-A)

30 (45-C)

31 (55-C)

 

 

Bows of Steel (1) fire on Aestas (21), scoring 225 hits.
First Strike (28) fire on Peasant Militia (7), scoring 291 hits.
Tzilda's Archers (17) fire on Aestas (21), scoring 195 hits.
Freedom Fighters (3) fire on ~
RD~ Skadi Guardians (39), scoring 382 hits.
Sun Guards (35) fire on The Scarlet Sentinels (13), scoring 295 hits.
Troyes' Auxiliary Archers (16) fire on Sons of Ulric (33), scoring 237 hits.
Webin's Angles (38) fire on Treasury Guard (15), scoring 405 hits.
Rangers (8) fire on Aestas (21), scoring 180 hits.
Longbowmen (29) fire on Peasant Militia (7), scoring 347 hits.
the Ravens (12) fire on ~
RD~ Stormwalkers (40), scoring 215 hits.


Total ranged hits suffered: Attackers: 1338, Defenders: 1434


Mailler's Mounted (5) are eager to charge, but the melee is too crowded already.
Mercureans (30) and Rollbar's Riders (31) ride on, closing in on the enemy.
SteelRiders (34) and Bunch o' Men on Horses (23) charge ahead, into the attackers' ranks.
Aestas (21), Elmbar Auxiliaries (25), Avance Victorieuse (22), ~
RD~ Skadi Guardians (39), Sirion Shieldsmen (32), ~RD~ Stormwalkers (40), Sons of Ulric (33), Fan's Saint Knight Coalition (27), Epouvantail Harlequins (26), The Dark Ones (36), Thorns in the Side (37) and Daredevils (24) advance towards the enemy.


Close Combat (Attacker Line 1):
29 Sirion banners are visible in the melee.
19 Westmoor banners are visible in the melee.
Peasant Militia (7) score 111 hits on ~
RD~ Stormwalkers (40) (193 before overkill).
Bows of Steel (1) score 69 hits on Thorns in the Side (37).
Aestas (21) score 1261 hits on The Scarlet Sentinels (13).
Liam's Lightnings (4) score 436 hits on Daredevils (24).
Evorian Knights (2) score 284 hits on ~
RD~ Skadi Guardians (39).
Elmbar Auxiliaries (25) score 369 hits on The Blue Wall (11).
Tzilda's Archers (17) score 66 hits on Bunch o' Men on Horses (23).
Freedom Fighters (3) score 91 hits on Sons of Ulric (33).
Wanders (18) score 307 hits on Sirion Shieldsmen (32).
SteelRiders (34) score 717 hits on Roughnecks (9).
Avance Victorieuse (22) score 303 hits on Thorns of the Rose (14).
~
RD~ Skadi Guardians (39) score 271 hits on the Ravens (12).
~
RD~ Skadi Guardians (39) score 475 hits on Evorian Knights (2).
Sirion Shieldsmen (32) score 232 hits on Patriot Guards (6).
Sirion Shieldsmen (32) score 160 hits on Wanders (18).
~
RD~ Stormwalkers (40) score 31 hits on Treasury Guard (15).
~
RD~ Stormwalkers (40) score 418 hits on Peasant Militia (7).
Sons of Ulric (33) score 1211 hits on Freedom Fighters (3).
Troyes' Auxiliary Archers (16) score 41 hits on Fan's Saint Knight Coalition (27).
Fan's Saint Knight Coalition (27) score 210 hits on Troyes' Auxiliary Archers (16).
The Blue Wall (11) score 282 hits on Elmbar Auxiliaries (25).
Treasury Guard (15) score 333 hits on ~
RD~ Stormwalkers (40) (580 before overkill).
Epouvantail Harlequins (26) score 210 hits on Rangers (8).
Rangers (8) score 68 hits on Epouvantail Harlequins (26).
The Dark Ones (36) score 286 hits on Westmoor Heavy Infantry (19).
The Dark Ones (36) score 173 hits on Royal Special Forces (10).
Royal Special Forces (10) score 352 hits on The Dark Ones (36).
Patriot Guards (6) score 353 hits on Sirion Shieldsmen (32).
Thorns in the Side (37) score 187 hits on Westmoor's Defenders (20).
Thorns in the Side (37) score 128 hits on Bows of Steel (1).
the Ravens (12) score 66 hits on ~
RD~ Skadi Guardians (39).
Thorns of the Rose (14) score 351 hits on Avance Victorieuse (22).
Westmoor's Defenders (20) score 439 hits on Thorns in the Side (37).
The Scarlet Sentinels (13) score 509 hits on Aestas (21).
Roughnecks (9) score 459 hits on SteelRiders (34).
Daredevils (24) score 535 hits on Liam's Lightnings (4).
Westmoor Heavy Infantry (19) score 233 hits on The Dark Ones (36).
Bunch o' Men on Horses (23) score 1406 hits on Tzilda's Archers (17).


Total close combat hits suffered: Attackers: 8583, Defenders: 4850 (5179 before overkill)

Peasant Militia (7) take 1056 hits (418 in close combat, 638 from archer fire), which cause 54 casualties.
Bows of Steel (1) take 128 hits in close combat, which cause 3 casualties.
Aestas (21) take 1109 hits (509 in close combat, 600 from archer fire), which cause 21 casualties, making the unit retreat from the battlefield.
Liam's Lightnings (4) take 535 hits in close combat, which cause 12 casualties.
Evorian Knights (2) take 475 hits in close combat, which cause 11 casualties.
Elmbar Auxiliaries (25) take 282 hits in close combat, which cause 9 casualties.
Tzilda's Archers (17) take 1406 hits in close combat, which cause 36 casualties, making the unit retreat from the battlefield. 2 Westmoor banners fall.
Freedom Fighters (3) take 1211 hits in close combat, which cause 28 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Evalynn Jadewarrior of Westmoor (Dame of Oligarch, Westmoor) has been captured by Sons of Ulric (33).
Wanders (18) take 160 hits in close combat, which cause 3 casualties.
SteelRiders (34) take 459 hits in close combat, which cause 9 casualties.
Avance Victorieuse (22) take 351 hits in close combat, which cause 10 casualties.
~
RD~ Skadi Guardians (39) take 732 hits (350 in close combat, 382 from archer fire), which cause 22 casualties.
Sirion Shieldsmen (32) take 660 hits in close combat, which cause 15 casualties.
~
RD~ Stormwalkers (40) take 659 hits (444 in close combat, 215 from archer fire), which cause 16 casualties.
Sons of Ulric (33) take 328 hits (91 in close combat, 237 from archer fire), which cause 6 casualties.
Troyes' Auxiliary Archers (16) take 210 hits in close combat, which cause 6 casualties.
Fan's Saint Knight Coalition (27) take 41 hits in close combat, which cause 1 casualties.
The Blue Wall (11) take 369 hits in close combat, which cause 9 casualties.
Treasury Guard (15) take 436 hits (31 in close combat, 405 from archer fire), which cause 13 casualties.
Epouvantail Harlequins (26) take 68 hits in close combat, which cause 2 casualties.
Rangers (8) take 210 hits in close combat, which cause 7 casualties.
The Dark Ones (36) take 585 hits in close combat, which cause 16 casualties.
Royal Special Forces (10) take 173 hits in close combat, which cause 4 casualties.
Patriot Guards (6) take 232 hits in close combat, which cause 6 casualties.
Thorns in the Side (37) take 508 hits in close combat, which cause 11 casualties.
Sir Ilias Thunthorn of Sirion (Royal of Sirion) has been wounded by Westmoor's Defenders (20).
the Ravens (12) take 271 hits in close combat, which cause 6 casualties.
Thorns of the Rose (14) take 303 hits in close combat, which cause 7 casualties.
Westmoor's Defenders (20) take 187 hits in close combat, which cause 4 casualties.
The Scarlet Sentinels (13) take 1556 hits (1261 in close combat, 295 from archer fire), which cause 31 casualties.
Roughnecks (9) take 717 hits in close combat, which cause 24 casualties.
Daredevils (24) take 436 hits in close combat, which cause 14 casualties.
Westmoor Heavy Infantry (19) take 286 hits in close combat, which cause 8 casualties.
Bunch o' Men on Horses (23) take 66 hits in close combat, which cause 1 casualties.

Total hits suffered: Attackers: 9921 (8583 from close combat and 1338 from ranged), Defenders: 6284 (4850 from close combat and 1434 from ranged)
Total casualties: 274 attackers, 153 defenders

Turn No. 3

 

 

 

5 (30-C)

1 (35-A)
2 (34-I)
4 (40-I)
6 (44-I)
7 (854-P)
8 (51-A)
9 (46-I)
10 (26-S)
11 (28-I)
12 (24-A)
13 (39-I)
14 (42-I)
15 (62-I)
16 (21-A)
18 (37-I)
19 (53-I)
20 (48-I)
22 (27-I)
23 (39-C)
24 (43-I)
25 (36-I)
26 (20-I)
27 (31-I)
32 (37-I)
33 (33-S)
34 (25-C)
36 (54-I)
37 (34-I)
39 (84-I)
40 (53-I)

30 (45-C)

28 (40-A)
29 (44-A)
31 (55-C)
35 (38-A)
38 (30-A)

 

 

 

 

Webin's Angles (38) fire on Mailler's Mounted (5), scoring 255 hits.
Sun Guards (35) fire on Mailler's Mounted (5), scoring 144 hits.
Longbowmen (29) fire on Mailler's Mounted (5), scoring 193 hits.
First Strike (28) fire on Mailler's Mounted (5), scoring 160 hits.


Total ranged hits suffered: Attackers: 752, Defenders: 0


Mailler's Mounted (5) and Mercureans (30) charge forward.
Rollbar's Riders (31) charge ahead, into the attackers' ranks.


Close Combat (Attacker Line 1):
24 Sirion banners are visible in the melee.
17 Westmoor banners are visible in the melee.
Elmbar Auxiliaries (25) score 299 hits on The Scarlet Sentinels (13).
Fan's Saint Knight Coalition (27) score 212 hits on The Blue Wall (11).
Epouvantail Harlequins (26) score 169 hits on Roughnecks (9).
Bows of Steel (1) score 134 hits on ~
RD~ Stormwalkers (40).
Evorian Knights (2) score 217 hits on Thorns in the Side (37).
Westmoor's Defenders (20) score 462 hits on Bunch o' Men on Horses (23).
Mailler's Mounted (5) score 760 hits on Rollbar's Riders (31).
~
RD~ Skadi Guardians (39) score 33 hits on Thorns of the Rose (14).
~
RD~ Skadi Guardians (39) score 603 hits on Peasant Militia (7).
Roughnecks (9) score 238 hits on Epouvantail Harlequins (26).
The Dark Ones (36) score 156 hits on the Ravens (12).
The Dark Ones (36) score 231 hits on Royal Special Forces (10).
Troyes' Auxiliary Archers (16) score 71 hits on Avance Victorieuse (22).
Daredevils (24) score 311 hits on Patriot Guards (6).
Sirion Shieldsmen (32) score 255 hits on Treasury Guard (15).
Avance Victorieuse (22) score 385 hits on Troyes' Auxiliary Archers (16).
Wanders (18) score 263 hits on Sons of Ulric (33).
The Blue Wall (11) score 262 hits on Fan's Saint Knight Coalition (27).
Thorns in the Side (37) score 188 hits on Rangers (8).
Thorns in the Side (37) score 120 hits on Evorian Knights (2).
Westmoor Heavy Infantry (19) score 305 hits on SteelRiders (34).
Patriot Guards (6) score 292 hits on Daredevils (24).
SteelRiders (34) score 283 hits on Westmoor Heavy Infantry (19).
The Scarlet Sentinels (13) score 438 hits on Elmbar Auxiliaries (25).
Rollbar's Riders (31) score 2551 hits on Mailler's Mounted (5).
Bunch o' Men on Horses (23) score 487 hits on Westmoor's Defenders (20).
the Ravens (12) score 123 hits on The Dark Ones (36).
Rangers (8) score 133 hits on Thorns in the Side (37).
Treasury Guard (15) score 479 hits on Sirion Shieldsmen (32).
Thorns of the Rose (14) score 177 hits on ~
RD~ Skadi Guardians (39) (220 before overkill).
~
RD~ Stormwalkers (40) score 190 hits on Liam's Lightnings (4).
~
RD~ Stormwalkers (40) score 189 hits on Bows of Steel (1).
Mercureans (30) score 890 hits on Royal Special Forces (10).
Liam's Lightnings (4) score 333 hits on ~
RD~ Stormwalkers (40).
Sons of Ulric (33) score 1438 hits on Wanders (18).
Peasant Militia (7) score 142 hits on ~
RD~ Skadi Guardians (39) (176 before overkill).
Royal Special Forces (10) score 146 hits on The Dark Ones (36).
Royal Special Forces (10) score 134 hits on Mercureans (30).
Total close combat hits suffered: Attackers: 8990, Defenders: 5109 (5186 before overkill)

Elmbar Auxiliaries (25) take 438 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Fan's Saint Knight Coalition (27) take 262 hits in close combat, which cause 6 casualties.
Epouvantail Harlequins (26) take 238 hits in close combat, which cause 8 casualties.
Bows of Steel (1) take 189 hits in close combat, which cause 5 casualties.
Evorian Knights (2) take 120 hits in close combat, which cause 3 casualties.
Westmoor's Defenders (20) take 487 hits in close combat, which cause 10 casualties.
Mailler's Mounted (5) take 3303 hits (2551 in close combat, 752 from archer fire), which cause 30 casualties, wiping the unit out.
Eliza Mailler of Westmoor (Dame of Oligarch, Westmoor) has been wounded by Rollbar's Riders (31).
~
RD~ Skadi Guardians (39) take 319 hits in close combat, which cause 10 casualties.
Roughnecks (9) take 169 hits in close combat, which cause 6 casualties.
The Dark Ones (36) take 269 hits in close combat, which cause 7 casualties.
Troyes' Auxiliary Archers (16) take 385 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Daredevils (24) take 292 hits in close combat, which cause 9 casualties.
Sirion Shieldsmen (32) take 479 hits in close combat, which cause 11 casualties.
Avance Victorieuse (22) take 71 hits in close combat, which cause 2 casualties.
Wanders (18) take 1438 hits in close combat, which cause 31 casualties, making the unit retreat from the battlefield. One Westmoor banner is lost.
The Blue Wall (11) take 212 hits in close combat, which cause 5 casualties.
Thorns in the Side (37) take 350 hits in close combat, which cause 7 casualties.
Westmoor Heavy Infantry (19) take 283 hits in close combat, which cause 8 casualties.
Patriot Guards (6) take 311 hits in close combat, which cause 7 casualties.
SteelRiders (34) take 305 hits in close combat, which cause 6 casualties.
The Scarlet Sentinels (13) take 299 hits in close combat, which cause 6 casualties.
Rollbar's Riders (31) take 760 hits in close combat, which cause 16 casualties.
Bunch o' Men on Horses (23) take 462 hits in close combat, which cause 9 casualties.
the Ravens (12) take 156 hits in close combat, which cause 4 casualties.
Rangers (8) take 188 hits in close combat, which cause 6 casualties.
Treasury Guard (15) take 255 hits in close combat, which cause 7 casualties.
Thorns of the Rose (14) take 33 hits in close combat, which cause 1 casualties.
~
RD~ Stormwalkers (40) take 467 hits in close combat, which cause 12 casualties.
Mercureans (30) take 134 hits in close combat, which cause 3 casualties.
Liam's Lightnings (4) take 190 hits in close combat, which cause 4 casualties.
Sons of Ulric (33) take 263 hits in close combat, which cause 5 casualties.
Peasant Militia (7) take 603 hits in close combat, which cause 31 casualties.
Royal Special Forces (10) take 1121 hits in close combat, which cause 23 casualties, making the unit retreat from the battlefield.
Sir George Talratheon of Westmoor, Viscount of Hagley has been wounded by Mercureans (30).

Total hits suffered: Attackers: 9742 (8990 from close combat and 752 from ranged), Defenders: 5109 (5109 from close combat and 0 from ranged)
Total casualties: 198 attackers, 125 defenders

Turn No. 4

 

 

 

 

1 (30-A)
2 (31-I)
4 (36-I)
6 (37-I)
7 (823-P)
8 (45-A)
9 (40-I)
11 (23-I)
12 (20-A)
13 (33-I)
14 (41-I)
15 (55-I)
19 (45-I)
20 (38-I)
22 (25-I)
23 (30-C)
24 (34-I)
26 (12-I)
27 (25-I)
30 (42-C)
31 (39-C)
32 (26-I)
33 (28-S)
34 (19-C)
36 (47-I)
37 (27-I)
39 (74-I)
40 (41-I)

 

28 (40-A)
29 (44-A)
35 (38-A)
38 (30-A)

 

 

 

 

Sun Guards (35) move closer so they can fire safely into the melee.
First Strike (28) move closer so they can fire safely into the melee.
Longbowmen (29) move closer so they can fire safely into the melee.
Webin's Angles (38) have no enemy in range and hold their fire.


Close Combat (Attacker Line 1):
23 Sirion banners are visible in the melee.
13 Westmoor banners are visible in the melee.
Peasant Militia (7) score 48 hits on ~
RD~ Stormwalkers (40) (207 before overkill).
Rollbar's Riders (31) score 668 hits on Patriot Guards (6).
Liam's Lightnings (4) score 332 hits on Thorns in the Side (37).
Treasury Guard (15) score 364 hits on ~
RD~ Skadi Guardians (39).
Avance Victorieuse (22) score 270 hits on Evorian Knights (2).
Westmoor's Defenders (20) score 429 hits on Sirion Shieldsmen (32).
Westmoor Heavy Infantry (19) score 194 hits on The Dark Ones (36).
Thorns of the Rose (14) score 259 hits on Daredevils (24).
Sons of Ulric (33) score 950 hits on The Scarlet Sentinels (13).
Rangers (8) score 86 hits on Bunch o' Men on Horses (23).
~
RD~ Stormwalkers (40) score 223 hits on Peasant Militia (7).
The Scarlet Sentinels (13) score 311 hits on Sons of Ulric (33).
The Blue Wall (11) score 306 hits on SteelRiders (34).
Daredevils (24) score 374 hits on Thorns of the Rose (14).
Mercureans (30) score 401 hits on Roughnecks (9).
Epouvantail Harlequins (26) score 129 hits on Bows of Steel (1).
Sirion Shieldsmen (32) score 237 hits on Westmoor's Defenders (20).
Fan's Saint Knight Coalition (27) score 190 hits on the Ravens (12).
Patriot Guards (6) score 369 hits on Rollbar's Riders (31).
Roughnecks (9) score 188 hits on Mercureans (30).
Evorian Knights (2) score 252 hits on Avance Victorieuse (22).
SteelRiders (34) score 190 hits on The Blue Wall (11).
Bunch o' Men on Horses (23) score 434 hits on Rangers (8).
~
RD~ Skadi Guardians (39) score 643 hits on Treasury Guard (15).
the Ravens (12) score 89 hits on Fan's Saint Knight Coalition (27).
Bows of Steel (1) score 153 hits on Epouvantail Harlequins (26).
Thorns in the Side (37) score 324 hits on Liam's Lightnings (4).
The Dark Ones (36) score 281 hits on Westmoor Heavy Infantry (19).


Total close combat hits suffered: Attackers: 5314, Defenders: 3380 (3539 before overkill)

Peasant Militia (7) take 223 hits in close combat, which cause 11 casualties.
Rollbar's Riders (31) take 369 hits in close combat, which cause 8 casualties.
Liam's Lightnings (4) take 324 hits in close combat, which cause 7 casualties.
Treasury Guard (15) take 643 hits in close combat, which cause 19 casualties.
Avance Victorieuse (22) take 252 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Victorieux de Hauteville of Sirion (Dame of Elmbar, Sirion) has been captured by Evorian Knights (2).
Westmoor's Defenders (20) take 237 hits in close combat, which cause 5 casualties.
Sezzil Marley of Westmoor (Knight of Westmoor, Westmoor) has been wounded by Sirion Shieldsmen (32).
Westmoor Heavy Infantry (19) take 281 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Sir Feoran Lionheart of Westmoor (Lord of Westmoor) has been captured by The Dark Ones (36).
Thorns of the Rose (14) take 374 hits in close combat, which cause 9 casualties.
Sons of Ulric (33) take 311 hits in close combat, which cause 5 casualties.
Rangers (8) take 434 hits in close combat, which cause 14 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
~
RD~ Stormwalkers (40) take 48 hits in close combat, which cause 1 casualties.
The Scarlet Sentinels (13) take 950 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield. 3 Westmoor banners fall.
Sir Thomas Foxglove of Westmoor, Lord General of Westmoor, Earl of Poitiers has been wounded by Sons of Ulric (33).
The Blue Wall (11) take 190 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Daredevils (24) take 259 hits in close combat, which cause 8 casualties.
Mercureans (30) take 188 hits in close combat, which cause 5 casualties.
Epouvantail Harlequins (26) take 153 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Sirion Shieldsmen (32) take 429 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Didymus La Pointe of Sirion, Count of Hillmar has been wounded by Westmoor's Defenders (20).
Fan's Saint Knight Coalition (27) take 89 hits in close combat, which cause 2 casualties.
Patriot Guards (6) take 668 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Roughnecks (9) take 401 hits in close combat, which cause 13 casualties.
Evorian Knights (2) take 270 hits in close combat, which cause 6 casualties.
Lady Gwenevere Lionheart of Westmoor (Dame of Evora, Westmoor) has been wounded by Avance Victorieuse (22).
SteelRiders (34) take 306 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Eilien Mercury of Sirion, Countess of Dolmbar has been wounded by The Blue Wall (11).
Bunch o' Men on Horses (23) take 86 hits in close combat, which cause 2 casualties.
~
RD~ Skadi Guardians (39) take 364 hits in close combat, which cause 11 casualties.
the Ravens (12) take 190 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Bows of Steel (1) take 129 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Thorns in the Side (37) take 332 hits in close combat, which cause 7 casualties.
The Dark Ones (36) take 194 hits in close combat, which cause 5 casualties.
Durion Eyolf Serpentis of Sirion, Margrave of Trinbar has been wounded by Westmoor Heavy Infantry (19).

Total hits suffered: Attackers: 5314 (5314 from close combat and 0 from ranged), Defenders: 3380 (3380 from close combat and 0 from ranged)
Total casualties: 143 attackers, 86 defenders

Turn No. 5

 

 

 

 

2 (25-I)
4 (29-I)
7 (812-P)
9 (27-I)
14 (32-I)
15 (36-I)
20 (33-I)
23 (28-C)
24 (26-I)
27 (23-I)
30 (37-C)
31 (31-C)
33 (23-S)
36 (42-I)
37 (20-I)
39 (63-I)
40 (40-I)

28 (40-A)
29 (44-A)
35 (38-A)

38 (30-A)

 

 

 

 

Longbowmen (29) fire carefully into the close combat near them.
Longbowmen (29) fire on Peasant Militia (7), scoring 383 hits.
Webin's Angles (38) move closer so they can fire safely into the melee.
Sun Guards (35) fire carefully into the close combat near them.
Sun Guards (35) fire on Liam's Lightnings (4), scoring 238 hits.
First Strike (28) fire carefully into the close combat near them.
First Strike (28) fire on Treasury Guard (15), scoring 260 hits.

Total ranged hits suffered: Attackers: 881, Defenders: 0


Close Combat (Attacker Line 1):
18 Sirion banners are visible in the melee.
10 Westmoor banners are visible in the melee.
Thorns of the Rose (14) score 135 hits on ~
RD~ Stormwalkers (40).
Thorns of the Rose (14) score 118 hits on Rollbar's Riders (31).
Sons of Ulric (33) score 567 hits on Liam's Lightnings (4).
Fan's Saint Knight Coalition (27) score 205 hits on Roughnecks (9).
Roughnecks (9) score 91 hits on Thorns in the Side (37).
Roughnecks (9) score 113 hits on Fan's Saint Knight Coalition (27).
~
RD~ Skadi Guardians (39) score 723 hits on Westmoor's Defenders (20).
Rollbar's Riders (31) score 534 hits on Thorns of the Rose (14).
Westmoor's Defenders (20) score 391 hits on ~
RD~ Skadi Guardians (39).
Bunch o' Men on Horses (23) score 355 hits on Treasury Guard (15).
Evorian Knights (2) score 207 hits on The Dark Ones (36).
Peasant Militia (7) score 28 hits on Daredevils (24) (162 before overkill).
Treasury Guard (15) score 135 hits on Bunch o' Men on Horses (23).
Treasury Guard (15) score 224 hits on Mercureans (30).
The Dark Ones (36) score 302 hits on Evorian Knights (2).
Thorns in the Side (37) score 239 hits on Roughnecks (9).
~
RD~ Stormwalkers (40) score 226 hits on Thorns of the Rose (14).
Daredevils (24) score 260 hits on Peasant Militia (7).
Liam's Lightnings (4) score 255 hits on Sons of Ulric (33).
Mercureans (30) score 455 hits on Treasury Guard (15).

Total close combat hits suffered: Attackers: 3866, Defenders: 1697 (1831 before overkill)

Thorns of the Rose (14) take 760 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield.
Sons of Ulric (33) take 255 hits in close combat, which cause 4 casualties.
Fan's Saint Knight Coalition (27) take 113 hits in close combat, which cause 3 casualties.
Roughnecks (9) take 444 hits in close combat, which cause 15 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
~
RD~ Skadi Guardians (39) take 391 hits in close combat, which cause 12 casualties.
Rollbar's Riders (31) take 118 hits in close combat, which cause 2 casualties.
Westmoor's Defenders (20) take 723 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Bunch o' Men on Horses (23) take 135 hits in close combat, which cause 3 casualties.
Evorian Knights (2) take 302 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 6 additional men get slaughtered during the retreat.
Lady Gwenevere Lionheart of Westmoor (Dame of Evora, Westmoor) has been captured by The Dark Ones (36).
Peasant Militia (7) take 643 hits (260 in close combat, 383 from archer fire), which cause 33 casualties.
Treasury Guard (15) take 1070 hits (810 in close combat, 260 from archer fire), which cause 31 casualties, making the unit retreat from the battlefield.
Maliki Nautilus of Westmoor, Lord Treasurer of Westmoor, Baron of Dulbin has been wounded by Bunch o' Men on Horses (23).
The Dark Ones (36) take 207 hits in close combat, which cause 6 casualties.
Thorns in the Side (37) take 91 hits in close combat, which cause 2 casualties.
~
RD~ Stormwalkers (40) take 135 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Daredevils (24) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Liam's Lightnings (4) take 805 hits (567 in close combat, 238 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield. 2 Westmoor banners fall.
Mercureans (30) take 224 hits in close combat, which cause 6 casualties.

Total hits suffered: Attackers: 4747 (3866 from close combat and 881 from ranged), Defenders: 1697 (1697 from close combat and 0 from ranged)
Total casualties: 149 attackers, 42 defenders

Turn No. 6

 

 

 

 

7 (779-P)
23 (25-C)
27 (20-I)
30 (31-C)
31 (29-C)
33 (19-S)
36 (36-I)
37 (18-I)
39 (51-I)

28 (40-A)
29 (44-A)
35 (38-A)
38 (30-A)

 

 

 

 

 

First Strike (28) fire carefully into the close combat near them.
First Strike (28) fire on Peasant Militia (7), scoring 392 hits.
Webin's Angles (38) fire carefully into the close combat near them.
Webin's Angles (38) fire on Peasant Militia (7), scoring 252 hits.
Longbowmen (29) fire carefully into the close combat near them.
Longbowmen (29) fire on Peasant Militia (7), scoring 359 hits.
Sun Guards (35) fire carefully into the close combat near them.
Sun Guards (35) fire on Peasant Militia (7), scoring 164 hits.

Total ranged hits suffered: Attackers: 1167, Defenders: 0


Close Combat (Attacker Line 1):
13 Sirion banners are visible in the melee.
Fan's Saint Knight Coalition (27) score 145 hits on Peasant Militia (7).
Sons of Ulric (33) score 405 hits on Peasant Militia (7).
~
RD~ Skadi Guardians (39) score 519 hits on Peasant Militia (7).
Bunch o' Men on Horses (23) score 531 hits on Peasant Militia (7).
Thorns in the Side (37) score 182 hits on Peasant Militia (7).
Peasant Militia (7) score 13 hits on Thorns in the Side (37).
Peasant Militia (7) score 33 hits on ~
RD~ Skadi Guardians (39).
Peasant Militia (7) score 23 hits on The Dark Ones (36).
Peasant Militia (7) score 17 hits on Bunch o' Men on Horses (23).
Peasant Militia (7) score 13 hits on Sons of Ulric (33).
Peasant Militia (7) score 17 hits on Rollbar's Riders (31).
Peasant Militia (7) score 18 hits on Mercureans (30).
Peasant Militia (7) score 11 hits on Fan's Saint Knight Coalition (27).
The Dark Ones (36) score 236 hits on Peasant Militia (7).
Mercureans (30) score 318 hits on Peasant Militia (7).
Rollbar's Riders (31) score 457 hits on Peasant Militia (7).

Total close combat hits suffered: Attackers: 2793, Defenders: 145

Fan's Saint Knight Coalition (27) take 11 hits in close combat. No casualties, making the unit retreat from the battlefield.
Sons of Ulric (33) take 13 hits in close combat. No casualties.
~
RD~ Skadi Guardians (39) take 33 hits in close combat, which cause 1 casualties.
Bunch o' Men on Horses (23) take 17 hits in close combat. No casualties.
Thorns in the Side (37) take 13 hits in close combat. No casualties.
Peasant Militia (7) take 3960 hits (2793 in close combat, 1167 from archer fire), which cause 203 casualties, making the unit retreat from the battlefield, 63 additional men get slaughtered during the retreat.
The Dark Ones (36) take 23 hits in close combat, which cause 1 casualties.
Mercureans (30) take 18 hits in close combat. No casualties.
Rollbar's Riders (31) take 17 hits in close combat, which cause 1 casualties.

Total hits suffered: Attackers: 3960 (2793 from close combat and 1167 from ranged), Defenders: 145 (145 from close combat and 0 from ranged)
Total casualties: 266 attackers, 3 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 27 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.

The Battle of Krimml on 1 May 1012

Battle in Krimml

No.

Role

Army

Unit

Commander

Realm

Unit

Formation

CS

1

A

RL

1st Platoon

Hernfelk

Perdan

50 Inf

line

  548

2

A

RL

Aura

Cherry

Perdan

32 Arch

line

  297

3

A

RL

Avalon

Ullr

Perdan

46 Cav

line

  672

4

A

RL

Awesome's Kunoichi

Kyara

Perdan

30 Inf

line

  371

5

A

CW

Battalion of the Blade

Alexandria

Perdan

36 Inf

line

  531

6

A

RL

Bear Guard

Rothbard

Perdan

46 Inf

line

  509

7

A

RL

Black Marksmen

Polan

Perdan

51 Arch

line

  605

8

A

RL

Blood Guards

Nalle

Perdan

49 Inf

line

  499

9

A

PMW

Blythe Battleswords of Chivalry

Blythe

Perdan

47 Inf

line

  691

10

A

PMW

Chili Rellenos

Ercc

Perdan

43 Cav

wedge

  563

11

A

WC

Errant Archers

Deklan

Westmoor

51 Arch

line

  505

12

A

WC

Evorian Guard

Gwenevere

Westmoor

42 Inf

line

  591

13

A

WC

Freedom Fighters

Evalynn

Westmoor

52 Arch

line

  582

14

A

RL

Honor Guard

Nalok

Perdan

48 Inf

line

  449

15

A

CW

Jackson's Brawlers

Jackson

Perdan

44 Inf

line

  661

16

A

RL

Laegan's Arrows

Damayan

Perdan

38 Arch

line

  616

17

A

WC

Liam's Lightnings

Liam

Westmoor

52 Inf

line

  562

18

A

PMW

Light Cavalry Brigade

Terrel

Perdan

45 Cav

wedge

  722

19

A

CW

Lorient's Lancers

Cearul

Perdan

20 Cav

wedge

  318

20

A

PMW

Mounted death

Modi

Perdan

48 Cav

wedge

  691

21

A

PMW

Not Today

Elisadeath

Perdan

50 Inf

line

  644

22

A

WC

Patriot Guards

Claudius

Westmoor

33 Inf

line

  459

23

A

PMW

Perdan Parliamentary Infantry

Gustavus Adolphus

Perdan

74 Inf

line

  867

24

A

RL

Perdanese Guard

Gaz

Perdan

32 Inf

line

  327

25

A

PMW

Personal Bodyguard

Avaldamon

Perdan

59 Inf

line

  811

26

A

CW

PMW - Atanamir's Elite Haradrim

Ciani

Perdan

50 Inf

line

  584

27

A

PMW

PMW - Atanamir's Elite Haradrim

Atanamir

Perdan

61 Inf

line

  828

28

A

WC

Ravier's Redeemers

Ravier

Westmoor

29 Cav

wedge

  486

29

A

CW

Red Legion II

Thalanteus

Perdan

32 Inf

line

  494

30

A

RL

Red Legs

Marcim

Perdan

39 Inf

line

  487

31

A

RL

Red River

Derwin

Perdan

46 Inf

line

  529

32

A

RG

Roughnecks

Armstrong

Westmoor

100 Inf

line

  864

33

A

RG

Royal Guardsmen

George

Westmoor

67 Inf

line

  786

34

A

PMW

Sea Wolfs

Maksymilian

Perdan

50 Inf

box

  520

35

A

RG

Some Guys With Swords

Edward Anthony

Westmoor

41 Inf

line

  572

36

A

CW

Steel Horses

Joreb

Perdan

32 Cav

wedge

  611

37

A

WC

Supreme Border Guard

Crislyn

Westmoor

18 Inf

line

  272

38

A

CW

Swords of the Prophet

Saul

Perdan

49 Inf

box

  689

39

A

WC

Tatlana's Wrestlers

Tatlana

Westmoor

21 Inf

line

  273

40

A

RL

The Brave Companions

Bronn

Perdan

75 Inf

line

  904

41

A

WC

The Scarlet Sentinels

Thomas

Westmoor

35 Inf

line

  508

42

A

RG

Thorns of the Rose

Cassandra

Westmoor

31 Inf

line

  426

43

A

WC

Treasury Guard

Maliki

Westmoor

37 Inf

line

  539

44

A

WC

Troyes' Auxiliary Archers

Cross

Westmoor

46 Arch

line

  551

45

A

Tzilda's Archers

Tzilda

Westmoor

22 Arch

line

  193

46

A

WC

Wander Lust

Tass

Westmoor

23 Inf

line

  204

47

A

WC

Westmoor's Defenders

Sezzil

Westmoor

58 Inf

line

  683

48

A

CW

White Gold

Unbeliever

Perdan

49 Inf

line

  622

49

D

DG

Arianne's Guards

Arianne

Fontan

20 MI

line

  197

50

D

Bright Swords

(militia/guard unit)

Fontan

16 Inf

box

  324

51

D

Bright Swords

(militia/guard unit)

Fontan

13 Inf

line

  177

52

D

WR

Carnes Legion

Ariana

Fontan

66 SF

line

  1221

53

D

Clybr Legionnaires

(militia/guard unit)

Fontan

23 Inf

box

  383

54

D

Oporto Targeteers

(militia/guard unit)

Fontan

77 Arch

line

  801

55

D

Woodland Riders

(militia/guard unit)

Fontan

25 Cav

wedge

  688


Total:
48 attackers (1574 Inf, 292 Arch, 263 Cav)
7 defenders (52 Inf, 20 MI, 77 Arch, 25 Cav, 66 SF)
Total combat strengths: 26716 vs. 3791

Carnes Legion tried to evade foreign troops, but were spotted.
The region owner Fontan and their allies defend.
The Perdan troops attack because they are at war with Fontan.
The Westmoor troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Stronghold (4).

Sir Atanamir of Umbar, General of Perdan, Marshal of the Perdan's Murderous Wrath is spotted wearing the Valiant Vest of Perdan.
Sir Atanamir of Umbar, General of Perdan, Marshal of the Perdan's Murderous Wrath is spotted wielding the Daemonic Staff of Parrying.
Sir Thomas Foxglove, Lord General of Westmoor, Count of Poitiers is spotted wearing the Blessed Band of Freedom.
Gustavus Adolphus Avon, Marquis of Bescanon is spotted wielding the Silver Staff of Unlife.
Sezzil Marley (Knight of Westmoor) is spotted wearing the Silver Cloak of the Maiden.
RLDamayan Laegan, Marshal of the Perdan's Royal Lions takes command of his army. They deploy in Infantry Charge formation.
WCSir Ravier Nebehn, Marshal of the Westmoorian Column takes command of his army. They deploy in Infantry Charge formation.
RGEdward Anthony Mercer, Count of Troyes, Marshal of the Royal Guard of Westmoor takes command of his army. They deploy in Infantry Charge formation.
PMWSir Atanamir of Umbar, General of Perdan, Marshal of the Perdan's Murderous Wrath takes command of his army. They deploy in Infantry Charge formation.
CWSaul Claireborne, Marshal of the Perdan's Crimson Wing takes command of his army. They deploy in Infantry Charge formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 

 

3 (46-C)
10 (43-C)
18 (45-C)
19 (20-C)
20 (48-C)
28 (29-C)
36 (32-C)

2 (32-A)
7 (51-A)
11 (51-A)
13 (52-A)
16 (38-A)
44 (46-A)

1 (50-I)
4 (30-I)
5 (36-I)
6 (46-I)
8 (49-I)
9 (47-I)
12 (42-I)
14 (48-I)
15 (44-I)
17 (52-I)
21 (50-I)
22 (33-I)
23 (74-I)
24 (32-I)
25 (59-I)
26 (50-I)
27 (61-I)
29 (32-I)
30 (39-I)
31 (46-I)
32 (100-I)
33 (67-I)
34 (50-I)
35 (41-I)
37 (18-I)
38 (49-I)
39 (21-I)
40 (75-I)
41 (35-I)
42 (31-I)
43 (37-I)
45 (22-A)
46 (23-I)
47 (58-I)
48 (49-I)

 

49 (20-M)
52 (66-S)

50 (16-I)
51 (13-I)
53 (23-I)
54 (77-A)
55 (25-C)


 

 

 

Black Marksmen (7) move closer to get better shots.
Arianne's Guards (49) wait on top of the fortifications for the attack.
Tzilda's Archers (45) fire on Carnes Legion (52), scoring 75 hits.
Troyes' Auxiliary Archers (44) fire on Carnes Legion (52), scoring 173 hits.
Aura (2) fire on Carnes Legion (52), scoring 63 hits.
Freedom Fighters (13) move closer to get better shots.
Errant Archers (11) fire on Carnes Legion (52), scoring 118 hits.
Oporto Targeteers (54) fire on The Brave Companions (40), scoring 281 hits.
Laegan's Arrows (16) fire on Carnes Legion (52), scoring 266 hits.
Carnes Legion (52) have no enemy in range and hold their fire.


Total ranged hits suffered: Attackers: 281, Defenders: 695


Woodland Riders (55) stay in their defensive position, awaiting an opportunity to charge.
Ravier's Redeemers (28), Lorient's Lancers (19), Mounted death (20), Chili Rellenos (10), Light Cavalry Brigade (18), Steel Horses (36) and Avalon (3) ride on, closing in on the defenders.
Bear Guard (6), Red Legs (30), Treasury Guard (43), Perdan Parliamentary Infantry (23), Swords of the Prophet (38), Personal Bodyguard (25), Awesome's Kunoichi (4), White Gold (48), Liam's Lightnings (17), Tatlana's Wrestlers (39), Wander Lust (46), Royal Guardsmen (33), Red River (31), Blythe Battleswords of Chivalry (9), The Scarlet Sentinels (41), PMW - Atanamir's Elite Haradrim (27), Evorian Guard (12), Thorns of the Rose (42), Supreme Border Guard (37), Battalion of the Blade (5), Sea Wolfs (34), Honor Guard (14), Blood Guards (8), Westmoor's Defenders (47), Red Legion II (29), PMW - Atanamir's Elite Haradrim (26), Some Guys With Swords (35), Not Today (21), The Brave Companions (40), Perdanese Guard (24), Jackson's Brawlers (15), Roughnecks (32), Patriot Guards (22) and 1st Platoon (1) advance towards the enemy.
Bright Swords (51), Clybr Legionnaires (53) and Bright Swords (50) move forward to take up positions at the outer wall.


The Brave Companions (40) take 281 hits from archer fire, which cause 7 casualties.
Carnes Legion (52) take 122 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 281 (0 from close combat and 281 from ranged), Defenders: 122 (0 from close combat and 122 from ranged)
Total casualties: 7 attackers, 3 defenders

Turn No. 2

 

 

 

2 (32-A)
11 (51-A)
16 (38-A)
44 (46-A)

3 (46-C)
7 (51-A)
10 (43-C)
13 (52-A)
18 (45-C)
19 (20-C)
20 (48-C)
28 (29-C)
36 (32-C)
45 (22-A)

1 (50-I)
4 (30-I)
5 (36-I)
6 (46-I)
8 (49-I)
9 (47-I)
12 (42-I)
14 (48-I)
15 (44-I)
17 (52-I)
21 (50-I)
22 (33-I)
23 (74-I)
24 (32-I)
25 (59-I)
26 (50-I)
27 (61-I)
29 (32-I)
30 (39-I)
31 (46-I)
32 (100-I)
33 (67-I)
34 (50-I)
35 (41-I)
37 (18-I)
38 (49-I)
39 (21-I)
40 (68-I)
41 (35-I)
42 (31-I)
43 (37-I)
46 (23-I)
47 (58-I)
48 (49-I)

49 (20-M)
50 (16-I)
51 (13-I)
52 (63-S)
53 (23-I)


54 (77-A)
55 (25-C)


 

 

 

Oporto Targeteers (54) fire on Roughnecks (32), scoring 369 hits.
Carnes Legion (52) fire on Perdan Parliamentary Infantry (23), scoring 455 hits.
Arianne's Guards (49) fire on PMW - Atanamir's Elite Haradrim (27), scoring 88 hits.
Tzilda's Archers (45) fire on Carnes Legion (52), scoring 82 hits.
Black Marksmen (7) fire on Carnes Legion (52), scoring 184 hits.
Troyes' Auxiliary Archers (44) fire on Clybr Legionnaires (53), scoring 193 hits.
Aura (2) fire on Bright Swords (50), scoring 109 hits.
Laegan's Arrows (16) fire on Bright Swords (51), scoring 285 hits.
Freedom Fighters (13) fire on Bright Swords (50), scoring 180 hits.
Errant Archers (11) fire on Carnes Legion (52), scoring 115 hits.


Total ranged hits suffered: Attackers: 912, Defenders: 1148


Woodland Riders (55) leave their fortified positions and attack the enemy
Mounted death (20) are eager to charge, but the melee is too crowded already.
Ravier's Redeemers (28) are eager to charge, but the melee is too crowded already.
Avalon (3), Light Cavalry Brigade (18), Lorient's Lancers (19), Chili Rellenos (10) and Steel Horses (36) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 4 siege engines at the walls.
Clybr Legionnaires (53), Bright Swords (51) and Bright Swords (50) hold their positions at the outer wall, waiting for the attack.
Some Guys With Swords (35), The Scarlet Sentinels (41), Blood Guards (8), PMW - Atanamir's Elite Haradrim (26), Sea Wolfs (34), Treasury Guard (43), 1st Platoon (1), Wander Lust (46), Not Today (21), Royal Guardsmen (33), Blythe Battleswords of Chivalry (9), Patriot Guards (22), White Gold (48), Perdan Parliamentary Infantry (23), Jackson's Brawlers (15), Roughnecks (32), Battalion of the Blade (5), Swords of the Prophet (38), The Brave Companions (40), Bear Guard (6), Supreme Border Guard (37), Tatlana's Wrestlers (39), PMW - Atanamir's Elite Haradrim (27), Perdanese Guard (24), Red Legs (30), Westmoor's Defenders (47), Thorns of the Rose (42), Honor Guard (14), Liam's Lightnings (17) and Awesome's Kunoichi (4) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
7 Perdan banners are visible in the melee.
Red Legion II (29) score 383 hits on Woodland Riders (55).
Evorian Guard (12) score 364 hits on Woodland Riders (55).
Personal Bodyguard (25) score 557 hits on Woodland Riders (55).
Red River (31) score 339 hits on Woodland Riders (55).
Woodland Riders (55) score 322 hits on Red River (31).
Woodland Riders (55) score 426 hits on Personal Bodyguard (25).
Woodland Riders (55) score 427 hits on Evorian Guard (12).
Woodland Riders (55) score 293 hits on Red Legion II (29).


Total close combat hits suffered: Attackers: 1468, Defenders: 1643

Red Legion II (29) take 293 hits in close combat, which cause 6 casualties.
Evorian Guard (12) take 427 hits in close combat, which cause 10 casualties.
Personal Bodyguard (25) take 426 hits in close combat, which cause 11 casualties.
Clybr Legionnaires (53) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Carnes Legion (52) take 67 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Perdan Parliamentary Infantry (23) take 455 hits from archer fire, which cause 12 casualties.
Roughnecks (32) take 369 hits from archer fire, which cause 10 casualties.
Bright Swords (51) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Bright Swords (50) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Red River (31) take 322 hits in close combat, which cause 9 casualties.
Woodland Riders (55) take 1643 hits in close combat, which cause 25 casualties, wiping the unit out.
PMW - Atanamir's Elite Haradrim (27) take 88 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 2380 (1468 from close combat and 912 from ranged), Defenders: 1845 (1643 from close combat and 202 from ranged)
Total casualties: 60 attackers, 29 defenders

Turn No. 3

 

 

 

2 (32-A)
11 (51-A)
16 (38-A)
44 (46-A)

3 (46-C)
7 (51-A)
10 (43-C)
13 (52-A)
18 (45-C)
19 (20-C)
20 (48-C)
28 (29-C)
36 (32-C)
45 (22-A)

1 (50-I)
4 (30-I)
5 (36-I)
6 (46-I)
8 (49-I)
9 (47-I)
12 (32-I)
14 (48-I)
15 (44-I)
17 (52-I)
21 (50-I)
22 (33-I)
23 (62-I)
24 (32-I)
25 (48-I)
26 (50-I)
27 (59-I)
29 (26-I)
30 (39-I)
31 (37-I)
32 (90-I)
33 (67-I)
34 (50-I)
35 (41-I)
37 (18-I)
38 (49-I)
39 (21-I)
40 (68-I)
41 (35-I)
42 (31-I)
43 (37-I)
46 (23-I)
47 (58-I)
48 (49-I)

49 (20-M)
50 (15-I)
51 (12-I)
52 (62-S)
53 (22-I)


54 (77-A)


 

 

 

Carnes Legion (52) wait on top of the fortifications for the attack.
Freedom Fighters (13) fire on Carnes Legion (52), scoring 187 hits.
Oporto Targeteers (54) fire on The Brave Companions (40), scoring 419 hits.
Arianne's Guards (49) fire on PMW - Atanamir's Elite Haradrim (27), scoring 110 hits.
Errant Archers (11) move closer to get better shots.
Black Marksmen (7) fire on Carnes Legion (52), scoring 309 hits.
Tzilda's Archers (45) fire on Clybr Legionnaires (53), scoring 60 hits.
Laegan's Arrows (16) fire on Bright Swords (50), scoring 227 hits.
Troyes' Auxiliary Archers (44) fire on Carnes Legion (52), scoring 135 hits.
Aura (2) fire on Clybr Legionnaires (53), scoring 101 hits.


Total ranged hits suffered: Attackers: 529, Defenders: 1019


Chili Rellenos (10), Light Cavalry Brigade (18), Mounted death (20), Lorient's Lancers (19), Ravier's Redeemers (28), Avalon (3) and Steel Horses (36) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 4 siege engines at the walls.
Red Legs (30) squeeze through the heavily overcrowded siege engines.
Tatlana's Wrestlers (39) squeeze through the heavily overcrowded siege engines.
The Brave Companions (40) squeeze through the heavily overcrowded siege engines.
Swords of the Prophet (38) squeeze through the heavily overcrowded siege engines.
Westmoor's Defenders (47) squeeze through the heavily overcrowded siege engines.
White Gold (48) squeeze through the heavily overcrowded siege engines.
Wander Lust (46) squeeze through the heavily overcrowded siege engines.
Thorns of the Rose (42) squeeze through the heavily overcrowded siege engines.
Supreme Border Guard (37) squeeze through the heavily overcrowded siege engines.
Red Legion II (29) squeeze through the heavily overcrowded siege engines.
Royal Guardsmen (33) squeeze through the heavily overcrowded siege engines.
Sea Wolfs (34) squeeze through the heavily overcrowded siege engines.
PMW - Atanamir's Elite Haradrim (26) squeeze through the heavily overcrowded siege engines.
Awesome's Kunoichi (4) squeeze through the heavily overcrowded siege engines.
Patriot Guards (22) squeeze through the heavily overcrowded siege engines.
Not Today (21) squeeze through the heavily overcrowded siege engines.
Perdan Parliamentary Infantry (23) squeeze through the heavily overcrowded siege engines.
Jackson's Brawlers (15) squeeze through the heavily overcrowded siege engines.
Some Guys With Swords (35) squeeze through the heavily overcrowded siege engines.
Red River (31) squeeze through the heavily overcrowded siege engines.
Liam's Lightnings (17) squeeze through the heavily overcrowded siege engines.
Battalion of the Blade (5) squeeze through the heavily overcrowded siege engines.
Perdanese Guard (24) squeeze through the heavily overcrowded siege engines.
Blood Guards (8) squeeze through the heavily overcrowded siege engines.
Bear Guard (6) squeeze through the heavily overcrowded siege engines.
The Scarlet Sentinels (41) squeeze through the heavily overcrowded siege engines.
PMW - Atanamir's Elite Haradrim (27) squeeze through the heavily overcrowded siege engines.
Evorian Guard (12) squeeze through the heavily overcrowded siege engines.
Roughnecks (32) squeeze through the heavily overcrowded siege engines.
Honor Guard (14) squeeze through the heavily overcrowded siege engines.
Personal Bodyguard (25) climb up through the overcrowded siege engines.
Blythe Battleswords of Chivalry (9) attack the walls with slightly overcrowded siege engines.
Treasury Guard (43) attack the fortifications with siege engines!
1st Platoon (1) attack the fortifications with siege engines!
Awesome's Kunoichi (4), Patriot Guards (22), Not Today (21), Jackson's Brawlers (15), Liam's Lightnings (17), Battalion of the Blade (5), Perdanese Guard (24), Blood Guards (8), Bear Guard (6), Evorian Guard (12), Roughnecks (32), Honor Guard (14), Personal Bodyguard (25), Blythe Battleswords of Chivalry (9), Treasury Guard (43) and 1st Platoon (1) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
25 Perdan banners are visible in the melee.
5 Fontan banners are visible in the melee.
12 Westmoor banners are visible in the melee.
Red Legs (30) score 34 hits on Clybr Legionnaires (53).
Tatlana's Wrestlers (39) score 20 hits on Bright Swords (50).
The Brave Companions (40) score 55 hits on Bright Swords (51) (73 before overkill).
Swords of the Prophet (38) score 56 hits on Arianne's Guards (49).
Westmoor's Defenders (47) score 67 hits on Carnes Legion (52).
Bright Swords (50) score 60 hits on Red River (31).
Bright Swords (50) score 48 hits on Thorns of the Rose (42).
Bright Swords (50) score 27 hits on Tatlana's Wrestlers (39).
Carnes Legion (52) score 90 hits on The Scarlet Sentinels (41).
Carnes Legion (52) score 110 hits on White Gold (48).
Carnes Legion (52) score 105 hits on PMW - Atanamir's Elite Haradrim (26).
Carnes Legion (52) score 167 hits on Westmoor's Defenders (47).
Carnes Legion (52) score 139 hits on Sea Wolfs (34).
Carnes Legion (52) score 54 hits on Supreme Border Guard (37).
White Gold (48) score 67 hits on Carnes Legion (52).
Wander Lust (46) score 10 hits on Clybr Legionnaires (53).
Thorns of the Rose (42) score 37 hits on Bright Swords (50).
Supreme Border Guard (37) score 31 hits on Carnes Legion (52).
Red Legion II (29) score 41 hits on Clybr Legionnaires (53).
Royal Guardsmen (33) score 58 hits on Arianne's Guards (49).
Sea Wolfs (34) score 70 hits on Carnes Legion (52).
Arianne's Guards (49) score 20 hits on Some Guys With Swords (35).
Arianne's Guards (49) score 22 hits on Swords of the Prophet (38).
Arianne's Guards (49) score 33 hits on Royal Guardsmen (33).
PMW - Atanamir's Elite Haradrim (26) score 86 hits on Carnes Legion (52).
Perdan Parliamentary Infantry (23) score 106 hits on Bright Swords (51) (139 before overkill).
Some Guys With Swords (35) score 96 hits on Arianne's Guards (49).
Clybr Legionnaires (53) score 36 hits on PMW - Atanamir's Elite Haradrim (27).
Clybr Legionnaires (53) score 30 hits on Red Legs (30).
Clybr Legionnaires (53) score 20 hits on Red Legion II (29).
Clybr Legionnaires (53) score 18 hits on Wander Lust (46).
Red River (31) score 72 hits on Bright Swords (50).
Bright Swords (51) score 35 hits on Perdan Parliamentary Infantry (23).
Bright Swords (51) score 47 hits on The Brave Companions (40).
The Scarlet Sentinels (41) score 100 hits on Carnes Legion (52).
PMW - Atanamir's Elite Haradrim (27) score 266 hits on Clybr Legionnaires (53).


Total close combat hits suffered: Attackers: 1061, Defenders: 1272 (1323 before overkill)

Red Legs (30) take 30 hits in close combat, which cause 1 casualties.
Tatlana's Wrestlers (39) take 27 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
The Brave Companions (40) take 466 hits (47 in close combat, 419 from archer fire), which cause 12 casualties, throwing them back from the fortifications.
Swords of the Prophet (38) take 22 hits in close combat, which cause 1 casualties.
Westmoor's Defenders (47) take 167 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Bright Swords (50) take 128 hits (88 in close combat, 40 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Carnes Legion (52) take 397 hits (286 in close combat, 111 from archer fire) (reduced due to fortifications), which cause 8 casualties.
White Gold (48) take 110 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 3 casualties.
Unbeliever Covenant (Knight of Mulhouse, Perdan) has been wounded by Carnes Legion (52).
Wander Lust (46) take 18 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Thorns of the Rose (42) take 48 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Supreme Border Guard (37) take 54 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Red Legion II (29) take 20 hits in close combat. No casualties.
Royal Guardsmen (33) take 33 hits in close combat, which cause 1 casualties.
Sea Wolfs (34) take 139 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Arianne's Guards (49) take 143 hits in close combat (reduced due to fortifications), which cause 5 casualties.
PMW - Atanamir's Elite Haradrim (26) take 105 hits in close combat, which cause 3 casualties.
Perdan Parliamentary Infantry (23) take 35 hits in close combat, which cause 1 casualties.
Some Guys With Swords (35) take 20 hits in close combat, which cause 1 casualties.
Clybr Legionnaires (53) take 267 hits (239 in close combat, 28 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Red River (31) take 60 hits in close combat, which cause 2 casualties.
Bright Swords (51) take 110 hits in close combat (reduced due to fortifications), which cause 3 casualties.
The Scarlet Sentinels (41) take 90 hits in close combat, which cause 2 casualties.
PMW - Atanamir's Elite Haradrim (27) take 146 hits (36 in close combat, 110 from archer fire), which cause 4 casualties.
Total hits suffered: Attackers: 1590 (1061 from close combat and 529 from ranged), Defenders: 1045 (866 from close combat and 179 from ranged)
Total casualties: 47 attackers, 26 defenders

Turn No. 4

 

 

 

2 (32-A)
16 (38-A)
44 (46-A)

3 (46-C)
7 (51-A)
10 (43-C)
11 (51-A)
13 (52-A)
18 (45-C)
19 (20-C)
20 (48-C)
28 (29-C)
36 (32-C)
45 (22-A)

34 (46-I)
37 (17-I)
39 (19-I)
40 (56-I)
42 (30-I)
46 (22-I)
47 (54-I)
48 (43-I)

1 (50-I)
4 (30-I)
5 (36-I)
6 (46-I)
8 (49-I)
9 (47-I)
12 (32-I)
14 (48-I)
15 (44-I)
17 (52-I)
21 (50-I)
22 (33-I)
23 (61-I)
24 (32-I)
25 (48-I)
26 (47-I)
27 (55-I)
29 (26-I)
30 (38-I)
31 (35-I)
32 (90-I)
33 (66-I)
35 (40-I)
38 (48-I)
41 (33-I)
43 (37-I)
49 (15-M)
50 (11-I)
51 (9-I)
52 (54-S)
53 (16-I)


54 (77-A)


 

 

 

Laegan's Arrows (16) fire on Oporto Targeteers (54), scoring 108 hits.
Aura (2) fire on Oporto Targeteers (54), scoring 83 hits.
Freedom Fighters (13) fire on Oporto Targeteers (54), scoring 178 hits.
Troyes' Auxiliary Archers (44) fire on Oporto Targeteers (54), scoring 104 hits.
Tzilda's Archers (45) fire on Oporto Targeteers (54), scoring 41 hits.
Errant Archers (11) fire on Oporto Targeteers (54), scoring 92 hits.
Black Marksmen (7) fire on Oporto Targeteers (54), scoring 126 hits.
Oporto Targeteers (54) fire on The Brave Companions (40), scoring 228 hits.


Total ranged hits suffered: Attackers: 228, Defenders: 732


Light Cavalry Brigade (18), Chili Rellenos (10), Ravier's Redeemers (28), Mounted death (20), Avalon (3), Lorient's Lancers (19) and Steel Horses (36) ride carefully through the breached fortifications.
There are 2 siege engines at the walls.
Liam's Lightnings (17) break through the frontlines!
Battalion of the Blade (5) break through the frontlines!
Roughnecks (32) break through the frontlines!
Red River (31) break through the frontlines!
Westmoor's Defenders (47) squeeze through the heavily overcrowded siege engines.
Personal Bodyguard (25) break through the frontlines!
White Gold (48) squeeze through the heavily overcrowded siege engines.
Blood Guards (8) break through the frontlines!
PMW - Atanamir's Elite Haradrim (26) break through the frontlines!
Wander Lust (46) squeeze through the heavily overcrowded siege engines.
PMW - Atanamir's Elite Haradrim (27) break through the frontlines!
The Scarlet Sentinels (41) break through the frontlines!
Not Today (21) break through the frontlines!
The Brave Companions (40) squeeze through the heavily overcrowded siege engines.
Some Guys With Swords (35) break through the frontlines!
Sea Wolfs (34) squeeze through the heavily overcrowded siege engines.
Tatlana's Wrestlers (39) attack the walls with slightly overcrowded siege engines.
Supreme Border Guard (37) attack the fortifications with siege engines!
Thorns of the Rose (42) attack the fortifications with siege engines!
Patriot Guards (22), 1st Platoon (1), Jackson's Brawlers (15), Swords of the Prophet (38), Treasury Guard (43), Perdanese Guard (24), Red Legs (30), Awesome's Kunoichi (4), Bear Guard (6), Blythe Battleswords of Chivalry (9), Royal Guardsmen (33), Honor Guard (14), Red Legion II (29) and Evorian Guard (12) advance towards the enemy.
Red Legs (30), Awesome's Kunoichi (4), Bear Guard (6), Blythe Battleswords of Chivalry (9), Royal Guardsmen (33), Honor Guard (14), Red Legion II (29), Evorian Guard (12), Westmoor's Defenders (47), White Gold (48), Wander Lust (46), Light Cavalry Brigade (18), Chili Rellenos (10), The Brave Companions (40), Ravier's Redeemers (28), Sea Wolfs (34), Mounted death (20), Tatlana's Wrestlers (39), Supreme Border Guard (37), Avalon (3), Lorient's Lancers (19), Thorns of the Rose (42) and Steel Horses (36) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
5 Fontan banners are visible in the melee.
Clybr Legionnaires (53) score 25 hits on Red River (31).
Clybr Legionnaires (53) score 30 hits on Liam's Lightnings (17).
Carnes Legion (52) score 202 hits on The Scarlet Sentinels (41).
Carnes Legion (52) score 315 hits on Not Today (21).
Carnes Legion (52) score 231 hits on PMW - Atanamir's Elite Haradrim (26).
Carnes Legion (52) score 307 hits on Blood Guards (8).
Arianne's Guards (49) score 71 hits on Some Guys With Swords (35).
Arianne's Guards (49) score 78 hits on Personal Bodyguard (25).
Bright Swords (51) score 27 hits on PMW - Atanamir's Elite Haradrim (27).
Bright Swords (51) score 41 hits on Roughnecks (32).
Bright Swords (50) score 87 hits on Perdan Parliamentary Infantry (23).
Bright Swords (50) score 55 hits on Battalion of the Blade (5).
Perdan Parliamentary Infantry (23) score 618 hits on Bright Swords (50).


Total close combat hits suffered: Attackers: 1469, Defenders: 618

Close Combat (Defender Line 2):
39 Perdan banners are visible in the melee.
7 Westmoor banners are visible in the melee.
Liam's Lightnings (17) score 421 hits on Clybr Legionnaires (53).
Battalion of the Blade (5) score 305 hits on Bright Swords (50).
Roughnecks (32) score 164 hits on Bright Swords (51) (327 before overkill).
Red River (31) score 363 hits on Clybr Legionnaires (53).
Personal Bodyguard (25) score 647 hits on Arianne's Guards (49).
Blood Guards (8) score 384 hits on Carnes Legion (52).
PMW - Atanamir's Elite Haradrim (26) score 503 hits on Carnes Legion (52).
PMW - Atanamir's Elite Haradrim (27) score 363 hits on Bright Swords (51) (725 before overkill).
The Scarlet Sentinels (41) score 408 hits on Carnes Legion (52).
Not Today (21) score 390 hits on Carnes Legion (52).
Patriot Guards (22) score 252 hits on Oporto Targeteers (54).
1st Platoon (1) score 369 hits on Oporto Targeteers (54).
Jackson's Brawlers (15) score 681 hits on Oporto Targeteers (54).
Some Guys With Swords (35) score 291 hits on Arianne's Guards (49).
Swords of the Prophet (38) score 498 hits on Oporto Targeteers (54).
Treasury Guard (43) score 419 hits on Oporto Targeteers (54).
Perdanese Guard (24) score 199 hits on Oporto Targeteers (54).
Blythe Battleswords of Chivalry (9) score 495 hits on Oporto Targeteers (54).
Oporto Targeteers (54) score 16 hits on Blythe Battleswords of Chivalry (9).
Oporto Targeteers (54) score 18 hits on Swords of the Prophet (38).
Oporto Targeteers (54) score 10 hits on Patriot Guards (22).
Oporto Targeteers (54) score 11 hits on Treasury Guard (43).
Oporto Targeteers (54) score 19 hits on Jackson's Brawlers (15).
Oporto Targeteers (54) score 20 hits on 1st Platoon (1).
Oporto Targeteers (54) score 13 hits on Perdanese Guard (24).


Total close combat hits suffered: Attackers: 107, Defenders: 7152 (7677 before overkill)

Liam's Lightnings (17) take 30 hits in close combat, which cause 1 casualties.
Battalion of the Blade (5) take 55 hits in close combat, which cause 2 casualties.
Roughnecks (32) take 41 hits in close combat, which cause 1 casualties.
Red River (31) take 25 hits in close combat, which cause 1 casualties.
Personal Bodyguard (25) take 78 hits in close combat, which cause 2 casualties.
Blood Guards (8) take 307 hits in close combat, which cause 9 casualties.
PMW - Atanamir's Elite Haradrim (26) take 231 hits in close combat, which cause 6 casualties.
Clybr Legionnaires (53) take 533 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Carnes Legion (52) take 1146 hits in close combat (reduced due to fortifications), which cause 25 casualties, making the unit retreat from the battlefield, 2 additional men get slaughtered during the retreat. 5 Fontan banners fall.
PMW - Atanamir's Elite Haradrim (27) take 27 hits in close combat, which cause 1 casualties.
The Scarlet Sentinels (41) take 202 hits in close combat, which cause 4 casualties.
Not Today (21) take 315 hits in close combat, which cause 10 casualties.
Arianne's Guards (49) take 638 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Patriot Guards (22) take 10 hits in close combat. No casualties.
Bright Swords (51) take 359 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
1st Platoon (1) take 20 hits in close combat, which cause 1 casualties.
The Brave Companions (40) take 228 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
Jackson's Brawlers (15) take 19 hits in close combat. No casualties.
Some Guys With Swords (35) take 71 hits in close combat, which cause 2 casualties.
Swords of the Prophet (38) take 18 hits in close combat, which cause 1 casualties.
Treasury Guard (43) take 11 hits in close combat. No casualties.
Perdanese Guard (24) take 13 hits in close combat. No casualties.
Bright Swords (50) take 628 hits in close combat (reduced due to fortifications), which cause 11 casualties, wiping the unit out.
Blythe Battleswords of Chivalry (9) take 16 hits in close combat. No casualties.
Perdan Parliamentary Infantry (23) take 87 hits in close combat, which cause 2 casualties.
Oporto Targeteers (54) take 2730 hits (2469 in close combat, 261 from archer fire) (reduced due to fortifications), which cause 70 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1804 (1576 from close combat and 228 from ranged), Defenders: 6034 (5773 from close combat and 261 from ranged)
Total casualties: 49 attackers, 143 defenders

Attacker Victory!

The battle does 18 % damage to the fortifications.

 

 


The Battle of Greatbridge on 16 April 1012

Battle in Greatbridge  

No.

Role

Army

Unit

Commander

Realm

Unit

Formation

CS

1

A

WC

Ball Barrage

Banta

Westmoor

29 Arch

line

  249

2

A

WC

Berserkers

Raylan

Westmoor

40 Inf

line

  471

3

A

WC

EagleEyes

Jolar

Westmoor

34 Arch

line

  247

4

A

WC

Errant Archers

Keltin

Westmoor

44 Arch

line

  519

5

A

WC

Evorian Guard

Gwenevere

Westmoor

69 Inf

line

  720

6

A

WC

Evorian Knights

Feoran

Westmoor

32 Cav

wedge

  572

7

A

WC

Freedom Fighters

Evalynn

Westmoor

45 Arch

line

  444

8

A

WC

Freedom Horses

Sezzil

Westmoor

23 Cav

wedge

  471

9

A

WC

Liam's Lions

Liam

Westmoor

91 Arch

line

  896

10

A

WC

Long Spear Specialists

Garrison

Westmoor

50 Inf

line

  576

11

A

WC

Mailler's Men

Eliza

Westmoor

15 Inf

line

  218

12

A

WC

Patriot Guards

Claudius

Westmoor

58 Inf

line

  700

13

A

WC

Personal Guard

Deklan

Westmoor

44 Arch

line

  486

14

A

WC

Poitiers Infantry

Vanimus

Westmoor

45 Inf

line

  571

15

A

WC

Rangers

Genivae

Westmoor

32 Arch

line

  246

16

A

WC

Ravier's Redeemers

Ravier

Westmoor

32 Cav

wedge

  510

17

A

WC

Relak Guard

Gregor

Westmoor

165 Inf

line

  1249

18

A

RG

Roughnecks

Armstrong

Westmoor

150 Inf

line

  1137

19

A

RG

Some Guys With Swords

Edward Anthony

Westmoor

54 Inf

line

  753

20

A

WC

Sun

Django

Westmoor

39 Inf

line

  371

21

A

WC

Tatlana's Wrestlers

Tatlana

Westmoor

36 Inf

line

  360

22

A

WC

Templars of the Divine

Benedictus

Westmoor

20 Cav

wedge

  405

23

A

WC

The Blue Wall

Mathros

Westmoor

80 Inf

line

  827

24

A

WC

the Ravens

Enid

Westmoor

58 Arch

line

  678

25

A

WC

The Scarlet Sentinels

Thomas

Westmoor

90 Inf

line

  972

26

A

RG

Thorns of the Rose

Cassandra

Westmoor

70 Inf

line

  804

27

A

WC

Treasury Guard

Maliki

Westmoor

85 Inf

line

  972

28

A

WC

Troyes' Auxiliary Archers

Cross

Westmoor

47 Arch

line

  486

29

A

RG

Wicked Whistling Whips

Harding

Westmoor

76 Arch

line

  768

30

A

WC

Wulves Teeth

Dantag

Westmoor

64 Arch

line

  633

31

D

DG

Aethelwulf Strike Yeomen

Aethelwulf

Fontan

54 Inf

line

  531

32

D

DG

Alodian Thingmen

Alodia

Fontan

45 Arch

line

  476

33

D

DG

Arianne's Guards

Arianne

Fontan

25 MI

line

  382

34

D

FR

Arrows of Azul

Justin

Fontan

83 Arch

line

  539

35

D

ER

Arrows of Freedom

Basilius

Fontan

42 Arch

line

  557

36

D

ER

Black Feathers

Claude Duval the

Fontan

30 Inf

line

  243

37

D

Black Rain

Katalynfae

Fontan

6 Arch

line

  152

38

D

FR

Burning Arrows

Zartos

Fontan

32 Arch

skirmish

  497

39

D

DG

Clybr Rangers

Laicch

Fontan

35 Arch

line

  533

40

D

FR

Darkness Prevails

James Hind the

Fontan

29 Inf

line

  309

41

D

De Malbete Arquebusiers

Isabella

Fontan

44 Arch

line

  410

42

D

DG

Death from Distance

Korentin

Fontan

22 Arch

line

  378

43

D

ER

Eagles Black Guard

Zadek

Fontan

40 Inf

line

  470

44

D

DG

Flamekin

Prandur

Fontan

54 Arch

line

  622

45

D

DG

Flaming Arrows

Brock

Fontan

37 Arch

line

  563

46

D

DG

Fontan Forever

Aulus Severus

Fontan

70 SF

line

  1555

47

D

ER

For Fontan!

Druhtinaz

Fontan

22 SF

line

  617

48

D

FR

Greenjackets

Manoi Rhodageveau

Fontan

44 Arch

line

  447

49

D

FR

Hufflers and Higglers

Hugo

Fontan

36 Inf

line

  398

50

D

DG

Hunting Party

Guis'wa

Fontan

33 Inf

line

  304

51

D

ER

Hyde Irregulars

Trenton

Fontan

30 Inf

line

  370

52

D

DG

Iron Masks

Lyzekiel

Fontan

55 Inf

line

  544

53

D

Ironheart Rangers

Maxentus

Fontan

32 Inf

line

  244

54

D

DG

Just Deserves

Nathanial

Fontan

29 SF

line

  575

55

D

DG

Knights of Cnaeus

Cnaeus Aulus

Fontan

26 Cav

wedge

  370

56

D

DG

Lyirchtsars Principes

Roman

Fontan

20 SF

line

  550

57

D

DG

Majikcal Maileons

Layrah

Fontan

4 SF

line

  166

58

D

DG

Majikcal Steeds

Sangah

Fontan

32 Cav

wedge

  522

59

D

DG

Meowington Chaps

Sterling

Fontan

60 Inf

line

  582

60

D

FR

Negev Green Jackets

Rhidhana

Fontan

56 SF

line

  998

61

D

FR

Ni'zRadzaris

Nilos

Fontan

38 Inf

line

  277

62

D

FR

Oberndorf Yeomanry

Indutiomarus

Fontan

49 Arch

skirmish

  444

63

D

ER

Oporto Calvery

Jon Paul

Fontan

20 Cav

wedge

  421

64

D

ER

Oporto Marksmen

Sasha

Fontan

79 Arch

line

  744

65

D

ER

Oporto Musketeers

Kaysa

Fontan

73 MI

line

  780

66

D

DG

Redwulf's Yeomen

Redwulf

Fontan

17 Inf

line

  226

67

D

FR

Rhetorical Rope

Hergoervik

Fontan

45 SF

line

  941

68

D

DG

Rowan's Riders

Rowan

Fontan

23 Cav

wedge

  496

69

D

Shining Quest

Caeranor Saegarus

Fontan

40 Inf

line

  411

70

D

ER

Skjaldmaer

Farnese

Fontan

29 SF

line

  601

71

D

Skyfire

Valentine

Fontan

38 Arch

line

  403

72

D

DG

Smurtonite Mercenaries

Felix

Fontan

36 Inf

line

  460

73

D

FR

Stratharch At Arms

Tervius

Fontan

45 Inf

line

  390

74

D

DG

Strongjawed Pezhetairoi

Asgautr Strongjaw

Fontan

34 Arch

line

  408

75

D

FR

The Freeman's Reward

Rirem

Fontan

22 Inf

line

  289

76

D

DG

The Ragettes

Yvonne

Fontan

40 Arch

line

  437

77

D

DG

This Is Fontan!

Sandra

Fontan

45 Inf

line

  567

78

D

FR

Trivium Flow

Astros

Fontan

47 Inf

line

  401

79

D

FR

Trivium Vengeance

Alois

Fontan

27 Arch

line

  317

80

D

ER

Woodland Riders

Ariana

Fontan

44 Cav

wedge

  966

81

D

DG

~ K.D.F.~ Lion Roar

Murat

Fontan

40 Arch

line

  504


Total:
30 attackers (1046 Inf, 564 Arch, 107 Cav)
51 defenders (689 Inf, 98 MI, 751 Arch, 145 Cav, 275 SF)
Total combat strengths: 18311 vs. 25387

The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.

Sir Thomas Foxglove, Lord General of Westmoor, Count of Poitiers is spotted wearing the Blessed Band of Freedom.
Sezzil Marley (Knight of Westmoor) is spotted wearing the Silver Cloak of the Maiden.
Edward Anthony Mercer of Westmoor, Count of Troyes, Marshal of the Royal Guard of Westmoor takes command of his army. They deploy in no particular formation.
Sir Ravier Nebehn, Marshal of the Westmoorian Column takes command of his army. They deploy in no particular formation.
Laicch Abliarsec of Fontan, Marshal of the Democratic Guard takes command of her army. They deploy in Fortification Defense formation.
Basilius Decimus of Fontan, Marshal of the Eagle Regiment takes command of his army. They deploy in Fortification Defense formation.
Lady Rhidhana Dubhaine, Marshal of the Fontan Rangers takes command of her army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 

6 (32-C)
8 (23-C)
16 (32-C)
22 (20-C)

 

1 (29-A)
3 (34-A)
4 (44-A)
7 (45-A)
9 (91-A)
13 (44-A)
15 (32-A)
24 (58-A)
28 (47-A)
29 (76-A)
30 (64-A)

2 (40-I)
5 (69-I)
10 (50-I)
11 (15-I)
12 (58-I)
14 (45-I)
17 (165-I)
18 (150-I)
19 (54-I)
20 (39-I)
21 (36-I)
23 (80-I)
25 (90-I)
26 (70-I)
27 (85-I)

 

31 (54-I)
32 (45-A)
33 (25-M)
34 (83-A)
35 (42-A)
36 (30-I)
38 (32-A)
39 (35-A)
40 (29-I)
41 (44-A)
42 (22-A)
43 (40-I)
44 (54-A)
45 (37-A)
46 (70-S)
47 (22-S)
48 (44-A)
49 (36-I)
50 (33-I)
51 (30-I)
52 (55-I)
53 (32-I)
54 (29-S)
56 (20-S)
57 (4-S)
59 (60-I)
60 (56-S)
61 (38-I)
62 (49-A)
64 (79-A)
65 (73-M)
66 (17-I)
67 (45-S)
69 (40-I)
70 (29-S)
71 (38-A)
72 (36-I)
73 (45-I)
74 (34-A)
75 (22-I)
76 (40-A)
77 (45-I)
78 (47-I)
79 (27-A)
81 (40-A)

37 (6-A)

55 (26-C)
58 (32-C)
63 (20-C)
68 (23-C)
80 (44-C)

 

 

Flaming Arrows (45) fire on Roughnecks (18), scoring 397 hits.
~ K.D.F.~ Lion Roar (81) fire on Relak Guard (17), scoring 268 hits.
Trivium Vengeance (79) fire on The Scarlet Sentinels (25), scoring 146 hits.
Strongjawed Pezhetairoi (74) fire on Treasury Guard (27), scoring 298 hits.
Arrows of Freedom (35) fire on The Blue Wall (23), scoring 258 hits.
Rangers (15) fire on Fontan Forever (46), scoring 64 hits.
Greenjackets (48) fire on Thorns of the Rose (26), scoring 238 hits.
Errant Archers (4) fire on Fontan Forever (46), scoring 51 hits.
Ball Barrage (1) fire on Fontan Forever (46), scoring 27 hits.
Burning Arrows (38) fire on Some Guys With Swords (19), scoring 252 hits.
Arianne's Guards (33) move in, hoping to reach close combat.
Arianne's Guards (33) fire on Evorian Guard (5), scoring 172 hits.
De Malbete Arquebusiers (41) fire on The Scarlet Sentinels (25), scoring 126 hits.
Oporto Musketeers (65) fire on Patriot Guards (12), scoring 229 hits.
Oberndorf Yeomanry (62) fire on Long Spear Specialists (10), scoring 181 hits.
Wicked Whistling Whips (29) fire on Arianne's Guards (33), scoring 280 hits.
Troyes' Auxiliary Archers (28) fire on Arianne's Guards (33), scoring 141 hits.
EagleEyes (3) fire on Arianne's Guards (33), scoring 88 hits.
Personal Guard (13) fire on Arianne's Guards (33), scoring 132 hits.
Freedom Fighters (7) fire on Arianne's Guards (33), scoring 147 hits.
Oporto Marksmen (64) fire on Relak Guard (17), scoring 302 hits.
Death from Distance (42) fire on Poitiers Infantry (14), scoring 171 hits.
Skyfire (71) fire on The Scarlet Sentinels (25), scoring 240 hits.
The Ragettes (76) fire on Berserkers (2), scoring 202 hits.
Alodian Thingmen (32) fire on Treasury Guard (27), scoring 188 hits.
the Ravens (24) fire on Arianne's Guards (33), scoring 200 hits.
Black Rain (37) fire on Evorian Guard (5), scoring 51 hits.
Arrows of Azul (34) fire on Roughnecks (18), scoring 294 hits.
Wulves Teeth (30) fire on Arianne's Guards (33), scoring 227 hits.
Liam's Lions (9) fire on Arianne's Guards (33), scoring 468 hits.
Flamekin (44) fire on Sun (20), scoring 481 hits.
Rhetorical Rope (67) move closer to get better shots.
Negev Green Jackets (60) fire on Tatlana's Wrestlers (21), scoring 275 hits.
Clybr Rangers (39) fire on Thorns of the Rose (26), scoring 294 hits.


Total ranged hits suffered: Attackers: 5063, Defenders: 1825


Woodland Riders (80) stay in their defensive position, awaiting an opportunity to charge.
Templars of the Divine (22), Freedom Horses (8), Evorian Knights (6) and Ravier's Redeemers (16) ride on, closing in on the defenders.
Rowan's Riders (68), Majikcal Steeds (58), Oporto Calvery (63) and Knights of Cnaeus (55) ride on, closing in on the enemy.
Poitiers Infantry (14), Relak Guard (17), The Blue Wall (23), Patriot Guards (12), The Scarlet Sentinels (25), Sun (20), Thorns of the Rose (26), Tatlana's Wrestlers (21), Some Guys With Swords (19), Roughnecks (18), Evorian Guard (5), Berserkers (2), Mailler's Men (11), Long Spear Specialists (10) and Treasury Guard (27) advance towards the enemy.
Ni'zRadzaris (61), Stratharch At Arms (73), The Freeman's Reward (75), This Is Fontan! (77), Hyde Irregulars (51), For Fontan! (47), Skjaldmaer (70), Meowington Chaps (59), Just Deserves (54), Shining Quest (69), Ironheart Rangers (53), Black Feathers (36), Hunting Party (50), Fontan Forever (46), Hufflers and Higglers (49), Eagles Black Guard (43), Aethelwulf Strike Yeomen (31), Darkness Prevails (40), Lyirchtsars Principes (56), Smurtonite Mercenaries (72), Redwulf's Yeomen (66), Iron Masks (52), Majikcal Maileons (57) and Trivium Flow (78) advance towards the enemy.


Close Combat (Center Line):
19 Fontan banners are visible in the melee.
20 Westmoor banners are visible in the melee.
Ni'zRadzaris (61) score 166 hits on The Scarlet Sentinels (25).
Poitiers Infantry (14) score 368 hits on Fontan Forever (46).
Relak Guard (17) score 284 hits on Iron Masks (52).
Relak Guard (17) score 252 hits on Shining Quest (69).
Stratharch At Arms (73) score 267 hits on Some Guys With Swords (19).
Arianne's Guards (33) score 125 hits on The Blue Wall (23).
The Blue Wall (23) score 358 hits on This Is Fontan! (77).
The Blue Wall (23) score 171 hits on Arianne's Guards (33).
The Freeman's Reward (75) score 273 hits on Roughnecks (18).
This Is Fontan! (77) score 475 hits on The Blue Wall (23).
Hyde Irregulars (51) score 305 hits on Thorns of the Rose (26).
Patriot Guards (12) score 156 hits on Aethelwulf Strike Yeomen (31).
Patriot Guards (12) score 182 hits on Meowington Chaps (59).
The Scarlet Sentinels (25) score 118 hits on Just Deserves (54).
The Scarlet Sentinels (25) score 202 hits on Trivium Flow (78).
The Scarlet Sentinels (25) score 181 hits on Ni'zRadzaris (61).
The Scarlet Sentinels (25) score 79 hits on Redwulf's Yeomen (66).
Sun (20) score 221 hits on Eagles Black Guard (43).
For Fontan! (47) score 679 hits on Treasury Guard (27).
Skjaldmaer (70) score 616 hits on Long Spear Specialists (10).
Thorns of the Rose (26) score 293 hits on Rhetorical Rope (67).
Thorns of the Rose (26) score 182 hits on Hyde Irregulars (51).
Meowington Chaps (59) score 372 hits on Patriot Guards (12).
Just Deserves (54) score 496 hits on The Scarlet Sentinels (25).
Tatlana's Wrestlers (21) score 176 hits on Hunting Party (50).
Shining Quest (69) score 327 hits on Relak Guard (17).
Ironheart Rangers (53) score 124 hits on Evorian Guard (5).
Some Guys With Swords (19) score 650 hits on Stratharch At Arms (73).
Roughnecks (18) score 317 hits on Hufflers and Higglers (49).
Roughnecks (18) score 218 hits on The Freeman's Reward (75).
Black Feathers (36) score 125 hits on Berserkers (2).
Evorian Guard (5) score 150 hits on Darkness Prevails (40).
Evorian Guard (5) score 169 hits on Ironheart Rangers (53).
Hunting Party (50) score 202 hits on Tatlana's Wrestlers (21).
Fontan Forever (46) score 1137 hits on Poitiers Infantry (14).
Berserkers (2) score 124 hits on Lyirchtsars Principes (56).
Berserkers (2) score 167 hits on Black Feathers (36).
Hufflers and Higglers (49) score 313 hits on Roughnecks (18).
Eagles Black Guard (43) score 347 hits on Sun (20).
Mailler's Men (11) score 10 hits on Majikcal Maileons (57).
Mailler's Men (11) score 97 hits on Smurtonite Mercenaries (72).
Aethelwulf Strike Yeomen (31) score 476 hits on Patriot Guards (12).
Darkness Prevails (40) score 132 hits on Evorian Guard (5).
Long Spear Specialists (10) score 445 hits on Skjaldmaer (70).
Lyirchtsars Principes (56) score 369 hits on Berserkers (2).
Smurtonite Mercenaries (72) score 266 hits on Mailler's Men (11).
Redwulf's Yeomen (66) score 153 hits on The Scarlet Sentinels (25).
Iron Masks (52) score 396 hits on Relak Guard (17).
Majikcal Maileons (57) score 136 hits on Mailler's Men (11).
Trivium Flow (78) score 249 hits on The Scarlet Sentinels (25).
Rhetorical Rope (67) score 529 hits on Thorns of the Rose (26).
Treasury Guard (27) score 634 hits on For Fontan! (47).


Total close combat hits suffered: Attackers: 9055, Defenders: 6204

Ni'zRadzaris (61) take 181 hits in close combat, which cause 8 casualties.
Poitiers Infantry (14) take 1308 hits (1137 in close combat, 171 from archer fire), which cause 29 casualties. One Westmoor banner is lost.
Vanimus Iltaran (Knight of Oligarch, Westmoor) has been wounded by Fontan Forever (46).
Relak Guard (17) take 1293 hits (723 in close combat, 570 from archer fire), which cause 32 casualties.
Stratharch At Arms (73) take 650 hits in close combat, which cause 23 casualties.
Tervius Stratharch of Fontan (Noble of Fontan) has been wounded by Some Guys With Swords (19).
Arianne's Guards (33) take 1854 hits (171 in close combat, 1683 from archer fire), which cause 25 casualties, wiping the unit out.
The Blue Wall (23) take 858 hits (600 in close combat, 258 from archer fire), which cause 22 casualties.
The Freeman's Reward (75) take 218 hits in close combat, which cause 6 casualties.
This Is Fontan! (77) take 358 hits in close combat, which cause 10 casualties.
Hyde Irregulars (51) take 182 hits in close combat, which cause 6 casualties.
Patriot Guards (12) take 1077 hits (848 in close combat, 229 from archer fire), which cause 27 casualties.
The Scarlet Sentinels (25) take 1576 hits (1064 in close combat, 512 from archer fire), which cause 35 casualties.
Sun (20) take 828 hits (347 in close combat, 481 from archer fire), which cause 20 casualties.
For Fontan! (47) take 634 hits in close combat, which cause 13 casualties. One Fontan banner is lost.
Druhtinaz Vanimedle' (Knight of Oporto, Fontan) has been wounded by Treasury Guard (27).
Skjaldmaer (70) take 445 hits in close combat, which cause 11 casualties.
Thorns of the Rose (26) take 1366 hits (834 in close combat, 532 from archer fire), which cause 35 casualties. 3 Westmoor banners fall.
Meowington Chaps (59) take 182 hits in close combat, which cause 6 casualties.
Just Deserves (54) take 118 hits in close combat, which cause 3 casualties.
Tatlana's Wrestlers (21) take 477 hits (202 in close combat, 275 from archer fire), which cause 13 casualties.
Shining Quest (69) take 252 hits in close combat, which cause 8 casualties.
Ironheart Rangers (53) take 169 hits in close combat, which cause 5 casualties.
Some Guys With Swords (19) take 519 hits (267 in close combat, 252 from archer fire), which cause 12 casualties.
Roughnecks (18) take 1277 hits (586 in close combat, 691 from archer fire), which cause 35 casualties.
Black Feathers (36) take 167 hits in close combat, which cause 5 casualties.
Evorian Guard (5) take 479 hits (256 in close combat, 223 from archer fire), which cause 12 casualties.
Hunting Party (50) take 176 hits in close combat, which cause 9 casualties.
Fontan Forever (46) take 510 hits (368 in close combat, 142 from archer fire), which cause 10 casualties.
Berserkers (2) take 696 hits (494 in close combat, 202 from archer fire), which cause 17 casualties.
Hufflers and Higglers (49) take 317 hits in close combat, which cause 10 casualties.
Eagles Black Guard (43) take 221 hits in close combat, which cause 7 casualties.
Mailler's Men (11) take 402 hits in close combat, which cause 10 casualties.
Aethelwulf Strike Yeomen (31) take 156 hits in close combat, which cause 7 casualties.
Darkness Prevails (40) take 150 hits in close combat, which cause 6 casualties.
Long Spear Specialists (10) take 797 hits (616 in close combat, 181 from archer fire), which cause 22 casualties.
Lyirchtsars Principes (56) take 124 hits in close combat, which cause 2 casualties.
Smurtonite Mercenaries (72) take 97 hits in close combat, which cause 2 casualties.
Redwulf's Yeomen (66) take 79 hits in close combat, which cause 2 casualties.
Iron Masks (52) take 284 hits in close combat, which cause 11 casualties.
Majikcal Maileons (57) take 10 hits in close combat. No casualties.
Trivium Flow (78) take 202 hits in close combat, which cause 7 casualties.
Rhetorical Rope (67) take 293 hits in close combat, which cause 8 casualties.
Treasury Guard (27) take 1165 hits (679 in close combat, 486 from archer fire), which cause 26 casualties.
Total hits suffered: Attackers: 14118 (9055 from close combat and 5063 from ranged), Defenders: 8029 (6204 from close combat and 1825 from ranged)
Total casualties: 347 attackers, 210 defenders

Turn No. 2

 

 

 

1 (29-A)
3 (34-A)
4 (44-A)
6 (32-C)
7 (45-A)
8 (23-C)
9 (91-A)
13 (44-A)
15 (32-A)
16 (32-C)
22 (20-C)
24 (58-A)
28 (47-A)
29 (76-A)
30 (64-A)

 

2 (23-I)
5 (57-I)
10 (28-I)
11 (5-I)
12 (31-I)
14 (16-I)
17 (133-I)
18 (115-I)
19 (42-I)
20 (19-I)
21 (23-I)
23 (58-I)
25 (55-I)
26 (35-I)
27 (59-I)
31 (47-I)
36 (25-I)
40 (23-I)
43 (33-I)
46 (60-S)
47 (9-S)
49 (26-I)
50 (24-I)
51 (24-I)
52 (44-I)
53 (27-I)
54 (26-S)
56 (18-S)
57 (4-S)
59 (54-I)
61 (30-I)
66 (15-I)
67 (37-S)
69 (32-I)
70 (18-S)
72 (34-I)
73 (22-I)
75 (16-I)
77 (35-I)
78 (40-I)

32 (45-A)
34 (83-A)
35 (42-A)
38 (32-A)
39 (35-A)
41 (44-A)
42 (22-A)
44 (54-A)
45 (37-A)
48 (44-A)
55 (26-C)
58 (32-C)
60 (56-S)
62 (49-A)
63 (20-C)
64 (79-A)
65 (73-M)
68 (23-C)
71 (38-A)
74 (34-A)
76 (40-A)
79 (27-A)
81 (40-A)

37 (6-A)

80 (44-C)

 

 

Skyfire (71) fire on Liam's Lions (9), scoring 126 hits.
Black Rain (37) fire on Wicked Whistling Whips (29), scoring 31 hits.
~ K.D.F.~ Lion Roar (81) fire on Wicked Whistling Whips (29), scoring 165 hits.
Negev Green Jackets (60) have no enemy in range and hold their fire.
Personal Guard (13) fire on Negev Green Jackets (60), scoring 76 hits.
Oporto Musketeers (65) have no viable target and wait for one to appear.
Trivium Vengeance (79) fire on Liam's Lions (9), scoring 127 hits.
Death from Distance (42) fire on Wulves Teeth (30), scoring 158 hits.
Rangers (15) fire on Negev Green Jackets (60), scoring 52 hits.
Flamekin (44) fire on the Ravens (24), scoring 218 hits.
Oporto Marksmen (64) fire on Evorian Knights (6), scoring 184 hits.
Alodian Thingmen (32) fire on Ravier's Redeemers (16), scoring 145 hits.
Oberndorf Yeomanry (62) fire on Errant Archers (4), scoring 166 hits.
EagleEyes (3) fire on Negev Green Jackets (60), scoring 56 hits.
Liam's Lions (9) fire on Oporto Musketeers (65), scoring 341 hits.
Burning Arrows (38) fire on Troyes' Auxiliary Archers (28), scoring 125 hits.
Freedom Fighters (7) move closer to get better shots.
De Malbete Arquebusiers (41) fire on Freedom Fighters (7), scoring 134 hits.
Arrows of Freedom (35) fire on Freedom Fighters (7), scoring 349 hits.
Arrows of Azul (34) fire on Freedom Fighters (7), scoring 283 hits.
Wulves Teeth (30) fire on Negev Green Jackets (60), scoring 197 hits.
Ball Barrage (1) fire on Flaming Arrows (45), scoring 51 hits.
the Ravens (24) fire on Clybr Rangers (39), scoring 171 hits.
Flaming Arrows (45) fire on Freedom Fighters (7), scoring 357 hits.
Errant Archers (4) fire on Majikcal Steeds (58), scoring 37 hits.
Strongjawed Pezhetairoi (74) fire on Freedom Fighters (7), scoring 221 hits.
The Ragettes (76) fire on Freedom Fighters (7), scoring 135 hits.
Greenjackets (48) fire on Freedom Fighters (7), scoring 246 hits.
Wicked Whistling Whips (29) move closer to get better shots.
Troyes' Auxiliary Archers (28) fire on Rowan's Riders (68), scoring 66 hits.
Clybr Rangers (39) fire on Wicked Whistling Whips (29), scoring 234 hits.


Total ranged hits suffered: Attackers: 3404, Defenders: 1047


Woodland Riders (80) ride on, closing in on the enemy.
Majikcal Steeds (58), Oporto Calvery (63), Rowan's Riders (68) and Knights of Cnaeus (55) charge forward.
Ravier's Redeemers (16), Freedom Horses (8), Evorian Knights (6) and Templars of the Divine (22) charge ahead, into the defenders' ranks.


Close Combat (Center Line):
20 Fontan banners are visible in the melee.
22 Westmoor banners are visible in the melee.
Poitiers Infantry (14) score 140 hits on Fontan Forever (46).
Poitiers Infantry (14) score 60 hits on Ni'zRadzaris (61).
Majikcal Steeds (58) score 853 hits on Ravier's Redeemers (16).
Ironheart Rangers (53) score 98 hits on The Scarlet Sentinels (25).
Majikcal Maileons (57) score 175 hits on Thorns of the Rose (26).
Skjaldmaer (70) score 419 hits on Relak Guard (17).
Stratharch At Arms (73) score 113 hits on Berserkers (2).
Rhetorical Rope (67) score 419 hits on Treasury Guard (27).
Hunting Party (50) score 251 hits on Roughnecks (18).
Trivium Flow (78) score 149 hits on Some Guys With Swords (19).
Trivium Flow (78) score 51 hits on Templars of the Divine (22).
Patriot Guards (12) score 109 hits on Iron Masks (52).
Patriot Guards (12) score 141 hits on Meowington Chaps (59).
Mailler's Men (11) score 53 hits on This Is Fontan! (77).
Black Feathers (36) score 113 hits on The Blue Wall (23).
Meowington Chaps (59) score 351 hits on Patriot Guards (12).
Long Spear Specialists (10) score 196 hits on Aethelwulf Strike Yeomen (31).
Long Spear Specialists (10) score 79 hits on Hyde Irregulars (51).
The Blue Wall (23) score 183 hits on Just Deserves (54).
The Blue Wall (23) score 101 hits on Redwulf's Yeomen (66).
The Blue Wall (23) score 135 hits on Black Feathers (36).
Ravier's Redeemers (16) score 1397 hits on Majikcal Steeds (58).
Oporto Calvery (63) score 858 hits on Evorian Knights (6).
Sun (20) score 116 hits on Eagles Black Guard (43).
Treasury Guard (27) score 559 hits on Rhetorical Rope (67).
Just Deserves (54) score 336 hits on The Blue Wall (23).
Hyde Irregulars (51) score 327 hits on Long Spear Specialists (10).
Roughnecks (18) score 310 hits on Hunting Party (50).
Roughnecks (18) score 205 hits on The Freeman's Reward (75).
Berserkers (2) score 214 hits on Stratharch At Arms (73).
Freedom Horses (8) score 815 hits on Knights of Cnaeus (55).
The Scarlet Sentinels (25) score 156 hits on Hufflers and Higglers (49).
The Scarlet Sentinels (25) score 167 hits on Smurtonite Mercenaries (72).
The Scarlet Sentinels (25) score 166 hits on Ironheart Rangers (53).
Evorian Knights (6) score 508 hits on Rowan's Riders (68).
Evorian Knights (6) score 391 hits on Oporto Calvery (63).
Rowan's Riders (68) score 768 hits on Evorian Knights (6).
Shining Quest (69) score 195 hits on Evorian Guard (5).
Some Guys With Swords (19) score 183 hits on Darkness Prevails (40).
Some Guys With Swords (19) score 255 hits on Trivium Flow (78).
Ni'zRadzaris (61) score 103 hits on Poitiers Infantry (14).
Evorian Guard (5) score 90 hits on Lyirchtsars Principes (56).
Evorian Guard (5) score 204 hits on Shining Quest (69).
Aethelwulf Strike Yeomen (31) score 323 hits on Long Spear Specialists (10).
Hufflers and Higglers (49) score 274 hits on The Scarlet Sentinels (25).
Thorns of the Rose (26) score 88 hits on Majikcal Maileons (57) (197 before overkill).
Relak Guard (17) score 299 hits on Skjaldmaer (70) (560 before overkill).
This Is Fontan! (77) score 261 hits on Mailler's Men (11) (454 before overkill).
Darkness Prevails (40) score 111 hits on Some Guys With Swords (19).
For Fontan! (47) score 310 hits on Tatlana's Wrestlers (21).
Eagles Black Guard (43) score 259 hits on Sun (20).
Fontan Forever (46) score 1424 hits on Poitiers Infantry (14).
Smurtonite Mercenaries (72) score 204 hits on The Scarlet Sentinels (25).
Templars of the Divine (22) score 600 hits on Trivium Flow (78).
Knights of Cnaeus (55) score 340 hits on Freedom Horses (8).
Lyirchtsars Principes (56) score 514 hits on Evorian Guard (5).
Tatlana's Wrestlers (21) score 123 hits on For Fontan! (47).
Redwulf's Yeomen (66) score 172 hits on The Blue Wall (23).
Iron Masks (52) score 409 hits on Patriot Guards (12).
The Freeman's Reward (75) score 235 hits on Roughnecks (18).


Total close combat hits suffered: Attackers: 10415 (10608 before overkill), Defenders: 8043 (8413 before overkill)

Poitiers Infantry (14) take 1527 hits in close combat, which cause 16 casualties, wiping the unit out.
Vanimus Iltaran (Knight of Oligarch, Westmoor) has been wounded by Fontan Forever (46).
Majikcal Steeds (58) take 1434 hits (1397 in close combat, 37 from archer fire), which cause 30 casualties.
Ironheart Rangers (53) take 166 hits in close combat, which cause 5 casualties.
Majikcal Maileons (57) take 88 hits in close combat, which cause 2 casualties.
Skjaldmaer (70) take 299 hits in close combat, which cause 7 casualties.
Stratharch At Arms (73) take 214 hits in close combat, which cause 8 casualties.
Rhetorical Rope (67) take 559 hits in close combat, which cause 14 casualties.
Hunting Party (50) take 310 hits in close combat, which cause 16 casualties.
Negev Green Jackets (60) take 191 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Trivium Flow (78) take 855 hits in close combat, which cause 32 casualties.
Patriot Guards (12) take 760 hits in close combat, which cause 19 casualties.
Oporto Musketeers (65) take 341 hits from archer fire, which cause 11 casualties.
Mailler's Men (11) take 261 hits in close combat, which cause 5 casualties, wiping the unit out.
Black Feathers (36) take 135 hits in close combat, which cause 4 casualties.
Meowington Chaps (59) take 141 hits in close combat, which cause 5 casualties.
Long Spear Specialists (10) take 650 hits in close combat, which cause 18 casualties.
The Blue Wall (23) take 621 hits in close combat, which cause 16 casualties.
Ravier's Redeemers (16) take 998 hits (853 in close combat, 145 from archer fire), which cause 32 casualties, wiping the unit out.
Oporto Calvery (63) take 391 hits in close combat, which cause 9 casualties.
Jon Paul Ogren (Knight of Oporto, Fontan) has been wounded by Evorian Knights (6).
Liam's Lions (9) take 253 hits from archer fire, which cause 6 casualties.
Freedom Fighters (7) take 1725 hits from archer fire, which cause 45 casualties, wiping the unit out.
Sun (20) take 259 hits in close combat, which cause 6 casualties.
Treasury Guard (27) take 419 hits in close combat, which cause 9 casualties.
Just Deserves (54) take 183 hits in close combat, which cause 5 casualties.
Hyde Irregulars (51) take 79 hits in close combat, which cause 2 casualties.
Wulves Teeth (30) take 158 hits from archer fire, which cause 5 casualties.
Roughnecks (18) take 486 hits in close combat, which cause 14 casualties.
Armstrong Ironsides of Westmoor, Count of Morshes has been wounded by Hunting Party (50).
Berserkers (2) take 113 hits in close combat, which cause 3 casualties.
the Ravens (24) take 218 hits from archer fire, which cause 5 casualties.
Freedom Horses (8) take 340 hits in close combat, which cause 8 casualties.
The Scarlet Sentinels (25) take 576 hits in close combat, which cause 13 casualties.
Sir Thomas Foxglove of Westmoor, Lord General of Westmoor, Count of Poitiers has been wounded by Smurtonite Mercenaries (72).
Evorian Knights (6) take 1810 hits (1626 in close combat, 184 from archer fire), which cause 32 casualties, wiping the unit out.
Sir Feoran Lionheart of Westmoor, Baron of Evora has been wounded by Rowan's Riders (68).
Rowan's Riders (68) take 574 hits (508 in close combat, 66 from archer fire), which cause 14 casualties.
Flaming Arrows (45) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Shining Quest (69) take 204 hits in close combat, which cause 7 casualties.
Some Guys With Swords (19) take 260 hits in close combat, which cause 6 casualties.
Ni'zRadzaris (61) take 60 hits in close combat, which cause 3 casualties.
Evorian Guard (5) take 709 hits in close combat, which cause 18 casualties.
Errant Archers (4) take 166 hits from archer fire, which cause 4 casualties.
Aethelwulf Strike Yeomen (31) take 196 hits in close combat, which cause 8 casualties.
Hufflers and Higglers (49) take 156 hits in close combat, which cause 5 casualties.
Thorns of the Rose (26) take 175 hits in close combat, which cause 4 casualties.
Relak Guard (17) take 419 hits in close combat, which cause 10 casualties.
Sir Gregor Relak of Westmoor (Duke of Westmoor) has been wounded by Skjaldmaer (70).
This Is Fontan! (77) take 53 hits in close combat, which cause 1 casualties.
Darkness Prevails (40) take 183 hits in close combat, which cause 7 casualties.
For Fontan! (47) take 123 hits in close combat, which cause 2 casualties.
Eagles Black Guard (43) take 116 hits in close combat, which cause 4 casualties.
Fontan Forever (46) take 140 hits in close combat, which cause 3 casualties.
Smurtonite Mercenaries (72) take 167 hits in close combat, which cause 3 casualties.
Templars of the Divine (22) take 51 hits in close combat, which cause 1 casualties.
Wicked Whistling Whips (29) take 430 hits from archer fire, which cause 10 casualties.
Knights of Cnaeus (55) take 815 hits in close combat, which cause 24 casualties.
Lyirchtsars Principes (56) take 90 hits in close combat, which cause 2 casualties.
Troyes' Auxiliary Archers (28) take 125 hits from archer fire, which cause 3 casualties.
Tatlana's Wrestlers (21) take 310 hits in close combat, which cause 8 casualties.
Redwulf's Yeomen (66) take 101 hits in close combat, which cause 3 casualties.
Iron Masks (52) take 109 hits in close combat, which cause 4 casualties.
Clybr Rangers (39) take 86 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
The Freeman's Reward (75) take 205 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 13819 (10415 from close combat and 3404 from ranged), Defenders: 8790 (8043 from close combat and 747 from ranged)
Total casualties: 316 attackers, 255 defenders

Turn No. 3

 

 

 

1 (29-A)
3 (34-A)
4 (40-A)
9 (85-A)
13 (44-A)
15 (32-A)
24 (53-A)
28 (44-A)
30 (59-A)

29 (66-A)

2 (20-I)
5 (39-I)
8 (15-C)
10 (10-I)
12 (12-I)
17 (123-I)
18 (101-I)
19 (36-I)
20 (13-I)
21 (15-I)
22 (19-C)
23 (42-I)
25 (42-I)
26 (31-I)
27 (50-I)
31 (39-I)
36 (21-I)
40 (16-I)
43 (29-I)
46 (57-S)
47 (7-S)
49 (21-I)
50 (8-I)
51 (22-I)
52 (40-I)
53 (22-I)
54 (21-S)
55 (2-C)
56 (16-S)
57 (2-S)
58 (2-C)
59 (49-I)
61 (27-I)
63 (11-C)
66 (12-I)
67 (23-S)
68 (9-C)
69 (25-I)
70 (11-S)
72 (31-I)
73 (14-I)
75 (10-I)
77 (34-I)
78 (8-I)

32 (45-A)
34 (83-A)
35 (42-A)
38 (32-A)
39 (32-A)
41 (44-A)
42 (22-A)
44 (54-A)
45 (36-A)
48 (44-A)
60 (51-S)
62 (49-A)
64 (79-A)
65 (62-M)
71 (38-A)
74 (34-A)
76 (40-A)
79 (27-A)
80 (44-C)
81 (40-A)

37 (6-A)

 

 

 

Arrows of Azul (34) fire on Wicked Whistling Whips (29), scoring 232 hits.
Rangers (15) fire on Woodland Riders (80), scoring 25 hits.
Liam's Lions (9) fire on Negev Green Jackets (60), scoring 230 hits.
Personal Guard (13) fire on Woodland Riders (80), scoring 67 hits.
Burning Arrows (38) fire on Wicked Whistling Whips (29), scoring 258 hits.
EagleEyes (3) fire on Woodland Riders (80), scoring 50 hits.
~ K.D.F.~ Lion Roar (81) fire on Wicked Whistling Whips (29), scoring 243 hits.
Arrows of Freedom (35) fire on Wicked Whistling Whips (29), scoring 341 hits.
Oporto Musketeers (65) move in, hoping to reach close combat.
Oporto Musketeers (65) fire on Wicked Whistling Whips (29), scoring 219 hits.
the Ravens (24) fire on Oporto Marksmen (64), scoring 207 hits.
Errant Archers (4) fire on Woodland Riders (80), scoring 28 hits.
Negev Green Jackets (60) fire on Wicked Whistling Whips (29), scoring 304 hits.
De Malbete Arquebusiers (41) fire on Wicked Whistling Whips (29), scoring 134 hits.
Strongjawed Pezhetairoi (74) fire on Wicked Whistling Whips (29), scoring 281 hits.
Trivium Vengeance (79) fire on Wicked Whistling Whips (29), scoring 141 hits.
Troyes' Auxiliary Archers (28) fire on Woodland Riders (80), scoring 79 hits.
Oberndorf Yeomanry (62) fire on Wicked Whistling Whips (29), scoring 220 hits.
Alodian Thingmen (32) fire on Wicked Whistling Whips (29), scoring 313 hits.
Flaming Arrows (45) fire on Wicked Whistling Whips (29), scoring 365 hits.
Oporto Marksmen (64) fire on Wicked Whistling Whips (29), scoring 280 hits.
Flamekin (44) fire on Wicked Whistling Whips (29), scoring 462 hits.
Ball Barrage (1) fire on Woodland Riders (80), scoring 39 hits.
Greenjackets (48) fire on Wicked Whistling Whips (29), scoring 149 hits.
Skyfire (71) fire on Wicked Whistling Whips (29), scoring 237 hits.
Death from Distance (42) fire on Wicked Whistling Whips (29), scoring 125 hits.
The Ragettes (76) fire on Wicked Whistling Whips (29), scoring 214 hits.
Clybr Rangers (39) fire on Wicked Whistling Whips (29), scoring 399 hits.
Wicked Whistling Whips (29) fire on Woodland Riders (80), scoring 231 hits.
Black Rain (37) fire on Wicked Whistling Whips (29), scoring 70 hits.
Wulves Teeth (30) fire on Flamekin (44), scoring 189 hits.


Total ranged hits suffered: Attackers: 4987, Defenders: 1145


Woodland Riders (80) charge forward.


Close Combat (Center Line):
31 Fontan banners are visible in the melee.
19 Westmoor banners are visible in the melee.
Treasury Guard (27) score 496 hits on Fontan Forever (46).
Hufflers and Higglers (49) score 211 hits on Sun (20).
Long Spear Specialists (10) score 143 hits on Iron Masks (52).
The Blue Wall (23) score 9 hits on Majikcal Steeds (58).
The Blue Wall (23) score 7 hits on Majikcal Maileons (57).
The Blue Wall (23) score 57 hits on Oporto Calvery (63).
The Blue Wall (23) score 127 hits on Smurtonite Mercenaries (72).
The Blue Wall (23) score 67 hits on Redwulf's Yeomen (66).
The Blue Wall (23) score 47 hits on The Freeman's Reward (75).
Ni'zRadzaris (61) score 99 hits on The Scarlet Sentinels (25).
Some Guys With Swords (19) score 24 hits on Knights of Cnaeus (55).
Some Guys With Swords (19) score 117 hits on Skjaldmaer (70).
Some Guys With Swords (19) score 294 hits on Shining Quest (69).
Tatlana's Wrestlers (21) score 90 hits on This Is Fontan! (77).
Aethelwulf Strike Yeomen (31) score 395 hits on Evorian Guard (5).
Fontan Forever (46) score 1400 hits on Treasury Guard (27).
Iron Masks (52) score 412 hits on Long Spear Specialists (10).
Majikcal Steeds (58) score 59 hits on The Blue Wall (23).
Evorian Guard (5) score 239 hits on Aethelwulf Strike Yeomen (31).
This Is Fontan! (77) score 392 hits on Tatlana's Wrestlers (21).
Darkness Prevails (40) score 109 hits on Roughnecks (18).
Knights of Cnaeus (55) score 26 hits on Some Guys With Swords (19).
Eagles Black Guard (43) score 334 hits on Berserkers (2).
The Scarlet Sentinels (25) score 89 hits on Just Deserves (54).
The Scarlet Sentinels (25) score 37 hits on Trivium Flow (78).
The Scarlet Sentinels (25) score 145 hits on Ni'zRadzaris (61).
The Scarlet Sentinels (25) score 87 hits on Ironheart Rangers (53).
Oporto Musketeers (65) score 245 hits on Roughnecks (18).
Stratharch At Arms (73) score 123 hits on Patriot Guards (12).
Hunting Party (50) score 104 hits on Relak Guard (17).
Berserkers (2) score 204 hits on Eagles Black Guard (43).
Black Feathers (36) score 86 hits on Thorns of the Rose (26).
For Fontan! (47) score 265 hits on Freedom Horses (8).
Rhetorical Rope (67) score 397 hits on Templars of the Divine (22).
Templars of the Divine (22) score 248 hits on Rhetorical Rope (67).
Trivium Flow (78) score 79 hits on The Scarlet Sentinels (25).
Ironheart Rangers (53) score 101 hits on The Scarlet Sentinels (25).
Shining Quest (69) score 151 hits on Some Guys With Swords (19).
Woodland Riders (80) score 1966 hits on Relak Guard (17).
Skjaldmaer (70) score 178 hits on Some Guys With Swords (19).
Relak Guard (17) score 379 hits on Woodland Riders (80).
Relak Guard (17) score 91 hits on Hunting Party (50).
The Freeman's Reward (75) score 127 hits on The Blue Wall (23).
Just Deserves (54) score 353 hits on The Scarlet Sentinels (25).
Freedom Horses (8) score 121 hits on Rowan's Riders (68).
Freedom Horses (8) score 104 hits on For Fontan! (47).
Patriot Guards (12) score 129 hits on Stratharch At Arms (73).
Oporto Calvery (63) score 225 hits on The Blue Wall (23).
Redwulf's Yeomen (66) score 183 hits on The Blue Wall (23).
Majikcal Maileons (57) score 53 hits on The Blue Wall (23).
Smurtonite Mercenaries (72) score 234 hits on The Blue Wall (23).
Sun (20) score 99 hits on Hufflers and Higglers (49).
Hyde Irregulars (51) score 243 hits on Roughnecks (18).
Roughnecks (18) score 169 hits on Oporto Musketeers (65).
Roughnecks (18) score 45 hits on Darkness Prevails (40).
Roughnecks (18) score 139 hits on Meowington Chaps (59).
Roughnecks (18) score 81 hits on Hyde Irregulars (51).
Rowan's Riders (68) score 267 hits on Freedom Horses (8).
Meowington Chaps (59) score 310 hits on Roughnecks (18).
Thorns of the Rose (26) score 99 hits on Lyirchtsars Principes (56).
Thorns of the Rose (26) score 131 hits on Black Feathers (36).
Lyirchtsars Principes (56) score 466 hits on Thorns of the Rose (26).


Total close combat hits suffered: Attackers: 9593, Defenders: 4114

Treasury Guard (27) take 1400 hits in close combat, which cause 31 casualties.
Hufflers and Higglers (49) take 99 hits in close combat, which cause 3 casualties.
Long Spear Specialists (10) take 412 hits in close combat, which cause 10 casualties, wiping the unit out.
The Blue Wall (23) take 881 hits in close combat, which cause 23 casualties.
Ni'zRadzaris (61) take 145 hits in close combat, which cause 6 casualties.
Some Guys With Swords (19) take 355 hits in close combat, which cause 8 casualties.
Tatlana's Wrestlers (21) take 392 hits in close combat, which cause 10 casualties. 2 Westmoor banners fall.
Aethelwulf Strike Yeomen (31) take 239 hits in close combat, which cause 10 casualties.
Fontan Forever (46) take 496 hits in close combat, which cause 11 casualties.
Iron Masks (52) take 143 hits in close combat, which cause 6 casualties.
Majikcal Steeds (58) take 9 hits in close combat. No casualties.
Evorian Guard (5) take 395 hits in close combat, which cause 10 casualties.
This Is Fontan! (77) take 90 hits in close combat, which cause 3 casualties.
Darkness Prevails (40) take 45 hits in close combat, which cause 2 casualties.
Knights of Cnaeus (55) take 24 hits in close combat, which cause 1 casualties.
Eagles Black Guard (43) take 204 hits in close combat, which cause 6 casualties.
The Scarlet Sentinels (25) take 632 hits in close combat, which cause 14 casualties.
Oporto Musketeers (65) take 169 hits in close combat, which cause 5 casualties.
Stratharch At Arms (73) take 129 hits in close combat, which cause 5 casualties.
Hunting Party (50) take 91 hits in close combat, which cause 5 casualties.
Berserkers (2) take 334 hits in close combat, which cause 8 casualties.
Black Feathers (36) take 131 hits in close combat, which cause 4 casualties.
For Fontan! (47) take 104 hits in close combat, which cause 2 casualties.
Rhetorical Rope (67) take 248 hits in close combat, which cause 7 casualties.
Negev Green Jackets (60) take 115 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Templars of the Divine (22) take 397 hits in close combat, which cause 9 casualties.
Trivium Flow (78) take 37 hits in close combat, which cause 1 casualties.
Ironheart Rangers (53) take 87 hits in close combat, which cause 3 casualties.
Shining Quest (69) take 294 hits in close combat, which cause 10 casualties.
Woodland Riders (80) take 898 hits (379 in close combat, 519 from archer fire), which cause 19 casualties.
Oporto Marksmen (64) take 104 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Flamekin (44) take 95 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Skjaldmaer (70) take 117 hits in close combat, which cause 3 casualties.
Relak Guard (17) take 2070 hits in close combat, which cause 51 casualties.
The Freeman's Reward (75) take 47 hits in close combat, which cause 1 casualties.
Just Deserves (54) take 89 hits in close combat, which cause 2 casualties.
Freedom Horses (8) take 532 hits in close combat, which cause 12 casualties.
Patriot Guards (12) take 123 hits in close combat, which cause 3 casualties.
Oporto Calvery (63) take 57 hits in close combat, which cause 1 casualties.
Redwulf's Yeomen (66) take 67 hits in close combat, which cause 2 casualties.
Majikcal Maileons (57) take 7 hits in close combat. No casualties.
Smurtonite Mercenaries (72) take 127 hits in close combat, which cause 2 casualties.
Sun (20) take 211 hits in close combat, which cause 5 casualties.
Hyde Irregulars (51) take 81 hits in close combat, which cause 2 casualties.
Roughnecks (18) take 907 hits in close combat, which cause 25 casualties.
Rowan's Riders (68) take 121 hits in close combat, which cause 3 casualties.
Meowington Chaps (59) take 139 hits in close combat, which cause 5 casualties.
Wicked Whistling Whips (29) take 4987 hits from archer fire, which cause 66 casualties, wiping the unit out.
Thorns of the Rose (26) take 552 hits in close combat, which cause 14 casualties.
Lyirchtsars Principes (56) take 99 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 14580 (9593 from close combat and 4987 from ranged), Defenders: 4947 (4114 from close combat and 833 from ranged)
Total casualties: 299 attackers, 143 defenders

Turn No. 4

 

 

 

1 (29-A)
3 (34-A)
4 (40-A)
9 (85-A)
13 (44-A)
15 (32-A)
24 (53-A)
28 (44-A)
30 (59-A)

 

2 (12-I)
5 (29-I)
8 (3-C)
12 (9-I)
17 (72-I)
18 (76-I)
19 (28-I)
20 (8-I)
21 (5-I)
22 (10-C)
23 (19-I)
25 (28-I)
26 (17-I)
27 (19-I)
31 (29-I)
36 (17-I)
40 (14-I)
43 (23-I)
46 (46-S)
47 (5-S)
49 (18-I)
50 (3-I)
51 (20-I)
52 (34-I)
53 (19-I)
54 (19-S)
55 (1-C)
56 (14-S)
57 (2-S)
58 (2-C)
59 (44-I)
61 (21-I)
63 (10-C)
65 (57-M)
66 (10-I)
67 (16-S)
68 (6-C)
69 (15-I)
70 (8-S)
72 (29-I)
73 (9-I)
75 (9-I)
77 (31-I)
78 (7-I)
80 (25-C)

32 (45-A)
34 (83-A)
35 (42-A)
38 (32-A)
39 (32-A)
41 (44-A)
42 (22-A)
44 (50-A)
45 (36-A)
48 (44-A)
60 (48-S)
62 (49-A)
64 (75-A)
71 (38-A)
74 (34-A)
76 (40-A)
79 (27-A)
81 (40-A)

37 (6-A)

 

 

 

Flamekin (44) fire on Liam's Lions (9), scoring 270 hits.
Errant Archers (4) fire on Negev Green Jackets (60), scoring 53 hits.
Alodian Thingmen (32) fire on Wulves Teeth (30), scoring 117 hits.
Greenjackets (48) fire on the Ravens (24), scoring 129 hits.
Troyes' Auxiliary Archers (28) fire on Negev Green Jackets (60), scoring 65 hits.
Oporto Marksmen (64) fire on Personal Guard (13), scoring 144 hits.
Negev Green Jackets (60) retreat towards safer positions.
Skyfire (71) fire on Wulves Teeth (30), scoring 128 hits.
Death from Distance (42) fire on Liam's Lions (9), scoring 96 hits.
Ball Barrage (1) fire on Arrows of Freedom (35), scoring 43 hits.
Strongjawed Pezhetairoi (74) fire on the Ravens (24), scoring 196 hits.
Black Rain (37) fire on Rangers (15), scoring 29 hits.
Arrows of Freedom (35) retreat from the close combat near them.
The Ragettes (76) fire on EagleEyes (3), scoring 134 hits.
Rangers (15) fire on Arrows of Azul (34), scoring 49 hits.
~ K.D.F.~ Lion Roar (81) fire on Errant Archers (4), scoring 210 hits.
Personal Guard (13) fire on Flaming Arrows (45), scoring 60 hits.
Flaming Arrows (45) fire on Troyes' Auxiliary Archers (28), scoring 127 hits.
Wulves Teeth (30) fire on Clybr Rangers (39), scoring 148 hits.
Clybr Rangers (39) fire on Liam's Lions (9), scoring 157 hits.
Trivium Vengeance (79) fire on Ball Barrage (1), scoring 109 hits.
Burning Arrows (38) fire on Rangers (15), scoring 201 hits.
EagleEyes (3) fire on Arrows of Azul (34), scoring 55 hits.
De Malbete Arquebusiers (41) fire on Troyes' Auxiliary Archers (28), scoring 122 hits.
the Ravens (24) fire on Oberndorf Yeomanry (62), scoring 82 hits.
Oberndorf Yeomanry (62) fire on Personal Guard (13), scoring 91 hits.
Liam's Lions (9) fire on Arrows of Azul (34), scoring 228 hits.
Arrows of Azul (34) fire on Ball Barrage (1), scoring 186 hits.


Total ranged hits suffered: Attackers: 2446, Defenders: 783


Close Combat (Center Line):
31 Fontan banners are visible in the melee.
17 Westmoor banners are visible in the melee.
Thorns of the Rose (26) score 133 hits on Fontan Forever (46).
Thorns of the Rose (26) score 19 hits on Trivium Flow (78).
Hufflers and Higglers (49) score 149 hits on The Scarlet Sentinels (25).
Aethelwulf Strike Yeomen (31) score 243 hits on Some Guys With Swords (19).
Majikcal Maileons (57) score 121 hits on The Blue Wall (23).
Oporto Calvery (63) score 269 hits on Roughnecks (18).
Trivium Flow (78) score 91 hits on Thorns of the Rose (26).
Iron Masks (52) score 316 hits on Templars of the Divine (22).
Darkness Prevails (40) score 107 hits on Patriot Guards (12).
Redwulf's Yeomen (66) score 133 hits on Relak Guard (17).
Templars of the Divine (22) score 178 hits on Iron Masks (52).
Knights of Cnaeus (55) score 19 hits on Evorian Guard (5).
Berserkers (2) score 74 hits on Woodland Riders (80).
Berserkers (2) score 68 hits on Ni'zRadzaris (61).
Freedom Horses (8) score 5 hits on Majikcal Steeds (58).
Freedom Horses (8) score 64 hits on Shining Quest (69).
Eagles Black Guard (43) score 220 hits on Sun (20).
Hyde Irregulars (51) score 261 hits on Treasury Guard (27).
Ni'zRadzaris (61) score 92 hits on Berserkers (2).
Shining Quest (69) score 180 hits on Freedom Horses (8).
Evorian Guard (5) score 28 hits on Knights of Cnaeus (55) (156 before overkill).
Patriot Guards (12) score 63 hits on This Is Fontan! (77).
Patriot Guards (12) score 26 hits on Darkness Prevails (40).
Some Guys With Swords (19) score 463 hits on Aethelwulf Strike Yeomen (31).
Meowington Chaps (59) score 241 hits on Tatlana's Wrestlers (21) (370 before overkill).
The Freeman's Reward (75) score 126 hits on The Scarlet Sentinels (25).
This Is Fontan! (77) score 422 hits on Patriot Guards (12).
Lyirchtsars Principes (56) score 542 hits on The Scarlet Sentinels (25).
Ironheart Rangers (53) score 60 hits on The Blue Wall (23).
Rhetorical Rope (67) score 329 hits on Treasury Guard (27).
Oporto Musketeers (65) score 390 hits on Roughnecks (18).
Tatlana's Wrestlers (21) score 12 hits on Just Deserves (54).
Tatlana's Wrestlers (21) score 30 hits on Meowington Chaps (59).
Just Deserves (54) score 259 hits on Tatlana's Wrestlers (21) (398 before overkill).
Majikcal Steeds (58) score 58 hits on Freedom Horses (8).
Sun (20) score 53 hits on Eagles Black Guard (43).
Treasury Guard (27) score 120 hits on Rhetorical Rope (67).
Treasury Guard (27) score 131 hits on Hyde Irregulars (51).
Rowan's Riders (68) score 133 hits on The Scarlet Sentinels (25).
Stratharch At Arms (73) score 73 hits on The Blue Wall (23).
Hunting Party (50) score 88 hits on Relak Guard (17).
Skjaldmaer (70) score 188 hits on Roughnecks (18).
Woodland Riders (80) score 688 hits on Berserkers (2).
Relak Guard (17) score 19 hits on Hunting Party (50).
Relak Guard (17) score 28 hits on For Fontan! (47).
Relak Guard (17) score 166 hits on Smurtonite Mercenaries (72).
Relak Guard (17) score 51 hits on Redwulf's Yeomen (66).
Black Feathers (36) score 78 hits on Roughnecks (18).
Roughnecks (18) score 171 hits on Oporto Musketeers (65).
Roughnecks (18) score 28 hits on Skjaldmaer (70).
Roughnecks (18) score 39 hits on Oporto Calvery (63).
Roughnecks (18) score 61 hits on Black Feathers (36).
Fontan Forever (46) score 1240 hits on Thorns of the Rose (26).
Smurtonite Mercenaries (72) score 157 hits on Relak Guard (17).
The Scarlet Sentinels (25) score 29 hits on Rowan's Riders (68).
The Scarlet Sentinels (25) score 121 hits on Hufflers and Higglers (49).
The Scarlet Sentinels (25) score 81 hits on Lyirchtsars Principes (56).
The Scarlet Sentinels (25) score 57 hits on The Freeman's Reward (75).
For Fontan! (47) score 240 hits on Relak Guard (17).
The Blue Wall (23) score 41 hits on Stratharch At Arms (73).
The Blue Wall (23) score 10 hits on Majikcal Maileons (57).
The Blue Wall (23) score 84 hits on Ironheart Rangers (53).


Total close combat hits suffered: Attackers: 7513 (7781 before overkill), Defenders: 2453 (2581 before overkill)

Thorns of the Rose (26) take 1331 hits in close combat, which cause 17 casualties, wiping the unit out.
Hufflers and Higglers (49) take 121 hits in close combat, which cause 4 casualties.
Aethelwulf Strike Yeomen (31) take 463 hits in close combat, which cause 19 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Errant Archers (4) take 210 hits from archer fire, which cause 5 casualties.
Majikcal Maileons (57) take 10 hits in close combat. No casualties.
Oporto Calvery (63) take 39 hits in close combat, which cause 1 casualties.
Trivium Flow (78) take 19 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Iron Masks (52) take 178 hits in close combat, which cause 7 casualties.
Darkness Prevails (40) take 26 hits in close combat, which cause 1 casualties.
Troyes' Auxiliary Archers (28) take 249 hits from archer fire, which cause 7 casualties.
Redwulf's Yeomen (66) take 51 hits in close combat, which cause 1 casualties.
Templars of the Divine (22) take 316 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Negev Green Jackets (60) take 59 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Knights of Cnaeus (55) take 28 hits in close combat, which cause 1 casualties, wiping the unit out.
Berserkers (2) take 780 hits in close combat, which cause 12 casualties, wiping the unit out.
Freedom Horses (8) take 238 hits in close combat, which cause 3 casualties, wiping the unit out.
Ball Barrage (1) take 295 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
Eagles Black Guard (43) take 53 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Hyde Irregulars (51) take 131 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Trenton Hyde (Knight of Greatbridge, Fontan) has been captured by Treasury Guard (27).
Ni'zRadzaris (61) take 68 hits in close combat, which cause 3 casualties.
Shining Quest (69) take 64 hits in close combat, which cause 2 casualties.
Evorian Guard (5) take 19 hits in close combat. No casualties, making the unit retreat from the battlefield.
Patriot Guards (12) take 529 hits in close combat, which cause 9 casualties, wiping the unit out.
Sir Claudius Turner (Knight of Bruck, Westmoor) has been captured by This Is Fontan! (77).
Arrows of Freedom (35) take 43 hits from archer fire, which cause 1 casualties.
Some Guys With Swords (19) take 243 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Meowington Chaps (59) take 30 hits in close combat, which cause 1 casualties.
Rangers (15) take 230 hits from archer fire, which cause 10 casualties, causing panicked flight among the survivors.
The Freeman's Reward (75) take 57 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
This Is Fontan! (77) take 63 hits in close combat, which cause 2 casualties.
Lyirchtsars Principes (56) take 81 hits in close combat, which cause 2 casualties.
Ironheart Rangers (53) take 84 hits in close combat, which cause 3 casualties.
Rhetorical Rope (67) take 120 hits in close combat, which cause 3 casualties.
Oporto Musketeers (65) take 171 hits in close combat, which cause 5 casualties.
Personal Guard (13) take 235 hits from archer fire, which cause 7 casualties.
Tatlana's Wrestlers (21) take 500 hits in close combat, which cause 5 casualties, wiping the unit out.
Tatlana Adriddae (Dame of Bruck, Westmoor) has been wounded by Just Deserves (54).
Flaming Arrows (45) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Just Deserves (54) take 12 hits in close combat. No casualties.
Majikcal Steeds (58) take 5 hits in close combat. No casualties, making the unit retreat from the battlefield.
Sun (20) take 220 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Wulves Teeth (30) take 245 hits from archer fire, which cause 7 casualties.
Clybr Rangers (39) take 74 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Treasury Guard (27) take 590 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield. 3 Westmoor banners fall.
Rowan's Riders (68) take 29 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Stratharch At Arms (73) take 41 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Hunting Party (50) take 19 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors.
Skjaldmaer (70) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
EagleEyes (3) take 134 hits from archer fire, which cause 5 casualties.
Woodland Riders (80) take 74 hits in close combat, which cause 2 casualties.
Relak Guard (17) take 618 hits in close combat, which cause 15 casualties, causing panicked flight among the survivors, 17 additional men get slaughtered during the retreat.
Black Feathers (36) take 61 hits in close combat, which cause 2 casualties.
the Ravens (24) take 325 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Roughnecks (18) take 925 hits in close combat, which cause 26 casualties, making the unit retreat from the battlefield.
Fontan Forever (46) take 133 hits in close combat, which cause 3 casualties.
Oberndorf Yeomanry (62) take 41 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Smurtonite Mercenaries (72) take 166 hits in close combat, which cause 3 casualties.
The Scarlet Sentinels (25) take 950 hits in close combat, which cause 21 casualties, making the unit retreat from the battlefield. 3 Westmoor banners fall.
Sir Thomas Foxglove of Westmoor, Lord General of Westmoor, Count of Poitiers has been wounded by Rowan's Riders (68).
For Fontan! (47) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
The Blue Wall (23) take 254 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Liam's Lions (9) take 523 hits from archer fire, which cause 12 casualties.
Arrows of Azul (34) take 332 hits from archer fire, which cause 16 casualties.
Total hits suffered: Attackers: 9959 (7513 from close combat and 2446 from ranged), Defenders: 3032 (2453 from close combat and 579 from ranged)
Total casualties: 234 attackers, 107 defenders

Turn No. 5

 

 

 

3 (29-A)
4 (35-A)
9 (73-A)
13 (37-A)
28 (37-A)
30 (52-A)

 

36 (15-I)
40 (13-I)
46 (43-S)
49 (14-I)
52 (27-I)
53 (16-I)
54 (19-S)
56 (12-S)
57 (2-S)
59 (43-I)
61 (18-I)
63 (9-C)
65 (52-M)
66 (9-I)
67 (13-S)
69 (13-I)
72 (26-I)
77 (29-I)
80 (23-C)

32 (45-A)
34 (67-A)
38 (32-A)
39 (29-A)
41 (44-A)
42 (22-A)
44 (50-A)


45 (35-A)
48 (44-A)
62 (47-A)
64 (75-A)
71 (38-A)
74 (34-A)
76 (40-A)
79 (27-A)
81 (40-A)

35 (41-A)
37 (6-A)
60 (46-S)

 

 

 

Oporto Musketeers (65) move in, hoping to reach close combat.
Oporto Musketeers (65) fire on Liam's Lions (9), scoring 167 hits.
Strongjawed Pezhetairoi (74) fire on Wulves Teeth (30), scoring 103 hits.
Errant Archers (4) fire on Oporto Musketeers (65), scoring 67 hits.
Clybr Rangers (39) move closer to get better shots.
EagleEyes (3) fire on Oporto Musketeers (65), scoring 62 hits.
Rhetorical Rope (67) fire on Personal Guard (13), scoring 115 hits.
Personal Guard (13) fire on Oporto Musketeers (65), scoring 65 hits.
Trivium Vengeance (79) fire on Liam's Lions (9), scoring 89 hits.
Arrows of Freedom (35) fire on Troyes' Auxiliary Archers (28), scoring 157 hits.
Arrows of Azul (34) move closer to get better shots.
Liam's Lions (9) fire on Oporto Musketeers (65), scoring 349 hits.
Burning Arrows (38) fire on Wulves Teeth (30), scoring 156 hits.
Oporto Marksmen (64) fire on Errant Archers (4), scoring 189 hits.
Flamekin (44) fire on Troyes' Auxiliary Archers (28), scoring 245 hits.
Skyfire (71) fire on EagleEyes (3), scoring 200 hits.
Wulves Teeth (30) fire on Oporto Musketeers (65), scoring 218 hits.
Negev Green Jackets (60) have no enemy in range and advance to better firing positions.
De Malbete Arquebusiers (41) fire on Personal Guard (13), scoring 111 hits.
Flaming Arrows (45) fire on Liam's Lions (9), scoring 190 hits.
Black Rain (37) fire on Errant Archers (4), scoring 30 hits.
Death from Distance (42) fire on Errant Archers (4), scoring 97 hits.
~ K.D.F.~ Lion Roar (81) fire on Personal Guard (13), scoring 156 hits.
Oberndorf Yeomanry (62) fire on Wulves Teeth (30), scoring 164 hits.
The Ragettes (76) fire on EagleEyes (3), scoring 116 hits.
Alodian Thingmen (32) fire on Troyes' Auxiliary Archers (28), scoring 200 hits.
Greenjackets (48) move closer to get better shots.
Troyes' Auxiliary Archers (28) fire on Oporto Musketeers (65), scoring 123 hits.


Total ranged hits suffered: Attackers: 2485, Defenders: 884


Woodland Riders (80) and Oporto Calvery (63) charge ahead, into the attackers' ranks.
Redwulf's Yeomen (66), Darkness Prevails (40), Ni'zRadzaris (61), Meowington Chaps (59), Iron Masks (52), Shining Quest (69), This Is Fontan! (77), Hufflers and Higglers (49), Majikcal Maileons (57), Fontan Forever (46), Just Deserves (54), Ironheart Rangers (53), Black Feathers (36), Lyirchtsars Principes (56) and Smurtonite Mercenaries (72) advance towards the enemy.
Wulves Teeth (30) and Troyes' Auxiliary Archers (28) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 2):
7 Fontan banners are visible in the melee.
Woodland Riders (80) score 715 hits on Errant Archers (4).
Woodland Riders (80) score 858 hits on Personal Guard (13).
Errant Archers (4) score 22 hits on Woodland Riders (80).
EagleEyes (3) score 16 hits on Oporto Calvery (63) (22 before overkill).
Personal Guard (13) score 43 hits on Woodland Riders (80).
Liam's Lions (9) score 89 hits on Oporto Calvery (63) (124 before overkill).
Oporto Calvery (63) score 429 hits on Liam's Lions (9).
Oporto Calvery (63) score 169 hits on EagleEyes (3).


Total close combat hits suffered: Attackers: 2171, Defenders: 170 (211 before overkill)

Oporto Musketeers (65) take 884 hits from archer fire, which cause 28 casualties.
Woodland Riders (80) take 65 hits in close combat, which cause 1 casualties.
Errant Archers (4) take 1031 hits (715 in close combat, 316 from archer fire), which cause 26 casualties, causing panicked flight among the survivors.
Keltin Fuor (Knight of Bruck, Westmoor) has been wounded by Oporto Marksmen (64).
EagleEyes (3) take 485 hits (169 in close combat, 316 from archer fire), which cause 19 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Jolar Battleglug of Westmoor (Lord of Westmoor) has been wounded by Skyfire (71).
Personal Guard (13) take 1240 hits (858 in close combat, 382 from archer fire), which cause 34 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Liam's Lions (9) take 875 hits (429 in close combat, 446 from archer fire), which cause 21 casualties, causing panicked flight among the survivors, 14 additional men get slaughtered during the retreat.
Liam York (Knight of Oligarch, Westmoor) has been wounded by Trivium Vengeance (79).
Majikcal Maileons (57) are shocked.
Wulves Teeth (30) take 423 hits from archer fire, which cause 13 casualties.
Oporto Calvery (63) take 105 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Troyes' Auxiliary Archers (28) take 602 hits from archer fire, which cause 17 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 4656 (2171 from close combat and 2485 from ranged), Defenders: 1054 (170 from close combat and 884 from ranged)
Total casualties: 148 attackers, 31 defenders

Turn No. 6

 

 

 

30 (39-A)
80 (22-C)

36 (15-I)
40 (13-I)
46 (43-S)
49 (14-I)
52 (27-I)
53 (16-I)
54 (19-S)
56 (12-S)
57 (2-S)
59 (43-I)
61 (18-I)
65 (24-M)
66 (9-I)
69 (13-I)
72 (26-I)
77 (29-I)

34 (67-A)
39 (29-A)
48 (44-A)
67 (13-S)

32 (45-A)
38 (32-A)
41 (44-A)
42 (22-A)
44 (50-A)
45 (35-A)
60 (46-S)
62 (47-A)
64 (75-A)
71 (38-A)
74 (34-A)
76 (40-A)
79 (27-A)
81 (40-A)

35 (41-A)
37 (6-A)

 

 

 

Oporto Musketeers (65) retreat towards safer positions.
Trivium Vengeance (79) have no enemy in range and advance to better firing positions.
De Malbete Arquebusiers (41) have no enemy in range and advance to better firing positions.
~ K.D.F.~ Lion Roar (81) have no enemy in range and advance to better firing positions.
Flaming Arrows (45) have no enemy in range and advance to better firing positions.
Oporto Marksmen (64) have no enemy in range and advance to better firing positions.
Arrows of Freedom (35) have no enemy in range and advance to better firing positions.
Burning Arrows (38) have no enemy in range and advance to better firing positions.
Clybr Rangers (39) hold their fire.
The Ragettes (76) have no enemy in range and advance to better firing positions.
Black Rain (37) have no enemy in range and advance to better firing positions.
Greenjackets (48) hold their fire.
Skyfire (71) have no enemy in range and advance to better firing positions.
Death from Distance (42) have no enemy in range and advance to better firing positions.
Strongjawed Pezhetairoi (74) have no enemy in range and advance to better firing positions.
Oberndorf Yeomanry (62) have no enemy in range and advance to better firing positions.
Negev Green Jackets (60) have no enemy in range and advance to better firing positions.
Rhetorical Rope (67) hold their fire.
Flamekin (44) have no enemy in range and advance to better firing positions.
Arrows of Azul (34) hold their fire.
Alodian Thingmen (32) have no enemy in range and advance to better firing positions.
Lyirchtsars Principes (56), This Is Fontan! (77), Darkness Prevails (40), Smurtonite Mercenaries (72), Shining Quest (69), Just Deserves (54), Ni'zRadzaris (61), Ironheart Rangers (53), Majikcal Maileons (57), Black Feathers (36), Fontan Forever (46), Iron Masks (52), Hufflers and Higglers (49), Meowington Chaps (59) and Redwulf's Yeomen (66) advance towards the enemy.
Ni'zRadzaris (61), Ironheart Rangers (53), Majikcal Maileons (57), Black Feathers (36), Fontan Forever (46), Iron Masks (52), Hufflers and Higglers (49), Meowington Chaps (59) and Redwulf's Yeomen (66) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 2):
11 Fontan banners are visible in the melee.
Lyirchtsars Principes (56) score 349 hits on Wulves Teeth (30).
This Is Fontan! (77) score 341 hits on Wulves Teeth (30).
Darkness Prevails (40) score 83 hits on Wulves Teeth (30).
Smurtonite Mercenaries (72) score 220 hits on Wulves Teeth (30).
Shining Quest (69) score 109 hits on Wulves Teeth (30).
Wulves Teeth (30) score 18 hits on Woodland Riders (80).
Wulves Teeth (30) score 29 hits on This Is Fontan! (77).
Wulves Teeth (30) score 17 hits on Just Deserves (54).
Wulves Teeth (30) score 14 hits on Darkness Prevails (40).
Wulves Teeth (30) score 10 hits on Lyirchtsars Principes (56).
Wulves Teeth (30) score 11 hits on Shining Quest (69).
Wulves Teeth (30) score 27 hits on Smurtonite Mercenaries (72).
Just Deserves (54) score 514 hits on Wulves Teeth (30).
Woodland Riders (80) score 605 hits on Wulves Teeth (30).


Total close combat hits suffered: Attackers: 2221, Defenders: 126

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Lyirchtsars Principes (56) take 10 hits in close combat. No casualties.
This Is Fontan! (77) take 29 hits in close combat, which cause 1 casualties.
Darkness Prevails (40) take 14 hits in close combat, which cause 1 casualties.
Smurtonite Mercenaries (72) take 27 hits in close combat, which cause 1 casualties.
Shining Quest (69) take 11 hits in close combat. No casualties.
Wulves Teeth (30) take 2221 hits in close combat, which cause 39 casualties, wiping the unit out.
Just Deserves (54) take 17 hits in close combat. No casualties.
Woodland Riders (80) take 18 hits in close combat. No casualties.
Majikcal Maileons (57) are shocked.
Total hits suffered: Attackers: 2221 (2221 from close combat and 0 from ranged), Defenders: 126 (126 from close combat and 0 from ranged)
Total casualties: 39 attackers, 3 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 21 %.
The local roads network has also been damaged.

 

 

 

 

The Battle of Greatbridge 29 March 1012

Battle in Greatbridge

No.

Role

Army

Unit

Commander

Realm

Unit

Formation

CS

1

A

WC

Burning Swords

Sezzil

Westmoor

80 Inf

line

883

2

A

WC

Chosen of the Grandmaster

Maedros

Westmoor

40 SF

box

957

3

A

WC

Errant Archers

Keltin

Westmoor

32 Arch

box

374

4

A

WC

Evorian Guard

Gwenevere

Westmoor

59 Inf

line

644

5

A

WC

Liam's Lions

Liam

Westmoor

51 Arch

line

569

6

A

WC

Patriot Guards

Claudius

Westmoor

58 Inf

line

752

7

A

WC

Poitiers Infantry

Vanimus

Westmoor

55 Inf

line

615

8

A

WC

Poitiers Infantry

Maron

Westmoor

32 Inf

line

347

9

A

WC

Ravier's Redeemers

Ravier

Westmoor

95 Inf

line

1004

10

A

RG

Roughnecks

Armstrong

Westmoor

111 Inf

line

959

11

A

RG

Some Guys With Swords

Edward Anthony

Westmoor

70 Inf

line

886

12

A

WC

The Blue Wall

Mathros

Westmoor

87 Inf

line

876

13

A

WC

the Ravens

Enid

Westmoor

60 Arch

box

773

14

A

WC

The Scarlet Sentinels

Thomas

Westmoor

74 Inf

line

876

15

A

RG

Thorns of the Rose

Cassandra

Westmoor

65 Inf

line

710

16

A

WC

Treasury Guard

Maliki

Westmoor

75 Inf

line

914

17

A

RG

Wicked Whistling Whips

Harding

Westmoor

84 Arch

box

850

18

A

WC

Wulves Teeth

Dantag

Westmoor

66 Arch

box

585

19

D

DG

Aethelwulf Strike Yeomen

Aethelwulf

Fontan

58 Inf

line

582

20

D

DG

Alodian Thingmen

Alodia

Fontan

35 Arch

line

419

21

D

DG

Arianne's guards

Arianne

Fontan

10 MI

line

167

22

D

FR

Arrows of Azul

Justin

Fontan

55 Arch

line

537

23

D

ER

Arrows of Freedom

Basilius

Fontan

36 Arch

line

447

24

D

DG

Clybr Rangers

Laicch

Fontan

40 Arch

line

562

25

D

FR

Darkness Prevails

James Hind the

Fontan

27 Inf

line

299

26

D

ER

Eagles Black Guard

Zadek

Fontan

48 Inf

line

622

27

D

DG

Flamekin

Prandur

Fontan

30 Arch

line

366

28

D

DG

Flaming Arrows

Brock

Fontan

40 Arch

line

524

29

D

DG

Fontan Forever

Aulus Severus

Fontan

65 SF

line

1503

30

D

ER

For Fontan!

Druhtinaz

Fontan

23 SF

line

616

31

D

ER

Furion Elite

Furion

Fontan

36 Arch

line

276

32

D

Hufflers and Higglers

Hugo

Fontan

6 Inf

line

126

33

D

DG

Hunting Party

Guis'wa

Fontan

48 Inf

line

574

34

D

DG

Iron Masks

Lyzekiel

Fontan

66 Inf

line

726

35

D

DG

Just Deserves

Nathanial

Fontan

19 SF

line

458

36

D

DG

Knights of Cnaeus

Cnaeus Aulus

Fontan

25 Cav

wedge

288

37

D

DG

Lyirchtsars Principes

Roman

Fontan

24 SF

line

532

38

D

DG

Majikcal Maileons

Layrah

Fontan

13 SF

line

302

39

D

DG

Majikcal Steeds

Sangah

Fontan

31 Cav

wedge

476

40

D

FR

Men of War

Mozny

Fontan

31 Inf

line

383

41

D

DG

Meowington Chaps

Sterling

Fontan

18 Inf

line

167

42

D

FR

Negev Green Jackets

Rhidhana

Fontan

41 SF

line

818

43

D

Ni'zRadzaris

Nilos

Fontan

22 Inf

line

181

44

D

Oberndorf Yeomanry

Indutiomarus

Fontan

50 Arch

line

473

45

D

ER

Oporto Calvery

Jon Paul

Fontan

25 Cav

wedge

400

46

D

ER

Oporto Marksmen

Sasha

Fontan

93 Arch

line

722

47

D

ER

Oporto Musketeers

Kaysa

Fontan

73 MI

line

717

48

D

DG

Redwulf's Yeomen

Redwulf

Fontan

26 Inf

line

336

49

D

Shining Quest

Caeranor Saegarus

Fontan

34 Inf

line

296

50

D

ER

Skjaldmaer

Farnese

Fontan

32 SF

line

606

51

D

DG

Skyfire

Valentine

Fontan

44 Arch

line

508

52

D

FR

Stratharch At Arms

Tervius

Fontan

30 Inf

line

386

53

D

DG

Strongjawed Pezhetairoi

Asgautr Strongjaw

Fontan

39 Arch

line

482

54

D

DG

This Is Fontan!

Sandra

Fontan

44 Inf

line

544

55

D

FR

Trivium Flow

Astros

Fontan

50 Inf

line

394

56

D

FR

Trivium Rising

Alois

Fontan

30 Inf

line

273

57

D

ER

Woodland Riders

Ariana

Fontan

65 Cav

wedge

1179

58

D

DG

~ K.D.F.~ Lion Roar

Murat

Fontan

10 Arch

line

150

Total: 18 attackers (861 Inf, 293 Arch, 40 SF)
40 defenders (538 Inf, 83 MI, 508 Arch, 146 Cav, 217 SF)
Total combat strengths: 13574 vs. 19417

The forces from Fontan brace as they prepare to defend their ongoing takeover.
The region owner Westmoor and their allies attack the takeover forces.
The Westmoor troops attack because they are at war with Fontan. It is quite windy and the archers will have to aim very carefully. Sir Thomas Foxglove, Lord General of Westmoor, Count of Poitiers is spotted wearing the Blessed Band of Freedom. Sezzil Marley (Knight of Westmoor) is spotted wearing the Silver Cloak of the Maiden.
Edward Anthony Mercer, Count of Troyes, Marshal of the Royal Guard of Westmoor takes command of his army. They deploy in no particular formation.
Sir Ravier Nebehn, Marshal of the Westmoorian Column takes command of his army. They deploy in no particular formation. Laicch Abliarsec, Marshal of the Democratic Guard takes command of her army. They deploy in Fortification Defense formation. Basilius Decimus, Marshal of the Eagle Regiment takes command of his army. They deploy in Infantry Wall formation.
Lady Rhidhana Dubhaine, Marshal of the Fontan Rangers takes command of her army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

1 (80-I)
2 (40-S)
4 (59-I)
6 (58-I)
8 (32-I)
9 (95-I)
11 (70-I)

12 (87-I)

13 (60-A)
14 (74-I)
15 (65-I)
16 (75-I)

3 (32-A)
5 (51-A)
7 (55-I)
10 (111-I)
17 (84-A)
18 (66-A)

19 (58-I)
20 (35-A)
21 (10-M)
22 (55-A)
24 (40-A)
25 (27-I)
26 (48-I)
27 (30-A)
28 (40-A)
29 (65-S)
33 (48-I)
34 (66-I)
35 (19-S)
37 (24-S)
38 (13-S)
40 (31-I)
41 (18-I)
42 (41-S)
43 (22-I)
44 (50-A)
47 (73-M)
48 (26-I)
51 (44-A)
52 (30-I)
53 (39-A)
54 (44-I)
55 (50-I)
56 (30-I)
58 (10-A)

23 (36-A)
30 (23-S)
31 (36-A)
32 (6-I)
46 (93-A)
49 (34-I)
50 (32-S)

36 (25-C)
39 (31-C)

45 (25-C)
57 (65-C)

Skyfire (51) fire on Roughnecks (10), scoring 299 hits. the Ravens (13) fire on Fontan Forever (29), scoring 195 hits. Strongjawed Pezhetairoi (53) fire on Wicked Whistling Whips (17), scoring 295 hits. Arianne's guards (21) move in, hoping to reach close combat. Arianne's guards (21) fire on Poitiers Infantry (7), scoring 61 hits. ~ K.D.F.~ Lion Roar (58) fire on Wulves Teeth (18), scoring 98 hits. Arrows of Azul (22) fire on Liam's Lions (5), scoring 214 hits. Oporto Marksmen (46) fire on Poitiers Infantry (7), scoring 150 hits. Liam's Lions (5) fire on Arianne's guards (21), scoring 382 hits. Alodian Thingmen (20) fire on Roughnecks (10), scoring 288 hits. Oporto Musketeers (47) fire on Wulves Teeth (18), scoring 276 hits. Arrows of Freedom (23) fire on Wicked Whistling Whips (17), scoring 142 hits. Oberndorf Yeomanry (44) fire on Errant Archers (3), scoring 174 hits. Wulves Teeth (18) fire on Arianne's guards (21), scoring 194 hits. Furion Elite (31) fire on Poitiers Infantry (7), scoring 38 hits. Flaming Arrows (28) fire on Poitiers Infantry (7), scoring 190 hits. Errant Archers (3) fire on Arianne's guards (21), scoring 93 hits. Wicked Whistling Whips (17) fire on Arianne's guards (21), scoring 578 hits. Flamekin (27) fire on Roughnecks (10), scoring 289 hits. Negev Green Jackets (42) fire on Liam's Lions (5), scoring 263 hits. Clybr Rangers (24) fire on Errant Archers (3), scoring 361 hits.

Total ranged hits suffered: Attackers: 3138, Defenders: 1442

Woodland Riders (57), Majikcal Steeds (39), Oporto Calvery (45) and Knights of Cnaeus (36) ride on, closing in on the enemy. Ravier's Redeemers (9), The Scarlet Sentinels (14), Evorian Guard (4), Poitiers Infantry (8), Chosen of the Grandmaster (2), Treasury Guard (16), Thorns of the Rose (15), Some Guys With Swords (11), Poitiers Infantry (7), Roughnecks (10), Patriot Guards (6), Burning Swords (1) and The Blue Wall (12) advance towards the enemy.
Just Deserves (35), Aethelwulf Strike Yeomen (19), Majikcal Maileons (38), Trivium Rising (56), Ni'zRadzaris (43), Hufflers and Higglers (32), Lyirchtsars Principes (37), Redwulf's Yeomen (48), Shining Quest (49), Eagles Black Guard (26), Iron Masks (34), Fontan Forever (29), This Is Fontan! (54), For Fontan! (30), Darkness Prevails (25), Skjaldmaer (50), Trivium Flow (55), Stratharch At Arms (52), Men of War (40), Hunting Party (33) and Meowington Chaps (41) advance towards the enemy.
Hunting Party (33) and Meowington Chaps (41) cannot join the melee, as it is too crowded. Close Combat (Center Line):
10 Fontan banners are visible in the melee.
2 Westmoor banners are visible in the melee.
Just Deserves (35) score 441 hits on Roughnecks (10). Aethelwulf Strike Yeomen (19) score 438 hits on Poitiers Infantry (7). Majikcal Maileons (38) score 131 hits on Roughnecks (10).
Arianne's guards (21) score 47 hits on Roughnecks (10). Trivium Rising (56) score 126 hits on Roughnecks (10). Ni'zRadzaris (43) score 48 hits on Roughnecks (10). Lyirchtsars Principes (37) score 319 hits on Roughnecks (10). Redwulf's Yeomen (48) score 213 hits on Roughnecks (10).
Eagles Black Guard (26) score 431 hits on Roughnecks (10).
Iron Masks (34) score 452 hits on Roughnecks (10). Fontan Forever (29) score 1398 hits on Poitiers Infantry (7).
This Is Fontan! (54) score 272 hits on Roughnecks (10).
Darkness Prevails (25) score 124 hits on Roughnecks (10). Trivium Flow (55) score 167 hits on Roughnecks (10).
Poitiers Infantry (7) score 81 hits on Fontan Forever (29).
Poitiers Infantry (7) score 65 hits on Aethelwulf Strike Yeomen (19).
Poitiers Infantry (7) score 47 hits on Stratharch At Arms (52).
Poitiers Infantry (7) score 44 hits on Men of War (40).
Roughnecks (10) score 112 hits on Iron Masks (34).
Roughnecks (10) score 82 hits on This Is Fontan! (54). Roughnecks (10) score 30 hits on Just Deserves (35).
Roughnecks (10) score 78 hits on Eagles Black Guard (26).
Roughnecks (10) score 35 hits on Redwulf's Yeomen (48).
Roughnecks (10) score 44 hits on Darkness Prevails (25).
Roughnecks (10) score 36 hits on Lyirchtsars Principes (37).
Roughnecks (10) score 56 hits on Trivium Rising (56).
Roughnecks (10) score 24 hits on Majikcal Maileons (38).
Roughnecks (10) score 64 hits on Trivium Flow (55).
Roughnecks (10) score 12 hits on Arianne's guards (21).
Roughnecks (10) score 31 hits on Ni'zRadzaris (43). Stratharch At Arms (52) score 288 hits on Poitiers Infantry (7).
Men of War (40) score 228 hits on Poitiers Infantry (7).

Total close combat hits suffered: Attackers: 5123, Defenders: 841

Just Deserves (35) take 30 hits in close combat, which cause 1 casualties. Aethelwulf Strike Yeomen (19) take 65 hits in close combat, which cause 2 casualties. Majikcal Maileons (38) take 24 hits in close combat, which cause 1 casualties.
Arianne's guards (21) take 1259 hits (12 in close combat, 1247 from archer fire), which cause 10 casualties, wiping the unit out.
Arianne Quintus Ennius (Dame of Commonyr, Fontan) has been wounded by Errant Archers (3). Trivium Rising (56) take 56 hits in close combat, which cause 2 casualties. Ni'zRadzaris (43) take 31 hits in close combat, which cause 1 casualties.
Liam's Lions (5) take 477 hits from archer fire, which cause 11 casualties. Lyirchtsars Principes (37) take 36 hits in close combat, which cause 1 casualties. Redwulf's Yeomen (48) take 35 hits in close combat, which cause 1 casualties. Eagles Black Guard (26) take 78 hits in close combat, which cause 3 casualties. Iron Masks (34) take 112 hits in close combat, which cause 4 casualties. Wulves Teeth (18) take 374 hits from archer fire, which cause 10 casualties. Fontan Forever (29) take 276 hits (81 in close combat, 195 from archer fire), which cause 6 casualties.
This Is Fontan! (54) take 82 hits in close combat, which cause 3 casualties.
Darkness Prevails (25) take 44 hits in close combat, which cause 1 casualties. Trivium Flow (55) take 64 hits in close combat, which cause 2 casualties.
Errant Archers (3) take 535 hits from archer fire, which cause 14 casualties.
Poitiers Infantry (7) take 2791 hits (2352 in close combat, 439 from archer fire), which cause 55 casualties, wiping the unit out. Vanimus Iltaran (Knight of Oligarch, Westmoor) has been wounded by Fontan Forever (29).
Roughnecks (10) take 3647 hits (2771 in close combat, 876 from archer fire), which cause 97 casualties.
Wicked Whistling Whips (17) take 437 hits from archer fire, which cause 10 casualties. Stratharch At Arms (52) take 47 hits in close combat, which cause 1 casualties.
Men of War (40) take 44 hits in close combat, which cause 2 casualties.

Total hits suffered: Attackers: 8261 (5123 from close combat and 3138 from ranged), Defenders: 2283 (841 from close combat and 1442 from ranged) Total casualties: 197 attackers, 41 defenders

Turn No. 2

13 (60-A)

1 (80-I)
2 (40-S)
3 (18-A)
4 (59-I)
5 (40-A)
6 (58-I)
8 (32-I)
9 (95-I)
11 (70-I)

12 (87-I)

14 (74-I)
15 (65-I)
16 (75-I)
17 (74-A)
18 (56-A)

10 (14-I) 19 (56-I)
25 (26-I)
26 (45-I)
29 (59-S)
33 (48-I)
34 (62-I)
35 (18-S)
37 (23-S)
38 (12-S)
40 (29-I)
41 (18-I)
43 (21-I)
48 (25-I)
52 (29-I)
54 (41-I)
55 (48-I)
56 (28-I)

20 (35-A)
22 (55-A)
24 (40-A)
27 (30-A)
28 (40-A)
30 (23-S)
32 (6-I)
36 (25-C)
39 (31-C)
42 (41-S)
44 (50-A)
47 (73-M)
49 (34-I)
50 (32-S)
51 (44-A)
53 (39-A)
58 (10-A)

23 (36-A)
31 (36-A)
45 (25-C)
46 (93-A)
57 (65-C)

Oporto Musketeers (47) move in, hoping to reach close combat. Oporto Musketeers (47) fire on Ravier's Redeemers (9), scoring 329 hits. Clybr Rangers (24) fire on Chosen of the Grandmaster (2), scoring 311 hits. Flamekin (27) fire on Treasury Guard (16), scoring 228 hits. Arrows of Azul (22) fire on Some Guys With Swords (11), scoring 206 hits.
~ K.D.F.~ Lion Roar (58) fire on The Scarlet Sentinels (14), scoring 104 hits. Wicked Whistling Whips (17) fire on Negev Green Jackets (42), scoring 338 hits. Furion Elite (31) fire on The Blue Wall (12), scoring 37 hits. Flaming Arrows (28) fire on Burning Swords (1), scoring 219 hits. Arrows of Freedom (23) fire on The Blue Wall (12), scoring 97 hits. Wulves Teeth (18) fire on For Fontan! (30), scoring 226 hits. Skyfire (51) fire on Patriot Guards (6), scoring 197 hits. Strongjawed Pezhetairoi (53) fire on Thorns of the Rose (15), scoring 347 hits. Negev Green Jackets (42) retreat from the close combat near them. the Ravens (13) fire on Skjaldmaer (50), scoring 211 hits. Liam's Lions (5) fire on Majikcal Steeds (39), scoring 201 hits. Alodian Thingmen (20) fire on The Scarlet Sentinels (14), scoring 257 hits. Oporto Marksmen (46) fire on Evorian Guard (4), scoring 150 hits. Errant Archers (3) fire on Oberndorf Yeomanry (44), scoring 64 hits. Oberndorf Yeomanry (44) fire on The Blue Wall (12), scoring 174 hits.

Total ranged hits suffered: Attackers: 2656, Defenders: 1040

Majikcal Steeds (39) are eager to charge, but the melee is too crowded already.
Knights of Cnaeus (36) are eager to charge, but the melee is too crowded already.
Woodland Riders (57) and Oporto Calvery (45) charge ahead, into the attackers' ranks.
Iron Masks (34) break through the frontlines! Fontan Forever (29) break through the frontlines! Skjaldmaer (50), Aethelwulf Strike Yeomen (19), Lyirchtsars Principes (37), Trivium Rising (56), Eagles Black Guard (26), Meowington Chaps (41), Men of War (40), Trivium Flow (55), Stratharch At Arms (52), Darkness Prevails (25), Hufflers and Higglers (32), Just Deserves (35), Redwulf's Yeomen (48), This Is Fontan! (54), For Fontan! (30), Hunting Party (33), Ni'zRadzaris (43), Majikcal Maileons (38) and Shining Quest (49) advance towards the enemy. Aethelwulf Strike Yeomen (19), Lyirchtsars Principes (37), Trivium Rising (56), Eagles Black Guard (26), Meowington Chaps (41), Men of War (40), Trivium Flow (55), Stratharch At Arms (52), Darkness Prevails (25), Just Deserves (35), Redwulf's Yeomen (48), This Is Fontan! (54), Hunting Party (33), Majikcal Maileons (38), Oporto Musketeers (47), Skjaldmaer (50), Woodland Riders (57), Oporto Calvery (45), Hufflers and Higglers (32), For Fontan! (30) and Shining Quest (49) cannot join the melee, as it is too crowded. Close Combat (Attacker Line 1):
9 Fontan banners are visible in the melee.
19 Westmoor banners are visible in the melee.
Iron Masks (34) score 335 hits on Wicked Whistling Whips (17).
Iron Masks (34) score 68 hits on Roughnecks (10). Fontan Forever (29) score 776 hits on Roughnecks (10).
Wicked Whistling Whips (17) score 84 hits on Iron Masks (34).
Wicked Whistling Whips (17) score 28 hits on Ni'zRadzaris (43). Aethelwulf Strike Yeomen (19) score 439 hits on Poitiers Infantry (8). Lyirchtsars Principes (37) score 453 hits on Burning Swords (1). Trivium Rising (56) score 135 hits on The Blue Wall (12).
Eagles Black Guard (26) score 289 hits on Some Guys With Swords (11). Meowington Chaps (41) score 59 hits on Patriot Guards (6). Wulves Teeth (18) score 87 hits on This Is Fontan! (54). Poitiers Infantry (8) score 191 hits on Aethelwulf Strike Yeomen (19). Ravier's Redeemers (9) score 440 hits on Just Deserves (35) (579 before overkill).
Men of War (40) score 224 hits on Treasury Guard (16). Trivium Flow (55) score 199 hits on Errant Archers (3). Stratharch At Arms (52) score 219 hits on Thorns of the Rose (15).
Some Guys With Swords (11) score 578 hits on Eagles Black Guard (26). Evorian Guard (4) score 523 hits on Hunting Party (33).
Darkness Prevails (25) score 117 hits on The Scarlet Sentinels (14).
Liam's Lions (5) score 103 hits on Redwulf's Yeomen (48).
Just Deserves (35) score 429 hits on Ravier's Redeemers (9). Redwulf's Yeomen (48) score 268 hits on Liam's Lions (5).
This Is Fontan! (54) score 282 hits on Wulves Teeth (18).
Thorns of the Rose (15) score 312 hits on Stratharch At Arms (52).
The Scarlet Sentinels (14) score 691 hits on Darkness Prevails (25).
Hunting Party (33) score 421 hits on Evorian Guard (4).
Burning Swords (1) score 603 hits on Lyirchtsars Principes (37).
The Blue Wall (12) score 713 hits on Trivium Rising (56).
Treasury Guard (16) score 736 hits on Men of War (40). Ni'zRadzaris (43) score 51 hits on Wicked Whistling Whips (17). Majikcal Maileons (38) score 248 hits on Chosen of the Grandmaster (2).
Chosen of the Grandmaster (2) score 475 hits on Majikcal Maileons (38).
Errant Archers (3) score 16 hits on Trivium Flow (55).
Patriot Guards (6) score 402 hits on Meowington Chaps (41).

Total close combat hits suffered: Attackers: 5012, Defenders: 5982 (6121 before overkill)

Roughnecks (10) take 844 hits in close combat, which cause 14 casualties, wiping the unit out.
Iron Masks (34) take 84 hits in close combat, which cause 3 casualties. Skjaldmaer (50) take 211 hits from archer fire, which cause 5 casualties.
Wicked Whistling Whips (17) take 386 hits in close combat, which cause 9 casualties. Aethelwulf Strike Yeomen (19) take 191 hits in close combat, which cause 6 casualties. Lyirchtsars Principes (37) take 603 hits in close combat, which cause 13 casualties. Trivium Rising (56) take 713 hits in close combat, which cause 25 casualties. Eagles Black Guard (26) take 578 hits in close combat, which cause 21 casualties. Meowington Chaps (41) take 402 hits in close combat, which cause 12 casualties. Wulves Teeth (18) take 282 hits in close combat, which cause 8 casualties.
Poitiers Infantry (8) take 439 hits in close combat, which cause 11 casualties. Ravier's Redeemers (9) take 758 hits (429 in close combat, 329 from archer fire), which cause 19 casualties.
Men of War (40) take 736 hits in close combat, which cause 27 casualties. Trivium Flow (55) take 16 hits in close combat, which cause 1 casualties. Majikcal Steeds (39) take 201 hits from archer fire, which cause 5 casualties. Stratharch At Arms (52) take 312 hits in close combat, which cause 10 casualties. Tervius Stratharch (Knight of Oberndorf, Fontan) has been wounded by Thorns of the Rose (15).
Some Guys With Swords (11) take 495 hits (289 in close combat, 206 from archer fire), which cause 11 casualties. Evorian Guard (4) take 571 hits (421 in close combat, 150 from archer fire), which cause 12 casualties.
Darkness Prevails (25) take 691 hits in close combat, which cause 23 casualties.
Negev Green Jackets (42) take 338 hits from archer fire, which cause 9 casualties.
Liam's Lions (5) take 268 hits in close combat, which cause 6 casualties.
Just Deserves (35) take 440 hits in close combat, which cause 12 casualties. 2 Fontan banners fall. Redwulf's Yeomen (48) take 103 hits in close combat, which cause 3 casualties.
This Is Fontan! (54) take 87 hits in close combat, which cause 3 casualties.
Thorns of the Rose (15) take 566 hits (219 in close combat, 347 from archer fire), which cause 14 casualties.
The Scarlet Sentinels (14) take 478 hits (117 in close combat, 361 from archer fire), which cause 10 casualties.
For Fontan! (30) take 226 hits from archer fire, which cause 4 casualties.
Hunting Party (33) take 523 hits in close combat, which cause 18 casualties.
Burning Swords (1) take 672 hits (453 in close combat, 219 from archer fire), which cause 16 casualties. Sezzil Marley (Knight of Westmoor, Westmoor) has been wounded by Lyirchtsars Principes (37).
The Blue Wall (12) take 443 hits (135 in close combat, 308 from archer fire), which cause 11 casualties.
Treasury Guard (16) take 452 hits (224 in close combat, 228 from archer fire), which cause 10 casualties. Ni'zRadzaris (43) take 28 hits in close combat, which cause 1 casualties. Majikcal Maileons (38) take 475 hits in close combat, which cause 12 casualties, wiping the unit out.
Chosen of the Grandmaster (2) take 559 hits (248 in close combat, 311 from archer fire), which cause 11 casualties. Maedros Iltaran, Duke of Westmoor, Duke of Westmoor has been wounded by Clybr Rangers (24).
Errant Archers (3) take 199 hits in close combat, which cause 5 casualties.
Patriot Guards (6) take 256 hits (59 in close combat, 197 from archer fire), which cause 7 casualties. Oberndorf Yeomanry (44) take 64 hits from archer fire, which cause 2 casualties.

Total hits suffered: Attackers: 7668 (5012 from close combat and 2656 from ranged), Defenders: 7022 (5982 from close combat and 1040 from ranged) Total casualties: 174 attackers, 215 defenders

Turn No. 3

13 (60-A)

1 (64-I)
2 (29-S)
3 (13-A)
4 (47-I)
5 (34-A)
6 (51-I)
8 (21-I)
9 (76-I)
11 (59-I)

12 (76-I)

14 (64-I)
15 (51-I)
16 (65-I)
17 (65-A)
18 (48-A)
19 (50-I)
25 (3-I)
26 (24-I)
29 (59-S)
33 (30-I)
34 (59-I)
35 (6-S)
37 (10-S)
40 (2-I)
41 (6-I)
43 (20-I)
48 (22-I)
52 (19-I)
54 (38-I)
55 (47-I)
56 (3-I)

30 (19-S)
32 (6-I)
45 (25-C)
47 (73-M)
49 (34-I)
50 (27-S)
57 (65-C)

20 (35-A)
22 (55-A)
24 (40-A)
27 (30-A)
28 (40-A)
36 (25-C)
39 (26-C)
44 (48-A)
51 (44-A)
53 (39-A)
58 (10-A)

23 (36-A)
31 (36-A)
42 (32-S)
46 (93-A)

Arrows of Freedom (23) move closer to get better shots.
Oporto Musketeers (47) move in, hoping to reach close combat. Oporto Musketeers (47) fire on the Ravens (13), scoring 298 hits. Clybr Rangers (24) fire on the Ravens (13), scoring 195 hits. Oberndorf Yeomanry (44) fire on the Ravens (13), scoring 110 hits. Flaming Arrows (28) fire on the Ravens (13), scoring 139 hits. Furion Elite (31) have no enemy in range and advance to better firing positions. Flamekin (27) fire on the Ravens (13), scoring 128 hits. Negev Green Jackets (42) have no enemy in range and advance to better firing positions. Arrows of Azul (22) fire on the Ravens (13), scoring 119 hits. Alodian Thingmen (20) move closer to get better shots. Skyfire (51) move closer to get better shots. the Ravens (13) fire on Woodland Riders (57), scoring 294 hits.
Oporto Marksmen (46) have no enemy in range and advance to better firing positions.
~ K.D.F.~ Lion Roar (58) fire on the Ravens (13), scoring 41 hits. Strongjawed Pezhetairoi (53) move closer to get better shots.

Total ranged hits suffered: Attackers: 1030, Defenders: 294

Oporto Calvery (45) and Woodland Riders (57) charge forward. Knights of Cnaeus (36) and Majikcal Steeds (39) charge ahead, into the attackers' ranks. Shining Quest (49), For Fontan! (30), Skjaldmaer (50) and Hufflers and Higglers (32) advance towards the enemy. Close Combat (Attacker Line 1):
24 Fontan banners are visible in the melee.
19 Westmoor banners are visible in the melee. Shining Quest (49) score 210 hits on Wicked Whistling Whips (17). Trivium Flow (55) score 156 hits on Poitiers Infantry (8).
The Blue Wall (12) score 316 hits on Fontan Forever (29).
The Blue Wall (12) score 160 hits on Skjaldmaer (50).
Oporto Musketeers (47) score 201 hits on Wicked Whistling Whips (17).
For Fontan! (30) score 269 hits on The Scarlet Sentinels (14).
Oporto Calvery (45) score 709 hits on Some Guys With Swords (11).
Iron Masks (34) score 413 hits on The Scarlet Sentinels (14). Trivium Rising (56) score 33 hits on Thorns of the Rose (15).
Hunting Party (33) score 423 hits on Burning Swords (1).
The Scarlet Sentinels (14) score 454 hits on Iron Masks (34).
The Scarlet Sentinels (14) score 172 hits on For Fontan! (30). Darkness Prevails (25) score 42 hits on Wicked Whistling Whips (17). Lyirchtsars Principes (37) score 208 hits on Ravier's Redeemers (9).
Liam's Lions (5) score 189 hits on This Is Fontan! (54). Evorian Guard (4) score 386 hits on Aethelwulf Strike Yeomen (19). Fontan Forever (29) score 883 hits on The Blue Wall (12).
Chosen of the Grandmaster (2) score 348 hits on Majikcal Steeds (39).
Chosen of the Grandmaster (2) score 105 hits on Just Deserves (35).
Just Deserves (35) score 192 hits on Chosen of the Grandmaster (2). Ni'zRadzaris (43) score 40 hits on Some Guys With Swords (11). Meowington Chaps (41) score 51 hits on Treasury Guard (16).
Patriot Guards (6) score 384 hits on Eagles Black Guard (26).
Eagles Black Guard (26) score 249 hits on Patriot Guards (6). Aethelwulf Strike Yeomen (19) score 384 hits on Evorian Guard (4).
Burning Swords (1) score 274 hits on Woodland Riders (57).
Burning Swords (1) score 116 hits on Hunting Party (33).
Burning Swords (1) score 23 hits on Hufflers and Higglers (32). Redwulf's Yeomen (48) score 284 hits on Errant Archers (3).
Knights of Cnaeus (36) score 156 hits on Some Guys With Swords (11).
Errant Archers (3) score 30 hits on Redwulf's Yeomen (48). Wulves Teeth (18) score 111 hits on Stratharch At Arms (52). Skjaldmaer (50) score 456 hits on The Blue Wall (12).
Wicked Whistling Whips (17) score 181 hits on Oporto Musketeers (47).
Wicked Whistling Whips (17) score 4 hits on Darkness Prevails (25).
Wicked Whistling Whips (17) score 69 hits on Shining Quest (49). Ravier's Redeemers (9) score 315 hits on Lyirchtsars Principes (37) (590 before overkill).
This Is Fontan! (54) score 318 hits on Liam's Lions (5).
Thorns of the Rose (15) score 95 hits on Trivium Rising (56) (365 before overkill). Majikcal Steeds (39) score 730 hits on Chosen of the Grandmaster (2).
Some Guys With Swords (11) score 179 hits on Knights of Cnaeus (36).
Some Guys With Swords (11) score 15 hits on Men of War (40).
Some Guys With Swords (11) score 172 hits on Oporto Calvery (45).
Some Guys With Swords (11) score 116 hits on Ni'zRadzaris (43).
Men of War (40) score 41 hits on Some Guys With Swords (11). Hufflers and Higglers (32) score 107 hits on Burning Swords (1).
Poitiers Infantry (8) score 151 hits on Trivium Flow (55).
Treasury Guard (16) score 245 hits on Meowington Chaps (41) (659 before overkill).
Woodland Riders (57) score 2689 hits on Burning Swords (1). Stratharch At Arms (52) score 269 hits on Wulves Teeth (18).

Total close combat hits suffered: Attackers: 9513, Defenders: 4610 (5569 before overkill)

Shining Quest (49) take 69 hits in close combat, which cause 2 casualties. Trivium Flow (55) take 151 hits in close combat, which cause 5 casualties.
The Blue Wall (12) take 1339 hits in close combat, which cause 33 casualties.
Oporto Musketeers (47) take 181 hits in close combat, which cause 6 casualties.
For Fontan! (30) take 172 hits in close combat, which cause 3 casualties.
Oporto Calvery (45) take 172 hits in close combat, which cause 4 casualties.
Iron Masks (34) take 454 hits in close combat, which cause 15 casualties. Trivium Rising (56) take 95 hits in close combat, which cause 3 casualties, wiping the unit out. Alois Trivium (Noble of Fontan) has been captured by Thorns of the Rose (15).
Hunting Party (33) take 116 hits in close combat, which cause 4 casualties.
The Scarlet Sentinels (14) take 682 hits in close combat, which cause 14 casualties.
Darkness Prevails (25) take 4 hits in close combat. No casualties. Lyirchtsars Principes (37) take 315 hits in close combat, which cause 7 casualties.
Liam's Lions (5) take 318 hits in close combat, which cause 7 casualties. Evorian Guard (4) take 384 hits in close combat, which cause 8 casualties. Fontan Forever (29) take 316 hits in close combat, which cause 7 casualties.
Chosen of the Grandmaster (2) take 922 hits in close combat, which cause 19 casualties. One Westmoor banner is lost.
Just Deserves (35) take 105 hits in close combat, which cause 3 casualties. Ni'zRadzaris (43) take 116 hits in close combat, which cause 4 casualties. Meowington Chaps (41) take 245 hits in close combat, which cause 6 casualties, wiping the unit out.
Patriot Guards (6) take 249 hits in close combat, which cause 6 casualties. Eagles Black Guard (26) take 384 hits in close combat, which cause 14 casualties. 3 Fontan banners fall. Zadek Dragul (Royal of Fontan) has been wounded by Patriot Guards (6). Aethelwulf Strike Yeomen (19) take 386 hits in close combat, which cause 13 casualties.
Burning Swords (1) take 3219 hits in close combat, which cause 64 casualties, wiping the unit out. Redwulf's Yeomen (48) take 30 hits in close combat, which cause 1 casualties.
Knights of Cnaeus (36) take 179 hits in close combat, which cause 7 casualties.
Errant Archers (3) take 284 hits in close combat, which cause 8 casualties. Wulves Teeth (18) take 269 hits in close combat, which cause 7 casualties. Skjaldmaer (50) take 160 hits in close combat, which cause 4 casualties.
Wicked Whistling Whips (17) take 453 hits in close combat, which cause 11 casualties. the Ravens (13) take 1030 hits from archer fire, which cause 23 casualties. Ravier's Redeemers (9) take 208 hits in close combat, which cause 5 casualties.
This Is Fontan! (54) take 189 hits in close combat, which cause 6 casualties.
Thorns of the Rose (15) take 33 hits in close combat, which cause 1 casualties. Majikcal Steeds (39) take 348 hits in close combat, which cause 8 casualties.
Some Guys With Swords (11) take 946 hits in close combat, which cause 21 casualties.
Men of War (40) take 15 hits in close combat, which cause 1 casualties. Hufflers and Higglers (32) take 23 hits in close combat, which cause 1 casualties.
Poitiers Infantry (8) take 156 hits in close combat, which cause 4 casualties.
Treasury Guard (16) take 51 hits in close combat, which cause 1 casualties.
Woodland Riders (57) take 568 hits (274 in close combat, 294 from archer fire), which cause 14 casualties. Stratharch At Arms (52) take 111 hits in close combat, which cause 4 casualties.

Total hits suffered: Attackers: 10543 (9513 from close combat and 1030 from ranged), Defenders: 4904 (4610 from close combat and 294 from ranged) Total casualties: 232 attackers, 142 defenders

Turn No. 4

13 (37-A)

2 (10-S)
3 (5-A)
4 (39-I)
5 (27-A)
6 (45-I)
8 (17-I)
9 (71-I)
11 (38-I)

12 (43-I)

14 (50-I)
15 (50-I)
16 (64-I)
17 (54-A)
18 (41-A)
19 (37-I)
25 (3-I)
26 (10-I)
29 (52-S)
30 (16-S)
32 (5-I)
33 (26-I)
34 (44-I)
35 (3-S)
36 (18-C)
37 (3-S)
39 (18-C)
40 (1-I)
43 (16-I)
45 (21-C)
47 (67-M)
48 (21-I)
49 (32-I)
50 (23-S)
52 (15-I)
54 (32-I)
55 (42-I)
57 (51-C)

20 (35-A)
51 (44-A)
53 (39-A)

22 (55-A)
23 (36-A)
24 (40-A)
27 (30-A)
28 (40-A)
31 (36-A)
42 (32-S)
44 (48-A)
46 (93-A)
58 (10-A)

Oberndorf Yeomanry (44) fire on the Ravens (13), scoring 105 hits. Arrows of Freedom (23) fire on the Ravens (13), scoring 157 hits. Arrows of Azul (22) fire on the Ravens (13), scoring 117 hits. the Ravens (13) fire on Skyfire (51), scoring 234 hits.
Flaming Arrows (28) fire on the Ravens (13), scoring 163 hits. Strongjawed Pezhetairoi (53) fire on the Ravens (13), scoring 383 hits. Flamekin (27) fire on the Ravens (13), scoring 111 hits. Furion Elite (31) fire on the Ravens (13), scoring 65 hits. ~ K.D.F.~ Lion Roar (58) fire on the Ravens (13), scoring 62 hits. Alodian Thingmen (20) fire on the Ravens (13), scoring 287 hits. Oporto Marksmen (46) fire on the Ravens (13), scoring 124 hits. Negev Green Jackets (42) hold their fire. Skyfire (51) fire on the Ravens (13), scoring 286 hits. Clybr Rangers (24) fire on the Ravens (13), scoring 229 hits.

Total ranged hits suffered: Attackers: 2089, Defenders: 234

Close Combat (Attacker Line 1):
21 Fontan banners are visible in the melee.
15 Westmoor banners are visible in the melee.
Just Deserves (35) score 119 hits on Errant Archers (3).
Men of War (40) score 16 hits on Wicked Whistling Whips (17). Stratharch At Arms (52) score 224 hits on Thorns of the Rose (15).
The Scarlet Sentinels (14) score 431 hits on Fontan Forever (29).
The Scarlet Sentinels (14) score 141 hits on Ni'zRadzaris (43). Evorian Guard (4) score 313 hits on Iron Masks (34).
Treasury Guard (16) score 890 hits on Woodland Riders (57). Ravier's Redeemers (9) score 506 hits on Majikcal Steeds (39).
Woodland Riders (57) score 863 hits on Treasury Guard (16).
Some Guys With Swords (11) score 113 hits on Knights of Cnaeus (36).
Some Guys With Swords (11) score 99 hits on For Fontan! (30). Some Guys With Swords (11) score 202 hits on Shining Quest (49). Ni'zRadzaris (43) score 38 hits on The Scarlet Sentinels (14).
For Fontan! (30) score 233 hits on Some Guys With Swords (11).
Iron Masks (34) score 361 hits on Evorian Guard (4).
Poitiers Infantry (8) score 120 hits on This Is Fontan! (54). Majikcal Steeds (39) score 262 hits on Ravier's Redeemers (9).
Liam's Lions (5) score 149 hits on Aethelwulf Strike Yeomen (19).
Liam's Lions (5) score 8 hits on Darkness Prevails (25).
Errant Archers (3) score 17 hits on Just Deserves (35).
This Is Fontan! (54) score 291 hits on Poitiers Infantry (8). Lyirchtsars Principes (37) score 96 hits on The Blue Wall (12).
Hunting Party (33) score 358 hits on Chosen of the Grandmaster (2).
Knights of Cnaeus (36) score 75 hits on Some Guys With Swords (11).
Wicked Whistling Whips (17) score 28 hits on Eagles Black Guard (26).
Wicked Whistling Whips (17) score 5 hits on Men of War (40).
Wicked Whistling Whips (17) score 157 hits on Trivium Flow (55).
Wicked Whistling Whips (17) score 55 hits on Oporto Calvery (45).
Oporto Musketeers (47) score 572 hits on Wulves Teeth (18).
Chosen of the Grandmaster (2) score 181 hits on Hunting Party (33). Skjaldmaer (50) score 231 hits on Patriot Guards (6). Fontan Forever (29) score 919 hits on The Scarlet Sentinels (14).
Darkness Prevails (25) score 47 hits on Liam's Lions (5). Redwulf's Yeomen (48) score 282 hits on The Blue Wall (12).
Eagles Black Guard (26) score 178 hits on Wicked Whistling Whips (17). Trivium Flow (55) score 185 hits on Wicked Whistling Whips (17). Wulves Teeth (18) score 109 hits on Oporto Musketeers (47).
The Blue Wall (12) score 316 hits on Redwulf's Yeomen (48).
The Blue Wall (12) score 38 hits on Lyirchtsars Principes (37).
Oporto Calvery (45) score 226 hits on Wicked Whistling Whips (17). Hufflers and Higglers (32) score 79 hits on Patriot Guards (6).
Shining Quest (49) score 149 hits on Some Guys With Swords (11).
Thorns of the Rose (15) score 318 hits on Stratharch At Arms (52).
Patriot Guards (6) score 59 hits on Hufflers and Higglers (32).
Patriot Guards (6) score 217 hits on Skjaldmaer (50). Aethelwulf Strike Yeomen (19) score 321 hits on Liam's Lions (5).

Total close combat hits suffered: Attackers: 6125, Defenders: 4472

Just Deserves (35) take 17 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Men of War (40) take 5 hits in close combat. No casualties, making the unit retreat from the battlefield. Stratharch At Arms (52) take 318 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
The Scarlet Sentinels (14) take 957 hits in close combat, which cause 20 casualties. Evorian Guard (4) take 361 hits in close combat, which cause 8 casualties.
Treasury Guard (16) take 863 hits in close combat, which cause 19 casualties.
Maliki Nautilus, Lord Treasurer of Westmoor, Count of Dulbin has been wounded by Woodland Riders (57). Ravier's Redeemers (9) take 262 hits in close combat, which cause 6 casualties.
Woodland Riders (57) take 890 hits in close combat, which cause 21 casualties.
Some Guys With Swords (11) take 457 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield. Ni'zRadzaris (43) take 141 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
For Fontan! (30) take 99 hits in close combat, which cause 2 casualties. the Ravens (13) take 2089 hits from archer fire, which cause 37 casualties, wiping the unit out.
Iron Masks (34) take 313 hits in close combat, which cause 10 casualties.
Poitiers Infantry (8) take 291 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. Majikcal Steeds (39) take 506 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Liam's Lions (5) take 368 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Errant Archers (3) take 119 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors.
This Is Fontan! (54) take 120 hits in close combat, which cause 4 casualties. Lyirchtsars Principes (37) take 38 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors.
Hunting Party (33) take 181 hits in close combat, which cause 6 casualties.
Knights of Cnaeus (36) take 113 hits in close combat, which cause 4 casualties.
Wicked Whistling Whips (17) take 605 hits in close combat, which cause 14 casualties, causing panicked flight among the survivors, 12 additional men get slaughtered during the retreat.
Oporto Musketeers (47) take 109 hits in close combat, which cause 3 casualties.
Chosen of the Grandmaster (2) take 358 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield. Maedros Iltaran, Duke of Westmoor, Duke of Westmoor has been wounded by Hunting Party (33). Skjaldmaer (50) take 217 hits in close combat, which cause 5 casualties. Fontan Forever (29) take 431 hits in close combat, which cause 10 casualties.
Darkness Prevails (25) take 8 hits in close combat. No casualties, making the unit retreat from the battlefield. Redwulf's Yeomen (48) take 316 hits in close combat, which cause 10 casualties.
Eagles Black Guard (26) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. Trivium Flow (55) take 157 hits in close combat, which cause 6 casualties. Wulves Teeth (18) take 572 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield, 2 additional men get slaughtered during the retreat.
The Blue Wall (12) take 378 hits in close combat, which cause 9 casualties.
Oporto Calvery (45) take 55 hits in close combat, which cause 1 casualties. Hufflers and Higglers (32) take 59 hits in close combat, which cause 1 casualties. Skyfire (51) take 234 hits from archer fire, which cause 10 casualties.
Shining Quest (49) take 202 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
Thorns of the Rose (15) take 224 hits in close combat, which cause 6 casualties.
Patriot Guards (6) take 310 hits in close combat, which cause 8 casualties. Aethelwulf Strike Yeomen (19) take 149 hits in close combat, which cause 5 casualties.

Total hits suffered: Attackers: 8214 (6125 from close combat and 2089 from ranged), Defenders: 4706 (4472 from close combat and 234 from ranged) Total casualties: 197 attackers, 138 defenders

Turn No. 5

4 (31-I)
6 (37-I)
9 (65-I)

12 (34-I)

14 (30-I)
15 (44-I)
16 (45-I)
19 (32-I)
29 (42-S)
30 (14-S)
32 (4-I)
33 (20-I)
34 (34-I)
36 (14-C)
45 (20-C)
47 (64-M)
48 (11-I)
50 (18-S)
54 (28-I)
55 (36-I)
57 (30-C)

20 (35-A)
51 (34-A)
53 (39-A)

22 (55-A)
23 (36-A)
24 (40-A)
27 (30-A)
28 (40-A)
31 (36-A)
42 (32-S)
44 (48-A)
46 (93-A)
58 (10-A)

Alodian Thingmen (20) retreat towards safer positions. Clybr Rangers (24) hold their fire.
Oporto Marksmen (46) hold their fire. Oberndorf Yeomanry (44) hold their fire.
~ K.D.F.~ Lion Roar (58) hold their fire.
Arrows of Azul (22) move closer to get better shots. Skyfire (51) retreat towards safer positions. Arrows of Freedom (23) hold their fire. Flamekin (27) hold their fire.
Negev Green Jackets (42) hold their fire. Furion Elite (31) hold their fire.
Flaming Arrows (28) move closer to get better shots. Strongjawed Pezhetairoi (53) have no viable target and wait for one to appear. Close Combat (Attacker Line 1):
21 Fontan banners are visible in the melee.
12 Westmoor banners are visible in the melee.
Patriot Guards (6) score 150 hits on Fontan Forever (29).
Patriot Guards (6) score 203 hits on Oporto Musketeers (47).
Knights of Cnaeus (36) score 67 hits on The Blue Wall (12). Evorian Guard (4) score 300 hits on Iron Masks (34). Evorian Guard (4) score 32 hits on Hufflers and Higglers (32). Redwulf's Yeomen (48) score 151 hits on The Scarlet Sentinels (14).
Hunting Party (33) score 342 hits on Treasury Guard (16).
Thorns of the Rose (15) score 266 hits on Woodland Riders (57).
The Blue Wall (12) score 75 hits on Knights of Cnaeus (36).
The Blue Wall (12) score 118 hits on Skjaldmaer (50).
The Blue Wall (12) score 83 hits on For Fontan! (30). Oporto Calvery (45) score 274 hits on Ravier's Redeemers (9).
The Scarlet Sentinels (14) score 138 hits on This Is Fontan! (54). The Scarlet Sentinels (14) score 48 hits on Redwulf's Yeomen (48).
The Scarlet Sentinels (14) score 186 hits on Trivium Flow (55).
Woodland Riders (57) score 470 hits on Thorns of the Rose (15).
Oporto Musketeers (47) score 432 hits on Patriot Guards (6). Hufflers and Higglers (32) score 103 hits on Evorian Guard (4). Trivium Flow (55) score 132 hits on The Scarlet Sentinels (14). Ravier's Redeemers (9) score 331 hits on Aethelwulf Strike Yeomen (19). Ravier's Redeemers (9) score 168 hits on Oporto Calvery (45). Aethelwulf Strike Yeomen (19) score 227 hits on Ravier's Redeemers (9).
Iron Masks (34) score 303 hits on Evorian Guard (4).
For Fontan! (30) score 283 hits on The Blue Wall (12). Fontan Forever (29) score 1125 hits on Patriot Guards (6). Skjaldmaer (50) score 441 hits on The Blue Wall (12).
Treasury Guard (16) score 560 hits on Hunting Party (33).
This Is Fontan! (54) score 272 hits on The Scarlet Sentinels (14).

Total close combat hits suffered: Attackers: 4622, Defenders: 2658

Patriot Guards (6) take 1557 hits in close combat, which cause 37 casualties, wiping the unit out.
Knights of Cnaeus (36) take 75 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. Evorian Guard (4) take 406 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield. Redwulf's Yeomen (48) take 48 hits in close combat, which cause 1 casualties.
Hunting Party (33) take 560 hits in close combat, which cause 20 casualties, wiping the unit out.
Thorns of the Rose (15) take 470 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Lady Cassandra Foxglove (Dame of Poitiers, Westmoor) has been wounded by Woodland Riders (57).
The Blue Wall (12) take 791 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield. Mathros Hagakure (Knight of Morshes, Westmoor) has been wounded by For Fontan! (30). Oporto Calvery (45) take 168 hits in close combat, which cause 4 casualties.
The Scarlet Sentinels (14) take 555 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Woodland Riders (57) take 266 hits in close combat, which cause 6 casualties.
Oporto Musketeers (47) take 203 hits in close combat, which cause 6 casualties. Hufflers and Higglers (32) take 32 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield. Trivium Flow (55) take 186 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. Ravier's Redeemers (9) take 501 hits in close combat, which cause 12 casualties. Aethelwulf Strike Yeomen (19) take 331 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Iron Masks (34) take 300 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
For Fontan! (30) take 83 hits in close combat, which cause 1 casualties. Fontan Forever (29) take 150 hits in close combat, which cause 3 casualties. Skjaldmaer (50) take 118 hits in close combat, which cause 3 casualties.
Treasury Guard (16) take 342 hits in close combat, which cause 8 casualties.
This Is Fontan! (54) take 138 hits in close combat, which cause 5 casualties.

Total hits suffered: Attackers: 4622 (4622 from close combat and 0 from ranged), Defenders: 2658 (2658 from close combat and 0 from ranged) Total casualties: 110 attackers, 83 defenders

Turn No. 6

9 (53-I)
16 (37-I)
29 (39-S)
30 (13-S)
45 (16-C)
47 (58-M)
48 (10-I)
50 (15-S)
54 (23-I)
57 (24-C)

22 (55-A)
28 (40-A)
53 (39-A)

20 (35-A)
23 (36-A)
24 (40-A)
27 (30-A)
31 (36-A)
42 (32-S)
44 (48-A)
46 (93-A)
51 (34-A)
58 (10-A)

Skyfire (51) hold their fire.
Negev Green Jackets (42) move closer to get better shots. Oberndorf Yeomanry (44) hold their fire. Flamekin (27) hold their fire. Alodian Thingmen (20) hold their fire.
Arrows of Azul (22) retreat towards safer positions. Strongjawed Pezhetairoi (53) retreat towards safer positions. ~ K.D.F.~ Lion Roar (58) hold their fire.
Arrows of Freedom (23) move closer to get better shots.
Oporto Marksmen (46) hold their fire. Clybr Rangers (24) hold their fire. Furion Elite (31) hold their fire.
Flaming Arrows (28) retreat towards safer positions. Close Combat (Attacker Line 1):
20 Fontan banners are visible in the melee.
4 Westmoor banners are visible in the melee.
Treasury Guard (16) score 288 hits on Fontan Forever (29).
Treasury Guard (16) score 163 hits on This Is Fontan! (54). Treasury Guard (16) score 82 hits on Skjaldmaer (50).
Woodland Riders (57) score 599 hits on Ravier's Redeemers (9). Ravier's Redeemers (9) score 80 hits on Woodland Riders (57). Ravier's Redeemers (9) score 170 hits on Oporto Musketeers (47). Ravier's Redeemers (9) score 30 hits on Redwulf's Yeomen (48). Ravier's Redeemers (9) score 39 hits on For Fontan! (30). Ravier's Redeemers (9) score 69 hits on Oporto Calvery (45).
This Is Fontan! (54) score 208 hits on Treasury Guard (16).
Oporto Calvery (45) score 215 hits on Ravier's Redeemers (9). Redwulf's Yeomen (48) score 148 hits on Ravier's Redeemers (9).
For Fontan! (30) score 262 hits on Ravier's Redeemers (9). Fontan Forever (29) score 1476 hits on Treasury Guard (16).
Oporto Musketeers (47) score 374 hits on Ravier's Redeemers (9). Skjaldmaer (50) score 428 hits on Treasury Guard (16).

Total close combat hits suffered: Attackers: 3710, Defenders: 921

Treasury Guard (16) take 2112 hits in close combat, which cause 37 casualties, wiping the unit out.
Woodland Riders (57) take 80 hits in close combat, which cause 2 casualties. Ravier's Redeemers (9) take 1598 hits in close combat, which cause 39 casualties, making the unit retreat from the battlefield. 4 Westmoor banners fall.
Sir Ravier Nebehn, Marshal of the Westmoorian Column has been wounded by Woodland Riders (57).
This Is Fontan! (54) take 163 hits in close combat, which cause 5 casualties.
Oporto Calvery (45) take 69 hits in close combat, which cause 2 casualties. Redwulf's Yeomen (48) take 30 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
For Fontan! (30) take 39 hits in close combat, which cause 1 casualties. Fontan Forever (29) take 288 hits in close combat, which cause 6 casualties.
Oporto Musketeers (47) take 170 hits in close combat, which cause 5 casualties. Skjaldmaer (50) take 82 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.

Total hits suffered: Attackers: 3710 (3710 from close combat and 0 from ranged), Defenders: 921 (921 from close combat and 0 from ranged) Total casualties: 76 attackers, 25 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 19 %.
The local roads network has also been damaged.

The Battle of Krimml 6 September 1011

No. Role Army Unit Commander Realm Unit Formation CS
1 A WC
Arica's Scar Arica Westmoor 110 Arch line   1105
2 A WC
Burning Swords Sezzil Westmoor 30 Inf line   460
3 A WC
Chosen of the Grandmaster Maedros Westmoor 27 SF line   745
4 A WC
Evora Mountain Rangers Ravier Westmoor 32 Arch line   420
5 A WC
Forgotten Derwin Westmoor 30 Inf line   401
6 A WC
Liam's Lightnings Liam Westmoor 21 Inf line   341
7 A WC
Roughnecks Armstrong Westmoor 50 Inf line   510
8 A WC
Some Guys With Swords Edward Anthony Westmoor 40 Inf line   559
9 A WC
Star Hoplites Guster Westmoor 32 Inf line   533
10 A WC
Steadfast Longbowmen Gillian Westmoor 45 Arch skirmish   780
11 A WC
Sun Blades Royce Westmoor 22 Inf line   410
12 A WC
The Blue Wall Mathros Westmoor 30 Inf line   428
13 A WC
The Scarlet Sentinels Thomas Westmoor 27 Inf line   498
14 A WC
Thorns of the Rose Cassandra Westmoor 24 Inf line   390
15 D DG
Aethelwulf Strike Infantry Aethelwulf Fontan 36 Inf line   431
16 D  ??
Ashforth Arbalests (IV) Kaysa Fontan 11 Arch line   129
17 D DG
Ashforth Arbalests (IV) Jon Paul Fontan 30 Arch line   299
18 D DG
Ashforth Arbalests (IV) Akron Fontan 24 Arch line   258
19 D  ??
Braga Beserkers Katsuyori Fontan 9 Inf line   153
20 D  ??
Bright Swords Ralina Fontan 35 Inf box   403
21 D
Chevalier Auxillia (militia/guard unit) Fontan 5 Cav wedge   135
22 D DG
Clybr Legionnaires Laicch Fontan 50 Inf line   706
23 D
Fontan Forever Aulus Severus Fontan 71 SF line   1778
24 D DG
Iron Masks Lyzekiel Fontan 40 Inf line   476
25 D DG
Krimml Defenders 1 Brock Fontan 3 Inf line   68
26 D DG
Lyirchtsars Legionaries Roman Fontan 37 Inf line   439
27 D  ??
Manticores Black Guard Zadek Fontan 13 SF line   346
28 D DG
Rangers WhiteRanger Fontan 27 Arch line   276
29 D
Swordsmen (militia/guard unit) Fontan 24 Inf line   212
30 D  ??
Woodland Riders Ariana Fontan 65 Cav line   1190


Total:
14 attackers (306 Inf, 187 Arch, 27 SF)
16 defenders (234 Inf, 92 Arch, 70 Cav, 84 SF)
Total combat strengths: 7580 vs. 7299

Begin new treaty system battle setup: The region owner Fontan and their allies defend.
The Scarlet Sentinels have attack orders.
Some Guys With Swords have attack orders.
The Blue Wall have attack orders.
Chosen of the Grandmaster have attack orders.
Star Hoplites have attack orders.
Sun Blades have attack orders.
Thorns of the Rose have attack orders.
Forgotten have attack orders.
Burning Swords have attack orders.
Roughnecks have attack orders.
The troops from Westmoor join in to support their realm-mates.
End new treaty system battle setup.

The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Keep (3).

Arica Maldives, Lady General of Westmoor, Countess of Hagley is spotted wielding the Spiked Dagger of Bloodletting.
 Sir Thomas Foxglove, Count of Oberndorf, Marshal of the Westmoorian Column takes command of his army. They deploy in no particular formation.
 Ariana Carnes, Duchess of Krimml takes command of her army. They deploy in Infantry Wall formation.
 Laicch Abliarsec, Marshal of the Democratic Guard takes command of her army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     3 (27-S)

 5 (30-I)  8 (40-I)  11 (22-I)  12 (30-I)
 13 (27-I)
 14 (24-I)

   1 (110-A)

 2 (30-I)  4 (32-A)  6 (21-I)  7 (50-I)  9 (32-I)  10 (45-A)

   15 (36-I)

 19 (9-I)  20 (35-I)  22 (50-I) 23 (71-S)  24 (40-I)  25 (3-I)  26 (37-I)  27 (13-S)  28 (27-A)

21 (5-C)

29 (24-I)

 16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (17) fire on Arica's Scar (1), scoring 50 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 261 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 62 hits.
 Ashforth Arbalests (IV) (16) fire on Steadfast Longbowmen (10), scoring 16 hits.
 Ashforth Arbalests (IV) (18) fire on Steadfast Longbowmen (10), scoring 36 hits.
 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 414 hits.
 Rangers (28) fire on Star Hoplites (9), scoring 128 hits.
Total ranged hits suffered: Attackers: 230, Defenders: 737
Chevalier Auxillia (21) stay in their defensive position, awaiting an opportunity to charge.
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
Chosen of the Grandmaster (3), Burning Swords (2), The Scarlet Sentinels (13), Forgotten (5), Sun Blades (11), Thorns of the Rose (14), Star Hoplites (9), Liam's Lightnings (6), The Blue Wall (12), Roughnecks (7) and Some Guys With Swords (8) advance towards the enemy.
Swordsmen (29) move forward to take up positions at the outer wall.
Clybr Legionnaires (22), Bright Swords (20), Krimml Defenders 1 (25), Fontan Forever (23), Iron Masks (24), Lyirchtsars Legionaries (26), Manticores Black Guard (27), Braga Beserkers (19) and Aethelwulf Strike Infantry (15) hold their positions at the outer wall, waiting for the attack.


 Arica's Scar (1) take 50 hits from archer fire, which cause 1 casualties.
Fontan Forever (23) take 154 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
 Steadfast Longbowmen (10) take 52 hits from archer fire, which cause 1 casualties.
 Star Hoplites (9) take 128 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 230 (0 from close combat and 230 from ranged), Defenders: 154 (0 from close combat and 154 from ranged)
Total casualties: 5 attackers, 3 defenders

Turn No. 2

       3 (27-S)

 5 (30-I)  8 (40-I)  11 (22-I)  12 (30-I)
 13 (27-I)
 14 (24-I)

 1 (109-A)

 4 (32-A)  10 (44-A)

 2 (30-I)

 6 (21-I)  7 (50-I)  9 (29-I)

 15 (36-I)

 19 (9-I)  20 (35-I)  22 (50-I) 23 (68-S)  24 (40-I)  25 (3-I)  26 (37-I)  27 (13-S)  28 (27-A) 29 (24-I)

21 (5-C)
 16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (18) fire on Roughnecks (7), scoring 55 hits.
 Rangers (28) fire on Star Hoplites (9), scoring 92 hits.
 Ashforth Arbalests (IV) (16) fire on Burning Swords (2), scoring 35 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 62 hits.
 Ashforth Arbalests (IV) (17) fire on Roughnecks (7), scoring 59 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 296 hits.
 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 283 hits.
Total ranged hits suffered: Attackers: 241, Defenders: 641
Chevalier Auxillia (21) leave their fortified positions and attack the enemy
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 4 siege engines at the walls.
Some Guys With Swords (8), Sun Blades (11), The Scarlet Sentinels (13), Forgotten (5), Thorns of the Rose (14), The Blue Wall (12) and Chosen of the Grandmaster (3) advance towards the enemy.
Iron Masks (24), Aethelwulf Strike Infantry (15), Lyirchtsars Legionaries (26), Braga Beserkers (19), Fontan Forever (23), Manticores Black Guard (27), Krimml Defenders 1 (25), Bright Swords (20), Clybr Legionnaires (22) and Swordsmen (29) hold their positions at the outer wall, waiting for the attack.
Burning Swords (2) and Roughnecks (7) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
 Liam's Lightnings (6) score 152 hits on Chevalier Auxillia (21) (177 before overkill).
Chevalier Auxillia (21) score 194 hits on Star Hoplites (9).
Chevalier Auxillia (21) score 132 hits on Liam's Lightnings (6).
 Star Hoplites (9) score 364 hits on Chevalier Auxillia (21) (423 before overkill).
Total close combat hits suffered: Attackers: 326, Defenders: 516 (600 before overkill)

 Liam's Lightnings (6) take 132 hits in close combat, which cause 3 casualties.
 Burning Swords (2) take 35 hits from archer fire, which cause 1 casualties.
Chevalier Auxillia (21) take 516 hits in close combat, which cause 5 casualties, wiping the unit out.
 Roughnecks (7) take 114 hits from archer fire, which cause 3 casualties.
Fontan Forever (23) take 134 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
 Star Hoplites (9) take 286 hits (194 in close combat, 92 from archer fire), which cause 6 casualties.
Total hits suffered: Attackers: 567 (326 from close combat and 241 from ranged), Defenders: 650 (516 from close combat and 134 from ranged)
Total casualties: 13 attackers, 8 defenders

Turn No. 3

         1 (109-A)

 3 (27-S)  4 (32-A)  5 (30-I)  8 (40-I)  10 (44-A)  11 (22-I)  12 (30-I)
 13 (27-I)
 14 (24-I)

 2 (29-I)

 6 (18-I)  7 (47-I)  9 (23-I)

 15 (36-I)

 19 (9-I)  20 (35-I)  22 (50-I) 23 (65-S)  24 (40-I)  25 (3-I)  26 (37-I)  27 (13-S)  28 (27-A) 29 (24-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 306 hits.
 Ashforth Arbalests (IV) (17) fire on Roughnecks (7), scoring 85 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 63 hits.
 Ashforth Arbalests (IV) (18) fire on Burning Swords (2), scoring 86 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 333 hits.
 Ashforth Arbalests (IV) (16) fire on Star Hoplites (9), scoring 48 hits.
 Rangers (28) fire on Roughnecks (7), scoring 110 hits.
Total ranged hits suffered: Attackers: 329, Defenders: 702
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 4 siege engines at the walls.
 Roughnecks (7) climb up through the overcrowded siege engines.
 Star Hoplites (9) attack the fortifications with siege engines!
 Burning Swords (2) attack the walls with slightly overcrowded siege engines.
 Liam's Lightnings (6) attack the walls with slightly overcrowded siege engines.
Chosen of the Grandmaster (3), The Blue Wall (12), The Scarlet Sentinels (13), Thorns of the Rose (14), Forgotten (5), Some Guys With Swords (8) and Sun Blades (11) advance towards the enemy.
Braga Beserkers (19), Lyirchtsars Legionaries (26) and Iron Masks (24) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Fontan banners are visible in the melee.
 Braga Beserkers (19) score 157 hits on Star Hoplites (9).
 Lyirchtsars Legionaries (26) score 410 hits on Liam's Lightnings (6).
 Iron Masks (24) score 383 hits on Burning Swords (2).
 Roughnecks (7) score 108 hits on Fontan Forever (23).
 Roughnecks (7) score 66 hits on Aethelwulf Strike Infantry (15).
 Roughnecks (7) score 46 hits on Rangers (28).
 Star Hoplites (9) score 146 hits on Clybr Legionnaires (22).
 Star Hoplites (9) score 22 hits on Braga Beserkers (19).
 Star Hoplites (9) score 6 hits on Krimml Defenders 1 (25).
 Star Hoplites (9) score 50 hits on Swordsmen (29).
 Burning Swords (2) score 80 hits on Bright Swords (20).
 Burning Swords (2) score 88 hits on Iron Masks (24).
 Aethelwulf Strike Infantry (15) score 377 hits on Roughnecks (7).
Swordsmen (29) score 91 hits on Star Hoplites (9).
 Rangers (28) score 43 hits on Roughnecks (7).
 Manticores Black Guard (27) score 278 hits on Liam's Lightnings (6).
 Liam's Lightnings (6) score 31 hits on Manticores Black Guard (27).
 Liam's Lightnings (6) score 88 hits on Lyirchtsars Legionaries (26).
Fontan Forever (23) score 2083 hits on Roughnecks (7).
 Krimml Defenders 1 (25) score 62 hits on Star Hoplites (9).
 Bright Swords (20) score 183 hits on Burning Swords (2).
 Clybr Legionnaires (22) score 745 hits on Star Hoplites (9).
Total close combat hits suffered: Attackers: 4812, Defenders: 731

 Braga Beserkers (19) take 16 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 Lyirchtsars Legionaries (26) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Iron Masks (24) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Roughnecks (7) take 2698 hits (2503 in close combat, 195 from archer fire), which cause 47 casualties, wiping the unit out.
 Star Hoplites (9) take 1103 hits (1055 in close combat, 48 from archer fire), which cause 23 casualties, wiping the unit out.
Guster Spencer (Knight of Troyes, Westmoor) has been wounded by Clybr Legionnaires (22).
 Burning Swords (2) take 652 hits (566 in close combat, 86 from archer fire), which cause 16 casualties, throwing them back from the fortifications.
Sezzil Marley (Knight of Oberndorf, Westmoor) has been wounded by Bright Swords (20).
 Aethelwulf Strike Infantry (15) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Swordsmen (29) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 Rangers (28) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 Manticores Black Guard (27) take 22 hits in close combat (reduced due to fortifications). No casualties.
 Liam's Lightnings (6) take 688 hits in close combat, which cause 16 casualties, throwing them back from the fortifications.
Liam York (Knight of Hagley, Westmoor) has been wounded by Manticores Black Guard (27).
Fontan Forever (23) take 224 hits (78 in close combat, 146 from archer fire) (reduced due to fortifications), which cause 4 casualties.
 Krimml Defenders 1 (25) take 4 hits in close combat (reduced due to fortifications). No casualties.
 Bright Swords (20) take 58 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Clybr Legionnaires (22) take 106 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 5141 (4812 from close combat and 329 from ranged), Defenders: 675 (529 from close combat and 146 from ranged)
Total casualties: 102 attackers, 17 defenders

Turn No. 4

         1 (109-A)

 4 (32-A)  10 (44-A)

 2 (13-I)

 3 (27-S)  5 (30-I)  6 (2-I)  8 (40-I)  11 (22-I)  12 (30-I)
 13 (27-I)
 14 (24-I)

 15 (35-I)

 19 (8-I)  20 (33-I)  22 (47-I) 23 (61-S)  24 (38-I)  25 (3-I)  26 (35-I)  27 (13-S)  28 (26-A) 29 (23-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (17) fire on Chosen of the Grandmaster (3), scoring 67 hits.
 Ashforth Arbalests (IV) (16) fire on Chosen of the Grandmaster (3), scoring 31 hits.
 Ashforth Arbalests (IV) (18) fire on Some Guys With Swords (8), scoring 35 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 53 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 404 hits.
 Rangers (28) fire on Chosen of the Grandmaster (3), scoring 72 hits.
 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 442 hits.
Total ranged hits suffered: Attackers: 205, Defenders: 899
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 6 siege engines at the walls.
 Thorns of the Rose (14) climb up through the overcrowded siege engines.
 Sun Blades (11) attack the walls with slightly overcrowded siege engines.
 Some Guys With Swords (8) attack the walls with slightly overcrowded siege engines.
 Burning Swords (2) attack the fortifications with siege engines!
 Forgotten (5) attack the fortifications with siege engines!
 The Scarlet Sentinels (13) attack the fortifications with siege engines!
 Liam's Lightnings (6) attack the fortifications with siege engines!
 The Blue Wall (12) attack the fortifications with siege engines!
 Chosen of the Grandmaster (3) attack the fortifications with siege engines!
Aethelwulf Strike Infantry (15), Lyirchtsars Legionaries (26) and Fontan Forever (23) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Fontan banners are visible in the melee.
7 Westmoor banners are visible in the melee.
 Aethelwulf Strike Infantry (15) score 331 hits on The Blue Wall (12).
 Lyirchtsars Legionaries (26) score 402 hits on The Scarlet Sentinels (13).
Fontan Forever (23) score 2511 hits on Thorns of the Rose (14).
 Thorns of the Rose (14) score 113 hits on Fontan Forever (23).
 Sun Blades (11) score 215 hits on Clybr Legionnaires (22).
 Some Guys With Swords (8) score 329 hits on Bright Swords (20).
 Burning Swords (2) score 34 hits on Manticores Black Guard (27).
 Burning Swords (2) score 97 hits on Rangers (28).
Swordsmen (29) score 80 hits on Forgotten (5).
 Forgotten (5) score 216 hits on Swordsmen (29).
 Bright Swords (20) score 236 hits on Some Guys With Swords (8).
 Braga Beserkers (19) score 125 hits on The Scarlet Sentinels (13).
 The Scarlet Sentinels (13) score 47 hits on Braga Beserkers (19).
 The Scarlet Sentinels (13) score 204 hits on Lyirchtsars Legionaries (26).
 Iron Masks (24) score 61 hits on Liam's Lightnings (6) (254 before overkill).
 Clybr Legionnaires (22) score 686 hits on Sun Blades (11).
 Krimml Defenders 1 (25) score 73 hits on Chosen of the Grandmaster (3).
 Liam's Lightnings (6) score 24 hits on Iron Masks (24).
 Rangers (28) score 41 hits on Burning Swords (2).
 The Blue Wall (12) score 197 hits on Aethelwulf Strike Infantry (15).
 Chosen of the Grandmaster (3) score 98 hits on Krimml Defenders 1 (25) (219 before overkill).
 Manticores Black Guard (27) score 253 hits on Burning Swords (2).
Total close combat hits suffered: Attackers: 4799 (4992 before overkill), Defenders: 1574 (1695 before overkill)

 Aethelwulf Strike Infantry (15) take 143 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Lyirchtsars Legionaries (26) take 148 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Fontan Forever (23) take 269 hits (82 in close combat, 187 from archer fire) (reduced due to fortifications), which cause 5 casualties.
 Thorns of the Rose (14) take 2511 hits in close combat, which cause 24 casualties, wiping the unit out.
Lady Cassandra Foxglove (Dame of Poitiers, Westmoor) has been wounded by Fontan Forever (23).
 Sun Blades (11) take 686 hits in close combat, which cause 17 casualties, throwing them back from the fortifications. One Westmoor banner is lost.
 Some Guys With Swords (8) take 271 hits (236 in close combat, 35 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
 Burning Swords (2) take 294 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. One siege engine is destroyed during the attack.
Swordsmen (29) take 157 hits in close combat (reduced due to fortifications), which cause 5 casualties.
 Forgotten (5) take 80 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
 Bright Swords (20) take 238 hits in close combat (reduced due to fortifications), which cause 7 casualties.
 Braga Beserkers (19) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 The Scarlet Sentinels (13) take 527 hits in close combat, which cause 11 casualties, throwing them back from the fortifications.
 Iron Masks (24) take 17 hits in close combat (reduced due to fortifications). No casualties.
 Clybr Legionnaires (22) take 156 hits in close combat (reduced due to fortifications), which cause 4 casualties.
 Krimml Defenders 1 (25) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Brock Ketchum, Minister of Finance of Fontan has been wounded by Chosen of the Grandmaster (3).
 Liam's Lightnings (6) take 61 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
 Rangers (28) take 70 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 The Blue Wall (12) take 331 hits in close combat, which cause 11 casualties, throwing them back from the fortifications.
 Chosen of the Grandmaster (3) take 243 hits (73 in close combat, 170 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
 Manticores Black Guard (27) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 5004 (4799 from close combat and 205 from ranged), Defenders: 1328 (1141 from close combat and 187 from ranged)
Total casualties: 85 attackers, 35 defenders

Turn No. 5

         1 (109-A)

 4 (32-A)  10 (44-A)

 3 (22-S)

 5 (28-I)  8 (34-I)  11 (5-I)  12 (19-I)
 13 (16-I)

 15 (31-I)

 19 (7-I)  20 (26-I)  22 (43-I) 23 (56-S)  24 (38-I)  26 (31-I)  27 (12-S)  28 (24-A) 29 (18-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 252 hits.
 Ashforth Arbalests (IV) (16) fire on Chosen of the Grandmaster (3), scoring 29 hits.
 Rangers (28) fire on Chosen of the Grandmaster (3), scoring 83 hits.
 Ashforth Arbalests (IV) (18) fire on Some Guys With Swords (8), scoring 57 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 328 hits.
 Ashforth Arbalests (IV) (17) fire on Chosen of the Grandmaster (3), scoring 54 hits.
 Evora Mountain Rangers (4) fire on Clybr Legionnaires (22), scoring 73 hits.
Total ranged hits suffered: Attackers: 223, Defenders: 653
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 5 siege engines at the walls.
 Sun Blades (11) attack the fortifications with siege engines!
 Forgotten (5) attack the fortifications with siege engines!
 The Scarlet Sentinels (13) attack the fortifications with siege engines!
 Chosen of the Grandmaster (3) attack the fortifications with siege engines!
 Some Guys With Swords (8) attack the fortifications with siege engines!
 The Blue Wall (12) attack the fortifications with siege engines!
Swordsmen (29) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Fontan banners are visible in the melee.
4 Westmoor banners are visible in the melee.
Swordsmen (29) score 85 hits on Some Guys With Swords (8).
 Sun Blades (11) score 83 hits on Fontan Forever (23).
 Rangers (28) score 42 hits on The Scarlet Sentinels (13).
 Bright Swords (20) score 141 hits on The Scarlet Sentinels (13).
 Manticores Black Guard (27) score 323 hits on Chosen of the Grandmaster (3).
 Lyirchtsars Legionaries (26) score 310 hits on The Blue Wall (12).
Fontan Forever (23) score 486 hits on Sun Blades (11) (1308 before overkill).
 Iron Masks (24) score 285 hits on Forgotten (5).
 Forgotten (5) score 84 hits on Clybr Legionnaires (22).
 Forgotten (5) score 88 hits on Iron Masks (24).
 Aethelwulf Strike Infantry (15) score 274 hits on Some Guys With Swords (8).
 Braga Beserkers (19) score 112 hits on The Blue Wall (12).
 The Scarlet Sentinels (13) score 77 hits on Bright Swords (20).
 The Scarlet Sentinels (13) score 85 hits on Rangers (28).
 Chosen of the Grandmaster (3) score 300 hits on Manticores Black Guard (27).
 Clybr Legionnaires (22) score 607 hits on Forgotten (5).
 Some Guys With Swords (8) score 206 hits on Aethelwulf Strike Infantry (15).
 Some Guys With Swords (8) score 115 hits on Swordsmen (29).
 The Blue Wall (12) score 44 hits on Braga Beserkers (19).
 The Blue Wall (12) score 202 hits on Lyirchtsars Legionaries (26).
Total close combat hits suffered: Attackers: 2665 (3487 before overkill), Defenders: 1284

Swordsmen (29) take 83 hits in close combat (reduced due to fortifications), which cause 3 casualties.
 Sun Blades (11) take 486 hits in close combat, which cause 5 casualties, wiping the unit out.
Royce Aisin (Knight of Troyes, Westmoor) has been wounded by Fontan Forever (23).
 Rangers (28) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Bright Swords (20) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
 Manticores Black Guard (27) take 217 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Zadek Dragul (Royal of Fontan) has been wounded by Chosen of the Grandmaster (3).
 Lyirchtsars Legionaries (26) take 146 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Fontan Forever (23) take 181 hits (60 in close combat, 121 from archer fire) (reduced due to fortifications), which cause 3 casualties.
 Iron Masks (24) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
 Forgotten (5) take 892 hits in close combat, which cause 23 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
 Aethelwulf Strike Infantry (15) take 149 hits in close combat (reduced due to fortifications), which cause 4 casualties.
 Braga Beserkers (19) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 The Scarlet Sentinels (13) take 183 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
 Chosen of the Grandmaster (3) take 489 hits (323 in close combat, 166 from archer fire), which cause 10 casualties, throwing them back from the fortifications.
 Clybr Legionnaires (22) take 76 hits (61 in close combat, 15 from archer fire) (reduced due to fortifications), which cause 2 casualties.
 Some Guys With Swords (8) take 416 hits (359 in close combat, 57 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
 The Blue Wall (12) take 422 hits in close combat, which cause 14 casualties, throwing them back from the fortifications, causing another 1 casualties.
Total hits suffered: Attackers: 2888 (2665 from close combat and 223 from ranged), Defenders: 1066 (930 from close combat and 136 from ranged)
Total casualties: 66 attackers, 28 defenders

Turn No. 6

         1 (109-A)

 4 (32-A)  10 (44-A)

 3 (12-S)

 12 (4-I)
 13 (12-I)

 15 (27-I)

 19 (6-I)  22 (41-I) 23 (53-S)  24 (36-I)  26 (27-I)  27 (7-S)  28 (22-A) 29 (15-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (16) fire on Chosen of the Grandmaster (3), scoring 38 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 64 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 430 hits.
 Ashforth Arbalests (IV) (17) fire on Chosen of the Grandmaster (3), scoring 80 hits.
 Rangers (28) fire on The Scarlet Sentinels (13), scoring 85 hits.
 Steadfast Longbowmen (10) fire on Clybr Legionnaires (22), scoring 287 hits.
 Ashforth Arbalests (IV) (18) fire on Chosen of the Grandmaster (3), scoring 39 hits.
Total ranged hits suffered: Attackers: 242, Defenders: 781
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
There are 3 siege engines at the walls.
 The Scarlet Sentinels (13) attack the fortifications with siege engines!
 Chosen of the Grandmaster (3) attack the fortifications with siege engines!
 The Blue Wall (12) attack the fortifications with siege engines!
 Aethelwulf Strike Infantry (15) hold their positions at the outer wall, waiting for the attack.
Swordsmen (29) and Rangers (28) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
4 Fontan banners are visible in the melee.
3 Westmoor banners are visible in the melee.
 Aethelwulf Strike Infantry (15) score 240 hits on The Scarlet Sentinels (13).
 The Scarlet Sentinels (13) score 139 hits on Fontan Forever (23).
 The Scarlet Sentinels (13) score 55 hits on Aethelwulf Strike Infantry (15).
 Lyirchtsars Legionaries (26) score 235 hits on The Blue Wall (12).
 Braga Beserkers (19) score 118 hits on Chosen of the Grandmaster (3).
 Iron Masks (24) score 308 hits on Chosen of the Grandmaster (3).
 Clybr Legionnaires (22) score 534 hits on Chosen of the Grandmaster (3).
 Chosen of the Grandmaster (3) score 138 hits on Clybr Legionnaires (22).
 Chosen of the Grandmaster (3) score 20 hits on Braga Beserkers (19).
 Chosen of the Grandmaster (3) score 142 hits on Iron Masks (24).
 Manticores Black Guard (27) score 271 hits on The Blue Wall (12).
Fontan Forever (23) score 929 hits on The Scarlet Sentinels (13).
 The Blue Wall (12) score 13 hits on Manticores Black Guard (27).
 The Blue Wall (12) score 41 hits on Lyirchtsars Legionaries (26).
Total close combat hits suffered: Attackers: 2635, Defenders: 548

 Aethelwulf Strike Infantry (15) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 The Scarlet Sentinels (13) take 1254 hits (1169 in close combat, 85 from archer fire), which cause 12 casualties, wiping the unit out.
Sir Thomas Foxglove, Count of Oberndorf, Marshal of the Westmoorian Column has been wounded by Fontan Forever (23).
 Lyirchtsars Legionaries (26) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
 Braga Beserkers (19) take 14 hits in close combat (reduced due to fortifications). No casualties.
 Iron Masks (24) take 103 hits in close combat (reduced due to fortifications), which cause 3 casualties.
 Clybr Legionnaires (22) take 160 hits (100 in close combat, 60 from archer fire) (reduced due to fortifications), which cause 4 casualties.
 Chosen of the Grandmaster (3) take 1117 hits (960 in close combat, 157 from archer fire), which cause 12 casualties, wiping the unit out.
Maedros Iltaran, King of Westmoor has been wounded by Clybr Legionnaires (22).
 Manticores Black Guard (27) take 9 hits in close combat (reduced due to fortifications). No casualties.
Fontan Forever (23) take 204 hits (101 in close combat, 103 from archer fire) (reduced due to fortifications), which cause 4 casualties.
 The Blue Wall (12) take 506 hits in close combat, which cause 4 casualties, wiping the unit out.
Mathros Hagakure, Count of Commonyr has been wounded by Manticores Black Guard (27).
Total hits suffered: Attackers: 2877 (2635 from close combat and 242 from ranged), Defenders: 560 (397 from close combat and 163 from ranged)
Total casualties: 28 attackers, 13 defenders

Turn No. 7

         1 (109-A)

 4 (32-A)  10 (44-A)

   15 (26-I)

 19 (6-I)  22 (37-I) 23 (49-S)  24 (33-I)  26 (26-I)  27 (7-S)  28 (22-A) 29 (15-I)

   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Rangers (28) fire on Arica's Scar (1), scoring 84 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (23), scoring 82 hits.
 Ashforth Arbalests (IV) (16) fire on Arica's Scar (1), scoring 23 hits.
 Ashforth Arbalests (IV) (18) fire on Arica's Scar (1), scoring 49 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 386 hits.
 Ashforth Arbalests (IV) (17) fire on Steadfast Longbowmen (10), scoring 23 hits.
 Steadfast Longbowmen (10) fire on Clybr Legionnaires (22), scoring 354 hits.
Total ranged hits suffered: Attackers: 179, Defenders: 822
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.
 Aethelwulf Strike Infantry (15) leave the fortification, attacking the enemy.
 Braga Beserkers (19) leave the fortification, attacking the enemy.
Fontan Forever (23) leave the fortification, attacking the enemy.
 Iron Masks (24) leave the fortification, attacking the enemy.
 Lyirchtsars Legionaries (26) leave the fortification, attacking the enemy.
 Clybr Legionnaires (22) leave the fortification, attacking the enemy.
Swordsmen (29) leave the fortification, attacking the enemy.
 Manticores Black Guard (27) leave the fortification, attacking the enemy.


Fontan Forever (23) take 468 hits from archer fire, which cause 9 casualties.
 Arica's Scar (1) take 156 hits from archer fire, which cause 4 casualties.
 Clybr Legionnaires (22) take 354 hits from archer fire, which cause 9 casualties.
 Steadfast Longbowmen (10) take 23 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 179 (0 from close combat and 179 from ranged), Defenders: 822 (0 from close combat and 822 from ranged)
Total casualties: 5 attackers, 18 defenders

Turn No. 8

         1 (105-A)

 4 (32-A)  10 (43-A)

 15 (26-I)

 19 (6-I)  22 (28-I) 23 (40-S)  24 (33-I)  26 (26-I)  27 (7-S) 29 (15-I)

 28 (22-A)
   16 (11-A)

 17 (30-A)  18 (24-A)

 30 (65-C)
 

 Rangers (28) fire on Arica's Scar (1), scoring 72 hits.
 Arica's Scar (1) fire on Fontan Forever (23), scoring 336 hits.
 Evora Mountain Rangers (4) fire on Clybr Legionnaires (22), scoring 71 hits.
 Steadfast Longbowmen (10) fire on Fontan Forever (23), scoring 281 hits.
 Ashforth Arbalests (IV) (16) fire on Arica's Scar (1), scoring 14 hits.
 Ashforth Arbalests (IV) (17) fire on Arica's Scar (1), scoring 35 hits.
 Ashforth Arbalests (IV) (18) move closer to get better shots.
Total ranged hits suffered: Attackers: 121, Defenders: 688
 Woodland Riders (30) stay in their defensive position, awaiting an opportunity to charge.


Close Combat (Attacker Line 1):
4 Fontan banners are visible in the melee.
 Aethelwulf Strike Infantry (15) score 277 hits on Steadfast Longbowmen (10).
 Braga Beserkers (19) score 107 hits on Arica's Scar (1).
 Arica's Scar (1) score 59 hits on Fontan Forever (23).
 Arica's Scar (1) score 12 hits on Braga Beserkers (19).
 Arica's Scar (1) score 27 hits on Swordsmen (29).
 Iron Masks (24) score 224 hits on Evora Mountain Rangers (4).
 Evora Mountain Rangers (4) score 8 hits on Clybr Legionnaires (22).
 Evora Mountain Rangers (4) score 12 hits on Iron Masks (24).
 Lyirchtsars Legionaries (26) score 268 hits on Steadfast Longbowmen (10).
 Steadfast Longbowmen (10) score 8 hits on Manticores Black Guard (27).
 Steadfast Longbowmen (10) score 27 hits on Aethelwulf Strike Infantry (15).
 Steadfast Longbowmen (10) score 25 hits on Lyirchtsars Legionaries (26).
 Manticores Black Guard (27) score 249 hits on Steadfast Longbowmen (10).
 Clybr Legionnaires (22) score 383 hits on Evora Mountain Rangers (4).
Fontan Forever (23) score 1360 hits on Arica's Scar (1).
Swordsmen (29) score 48 hits on Arica's Scar (1).
Total close combat hits suffered: Attackers: 2916, Defenders: 178

 Aethelwulf Strike Infantry (15) take 27 hits in close combat, which cause 1 casualties.
 Braga Beserkers (19) take 12 hits in close combat. No casualties.
 Arica's Scar (1) take 1636 hits (1515 in close combat, 121 from archer fire), which cause 42 casualties, causing panicked flight among the survivors, 20 additional men get slaughtered during the retreat.
Arica Maldives, Lady General of Westmoor, Countess of Hagley has been captured by Rangers (28).
 Iron Masks (24) take 12 hits in close combat. No casualties.
 Evora Mountain Rangers (4) take 607 hits in close combat, which cause 19 casualties.
 Lyirchtsars Legionaries (26) take 25 hits in close combat, which cause 1 casualties.
 Steadfast Longbowmen (10) take 794 hits in close combat, which cause 18 casualties, causing panicked flight among the survivors, 8 additional men get slaughtered during the retreat.
Gillian Wader (Dame of Westmoor, Westmoor) has been captured by Aethelwulf Strike Infantry (15).
 Manticores Black Guard (27) take 8 hits in close combat. No casualties.
 Clybr Legionnaires (22) take 79 hits (8 in close combat, 71 from archer fire), which cause 2 casualties.
Fontan Forever (23) take 676 hits (59 in close combat, 617 from archer fire), which cause 12 casualties.
Swordsmen (29) take 27 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 3037 (2916 from close combat and 121 from ranged), Defenders: 866 (178 from close combat and 688 from ranged)
Total casualties: 107 attackers, 17 defenders

Turn No. 9

         4 (13-A)
 15 (25-I)

 19 (6-I)  22 (26-I) 23 (28-S)  24 (33-I)  26 (25-I)  27 (7-S) 29 (14-I)

   28 (22-A)
 18 (24-A)
 16 (11-A)

 17 (30-A)

 30 (65-C)
 

 Ashforth Arbalests (IV) (16) have no enemy in range and advance to better firing positions.
 Rangers (28) hold their fire.
 Ashforth Arbalests (IV) (18) have no enemy in range and advance to better firing positions.
 Ashforth Arbalests (IV) (17) move closer to get better shots.
 Woodland Riders (30) ride on, closing in on the enemy.
Clybr Legionnaires (22), Iron Masks (24), Manticores Black Guard (27) and Swordsmen (29) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
2 Fontan banners are visible in the melee.
 Braga Beserkers (19) score 95 hits on Evora Mountain Rangers (4).
 Aethelwulf Strike Infantry (15) score 301 hits on Evora Mountain Rangers (4).
 Evora Mountain Rangers (4) score 9 hits on Fontan Forever (23).
 Evora Mountain Rangers (4) score 0 hits on Braga Beserkers (19).
 Evora Mountain Rangers (4) score 9 hits on Aethelwulf Strike Infantry (15).
 Evora Mountain Rangers (4) score 9 hits on Lyirchtsars Legionaries (26).
 Lyirchtsars Legionaries (26) score 178 hits on Evora Mountain Rangers (4).
Fontan Forever (23) score 972 hits on Evora Mountain Rangers (4).
Total close combat hits suffered: Attackers: 1546, Defenders: 27

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

 Aethelwulf Strike Infantry (15) take 9 hits in close combat. No casualties.
 Evora Mountain Rangers (4) take 1546 hits in close combat, which cause 13 casualties, wiping the unit out.
Ravier Nebehn (Knight of Evora, Westmoor) has been wounded by Fontan Forever (23).
 Lyirchtsars Legionaries (26) take 9 hits in close combat. No casualties.
Fontan Forever (23) take 9 hits in close combat. No casualties.
Total hits suffered: Attackers: 1546 (1546 from close combat and 0 from ranged), Defenders: 27 (27 from close combat and 0 from ranged)
Total casualties: 13 attackers, 0 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 3 %.
The battle does 37 % damage to the fortifications.


The Battle of Krimml 2 August 1011

No. Role Army Unit Commander Realm Unit Formation CS
1 A
Burning Swords Sezzil Westmoor 37 Inf line   448
2 A
Chosen of the Grandmaster Maedros Westmoor 16 SF line   546
3 A
Evora Mountain Rangers Ravier Westmoor 45 Arch line   470
4 A
Falconeers Vicfalcon Westmoor 18 Arch line   243
5 A
Forgotten Derwin Westmoor 36 Inf line   416
6 A
High Sentries Jacob Westmoor 29 Inf line   476
7 A
House Nebehn Bodyguard Malos Westmoor 29 Inf line   387
8 A
Iltaran Spearmen Vanimus Westmoor 22 Inf line   278
9 A
Sharp Rain Ouan Westmoor 24 Arch line   403
10 A
Some Guys With Swords Edward Anthony Westmoor 27 Inf line   497
11 A
Sun Blades Royce Westmoor 16 Inf line   357
12 A
The Scarlet Sentinels Thomas Westmoor 27 Inf line   479
13 A
Thorns of the Rose Cassandra Westmoor 24 Inf line   353
14 A
Westmoor Guard Gregor Westmoor 159 Inf line   1347
15 A
Wicked Whistling Whips Harding Westmoor 44 Arch line   640
16 D
Angry Peasants (militia/guard unit) Fontan 34 other line   171
17 D
Bright Swords Ralina Fontan 35 Inf box   420
18 D
Knights WhiteRanger Fontan 1 Inf line   21
19 D
Manticores Black Guard Zadek Fontan 2 Cav wedge   70
20 D
Oporto Pioneers Sasha Fontan 30 Inf line   234
21 D
Swordsmen Erwin Fontan 13 Inf line   186


Total:
15 attackers (406 Inf, 131 Arch, 16 SF)
6 defenders (79 Inf, 2 Cav, 34 other)
Total combat strengths: 7340 vs. 1102


Begin new treaty system battle setup: The region owner Fontan and their allies defend.
The Scarlet Sentinels have attack orders.
High Sentries have attack orders.
Chosen of the Grandmaster have attack orders.
Sun Blades have attack orders.
Thorns of the Rose have attack orders.
House Nebehn Bodyguard have attack orders.
Forgotten have attack orders.
Burning Swords have attack orders.
Iltaran Spearmen have attack orders.
Falconeers have attack orders.
The troops from Westmoor join in to support their realm-mates.
End new treaty system battle setup.

The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).
Thomas Foxglove, Marshal of the Westmoorian Column takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    2 (16-S)

1 (37-I)

5 (36-I) 6 (29-I) 7 (29-I) 8 (22-I) 10 (27-I) 11 (16-I) 12 (27-I) 13 (24-I) 14 (159-I)

3 (45-A)

4 (18-A) 9 (24-A) 15 (44-A)

 

16 (34-P)

17 (35-I) 18 (1-I) 20 (30-I) 21 (13-I)

    19 (2-C)
 

Wicked Whistling Whips (15) fire on Bright Swords (17), scoring 185 hits.
Sharp Rain (9) fire on Oporto Pioneers (20), scoring 124 hits.
Evora Mountain Rangers (3) fire on Swordsmen (21), scoring 60 hits.
Falconeers (4) fire on Angry Peasants (16), scoring 146 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 515
Manticores Black Guard (19) stay in their defensive position, awaiting an opportunity to charge.
Angry Peasants (16) leave the fortification, attacking the enemy.
Swordsmen (21) leave the fortification, attacking the enemy.
Thorns of the Rose (13), Sun Blades (11), The Scarlet Sentinels (12), Westmoor Guard (14), High Sentries (6), Forgotten (5), Some Guys With Swords (10), Iltaran Spearmen (8), House Nebehn Bodyguard (7), Burning Swords (1) and Chosen of the Grandmaster (2) advance towards the enemy.
Oporto Pioneers (20), Bright Swords (17) and Knights (18) hold their positions at the outer wall, waiting for the attack.


Oporto Pioneers (20) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Bright Swords (17) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Angry Peasants (16) take 146 hits from archer fire, which cause 6 casualties.
Swordsmen (21) take 60 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 283 (0 from close combat and 283 from ranged)
Total casualties: 0 attackers, 10 defenders

Turn No. 2

      2 (16-S)

1 (37-I)

3 (45-A) 4 (18-A) 5 (36-I) 6 (29-I) 7 (29-I) 8 (22-I) 9 (24-A) 10 (27-I) 11 (16-I) 12 (27-I) 13 (24-I) 14 (159-I) 15 (44-A)

16 (28-P)

21 (11-I)

17 (34-I)

18 (1-I) 20 (29-I)

    19 (2-C)
 

Falconeers (4) fire on Swordsmen (21), scoring 130 hits.
Evora Mountain Rangers (3) fire on Angry Peasants (16), scoring 62 hits.
Sharp Rain (9) fire on Angry Peasants (16), scoring 112 hits.
Wicked Whistling Whips (15) fire on Swordsmen (21), scoring 300 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 604
Manticores Black Guard (19) stay in their defensive position, awaiting an opportunity to charge.
Chosen of the Grandmaster (2), Some Guys With Swords (10), High Sentries (6), Thorns of the Rose (13), Iltaran Spearmen (8), Westmoor Guard (14), House Nebehn Bodyguard (7), Forgotten (5), The Scarlet Sentinels (12), Burning Swords (1) and Sun Blades (11) advance towards the enemy.
Bright Swords (17), Oporto Pioneers (20) and Knights (18) hold their positions at the outer wall, waiting for the attack.
Forgotten (5), Burning Swords (1) and Sun Blades (11) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
20 Westmoor banners are visible in the melee.
Some Guys With Swords (10) score 164 hits on Swordsmen (21) (348 before overkill).
High Sentries (6) score 452 hits on Angry Peasants (16).
Thorns of the Rose (13) score 144 hits on Angry Peasants (16).
Swordsmen (21) score 76 hits on Westmoor Guard (14).
Swordsmen (21) score 10 hits on Some Guys With Swords (10).
Iltaran Spearmen (8) score 96 hits on Angry Peasants (16).
Westmoor Guard (14) score 562 hits on Swordsmen (21) (1194 before overkill).
House Nebehn Bodyguard (7) score 174 hits on Angry Peasants (16).
The Scarlet Sentinels (12) score 308 hits on Angry Peasants (16).
Angry Peasants (16) score 8 hits on The Scarlet Sentinels (12).
Angry Peasants (16) score 8 hits on High Sentries (6).
Angry Peasants (16) score 6 hits on Thorns of the Rose (13).
Angry Peasants (16) score 7 hits on House Nebehn Bodyguard (7).
Angry Peasants (16) score 7 hits on Iltaran Spearmen (8).
Total close combat hits suffered: Attackers: 122, Defenders: 1900 (2716 before overkill)

Some Guys With Swords (10) take 10 hits in close combat. No casualties.
High Sentries (6) take 8 hits in close combat. No casualties.
Thorns of the Rose (13) take 6 hits in close combat. No casualties.
Swordsmen (21) take 1156 hits (726 in close combat, 430 from archer fire), which cause 11 casualties, wiping the unit out.
Erwin Gall (Knight of Braga, Fontan) has been wounded by Wicked Whistling Whips (15).
Iltaran Spearmen (8) take 7 hits in close combat. No casualties.
Westmoor Guard (14) take 76 hits in close combat, which cause 2 casualties.
House Nebehn Bodyguard (7) take 7 hits in close combat. No casualties.
The Scarlet Sentinels (12) take 8 hits in close combat. No casualties.
Angry Peasants (16) take 1348 hits (1174 in close combat, 174 from archer fire), which cause 28 casualties, wiping the unit out.
Total hits suffered: Attackers: 122 (122 from close combat and 0 from ranged), Defenders: 2504 (1900 from close combat and 604 from ranged)
Total casualties: 2 attackers, 39 defenders

Turn No. 3

       

2 (16-S)

3 (45-A) 4 (18-A) 9 (24-A) 15 (44-A)

1 (37-I)

5 (36-I) 6 (29-I) 7 (29-I) 8 (22-I) 10 (27-I) 11 (16-I) 12 (27-I) 13 (24-I) 14 (157-I)

17 (34-I)

18 (1-I) 20 (29-I)

    19 (2-C)
 

Falconeers (4) fire on Bright Swords (17), scoring 145 hits.
Sharp Rain (9) fire on Oporto Pioneers (20), scoring 151 hits.
Evora Mountain Rangers (3) fire on Bright Swords (17), scoring 68 hits.
Wicked Whistling Whips (15) fire on Bright Swords (17), scoring 304 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 668
Manticores Black Guard (19) stay in their defensive position, awaiting an opportunity to charge.
There are 11 siege engines at the walls.
Forgotten (5) climb up through the overcrowded siege engines.
Some Guys With Swords (10) attack the walls with slightly overcrowded siege engines.
Westmoor Guard (14) attack the walls with slightly overcrowded siege engines.
Sun Blades (11) attack the fortifications with siege engines!
The Scarlet Sentinels (12) attack the fortifications with siege engines!
High Sentries (6) attack the fortifications with siege engines!
House Nebehn Bodyguard (7) attack the fortifications with siege engines!
Burning Swords (1) attack the fortifications with siege engines!
Iltaran Spearmen (8) attack the fortifications with siege engines!
Thorns of the Rose (13) attack the fortifications with siege engines!
Chosen of the Grandmaster (2) advance towards the enemy.
Oporto Pioneers (20) hold their positions at the outer wall, waiting for the attack.
House Nebehn Bodyguard (7), Burning Swords (1), Iltaran Spearmen (8) and Thorns of the Rose (13) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
18 Westmoor banners are visible in the melee.
Oporto Pioneers (20) score 76 hits on Westmoor Guard (14).
Forgotten (5) score 209 hits on Bright Swords (17).
Bright Swords (17) score 68 hits on The Scarlet Sentinels (12).
Bright Swords (17) score 88 hits on High Sentries (6).
Bright Swords (17) score 33 hits on Sun Blades (11).
Bright Swords (17) score 76 hits on Forgotten (5).
Some Guys With Swords (10) score 70 hits on Knights (18) (375 before overkill).
Westmoor Guard (14) score 553 hits on Oporto Pioneers (20) (728 before overkill).
Sun Blades (11) score 265 hits on Bright Swords (17).
The Scarlet Sentinels (12) score 327 hits on Bright Swords (17).
High Sentries (6) score 233 hits on Bright Swords (17).
Knights (18) score 15 hits on Some Guys With Swords (10).
Total close combat hits suffered: Attackers: 356, Defenders: 1657 (2137 before overkill)

Oporto Pioneers (20) take 463 hits (425 in close combat, 38 from archer fire) (reduced due to fortifications), which cause 14 casualties.
Sasha Ogren (Dame of Oporto, Fontan) has been wounded by Sharp Rain (9).
Forgotten (5) take 76 hits in close combat, which cause 2 casualties.
Bright Swords (17) take 924 hits (795 in close combat, 129 from archer fire) (reduced due to fortifications), which cause 24 casualties.
Some Guys With Swords (10) take 15 hits in close combat. No casualties.
Westmoor Guard (14) take 76 hits in close combat, which cause 2 casualties.
Sun Blades (11) take 33 hits in close combat, which cause 1 casualties.
The Scarlet Sentinels (12) take 68 hits in close combat, which cause 1 casualties.
High Sentries (6) take 88 hits in close combat, which cause 2 casualties.
Knights (18) take 54 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Total hits suffered: Attackers: 356 (356 from close combat and 0 from ranged), Defenders: 1441 (1274 from close combat and 167 from ranged)
Total casualties: 8 attackers, 39 defenders

Turn No. 4

       

3 (45-A)

4 (18-A) 9 (24-A) 15 (44-A)

2 (16-S)

1 (37-I)

5 (34-I) 6 (27-I) 7 (29-I) 8 (22-I) 10 (27-I) 11 (15-I) 12 (26-I) 13 (24-I) 14 (155-I) 17 (10-I) 20 (15-I)

    19 (2-C)
 

Wicked Whistling Whips (15) hold their fire.
Evora Mountain Rangers (3) hold their fire.
Sharp Rain (9) hold their fire.
Falconeers (4) hold their fire.
Manticores Black Guard (19) ride on, closing in on the enemy.
There is one siege engine at the wall.
Chosen of the Grandmaster (2) attack the fortifications with siege engines!
Some Guys With Swords (10), Thorns of the Rose (13), Iltaran Spearmen (8), Burning Swords (1) and High Sentries (6) advance towards the enemy.
Some Guys With Swords (10), Thorns of the Rose (13), Iltaran Spearmen (8), Burning Swords (1), High Sentries (6) and Chosen of the Grandmaster (2) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
17 Westmoor banners are visible in the melee.
Forgotten (5) score 256 hits on Bright Swords (17).
House Nebehn Bodyguard (7) score 207 hits on Oporto Pioneers (20).
Oporto Pioneers (20) score 40 hits on Westmoor Guard (14).
Oporto Pioneers (20) score 3 hits on Sun Blades (11).
Oporto Pioneers (20) score 8 hits on House Nebehn Bodyguard (7).
Sun Blades (11) score 328 hits on Oporto Pioneers (20).
Westmoor Guard (14) score 904 hits on Oporto Pioneers (20).
The Scarlet Sentinels (12) score 369 hits on Bright Swords (17).
Bright Swords (17) score 48 hits on The Scarlet Sentinels (12).
Bright Swords (17) score 62 hits on Forgotten (5).
Total close combat hits suffered: Attackers: 161, Defenders: 2064

Close Combat (Defender Line 2):
1 Westmoor banners are visible in the melee.
Manticores Black Guard (19) score 79 hits on Some Guys With Swords (10).
Some Guys With Swords (10) score 130 hits on Manticores Black Guard (19) (414 before overkill).
Total close combat hits suffered: Attackers: 79, Defenders: 130 (414 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Forgotten (5) take 62 hits in close combat, which cause 2 casualties.
House Nebehn Bodyguard (7) take 8 hits in close combat. No casualties.
Manticores Black Guard (19) take 118 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Oporto Pioneers (20) take 1107 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Sasha Ogren (Dame of Oporto, Fontan) has been wounded by Westmoor Guard (14).
Sun Blades (11) take 3 hits in close combat. No casualties.
Westmoor Guard (14) take 40 hits in close combat, which cause 1 casualties.
The Scarlet Sentinels (12) take 48 hits in close combat, which cause 1 casualties.
Bright Swords (17) take 481 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
Some Guys With Swords (10) take 79 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 240 (240 from close combat and 0 from ranged), Defenders: 1706 (1706 from close combat and 0 from ranged)
Total casualties: 6 attackers, 27 defenders

Attacker Victory!

The battle does 3 % damage to the fortifications.



The Battle of Ashforth 30 July 1011

No. Role Army Unit Commander Realm Unit Formation CS
1 A WC
Arica's Scar Arica Westmoor 130 Arch skirmish   1057
2 A WC
Bank Security Maliki Westmoor 56 Inf line   731
3 A WC
Chosen of the Grandmaster Maedros Westmoor 21 SF line   647
4 A WC
Evora Mountain Rangers Ravier Westmoor 45 Arch line   435
5 A WC
House Nebehn Bodyguard Malos Westmoor 40 Inf line   446
6 A WC
Iltaran Spearmen Vanimus Westmoor 26 Inf line   272
7 A WC
Sharp Rain Ouan Westmoor 32 Arch line   447
8 A WC
Some Guys With Swords Edward Anthony Westmoor 32 Inf line   556
9 A WC
Steadfast Longbowmen Gillian Westmoor 45 Arch line   759
10 A WC
Sun Blades Royce Westmoor 23 Inf line   420
11 A WC
The Blue Wall Mathros Westmoor 41 Inf line   550
12 A WC
The Scarlet Sentinels Thomas Westmoor 35 Inf line   534
13 A WC
Thorns of the Rose Cassandra Westmoor 30 Inf line   377
14 D
Ashforth Archers VII (militia/guard unit) Fontan 39 Arch line   338
15 D
Ashforth Strike Infantry II (militia/guard unit) Fontan 67 Inf line   622
16 D
Ashforth Strike Infantry III (militia/guard unit) Fontan 54 Inf line   521
17 D
Ashforth's Archers (militia/guard unit) Fontan 55 Arch line   471
18 D
Fontan Forever Aulus Severus Fontan 23 SF line   742


Total:
13 attackers (283 Inf, 252 Arch, 21 SF)
5 defenders (121 Inf, 94 Arch, 23 SF)
Total combat strengths: 7231 vs. 2694

Begin new treaty system battle setup: The region owner Fontan and their allies defend.
The Scarlet Sentinels have attack orders.
The Blue Wall have attack orders.
Chosen of the Grandmaster have attack orders.
Sun Blades have attack orders.
Thorns of the Rose have attack orders.
Bank Security have attack orders.
House Nebehn Bodyguard have attack orders.
Iltaran Spearmen have attack orders.
The troops from Westmoor join in to support their realm-mates.
End new treaty system battle setup.

The region owner Fontan and their allies defend.
The Westmoor troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Arica Maldives, Lady General of Westmoor, Countess of Hagley is spotted wielding the Spiked Dagger of Bloodletting.
Thomas Foxglovee, Marshal of the Westmoorian Column takes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

     2 (56-I)

 3 (21-S)  5 (40-I)  6 (26-I)  8 (32-I)  10 (23-I)  11 (41-I)
 12 (35-I)
 13 (30-I)

   1 (130-A)

 4 (45-A)  7 (32-A)  9 (45-A)

  18 (23-S)
14 (39-A)

15 (67-I) 16 (54-I) 17 (55-A)

     

Arica's Scar (1) fire on Fontan Forever (18), scoring 331 hits.
Evora Mountain Rangers (4) fire on Fontan Forever (18), scoring 47 hits.
Steadfast Longbowmen (9) fire on Fontan Forever (18), scoring 243 hits.
Ashforth's Archers (17) fire on Arica's Scar (1), scoring 90 hits.
Sharp Rain (7) fire on Fontan Forever (18), scoring 161 hits.
Ashforth Archers VII (14) fire on Arica's Scar (1), scoring 69 hits.
Total ranged hits suffered: Attackers: 159, Defenders: 782
Iltaran Spearmen (6), The Blue Wall (11), Bank Security (2), House Nebehn Bodyguard (5), Some Guys With Swords (8), Sun Blades (10), Thorns of the Rose (13), The Scarlet Sentinels (12) and Chosen of the Grandmaster (3) advance towards the enemy.
Ashforth Strike Infantry II (15) and Ashforth Strike Infantry III (16) move forward to take up positions at the outer wall.
Fontan Forever (18) hold their positions at the outer wall, waiting for the attack.


Fontan Forever (18) take 118 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Arica's Scar (1) take 159 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 159 (0 from close combat and 159 from ranged), Defenders: 118 (0 from close combat and 118 from ranged)
Total casualties: 5 attackers, 2 defenders

Turn No. 2

       2 (56-I)

 3 (21-S)  5 (40-I)  6 (26-I)  8 (32-I)  10 (23-I)  11 (41-I)
 12 (35-I)
 13 (30-I)

 1 (125-A)

 4 (45-A)  7 (32-A)  9 (45-A)

  15 (67-I)

16 (54-I) 18 (21-S)

14 (39-A)

17 (55-A)

     

Evora Mountain Rangers (4) fire on Fontan Forever (18), scoring 54 hits.
Ashforth Archers VII (14) fire on Arica's Scar (1), scoring 67 hits.
Steadfast Longbowmen (9) fire on Ashforth Strike Infantry II (15), scoring 289 hits.
Ashforth's Archers (17) fire on Arica's Scar (1), scoring 47 hits.
Sharp Rain (7) fire on Fontan Forever (18), scoring 88 hits.
Arica's Scar (1) fire on Ashforth Strike Infantry III (16), scoring 401 hits.
Total ranged hits suffered: Attackers: 114, Defenders: 832
The Scarlet Sentinels (12), Iltaran Spearmen (6), Bank Security (2), House Nebehn Bodyguard (5), The Blue Wall (11), Sun Blades (10), Thorns of the Rose (13), Some Guys With Swords (8) and Chosen of the Grandmaster (3) advance towards the enemy.
Ashforth Strike Infantry II (15), Ashforth Strike Infantry III (16) and Fontan Forever (18) hold their positions at the outer wall, waiting for the attack.


Ashforth Strike Infantry II (15) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ashforth Strike Infantry III (16) take 61 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Fontan Forever (18) take 22 hits from archer fire (reduced due to fortifications). No casualties.
Arica's Scar (1) take 114 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 114 (0 from close combat and 114 from ranged), Defenders: 127 (0 from close combat and 127 from ranged)
Total casualties: 4 attackers, 3 defenders

Turn No. 3

         1 (121-A)

 2 (56-I)  3 (21-S)  4 (45-A)  5 (40-I)  6 (26-I)  7 (32-A)  8 (32-I)  9 (45-A)  10 (23-I)  11 (41-I)
 12 (35-I)
 13 (30-I)

  15 (66-I)

16 (52-I) 18 (21-S)

14 (39-A)

17 (55-A)

     

Ashforth Archers VII (14) fire on Arica's Scar (1), scoring 45 hits.
Evora Mountain Rangers (4) fire on Fontan Forever (18), scoring 86 hits.
Arica's Scar (1) fire on Ashforth Strike Infantry II (15), scoring 355 hits.
Steadfast Longbowmen (9) fire on Ashforth Strike Infantry III (16), scoring 228 hits.
Ashforth's Archers (17) fire on Bank Security (2), scoring 132 hits.
Sharp Rain (7) fire on Fontan Forever (18), scoring 140 hits.
Total ranged hits suffered: Attackers: 177, Defenders: 809
Some Guys With Swords (8), House Nebehn Bodyguard (5), Chosen of the Grandmaster (3), Iltaran Spearmen (6), Sun Blades (10), Thorns of the Rose (13), The Scarlet Sentinels (12), The Blue Wall (11) and Bank Security (2) advance towards the enemy.
Fontan Forever (18), Ashforth Strike Infantry II (15) and Ashforth Strike Infantry III (16) hold their positions at the outer wall, waiting for the attack.


Fontan Forever (18) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Arica's Scar (1) take 45 hits from archer fire, which cause 1 casualties.
Ashforth Strike Infantry II (15) take 54 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Bank Security (2) take 132 hits from archer fire, which cause 3 casualties.
Ashforth Strike Infantry III (16) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 177 (0 from close combat and 177 from ranged), Defenders: 123 (0 from close combat and 123 from ranged)
Total casualties: 4 attackers, 3 defenders

Turn No. 4

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (53-I)

 3 (21-S)  5 (40-I)  6 (26-I)  8 (32-I)  10 (23-I)  11 (41-I)
 12 (35-I)
 13 (30-I)

15 (65-I)

16 (51-I) 18 (20-S)

14 (39-A)

17 (55-A)

     

 Sharp Rain (7) fire on Fontan Forever (18), scoring 113 hits.
 Arica's Scar (1) fire on Ashforth Strike Infantry II (15), scoring 273 hits.
 Steadfast Longbowmen (9) fire on Ashforth Strike Infantry III (16), scoring 364 hits.
 Evora Mountain Rangers (4) fire on Fontan Forever (18), scoring 95 hits.
Ashforth's Archers (17) fire on Bank Security (2), scoring 164 hits.
Ashforth Archers VII (14) fire on Chosen of the Grandmaster (3), scoring 145 hits.
Total ranged hits suffered: Attackers: 309, Defenders: 845
There are 6 siege engines at the walls.
 Chosen of the Grandmaster (3) squeeze through the heavily overcrowded siege engines.
 Thorns of the Rose (13) climb up through the overcrowded siege engines.
 The Scarlet Sentinels (12) climb up through the overcrowded siege engines.
 Iltaran Spearmen (6) climb up through the overcrowded siege engines.
 House Nebehn Bodyguard (5) attack the walls with slightly overcrowded siege engines.
 Some Guys With Swords (8) attack the fortifications with siege engines!
 Bank Security (2) attack the fortifications with siege engines!
 Sun Blades (10) attack the fortifications with siege engines!
 The Blue Wall (11) attack the The Blue Wall (11) attack the fortifications with siege engines! fortifications with siege engines!


Close Combat (Defender Line 1):
12 Westmoor banners are visible in the melee.
 Chosen of the Grandmaster (3) score 170 hits on Ashforth Strike Infantry II (15).
 Thorns of the Rose (13) score 74 hits on Fontan Forever (18).
 The Scarlet Sentinels (12) score 200 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry II (15) score 113 hits on The Scarlet Sentinels (12).
Ashforth Strike Infantry II (15) score 58 hits on Chosen of the Grandmaster (3).
Ashforth Strike Infantry II (15) score 122 hits on Bank Security (2).
Ashforth Strike Infantry II (15) score 106 hits on House Nebehn Bodyguard (5).
 Iltaran Spearmen (6) score 81 hits on Ashforth Strike Infantry III (16).
 House Nebehn Bodyguard (5) score 111 hits on Ashforth Strike Infantry II (15).
 Some Guys With Swords (8) score 342 hits on Ashforth Strike Infantry III (16).
 Bank Security (2) score 408 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry III (16) score 164 hits on Some Guys With Swords (8).
Ashforth Strike Infantry III (16) score 188 hits on Iltaran Spearmen (6).
 Sun Blades (10) score 240 hits on Fontan Forever (18).
 The Blue Wall (11) score 263 hits on Fontan Forever (18).
Fontan Forever (18) score 284 hits on The Blue Wall (11).
Fontan Forever (18) score 189 hits on Sun Blades (10).
Fontan Forever (18) score 216 hits on Thorns of the Rose (13).
Total close combat hits suffered: Attackers: 1440, Defenders: 1889
 Chosen of the Grandmaster (3) take 203 hits (58 in close combat, 145 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
 Thorns of the Rose (13) take 216 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
 The Scarlet Sentinels (12) take 113 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 3 casualties.
Ashforth Strike Infantry II (15) take 611 hits (570 in close combat, 41 from archer fire) (reduced due to fortifications), which cause 16 casualties.
 Iltaran Spearmen (6) take 188 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
 House Nebehn Bodyguard (5) take 106 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 4 casualties.
 Some Guys With Swords (8) take 164 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
 Bank Security (2) take 286 hits (122 in close combat, 164 from archer fire), which cause 6 casualties, throwing them back from the fortifications, causing another 3 casualties.
Ashforth Strike Infantry III (16) take 326 hits (271 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 9 casualties.
 Sun Blades (10) take 189 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
 The Blue Wall (11) take 284 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Fontan Forever (18) take 402 hits (370 in close combat, 32 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Total hits suffered: Attackers: 1749 (1440 from close combat and 309 from ranged), Defenders: 1339 (1211 from close combat and 128 from ranged)
Total casualties: 50 attackers, 33 defenders

Turn No. 5

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (44-I)

 3 (17-S)  5 (33-I)  6 (21-I)  8 (28-I)  10 (19-I)  11 (35-I)
 12 (30-I)
 13 (24-I)

15 (49-I)

16 (42-I) 18 (12-S)

14 (39-A)

17 (55-A)

     

 Steadfast Longbowmen (9) fire on Fontan Forever (18), scoring 389 hits.
 Arica's Scar (1) fire on Ashforth Strike Infantry II (15), scoring 354 hits.
 Sharp Rain (7) fire on Ashforth Strike Infantry III (16), scoring 170 hits.
Ashforth Archers VII (14) fire on Bank Security (2), scoring 143 hits.
 Evora Mountain Rangers (4) fire on Ashforth Strike Infantry III (16), scoring 81 hits.
Ashforth's Archers (17) fire on Chosen of the Grandmaster (3), scoring 145 hits.
Total ranged hits suffered: Attackers: 288, Defenders: 994
There are 6 siege engines at the walls.
 Chosen of the Grandmaster (3) climb up through the overcrowded siege engines.
 The Scarlet Sentinels (12) climb up through the overcrowded siege engines.
 House Nebehn Bodyguard (5) attack the walls with slightly overcrowded siege engines.
 Iltaran Spearmen (6) attack the walls with slightly overcrowded siege engines.
 Bank Security (2) attack the fortifications with siege engines!
 Thorns of the Rose (13) attack the fortifications with siege engines!
 The Blue Wall (11) attack the fortifications with siege engines!
 Some Guys With Swords (8) attack the fortifications with siege engines!
 Sun Blades (10) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
12 Westmoor banners are visible in the melee.
 Chosen of the Grandmaster (3) score 153 hits on Ashforth Strike Infantry II (15).
 The Scarlet Sentinels (12) score 174 hits on Ashforth Strike Infantry III (16).
 House Nebehn Bodyguard (5) score 120 hits on Fontan Forever (18).
 Iltaran Spearmen (6) score 67 hits on Ashforth Strike Infantry II (15).
 Bank Security (2) score 307 hits on Ashforth Strike Infantry II (15).
 Thorns of the Rose (13) score 119 hits on Ashforth Strike Infantry III (16).
 The Blue Wall (11) score 264 hits on Fontan Forever (18).
 Some Guys With Swords (8) score 280 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry III (16) score 126 hits on The Scarlet Sentinels (12).
Ashforth Strike Infantry III (16) score 70 hits on Sun Blades (10).
Ashforth Strike Infantry III (16) score 103 hits on Thorns of the Rose (13).
Ashforth Strike Infantry II (15) score 68 hits on Some Guys With Swords (8).
Ashforth Strike Infantry II (15) score 48 hits on Chosen of the Grandmaster (3).
Ashforth Strike Infantry II (15) score 115 hits on Bank Security (2).
Ashforth Strike Infantry II (15) score 54 hits on Iltaran Spearmen (6).
Fontan Forever (18) score 158 hits on The Blue Wall (11).
Fontan Forever (18) score 126 hits on House Nebehn Bodyguard (5).
 Sun Blades (10) score 206 hits on Ashforth Strike Infantry III (16).
Total close combat hits suffered: Attackers: 868, Defenders: 1690

 Chosen of the Grandmaster (3) take 193 hits (48 in close combat, 145 from archer fire), which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
 The Scarlet Sentinels (12) take 126 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
 House Nebehn Bodyguard (5) take 126 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
 Iltaran Spearmen (6) take 54 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
 Bank Security (2) take 258 hits (115 in close combat, 143 from archer fire), which cause 6 casualties, throwing them back from the fortifications.
Maliki Nautilus, Lord Treasurer of Westmoor, Count of Dulbin has been wounded by Ashforth Archers VII (14).
 Thorns of the Rose (13) take 103 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
 The Blue Wall (11) take 158 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
 Some Guys With Swords (8) take 68 hits in close combat, which cause 1 casualties.
Ashforth Strike Infantry III (16) take 358 hits (320 in close combat, 38 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Ashforth Strike Infantry II (15) take 571 hits (517 in close combat, 54 from archer fire) (reduced due to fortifications), which cause 15 casualties.
Fontan Forever (18) take 305 hits (246 in close combat, 59 from archer fire) (reduced due to fortifications), which cause 6 casualties.
 Sun Blades (10) take 70 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 1156 (868 from close combat and 288 from ranged), Defenders: 1234 (1083 from close combat and 151 from ranged)
Total casualties: 31 attackers, 31 defenders

Turn No. 6

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (38-I)

 3 (11-S)  5 (30-I)  6 (20-I)  11 (31-I)
 12 (25-I)
 13 (21-I)

 8 (27-I)

 10 (17-I)
15 (34-I) 16 (32-I) 18 (6-S)

14 (39-A)

17 (55-A)

     

 Evora Mountain Rangers (4) fire on Ashforth's Archers (17), scoring 37 hits.
Ashforth's Archers (17) fire on Bank Security (2), scoring 170 hits.
 Arica's Scar (1) fire on Ashforth Archers VII (14), scoring 240 hits.
 Steadfast Longbowmen (9) fire on Ashforth's Archers (17), scoring 207 hits.
 Sharp Rain (7) fire on Ashforth Archers VII (14), scoring 97 hits.
Ashforth Archers VII (14) fire on Chosen of the Grandmaster (3), scoring 108 hits.
Total ranged hits suffered: Attackers: 278, Defenders: 581
There are 4 siege engines at the walls.
 Thorns of the Rose (13) climb up through the overcrowded siege engines.
 The Blue Wall (11) climb up through the overcrowded siege engines.
 Bank Security (2) attack the walls with slightly overcrowded siege engines.
 Chosen of the Grandmaster (3) attack the fortifications with siege engines!
 The Scarlet Sentinels (12) attack the fortifications with siege engines!
 House Nebehn Bodyguard (5) attack the fortifications with siege engines!
 Iltaran Spearmen (6) attack the fortifications with siege engines!


Close Combat (Defender Line 1):
12 Westmoor banners are visible in the melee.
 Thorns of the Rose (13) score 56 hits on Ashforth Strike Infantry III (16).
 Some Guys With Swords (8) score 165 hits on Ashforth Strike Infantry II (15).
 Some Guys With Swords (8) score 179 hits on Ashforth Strike Infantry III (16).
Fontan Forever (18) score 317 hits on Sun Blades (10).
 The Blue Wall (11) score 210 hits on Ashforth Strike Infantry II (15).
 Bank Security (2) score 164 hits on Ashforth Strike Infantry III (16).
 Sun Blades (10) score 257 hits on Fontan Forever (18).
 Chosen of the Grandmaster (3) score 144 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry III (16) score 38 hits on The Scarlet Sentinels (12).
Ashforth Strike Infantry III (16) score 52 hits on Some Guys With Swords (8).
Ashforth Strike Infantry III (16) score 41 hits on Thorns of the Rose (13).
Ashforth Strike Infantry III (16) score 67 hits on Bank Security (2).
 The Scarlet Sentinels (12) score 193 hits on Ashforth Strike Infantry III (16).
 House Nebehn Bodyguard (5) score 128 hits on Ashforth Strike Infantry II (15).
Ashforth Strike Infantry II (15) score 64 hits on Some Guys With Swords (8).
Ashforth Strike Infantry II (15) score 62 hits on The Blue Wall (11).
Ashforth Strike Infantry II (15) score 19 hits on Chosen of the Grandmaster (3).
Ashforth Strike Infantry II (15) score 64 hits on House Nebehn Bodyguard (5).
Ashforth Strike Infantry II (15) score 40 hits on Iltaran Spearmen (6).
 Iltaran Spearmen (6) score 79 hits on Ashforth Strike Infantry II (15).
Total close combat hits suffered: Attackers: 764, Defenders: 1575

 Thorns of the Rose (13) take 41 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
 Some Guys With Swords (8) take 116 hits in close combat, which cause 2 casualties.
Fontan Forever (18) take 165 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Ashforth's Archers (17) take 74 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
 The Blue Wall (11) take 62 hits in close combat, which cause 1 casualties.
 Bank Security (2) take 237 hits (67 in close combat, 170 from archer fire), which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
 Sun Blades (10) take 317 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
 Chosen of the Grandmaster (3) take 127 hits (19 in close combat, 108 from archer fire), which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Sir Maedros Iltaran, King of Westmoor has been captured by Ashforth Archers VII (14).
Ashforth Strike Infantry III (16) take 379 hits in close combat (reduced due to fortifications), which cause 10 casualties.
 The Scarlet Sentinels (12) take 38 hits in close combat, which cause 1 casualties.
 House Nebehn Bodyguard (5) take 64 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Ashforth Strike Infantry II (15) take 465 hits in close combat (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Ashforth Archers VII (14) take 102 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
 Iltaran Spearmen (6) take 40 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 1042 (764 from close combat and 278 from ranged), Defenders: 1185 (1009 from close combat and 176 from ranged)
Total casualties: 25 attackers, 30 defenders

Turn No. 7

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (32-I)

 5 (28-I)  6 (19-I)  10 (10-I)

 8 (25-I)

 11 (30-I)
 12 (24-I)

16 (22-I)

14 (36-A)

17 (53-A)

     

 Arica's Scar (1) fire on Ashforth's Archers (17), scoring 219 hits.
 Steadfast Longbowmen (9) fire on Ashforth Archers VII (14), scoring 181 hits.
Ashforth Archers VII (14) fire on Bank Security (2), scoring 127 hits.
 Sharp Rain (7) fire on Ashforth's Archers (17), scoring 89 hits.
 Evora Mountain Rangers (4) fire on Ashforth's Archers (17), scoring 43 hits.
Ashforth's Archers (17) fire on House Nebehn Bodyguard (5), scoring 224 hits.
Total ranged hits suffered: Attackers: 351, Defenders: 532
There are 3 siege engines at the walls.
 The Blue Wall (11) break through the frontlines!
 Iltaran Spearmen (6) attack the walls with slightly overcrowded siege engines.
 Sun Blades (10) attack the fortifications with siege engines!
 The Scarlet Sentinels (12) break through the frontlines!
 House Nebehn Bodyguard (5) attack the fortifications with siege engines!
 Bank Security (2) attack the fortifications with siege engines!
 Some Guys With Swords (8) break through the frontlines!
Iltaran Spearmen (6), Sun Blades (10), House Nebehn Bodyguard (5) and Bank Security (2) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 2):
3 Westmoor banners are visible in the melee.
 The Blue Wall (11) score 282 hits on Ashforth's Archers (17).
 The Blue Wall (11) score 95 hits on Ashforth Strike Infantry III (16).
Ashforth Archers VII (14) score 41 hits on Some Guys With Swords (8).
 The Scarlet Sentinels (12) score 344 hits on Ashforth Strike Infantry III (16).
Ashforth's Archers (17) score 63 hits on The Blue Wall (11).
 Some Guys With Swords (8) score 224 hits on Ashforth Archers VII (14).
 Some Guys With Swords (8) score 132 hits on Ashforth Strike Infantry III (16).
Total close combat hits suffered: Attackers: 104, Defenders: 1077

 The Blue Wall (11) take 63 hits in close combat, which cause 1 casualties.
Ashforth Archers VII (14) take 237 hits (182 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Ashforth Strike Infantry III (16) take 366 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Ashforth's Archers (17) take 335 hits (229 in close combat, 106 from archer fire) (reduced due to fortifications), which cause 8 casualties.
 House Nebehn Bodyguard (5) take 224 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications, causing another 3 casualties.
 Bank Security (2) take 127 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
 Some Guys With Swords (8) take 41 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 455 (104 from close combat and 351 from ranged), Defenders: 938 (777 from close combat and 161 from ranged)
Total casualties: 14 attackers, 24 defenders

Turn No. 8

         1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (29-I)

 5 (19-I)

 6 (19-I)

 10 (10-I)

 8 (24-I)

 11 (29-I)
 12 (24-I)

14 (30-A) 17 (45-A)

     

 Arica's Scar (1) have no enemy in range and advance to better firing positions.
 Sharp Rain (7) have no enemy in range and advance to better firing positions.
 Evora Mountain Rangers (4) have no enemy in range and advance to better firing positions.
 Steadfast Longbowmen (9) have no enemy in range and advance to better firing positions.
There are 3 siege engines at the walls.
 Bank Security (2) squeeze through the heavily overcrowded siege engines.
 House Nebehn Bodyguard (5) squeeze through the heavily overcrowded siege engines.
Sun Blades (10) and Iltaran Spearmen (6) advance towards the enemy.


Close Combat (Defender Line 2):
5 Westmoor banners are visible in the melee.
 Sun Blades (10) score 198 hits on Ashforth Archers VII (14).
Ashforth's Archers (17) score 26 hits on The Scarlet Sentinels (12).
Ashforth's Archers (17) score 42 hits on The Blue Wall (11).
Ashforth's Archers (17) score 30 hits on Iltaran Spearmen (6).
 The Blue Wall (11) score 270 hits on Ashforth's Archers (17).
 Iltaran Spearmen (6) score 102 hits on Ashforth's Archers (17).
 Some Guys With Swords (8) score 353 hits on Ashforth Archers VII (14).
 The Scarlet Sentinels (12) score 230 hits on Ashforth's Archers (17).
Ashforth Archers VII (14) score 51 hits on Some Guys With Swords (8).
Ashforth Archers VII (14) score 18 hits on Sun Blades (10).
Total close combat hits suffered: Attackers: 167, Defenders: 1153

 Sun Blades (10) take 18 hits in close combat. No casualties.
Ashforth's Archers (17) take 489 hits in close combat (reduced due to fortifications), which cause 12 casualties.
 The Blue Wall (11) take 42 hits in close combat, which cause 1 casualties.
 Iltaran Spearmen (6) take 30 hits in close combat, which cause 1 casualties.
 Some Guys With Swords (8) take 51 hits in close combat, which cause 1 casualties.
 The Scarlet Sentinels (12) take 26 hits in close combat, which cause 1 casualties.
Ashforth Archers VII (14) take 448 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Total hits suffered: Attackers: 167 (167 from close combat and 0 from ranged), Defenders: 937 (937 from close combat and 0 from ranged)
Total casualties: 4 attackers, 23 defenders

Turn No. 9

           1 (120-A)

 4 (45-A)  7 (32-A)  9 (45-A)

 2 (29-I)

 5 (19-I)

 6 (18-I)

 8 (23-I)  10 (10-I)  11 (28-I)
 12 (23-I)

14 (19-A) 17 (33-A)

     

 Evora Mountain Rangers (4) hold their fire.
 Arica's Scar (1) hold their fire.
 Sharp Rain (7) hold their fire.
 Steadfast Longbowmen (9) hold their fire.
There is one siege engine at the wall.
House Nebehn Bodyguard (5) and Bank Security (2) advance towards the enemy.


Close Combat (Defender Line 2):
9 Westmoor banners are visible in the melee.
 Some Guys With Swords (8) score 351 hits on Ashforth's Archers (17).
 The Blue Wall (11) score 356 hits on Ashforth Archers VII (14).
Ashforth Archers VII (14) score 23 hits on The Scarlet Sentinels (12).
Ashforth Archers VII (14) score 29 hits on The Blue Wall (11).
Ashforth's Archers (17) score 19 hits on Some Guys With Swords (8).
Ashforth's Archers (17) score 9 hits on Sun Blades (10).
Ashforth's Archers (17) score 26 hits on Bank Security (2).
Ashforth's Archers (17) score 17 hits on House Nebehn Bodyguard (5).
Ashforth's Archers (17) score 14 hits on Iltaran Spearmen (6).
 Iltaran Spearmen (6) score 86 hits on Ashforth's Archers (17).
 House Nebehn Bodyguard (5) score 153 hits on Ashforth's Archers (17).
 The Scarlet Sentinels (12) score 299 hits on Ashforth Archers VII (14).
 Bank Security (2) score 384 hits on Ashforth's Archers (17).
 Sun Blades (10) score 220 hits on Ashforth's Archers (17).
Total close combat hits suffered: Attackers: 137, Defenders: 1849

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

 Some Guys With Swords (8) take 19 hits in close combat. No casualties.
 The Blue Wall (11) take 29 hits in close combat, which cause 1 casualties.
Ashforth Archers VII (14) take 533 hits in close combat (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Ashforth's Archers (17) take 971 hits in close combat (reduced due to fortifications), which cause 24 casualties, making the unit retreat from the battlefield.
 Iltaran Spearmen (6) take 14 hits in close combat. No casualties.
 House Nebehn Bodyguard (5) take 17 hits in close combat. No casualties, making the unit retreat from the battlefield.
 The Scarlet Sentinels (12) take 23 hits in close combat. No casualties.
 Bank Security (2) take 26 hits in close combat, which cause 1 casualties.
 Sun Blades (10) take 9 hits in close combat. No casualties.
Total hits suffered: Attackers: 137 (137 from close combat and 0 from ranged), Defenders: 1504 (1504 from close combat and 0 from ranged)
Total casualties: 2 attackers, 37 defenders

Attacker Victory!

The battle does 54 % damage to the fortifications.