Velaryon Family/Monford/Red forest

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Battle of Naan Forest
Part of

Date
Location
Weather Strong wind
Result After 6 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Halcyon; Oritolon Outer Tilog; Portion
Commanders
Sir Canut Snodaert
Ash Ketchum
Strength
11624 cs (148 Inf, 252 MI, 201 Arch, 174 Cav, 55 SF) 11958 cs (294 Inf, 232 Arch, 40 Cav, 231 SF)
Formations
no particular
no particular
Casualties
403 603



Battle in Naan Forest

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AAbeka RangersLorenzoHalcyon54 Archline  580
2AAlebad DefendersAntigonaHalcyon45 MIline  748
3AArchon's ArmadillosArchonOritolon50 Infline  763
4Ade Alonzo GuardsRomeoHalcyon21 Infline  289
5AEliteAlecOritolon55 SFline  1056
6AFightersAresOritolon59 Cavwedge  913
7AKnights of the EmeraldCaravanthianHalcyon77 Infline  692
8ALH Mounted HuntersArterixOritolon56 Cavwedge  969
9AMarmeladinger MenHerculesHalcyon147 Archskirmish  1421
10AMinty ShaftsCanutHalcyon79 MIline  1217
11APiper's CallMonfordHalcyon88 MIline  1260
12ARousseau's RaidersVrelarHalcyon40 MIline  717
13ASupreme RidersAshOritolon59 Cavwedge  999
14DAbyssal DoombringersRotting CorpseOuter Tilog40 SFline  1022
15DArrows Purchased on Layaway(militia/guard unit)Outer Tilog16 SFline  433
16DAsh Walkers(militia/guard unit)Outer Tilog26 Archline  314
17DAsh WalkersKassandraOuter Tilog49 Infbox  434
18DGetting Distracted by Darius(militia/guard unit)Outer Tilog24 Infline  298
19DGetting Distracted by Nymphs(militia/guard unit)Outer Tilog21 Archline  226
20DGetting Distracted by Nymphs(militia/guard unit)Outer Tilog30 Infline  309
21DGetting Distracted by NymphsHaznoOuter Tilog75 Archline  799
22DHarbringers of Death(militia/guard unit)Outer Tilog18 Archline  236
23DLEEEEEROYYYYY JENKINSSSSSSSSSSSS(militia/guard unit)Outer Tilog20 Cavwedge  482
24DLEEEEEROYYYYYYYY JENKINSSSSSSSSS(militia/guard unit)Outer Tilog20 Cavwedge  471
25DMad Bois(militia/guard unit)Outer Tilog25 Infline  363
26DMy BoysRolantOuter Tilog48 Infbox  572
27DNaan Bread Boys(militia/guard unit)Outer Tilog10 SFline  222
28DOozing Moist Sludge(militia/guard unit)Outer Tilog13 Archline  185
29DOozing Moist Sludge(militia/guard unit)Outer Tilog13 Infline  182
30DRanged Abyssmal Wargs(militia/guard unit)Outer Tilog36 SFline  650
31DRanged Abyssmal Wargs(militia/guard unit)Outer Tilog24 SFline  483
32DRanged Wargs of Unusual Size(militia/guard unit)Outer Tilog43 SFline  673
33DRanged Wargs of Unusual Size(militia/guard unit)Outer Tilog47 SFline  734
34DRooty Toot Boots(militia/guard unit)Outer Tilog25 Infline  358
35DSlightly Less Raggedy UrchinsTobiasOuter Tilog15 SFskirmish  558
36DSliver of Evil(militia/guard unit)Outer Tilog20 Archline  263
37DSmith Guardsxx(militia/guard unit)Outer Tilog16 Archline  214
38DThe Orphan GrindersAbbatoriOuter Tilog30 Infbox  350
39DTwenty Five Mad Men(militia/guard unit)Outer Tilog25 Infline  319
40DTwenty Five More Mad Men(militia/guard unit)Outer Tilog25 Infline  324
41DWorld EatersDavid BowieOuter Tilog43 Archbox  484
42NBlack BoltsViktoriaPortion44 Archskirmish  449


Total:
13 attackers (148 Inf, 252 MI, 201 Arch, 174 Cav, 55 SF)
28 defenders (294 Inf, 232 Arch, 40 Cav, 231 SF)
Total combat strengths: 11624 vs. 11958
1 neutral observers (449 combat strength).

The region owner Outer Tilog and their allies defend.
The Oritolon troops attack because they are at war with Outer Tilog.
The Halcyon troops attack because they are at war with Outer Tilog.
Black Bolts don't know what to do and stay out of the battle.

Strong winds and gusts are making ranged combat a game of luck.

Executive Financier Caravanthian Arylon is spotted wearing the Mysterious Ring.
Baron Hazno Harte is spotted wearing the Glorious Band.
Duke Ash Ketchum is spotted wearing the Glowing Oil.
Knight Alec Moore is spotted wielding the Obsidian Arrow.
Sir Canut Snodaert, Goldhammer of Halcyon, Senator of Abaka, Marshal of the Brewmaster's Armytakes command of his army. They deploy in no particular formation.
Ash Ketchum, Grand Justiciar, General of Oritolon, Duke of Oritolon Superior, Count of Grentzen, Marshal of the Royal Army of Oritolontakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

 4 (21-I)
13 (59-C)
6 (59-C)
8 (56-C)
 1 (54-A)
2 (45-M)
3 (50-I)
5 (55-S)
7 (77-I)
9 (147-A)
10 (79-M)
11 (88-M)
12 (40-M)
  15 (16-S)
16 (26-A)
18 (24-I)
19 (21-A)
20 (30-I)
22 (18-A)
23 (20-C)
24 (20-C)
25 (25-I)
27 (10-S)
28 (13-A)
29 (13-I)
30 (36-S)
31 (24-S)
32 (43-S)
33 (47-S)
34 (25-I)
36 (20-A)
37 (16-A)
39 (25-I)
40 (25-I)
14 (40-S)
17 (49-I)
21 (75-A)
26 (48-I)
35 (15-S)
38 (30-I)
41 (43-A)
  


Oozing Moist Sludge (28) fire on Marmeladinger Men (9), scoring 52 hits.
World Eaters (41) fire on Piper's Call (11), scoring 71 hits.
Alebad Defenders (2) move closer to get better shots.
Smith Guardsxx (37) fire on Alebad Defenders (2), scoring 104 hits.
Abeka Rangers (1) fire on Ranged Wargs of Unusual Size (33), scoring 188 hits.
Ranged Wargs of Unusual Size (32) fire on Minty Shafts (10), scoring 254 hits.
Naan Bread Boys (27) fire on Elite (5), scoring 71 hits.
Elite (5) fire on Ranged Abyssmal Wargs (30), scoring 316 hits.
Slightly Less Raggedy Urchins (35) fire on Archon's Armadillos (3), scoring 316 hits.
Ranged Abyssmal Wargs (30) fire on Knights of the Emerald (7), scoring 329 hits.
Minty Shafts (10) move closer to get better shots.
Abyssal Doombringers (14) fire on Rousseau's Raiders (12), scoring 288 hits.
Rousseau's Raiders (12) move closer to get better shots.
Getting Distracted by Nymphs (21) fire on Abeka Rangers (1), scoring 131 hits.
Arrows Purchased on Layaway (15) fire on LH Mounted Hunters (8), scoring 68 hits.
Getting Distracted by Nymphs (19) move closer so they can fire safely into the melee.
Ash Walkers (16) move closer so they can fire safely into the melee.
Harbringers of Death (22) move closer so they can fire safely into the melee.
Sliver of Evil (36) move closer so they can fire safely into the melee.
Piper's Call (11) move closer so they can fire safely into the melee.
Ranged Wargs of Unusual Size (33) fire on Fighters (6), scoring 180 hits.
Marmeladinger Men (9) fire on Ash Walkers (16), scoring 834 hits.
Ranged Abyssmal Wargs (31) move closer so they can fire safely into the melee.
Total ranged hits suffered: Attackers: 1864, Defenders: 1338
Fighters (6), LH Mounted Hunters (8) and Supreme Riders (13) ride on, closing in on the defenders.
LEEEEEROYYYYYYYY JENKINSSSSSSSSS (24) and LEEEEEROYYYYY JENKINSSSSSSSSSSSS (23) charge ahead, into the attackers' ranks.
Archon's Armadillos (3), Knights of the Emerald (7) and de Alonzo Guards (4) advance towards the enemy.
Rooty Toot Boots (34), Getting Distracted by Nymphs (20), Twenty Five Mad Men (39), Oozing Moist Sludge (29), My Boys (26), Twenty Five More Mad Men (40), Getting Distracted by Darius (18), The Orphan Grinders (38), Ash Walkers (17) and Mad Bois (25) advance towards the enemy.
Rousseau's Raiders (12) and Piper's Call (11) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
5 Oritolon banners are visible in the melee.
3 Halcyon banners are visible in the melee.
Archon's Armadillos (3) score 459 hits on LEEEEEROYYYYYYYY JENKINSSSSSSSSS (24).
Alebad Defenders (2) score 482 hits on LEEEEEROYYYYY JENKINSSSSSSSSSSSS (23).
Knights of the Emerald (7) score 386 hits on LEEEEEROYYYYY JENKINSSSSSSSSSSSS (23).
Minty Shafts (10) score 786 hits on LEEEEEROYYYYYYYY JENKINSSSSSSSSS (24).
LEEEEEROYYYYYYYY JENKINSSSSSSSSS (24) score 352 hits on Archon's Armadillos (3).
LEEEEEROYYYYYYYY JENKINSSSSSSSSS (24) score 534 hits on Minty Shafts (10).
LEEEEEROYYYYY JENKINSSSSSSSSSSSS (23) score 647 hits on Knights of the Emerald (7).
LEEEEEROYYYYY JENKINSSSSSSSSSSSS (23) score 436 hits on Alebad Defenders (2).
Total close combat hits suffered: Attackers: 1969, Defenders: 2113

Archon's Armadillos (3) take 668 hits (352 in close combat, 316 from archer fire), which cause 11 casualties.
Fighters (6) take 180 hits from archer fire, which cause 5 casualties.
Ares Manor, Baron of Flaranylshas been wounded by Ranged Wargs of Unusual Size (33).
Alebad Defenders (2) take 540 hits (436 in close combat, 104 from archer fire), which cause 12 casualties.
Abeka Rangers (1) take 131 hits from archer fire, which cause 4 casualties.
Elite (5) take 71 hits from archer fire, which cause 2 casualties.
Knights of the Emerald (7) take 976 hits (647 in close combat, 329 from archer fire), which cause 25 casualties.
Ranged Abyssmal Wargs (30) take 316 hits from archer fire, which cause 6 casualties.
Minty Shafts (10) take 788 hits (534 in close combat, 254 from archer fire), which cause 15 casualties.
LH Mounted Hunters (8) take 68 hits from archer fire, which cause 2 casualties.
Rousseau's Raiders (12) take 288 hits from archer fire, which cause 5 casualties.
Ash Walkers (16) take 834 hits from archer fire, which cause 20 casualties, causing panicked flight among the survivors.
Piper's Call (11) take 71 hits from archer fire, which cause 1 casualties.
LEEEEEROYYYYYYYY JENKINSSSSSSSSS (24) take 1245 hits in close combat, which cause 20 casualties, wiping the unit out.
LEEEEEROYYYYY JENKINSSSSSSSSSSSS (23) take 868 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield.
Ranged Wargs of Unusual Size (33) take 188 hits from archer fire, which cause 4 casualties.
Marmeladinger Men (9) take 52 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 3833 (1969 from close combat and 1864 from ranged), Defenders: 3451 (2113 from close combat and 1338 from ranged)
Total casualties: 83 attackers, 64 defenders


Turn No. 2

  4 (21-I)
13 (59-C)
1 (50-A)
5 (53-S)
6 (54-C)
8 (54-C)
9 (146-A)
2 (33-M)
3 (39-I)
7 (52-I)
10 (64-M)
11 (87-M)
12 (35-M)
18 (24-I)
19 (21-A)
20 (30-I)
22 (18-A)
25 (25-I)
29 (13-I)
31 (24-S)
34 (25-I)
36 (20-A)
39 (25-I)
40 (25-I)
15 (16-S)
17 (49-I)
26 (48-I)
27 (10-S)
28 (13-A)
30 (30-S)
32 (43-S)
33 (43-S)
37 (16-A)
38 (30-I)
14 (40-S)
21 (75-A)
35 (15-S)
41 (43-A)
  


Sliver of Evil (36) fire on Piper's Call (11), scoring 87 hits.
Smith Guardsxx (37) fire on Minty Shafts (10), scoring 94 hits.
Rousseau's Raiders (12) fire on Ranged Abyssmal Wargs (31), scoring 248 hits.
Oozing Moist Sludge (28) fire on Archon's Armadillos (3), scoring 65 hits.
Ranged Abyssmal Wargs (30) fire on Alebad Defenders (2), scoring 238 hits.
Piper's Call (11) fire on Mad Bois (25), scoring 471 hits.
World Eaters (41) fire on Knights of the Emerald (7), scoring 102 hits.
Getting Distracted by Nymphs (21) fire on Rousseau's Raiders (12), scoring 268 hits.
Getting Distracted by Nymphs (19) fire on Marmeladinger Men (9), scoring 73 hits.
Abeka Rangers (1) fire on Rooty Toot Boots (34), scoring 205 hits.
Harbringers of Death (22) fire on Elite (5), scoring 112 hits.
Naan Bread Boys (27) fire on LH Mounted Hunters (8), scoring 51 hits.
Alebad Defenders (2) fire on Twenty Five More Mad Men (40), scoring 319 hits.
Minty Shafts (10) fire on Twenty Five Mad Men (39), scoring 369 hits.
Ranged Abyssmal Wargs (31) fire on Fighters (6), scoring 299 hits.
Abyssal Doombringers (14) fire on Abeka Rangers (1), scoring 420 hits.
Slightly Less Raggedy Urchins (35) fire on Supreme Riders (13), scoring 106 hits.
Arrows Purchased on Layaway (15) fire on de Alonzo Guards (4), scoring 146 hits.
Elite (5) fire on Getting Distracted by Nymphs (20), scoring 887 hits.
Ranged Wargs of Unusual Size (33) fire on de Alonzo Guards (4), scoring 62 hits.
Marmeladinger Men (9) fire on Getting Distracted by Darius (18), scoring 600 hits.
Ranged Wargs of Unusual Size (32) fire on de Alonzo Guards (4), scoring 47 hits.
Total ranged hits suffered: Attackers: 2170, Defenders: 3099
Supreme Riders (13) ride on, closing in on the defenders.
Fighters (6) and LH Mounted Hunters (8) charge ahead, into the defenders' ranks.
Knights of the Emerald (7), Archon's Armadillos (3) and de Alonzo Guards (4) advance towards the enemy.
My Boys (26), The Orphan Grinders (38) and Ash Walkers (17) advance towards the enemy.


Close Combat (Defender Line 1):
9 Outer Tilog banners are visible in the melee.
13 Oritolon banners are visible in the melee.
My Boys (26) score 337 hits on LH Mounted Hunters (8).
Sliver of Evil (36) score 45 hits on Archon's Armadillos (3).
Getting Distracted by Darius (18) score 203 hits on Knights of the Emerald (7).
Oozing Moist Sludge (29) score 84 hits on Knights of the Emerald (7).
Twenty Five More Mad Men (40) score 257 hits on Fighters (6).
Knights of the Emerald (7) score 68 hits on Oozing Moist Sludge (29).
Knights of the Emerald (7) score 103 hits on Getting Distracted by Darius (18).
Knights of the Emerald (7) score 96 hits on Mad Bois (25).
Rooty Toot Boots (34) score 177 hits on Archon's Armadillos (3).
Archon's Armadillos (3) score 114 hits on The Orphan Grinders (38).
Archon's Armadillos (3) score 173 hits on Ash Walkers (17).
Archon's Armadillos (3) score 77 hits on Rooty Toot Boots (34).
Archon's Armadillos (3) score 56 hits on Sliver of Evil (36).
Getting Distracted by Nymphs (19) score 37 hits on LH Mounted Hunters (8).
The Orphan Grinders (38) score 175 hits on Archon's Armadillos (3).
Mad Bois (25) score 182 hits on Knights of the Emerald (7).
Getting Distracted by Nymphs (20) score 172 hits on Fighters (6).
Ash Walkers (17) score 170 hits on Archon's Armadillos (3).
Harbringers of Death (22) score 32 hits on LH Mounted Hunters (8).
Twenty Five Mad Men (39) score 224 hits on LH Mounted Hunters (8).
Ranged Abyssmal Wargs (31) score 288 hits on Fighters (6).
Fighters (6) score 699 hits on Ranged Abyssmal Wargs (31).
Fighters (6) score 1061 hits on Getting Distracted by Nymphs (20).
Fighters (6) score 835 hits on Twenty Five More Mad Men (40).
LH Mounted Hunters (8) score 963 hits on My Boys (26).
LH Mounted Hunters (8) score 378 hits on Getting Distracted by Nymphs (19).
LH Mounted Hunters (8) score 361 hits on Harbringers of Death (22).
LH Mounted Hunters (8) score 492 hits on Twenty Five Mad Men (39).
Total close combat hits suffered: Attackers: 2383, Defenders: 5476

My Boys (26) take 963 hits in close combat, which cause 16 casualties.
Sliver of Evil (36) take 56 hits in close combat, which cause 1 casualties.
Getting Distracted by Darius (18) take 703 hits (103 in close combat, 600 from archer fire), which cause 10 casualties.
Rousseau's Raiders (12) take 268 hits from archer fire, which cause 5 casualties.
Oozing Moist Sludge (29) take 68 hits in close combat, which cause 1 casualties.
Piper's Call (11) take 87 hits from archer fire, which cause 2 casualties.
Twenty Five More Mad Men (40) take 1154 hits (835 in close combat, 319 from archer fire), which cause 23 casualties, making the unit retreat from the battlefield.
Knights of the Emerald (7) take 571 hits (469 in close combat, 102 from archer fire), which cause 15 casualties.
Rooty Toot Boots (34) take 282 hits (77 in close combat, 205 from archer fire), which cause 4 casualties.
Archon's Armadillos (3) take 632 hits (567 in close combat, 65 from archer fire), which cause 11 casualties.
Archon Shepard, Knight of Flaranylshas been wounded by Oozing Moist Sludge (28).
Getting Distracted by Nymphs (19) take 378 hits in close combat, which cause 9 casualties.
The Orphan Grinders (38) take 114 hits in close combat, which cause 3 casualties.
Abeka Rangers (1) take 420 hits from archer fire, which cause 12 casualties.
Mad Bois (25) take 567 hits (96 in close combat, 471 from archer fire), which cause 8 casualties.
Getting Distracted by Nymphs (20) take 1948 hits (1061 in close combat, 887 from archer fire), which cause 30 casualties, wiping the unit out.
Ash Walkers (17) take 173 hits in close combat, which cause 4 casualties.
de Alonzo Guards (4) take 255 hits from archer fire, which cause 9 casualties.
Harbringers of Death (22) take 361 hits in close combat, which cause 8 casualties.
Twenty Five Mad Men (39) take 861 hits (492 in close combat, 369 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield.
Alebad Defenders (2) take 238 hits from archer fire, which cause 5 casualties.
Antigona Baradeus, Dame of Alebadhas been wounded by Ranged Abyssmal Wargs (30).
Minty Shafts (10) take 94 hits from archer fire, which cause 2 casualties.
Ranged Abyssmal Wargs (31) take 947 hits (699 in close combat, 248 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield.
Supreme Riders (13) take 106 hits from archer fire, which cause 3 casualties.
Fighters (6) take 1016 hits (717 in close combat, 299 from archer fire), which cause 27 casualties. 8 Oritolon banners fall.
Elite (5) take 112 hits from archer fire, which cause 3 casualties.
Marmeladinger Men (9) take 73 hits from archer fire, which cause 2 casualties.
LH Mounted Hunters (8) take 681 hits (630 in close combat, 51 from archer fire), which cause 18 casualties.
Total hits suffered: Attackers: 4553 (2383 from close combat and 2170 from ranged), Defenders: 8575 (5476 from close combat and 3099 from ranged)
Total casualties: 114 attackers, 151 defenders


Turn No. 3

   4 (12-I)
1 (38-A)
5 (50-S)
9 (144-A)
2 (28-M)
10 (62-M)
11 (85-M)
12 (30-M)
13 (56-C)
3 (28-I)
6 (27-C)
7 (37-I)
8 (36-C)
17 (45-I)
18 (14-I)
19 (12-A)
22 (10-A)
25 (17-I)
26 (32-I)
29 (12-I)
34 (21-I)
36 (19-A)
38 (27-I)
15 (16-S)
27 (10-S)
28 (13-A)
30 (30-S)
32 (43-S)
33 (43-S)
37 (16-A)
14 (40-S)
21 (75-A)
35 (15-S)
41 (43-A)
  


Rousseau's Raiders (12) move into the close combat just ahead.
World Eaters (41) fire on Piper's Call (11), scoring 151 hits.
Alebad Defenders (2) move into the close combat just ahead.
Smith Guardsxx (37) fire on Minty Shafts (10), scoring 131 hits.
Getting Distracted by Nymphs (21) fire on Supreme Riders (13), scoring 121 hits.
Elite (5) fire on Ranged Wargs of Unusual Size (32), scoring 378 hits.
Ranged Wargs of Unusual Size (32) fire on Marmeladinger Men (9), scoring 138 hits.
Abeka Rangers (1) fire on Ranged Wargs of Unusual Size (33), scoring 210 hits.
Ranged Abyssmal Wargs (30) fire on Elite (5), scoring 82 hits.
Minty Shafts (10) move into the close combat just ahead.
Abyssal Doombringers (14) fire on Abeka Rangers (1), scoring 449 hits.
Ranged Wargs of Unusual Size (33) fire on de Alonzo Guards (4), scoring 283 hits.
Marmeladinger Men (9) fire on Arrows Purchased on Layaway (15), scoring 572 hits.
Naan Bread Boys (27) fire on de Alonzo Guards (4), scoring 61 hits.
Slightly Less Raggedy Urchins (35) fire on de Alonzo Guards (4), scoring 77 hits.
Arrows Purchased on Layaway (15) fire on de Alonzo Guards (4), scoring 71 hits.
Oozing Moist Sludge (28) fire on de Alonzo Guards (4), scoring 33 hits.
Piper's Call (11) move into the close combat just ahead.
Total ranged hits suffered: Attackers: 1597, Defenders: 1160
Supreme Riders (13) charge forward.
de Alonzo Guards (4) advance towards the enemy.


Close Combat (Defender Line 1):
9 Outer Tilog banners are visible in the melee.
5 Oritolon banners are visible in the melee.
13 Halcyon banners are visible in the melee.
Oozing Moist Sludge (29) score 138 hits on LH Mounted Hunters (8).
My Boys (26) score 272 hits on Fighters (6).
Rousseau's Raiders (12) score 383 hits on Getting Distracted by Darius (18).
Supreme Riders (13) score 2840 hits on Ash Walkers (17).
LH Mounted Hunters (8) score 179 hits on Oozing Moist Sludge (29).
LH Mounted Hunters (8) score 194 hits on Getting Distracted by Darius (18).
LH Mounted Hunters (8) score 292 hits on Rooty Toot Boots (34).
LH Mounted Hunters (8) score 242 hits on Sliver of Evil (36).
Alebad Defenders (2) score 269 hits on Rooty Toot Boots (34).
Harbringers of Death (22) score 12 hits on Archon's Armadillos (3).
Harbringers of Death (22) score 35 hits on Piper's Call (11).
Getting Distracted by Nymphs (19) score 41 hits on Archon's Armadillos (3).
Mad Bois (25) score 68 hits on Knights of the Emerald (7).
Mad Bois (25) score 100 hits on Minty Shafts (10).
Ash Walkers (17) score 60 hits on Archon's Armadillos (3).
Ash Walkers (17) score 128 hits on Supreme Riders (13).
Minty Shafts (10) score 757 hits on Mad Bois (25).
Sliver of Evil (36) score 79 hits on LH Mounted Hunters (8).
Knights of the Emerald (7) score 158 hits on The Orphan Grinders (38).
Knights of the Emerald (7) score 101 hits on Mad Bois (25).
Getting Distracted by Darius (18) score 66 hits on LH Mounted Hunters (8).
Getting Distracted by Darius (18) score 51 hits on Rousseau's Raiders (12).
The Orphan Grinders (38) score 180 hits on Knights of the Emerald (7).
Rooty Toot Boots (34) score 107 hits on LH Mounted Hunters (8).
Rooty Toot Boots (34) score 94 hits on Alebad Defenders (2).
Fighters (6) score 634 hits on My Boys (26).
Archon's Armadillos (3) score 67 hits on Getting Distracted by Nymphs (19).
Archon's Armadillos (3) score 240 hits on Ash Walkers (17).
Archon's Armadillos (3) score 45 hits on Harbringers of Death (22).
Piper's Call (11) score 444 hits on Harbringers of Death (22) (942 before overkill).
Total close combat hits suffered: Attackers: 1431, Defenders: 6845 (7343 before overkill)

Oozing Moist Sludge (29) take 179 hits in close combat, which cause 2 casualties.
My Boys (26) take 634 hits in close combat, which cause 11 casualties.
Rousseau's Raiders (12) take 51 hits in close combat, which cause 1 casualties.
Supreme Riders (13) take 249 hits (128 in close combat, 121 from archer fire), which cause 6 casualties.
LH Mounted Hunters (8) take 390 hits in close combat, which cause 10 casualties.
Alebad Defenders (2) take 94 hits in close combat, which cause 2 casualties.
Harbringers of Death (22) take 489 hits in close combat, which cause 10 casualties, wiping the unit out.
de Alonzo Guards (4) take 525 hits from archer fire, which cause 12 casualties, wiping the unit out.
Romeo de Alonzo, Knight of Alebadhas been wounded by Arrows Purchased on Layaway (15).
Elite (5) take 82 hits from archer fire, which cause 2 casualties.
Ranged Wargs of Unusual Size (32) take 378 hits from archer fire, which cause 8 casualties.
Abeka Rangers (1) take 449 hits from archer fire, which cause 13 casualties.
Lorenzo D`Este, Knight of Abakahas been wounded by Abyssal Doombringers (14).
Getting Distracted by Nymphs (19) take 67 hits in close combat, which cause 2 casualties.
Mad Bois (25) take 858 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Ash Walkers (17) take 3080 hits in close combat, which cause 45 casualties, wiping the unit out.
Minty Shafts (10) take 231 hits (100 in close combat, 131 from archer fire), which cause 5 casualties.
Sliver of Evil (36) take 242 hits in close combat, which cause 6 casualties.
Knights of the Emerald (7) take 248 hits in close combat, which cause 6 casualties.
Getting Distracted by Darius (18) take 577 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors.
Ranged Wargs of Unusual Size (33) take 210 hits from archer fire, which cause 4 casualties.
The Orphan Grinders (38) take 158 hits in close combat, which cause 4 casualties.
Rooty Toot Boots (34) take 561 hits in close combat, which cause 8 casualties.
Marmeladinger Men (9) take 138 hits from archer fire, which cause 4 casualties.
Fighters (6) take 272 hits in close combat, which cause 7 casualties.
Arrows Purchased on Layaway (15) take 572 hits from archer fire, which cause 13 casualties, making the unit retreat from the battlefield.
Archon's Armadillos (3) take 113 hits in close combat, which cause 2 casualties.
Piper's Call (11) take 186 hits (35 in close combat, 151 from archer fire), which cause 4 casualties.
Total hits suffered: Attackers: 3028 (1431 from close combat and 1597 from ranged), Defenders: 8005 (6845 from close combat and 1160 from ranged)
Total casualties: 74 attackers, 133 defenders


Turn No. 4

    1 (25-A)
5 (48-S)
9 (140-A)
 2 (26-M)
3 (26-I)
6 (20-C)
7 (31-I)
8 (26-C)
10 (57-M)
11 (81-M)
12 (29-M)
13 (50-C)
19 (10-A)
26 (21-I)
29 (10-I)
34 (13-I)
36 (13-A)
38 (23-I)
27 (10-S)
28 (13-A)
30 (30-S)
32 (35-S)
33 (39-S)
37 (16-A)
14 (40-S)
21 (75-A)
35 (15-S)
41 (43-A)
  


World Eaters (41) fire on Marmeladinger Men (9), scoring 58 hits.
Abeka Rangers (1) fire on Ranged Wargs of Unusual Size (33), scoring 150 hits.
Getting Distracted by Nymphs (21) fire on Elite (5), scoring 126 hits.
Ranged Abyssmal Wargs (30) fire on Abeka Rangers (1), scoring 278 hits.
Ranged Wargs of Unusual Size (33) fire on Abeka Rangers (1), scoring 269 hits.
Abyssal Doombringers (14) fire on Abeka Rangers (1), scoring 394 hits.
Smith Guardsxx (37) fire on Abeka Rangers (1), scoring 78 hits.
Naan Bread Boys (27) fire on Abeka Rangers (1), scoring 106 hits.
Slightly Less Raggedy Urchins (35) fire on Abeka Rangers (1), scoring 182 hits.
Oozing Moist Sludge (28) fire on Abeka Rangers (1), scoring 55 hits.
Ranged Wargs of Unusual Size (32) fire on Abeka Rangers (1), scoring 274 hits.
Elite (5) fire on Ranged Wargs of Unusual Size (32), scoring 393 hits.
Marmeladinger Men (9) fire on Ranged Abyssmal Wargs (30), scoring 557 hits.
Total ranged hits suffered: Attackers: 1820, Defenders: 1100
Archon's Armadillos (3) break through the frontlines!
Smith Guardsxx (37), Naan Bread Boys (27), Oozing Moist Sludge (28) and Ranged Wargs of Unusual Size (32) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
9 Outer Tilog banners are visible in the melee.
13 Halcyon banners are visible in the melee.
LH Mounted Hunters (8) score 608 hits on The Orphan Grinders (38).
My Boys (26) score 77 hits on Archon's Armadillos (3).
My Boys (26) score 96 hits on Rousseau's Raiders (12).
Supreme Riders (13) score 834 hits on Sliver of Evil (36).
Piper's Call (11) score 430 hits on Oozing Moist Sludge (29) (859 before overkill).
Fighters (6) score 395 hits on Getting Distracted by Nymphs (19).
Sliver of Evil (36) score 73 hits on Supreme Riders (13).
The Orphan Grinders (38) score 73 hits on LH Mounted Hunters (8).
The Orphan Grinders (38) score 81 hits on Alebad Defenders (2).
Knights of the Emerald (7) score 242 hits on Rooty Toot Boots (34).
Alebad Defenders (2) score 417 hits on The Orphan Grinders (38).
Rooty Toot Boots (34) score 170 hits on Knights of the Emerald (7).
Rousseau's Raiders (12) score 387 hits on My Boys (26).
Getting Distracted by Nymphs (19) score 6 hits on Fighters (6).
Getting Distracted by Nymphs (19) score 30 hits on Minty Shafts (10).
Minty Shafts (10) score 730 hits on Getting Distracted by Nymphs (19).
Oozing Moist Sludge (29) score 108 hits on Piper's Call (11).
Total close combat hits suffered: Attackers: 714, Defenders: 4043 (4472 before overkill)

Close Combat (Defender Line 2):
5 Oritolon banners are visible in the melee.
Ranged Abyssmal Wargs (30) score 259 hits on Archon's Armadillos (3).
Archon's Armadillos (3) score 103 hits on Ranged Abyssmal Wargs (30).
Archon's Armadillos (3) score 74 hits on My Boys (26).
Archon's Armadillos (3) score 122 hits on Ranged Wargs of Unusual Size (33).
Ranged Wargs of Unusual Size (33) score 208 hits on Archon's Armadillos (3).
Total close combat hits suffered: Attackers: 467, Defenders: 299

LH Mounted Hunters (8) take 73 hits in close combat, which cause 2 casualties.
My Boys (26) take 461 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Abeka Rangers (1) take 1636 hits from archer fire, which cause 25 casualties, wiping the unit out.
Lorenzo D`Este, Knight of Abakahas been wounded by Ranged Wargs of Unusual Size (32).
Supreme Riders (13) take 73 hits in close combat, which cause 2 casualties.
Piper's Call (11) take 108 hits in close combat, which cause 2 casualties.
Ranged Abyssmal Wargs (30) take 660 hits (103 in close combat, 557 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
Fighters (6) take 6 hits in close combat. No casualties.
Archon's Armadillos (3) take 544 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Ranged Wargs of Unusual Size (33) take 272 hits (122 in close combat, 150 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield.
Sliver of Evil (36) take 834 hits in close combat, which cause 13 casualties, wiping the unit out.
The Orphan Grinders (38) take 1025 hits in close combat, which cause 23 casualties, wiping the unit out.
Knights of the Emerald (7) take 170 hits in close combat, which cause 4 casualties.
Alebad Defenders (2) take 81 hits in close combat, which cause 2 casualties.
Rooty Toot Boots (34) take 242 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Rousseau's Raiders (12) take 96 hits in close combat, which cause 2 casualties.
Ranged Wargs of Unusual Size (32) take 393 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Getting Distracted by Nymphs (19) take 1125 hits in close combat, which cause 10 casualties, wiping the unit out.
Elite (5) take 126 hits from archer fire, which cause 3 casualties.
Marmeladinger Men (9) take 58 hits from archer fire, which cause 2 casualties.
Minty Shafts (10) take 30 hits in close combat, which cause 1 casualties.
Oozing Moist Sludge (29) take 430 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 3001 (1181 from close combat and 1820 from ranged), Defenders: 5442 (4342 from close combat and 1100 from ranged)
Total casualties: 54 attackers, 93 defenders


Turn No. 5

    5 (45-S)
9 (138-A)
 2 (24-M)
6 (20-C)
7 (27-I)
8 (24-C)
10 (56-M)
11 (79-M)
12 (27-M)
13 (48-C)
27 (10-S)
28 (13-A)
37 (16-A)
14 (40-S)
21 (75-A)
35 (15-S)
41 (43-A)
  


World Eaters (41) fire on Piper's Call (11), scoring 147 hits.
Abyssal Doombringers (14) fire on Minty Shafts (10), scoring 1157 hits.
Oozing Moist Sludge (28) fire on Supreme Riders (13), scoring 83 hits.
Rousseau's Raiders (12) fire on Naan Bread Boys (27), scoring 261 hits.
Piper's Call (11) fire on Smith Guardsxx (37), scoring 527 hits.
Slightly Less Raggedy Urchins (35) fire on LH Mounted Hunters (8), scoring 240 hits.
Alebad Defenders (2) fire on Oozing Moist Sludge (28), scoring 216 hits.
Naan Bread Boys (27) fire on Fighters (6), scoring 150 hits.
Elite (5) fire on Getting Distracted by Nymphs (21), scoring 201 hits.
Marmeladinger Men (9) fire on Abyssal Doombringers (14), scoring 373 hits.
Getting Distracted by Nymphs (21) fire on Knights of the Emerald (7), scoring 357 hits.
Minty Shafts (10) move into the close combat just ahead.
Total ranged hits suffered: Attackers: 2134, Defenders: 1578
LH Mounted Hunters (8), Supreme Riders (13) and Fighters (6) charge forward.
Knights of the Emerald (7) advance towards the enemy.


Close Combat (Defender Line 2):
3 Halcyon banners are visible in the melee.
Oozing Moist Sludge (28) score 31 hits on Supreme Riders (13).
LH Mounted Hunters (8) score 1455 hits on Naan Bread Boys (27).
Knights of the Emerald (7) score 229 hits on Smith Guardsxx (37).
Naan Bread Boys (27) score 35 hits on LH Mounted Hunters (8).
Naan Bread Boys (27) score 31 hits on Fighters (6).
Supreme Riders (13) score 2408 hits on Oozing Moist Sludge (28).
Minty Shafts (10) score 696 hits on Smith Guardsxx (37).
Smith Guardsxx (37) score 23 hits on Knights of the Emerald (7).
Smith Guardsxx (37) score 61 hits on Minty Shafts (10).
Fighters (6) score 1342 hits on Naan Bread Boys (27).
Total close combat hits suffered: Attackers: 181, Defenders: 6130

Abyssal Doombringers (14) take 339 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Oozing Moist Sludge (28) take 2624 hits (2408 in close combat, 216 from archer fire), which cause 13 casualties, wiping the unit out.
LH Mounted Hunters (8) take 275 hits (35 in close combat, 240 from archer fire), which cause 7 casualties.
Piper's Call (11) take 147 hits from archer fire, which cause 3 casualties.
Knights of the Emerald (7) take 380 hits (23 in close combat, 357 from archer fire), which cause 10 casualties, making the unit retreat from the battlefield.
Caravanthian Arylon, Executive Financier of Halcyon, Knight of Alebadhas been wounded by Smith Guardsxx (37).
Naan Bread Boys (27) take 3058 hits (2797 in close combat, 261 from archer fire), which cause 10 casualties, wiping the unit out.
Supreme Riders (13) take 114 hits (31 in close combat, 83 from archer fire), which cause 3 casualties.
Getting Distracted by Nymphs (21) take 201 hits from archer fire, which cause 5 casualties.
Minty Shafts (10) take 1218 hits (61 in close combat, 1157 from archer fire), which cause 24 casualties, making the unit retreat from the battlefield.
Smith Guardsxx (37) take 1452 hits (925 in close combat, 527 from archer fire), which cause 16 casualties, wiping the unit out.
Fighters (6) take 181 hits (31 in close combat, 150 from archer fire), which cause 5 casualties.
Total hits suffered: Attackers: 2315 (181 from close combat and 2134 from ranged), Defenders: 7674 (6130 from close combat and 1544 from ranged)
Total casualties: 52 attackers, 51 defenders


Turn No. 6

    5 (45-S)
9 (138-A)
 2 (24-M)
11 (76-M)
12 (27-M)
6 (15-C)
8 (17-C)
13 (45-C)
21 (70-A)
35 (15-S)
41 (43-A)
  


Getting Distracted by Nymphs (21) fire on Supreme Riders (13), scoring 248 hits.
Slightly Less Raggedy Urchins (35) fire on LH Mounted Hunters (8), scoring 250 hits.
Piper's Call (11) move closer so they can fire safely into the melee.
Rousseau's Raiders (12) move closer so they can fire safely into the melee.
Marmeladinger Men (9) fire on World Eaters (41), scoring 224 hits.
Alebad Defenders (2) move closer so they can fire safely into the melee.
World Eaters (41) fire on Piper's Call (11), scoring 206 hits.
Elite (5) fire on Getting Distracted by Nymphs (21), scoring 335 hits.
Total ranged hits suffered: Attackers: 704, Defenders: 559
LH Mounted Hunters (8), Supreme Riders (13) and Fighters (6) charge forward.


Close Combat (Defender Line 3):
2 Outer Tilog banners are visible in the melee.
Getting Distracted by Nymphs (21) score 128 hits on Supreme Riders (13).
Slightly Less Raggedy Urchins (35) score 108 hits on LH Mounted Hunters (8).
LH Mounted Hunters (8) score 1319 hits on Slightly Less Raggedy Urchins (35).
Supreme Riders (13) score 2446 hits on Getting Distracted by Nymphs (21).
Fighters (6) score 959 hits on World Eaters (41).
World Eaters (41) score 76 hits on Fighters (6).
Total close combat hits suffered: Attackers: 312, Defenders: 4724

Getting Distracted by Nymphs (21) take 2781 hits (2446 in close combat, 335 from archer fire), which cause 70 casualties, wiping the unit out.
Slightly Less Raggedy Urchins (35) take 1319 hits in close combat, which cause 15 casualties, wiping the unit out.
LH Mounted Hunters (8) take 358 hits (108 in close combat, 250 from archer fire), which cause 10 casualties, making the unit retreat from the battlefield.
Piper's Call (11) take 206 hits from archer fire, which cause 4 casualties.
Supreme Riders (13) take 376 hits (128 in close combat, 248 from archer fire), which cause 10 casualties.
Fighters (6) take 76 hits in close combat, which cause 2 casualties.
World Eaters (41) take 1076 hits (872 in close combat, 204 from archer fire) (reduced due to fortifications), which cause 26 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1016 (312 from close combat and 704 from ranged), Defenders: 5176 (4637 from close combat and 539 from ranged)
Total casualties: 26 attackers, 111 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 17 %.
The local roads network has also been damaged.