Tara/Battles/3-23-06 - Battle of Atblane

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Battle in Atblane, 3/23/06


No.RoleUnitCommanderRealmUnitFormationCS
1ASlayersArinCagilan Empire34 Infbox  242
2AGallaton DefendersBrutusCagilan Empire21 Infbox  319
3ALords of Lightspindor the redCagilan Empire17 Infbox  331
4AImperial WalkersNebukadnezarCagilan Empire26 Infbox  368
5ATurin RidesTurinDarka18 Cavwedge  267
6AMorrigan's MaraudersMorriganCagilan Empire29 Infbox  326
7ATirion's MenTirionTara11 Infbox  146
8AAngrelaAngeloCagilan Empire9 Infbox  134
9AI'm Batman!BatmanDarka40 Infbox  388
10AMyrmidonsAchillesTara69 Infbox  484
11APersonal GuardjordyDarka14 Infbox  181
12A61st Independent Maneuver UnitShinobuCagilan Empire24 Infbox  324
13AProtectors of the RealmWar lordCagilan Empire11 Infbox  145
14AInfantryKhaludhCagilan Empire15 Infbox  228
15AAzzal InfantryAmancairDarka16 Infbox  186
16AHerumor's Elite HaradrimHerumorDarka26 Infbox  354
17AGladiatorsMaximussCagilan Empire30 Infbox  350
18ABlack ScampsPrinceCagilan Empire23 Infbox  282
19AKerymPaigvenDarka21 Infbox  292
20ARevenge of UusisRagnarTara13 Infbox  125
21ATraion's Undeadly'sTraieonCagilan Empire12 Infbox  134
22ANardil RecruitsLoranCagilan Empire28 Infbox  211
23AThe EnforcersMicahTara23 Infbox  193
24ADragon ClubbersJonathonTara26 Infbox  338
25AArmy Of PaladineOthinnCagilan Empire33 Infbox  278
26AChaos ArchersCloudCagilan Empire21 Archline  342
27ARogue MarksmenBlaineTara5 Archline  109
28ASilver ArrowsTsubasaCagilan Empire1 Archline  21
29AGodoryuSoltonTara20 Infbox  254
30AEmma's FlowersLilyCagilan Empire4 Infline  62
31AUndeadly'sFlamiusTara25 Infbox  154
32ATara Imperial Center GuardDeng ZilongTara15 Infbox  198
33AHammer BoysBobaCagilan Empire41 Infbox  456
34AHawsekarlsAbsolonDarka16 Infbox  164
35AYou Will DieJuliusCagilan Empire12 SFbox  457
36ADelphin GuardDelphinDarka27 Infbox  433
37ATakarchs IIHonorataCagilan Empire15 Infbox  216
38AAdams AntsAdamCagilan Empire30 Infbox  362
39ABlack Talon ElitePeakDarka5 Infbox  87
40AGet off our walls!!ListerTara14 Archline  266
41ALuke's KnightsLukeDarka17 Infbox  224
42AAngardGoranCagilan Empire4 Infbox  83
43AApollon GuardApollonDarka20 Infbox  311
44AProtectorsRachelDarka25 Infbox  296
45ABig Stick Diplomatic CorpsTsubakiCagilan Empire82 Archline  864
46AAngel's ShieldAngelCagilan Empire32 Infbox  358
47AThe Peace MakersArchymondCagilan Empire34 Infbox  362
48ASpartan PhalanxEchetlaiosDarka15 MIbox  184
49ATidal TantrumHedonCagilan Empire22 Infbox  255
50AJump on it!!!OneCagilan Empire31 MIline  301
51AReanimated Terracotta WarriorsKeungDarka36 Infbox  439
52AShadow WarriorsTwinBladeDarka40 Archline  359
53ABlack BanditsGerogeCagilan Empire18 Infbox  206
54ADeath RaidersLotharCagilan Empire4 MIline  54
55ARed ScampsXaiaCagilan Empire11 Infbox  173
56AMeteor ShowersGwinevereCagilan Empire10 Archline  150
57APersonal GuardSmokeCagilan Empire7 Cavwedge  227
58ADarkan Charging CataphractsGiovanniDarka26 Cavwedge  292
59AElven AssasinsConallCagilan Empire16 SFbox  331
60AHatecrewWlasbhemyDarka3 Infbox  54
61AJo's MenJoDarka12 Infbox  158
62ABlack RidersVengenceCagilan Empire20 Cavwedge  445
63ARapid FireJohnathanCagilan Empire25 Archline  340
64AGhost AssasinsDolmerethCagilan Empire18 Archline  173
65AGodoryuKendrickTara4 Archline  75
66ATiberius GuardTiberiusCagilan Empire19 Infbox  246
67AArutha's bowsAruthaTara15 Archline  252
68ACold HandersShilockDarka15 Infbox  189
69AFuzzy MethodGorathDarka22 Infbox  196
70DEquar fire unitJoannesRedSpan5 Archline  112
71DTrannyth`s Pointy Sticks(militia/guard unit)RedSpan25 Infline  280
72DExe*ScoutsDavid FondCarelia14 Infline  142
73DCarelian TitansMortenCarelia20 Infline  240
74DDeeper LovePatCarelia2 Infbox  53
75DEilt's dressed unitEiltRedSpan9 MIwedge  176
76N512th CarellianLuceCarelia3 Infline  65


Total:
69 attackers (1059 Inf, 50 MI, 235 Arch, 71 Cav, 28 SF)
6 defenders (61 Inf, 9 MI, 5 Arch)
Total combat strengths: 17804 vs. 1003
1 neutral observers (65 combat strength).

512th Carellian successfully evade the foreign troops.
The region owner RedSpan and their allies defend.
The Cagilan Empire troops attack because they are at war with RedSpan.
The Tara troops attack because they are at war with RedSpan.
Shadow Warriors have attack orders.
Reanimated Terracotta Warriors have attack orders.
Spartan Phalanx have attack orders.
Protectors have attack orders.
Apollon Guard have attack orders.
Luke's Knights have attack orders.
Black Talon Elite have attack orders.
Cold Handers have attack orders.
Fuzzy Method have attack orders.
Hatecrew have attack orders.
Delphin Guard have attack orders.
Azzal Infantry have attack orders.
Personal Guard have attack orders.
Kerym have attack orders.
Hawsekarls have attack orders.

Strong winds and gusts are making ranged combat a game of luck.
The defenders have the benefit of fortified positions (level 1).
Maximuss, Count of Vornion, Marshal of the army of Calis takes command of the attacker forces.
The attacker are set up in none formation.


(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 58 (26-C)
5 (18-C)
62 (20-C)
57 (7-C)
55 (11-I)
61 (12-I)
16 (26-I)
9 (40-I)
7 (11-I)
2 (21-I)
28 (1-A)
27 (5-A)
56 (10-A)
53 (18-I)
52 (40-A)
51 (36-I)
50 (31-M)
49 (22-I)
48 (15-M)
47 (34-I)
46 (32-I)
45 (82-A)
44 (25-I)
43 (20-I)
42 (4-I)
41 (17-I)
40 (14-A)
39 (5-I)
54 (4-M)
66 (19-I)
67 (15-A)
68 (15-I)
69 (22-I)
65 (4-A)
64 (18-A)
63 (25-A)
60 (3-I)
59 (16-S)
38 (30-I)
37 (15-I)
36 (27-I)
17 (30-I)
15 (16-I)
14 (15-I)
13 (11-I)
12 (24-I)
11 (14-I)
10 (69-I)
8 (9-I)
6 (29-I)
4 (26-I)
3 (17-I)
18 (23-I)
19 (21-I)
35 (12-S)
34 (16-I)
33 (41-I)
32 (15-I)
31 (25-I)
30 (4-I)
29 (20-I)
26 (21-A)
25 (33-I)
24 (26-I)
23 (23-I)
22 (28-I)
21 (12-I)
20 (13-I)
1 (34-I)
 72 (14-I)
73 (20-I)
74 (2-I)
70 (5-A)
75 (9-M)
71 (25-I)
   


Arutha's bows (67) fire on Carelian Titans (73), scoring 118 hits.

Rogue Marksmen (27) have no enemy in range and advance to better firing positions.
Big Stick Diplomatic Corps (45) fire on Exe*Scouts (72), scoring 327 hits.
Eilt's dressed unit (75) fire on Myrmidons (10), scoring 16 hits.
Ghost Assasins (64) fire on Carelian Titans (73), scoring 63 hits.
Rapid Fire (63) fire on Carelian Titans (73), scoring 161 hits.
Silver Arrows (28) fire on Carelian Titans (73), scoring 4 hits.
Godoryu (65) fire on Carelian Titans (73), scoring 29 hits.
Shadow Warriors (52) fire on Carelian Titans (73), scoring 66 hits.
Jump on it!!! (50) fire on Exe*Scouts (72), scoring 57 hits.
Meteor Showers (56) fire on Exe*Scouts (72), scoring 58 hits.
Death Raiders (54) fire on Carelian Titans (73), scoring 8 hits.
Equar fire unit (70) fire on Hammer Boys (33), scoring 30 hits.
Spartan Phalanx (48) move closer to get better shots.
Chaos Archers (26) fire on Carelian Titans (73), scoring 181 hits.
Get off our walls!! (40) fire on Exe*Scouts (72), scoring 86 hits.
Black Riders (62), Darkan Charging Cataphracts (58), Personal Guard (57) and Turin Rides (5) ride on, closing in on the defenders.
There is one siege engine at the wall.
Carelian Titans (73) hold their positions at the outer wall, waiting for the attack.
Deeper Love (74) move forward to take up positions at the outer wall.
Exe*Scouts (72) leave the fortification, attacking the enemy.
Undeadly's (31) can not advance, because the front lines are too crowded.
<-29006>Trannyth`s Pointy Sticks (71) move forward to take up positions at the outer wall.
<-29006>Tidal Tantrum (49) can not advance, because the front lines are too crowded.
Adams Ants (38) can not advance, because the front lines are too crowded.
Protectors of the Realm (13) can not advance, because the front lines are too crowded.
Infantry (14) can not advance, because the front lines are too crowded.
Traion's Undeadly's (21) can not advance, because the front lines are too crowded.
Morrigan's Marauders (6) can not advance, because the front lines are too crowded.
Army Of Paladine (25) can not advance, because the front lines are too crowded.
Slayers (1) can not advance, because the front lines are too crowded.
Angel's Shield (46) can not advance, because the front lines are too crowded.
Lords of Light (3) can not advance, because the front lines are too crowded.
Godoryu (29) can not advance, because the front lines are too crowded.
Tiberius Guard (66) can not advance, because the front lines are too crowded.
Myrmidons (10) can not advance, because the front lines are too crowded.
The Enforcers (23) can not advance, because the front lines are too crowded.
Takarchs II (37) can not advance, because the front lines are too crowded.
I'm Batman! (9), Dragon Clubbers (24), Hammer Boys (33), Gallaton Defenders (2), Hatecrew (60), Herumor's Elite Haradrim (16), The Peace Makers (47), Cold Handers (68), Azzal Infantry (15), Angard (42), Black Scamps (18), Elven Assasins (59), Kerym (19), Apollon Guard (43), Black Bandits (53), Angrela (8), Reanimated Terracotta Warriors (51), Hawsekarls (34), Emma's Flowers (30), Personal Guard (11), Delphin Guard (36), Nardil Recruits (22), Red Scamps (55), You Will Die (35), Tirion's Men (7), Revenge of Uusis (20), 61st Independent Maneuver Unit (12), Luke's Knights (41), Black Talon Elite (39), Tara Imperial Center Guard (32), Gladiators (17), Imperial Walkers (4), Fuzzy Method (69), Protectors (44) and Jo's Men (61) advance towards the enemy.

Close Combat:
8 Cagilan Empire banners are visible in the melee.
9 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Dragon Clubbers (24) score 114 hits.
Hammer Boys (33) score 238 hits.
Hatecrew (60) score 20 hits.
The Peace Makers (47) score 109 hits.
Cold Handers (68) score 113 hits.
Azzal Infantry (15) score 128 hits.
Angard (42) score 51 hits.
Black Scamps (18) score 116 hits.
Elven Assasins (59) score 139 hits.
Kerym (19) score 159 hits.
Apollon Guard (43) score 201 hits.
Black Bandits (53) score 100 hits.
Angrela (8) score 39 hits.
Reanimated Terracotta Warriors (51) score 374 hits.
Hawsekarls (34) score 98 hits.
Emma's Flowers (30) score 26 hits.
Personal Guard (11) score 74 hits.
Delphin Guard (36) score 261 hits.
Nardil Recruits (22) score 48 hits.
You Will Die (35) score 280 hits.
Revenge of Uusis (20) score 40 hits.
61st Independent Maneuver Unit (12) score 199 hits.
Luke's Knights (41) score 133 hits.
Black Talon Elite (39) score 63 hits.
Tara Imperial Center Guard (32) score 69 hits.
Gladiators (17) score 155 hits.
Imperial Walkers (4) score 220 hits.
Fuzzy Method (69) score 115 hits.
Protectors (44) score 107 hits.
Exe*Scouts (72) score 33 hits.
Spartan Phalanx (48) score 113 hits.
Total hits suffered: Attackers: 33, Defenders: 553 (3902 before overkill)

Dragon Clubbers (24) take 33 hits in close combat, which cause 1 casualties.
Hammer Boys (33) take 30 hits from archer fire, which cause 1 casualties.
Carelian Titans (73) take 485 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Exe*Scouts (72) take 1081 hits (553 in close combat, 528 from archer fire), which cause 14 casualties, wiping the unit out.
David Fond of Carelia has been wounded.
Myrmidons (10) take 16 hits from archer fire, which cause 1 casualties.


Turn No. 2

   58 (26-C)
5 (18-C)
28 (1-A)
56 (10-A)
52 (40-A)
50 (31-M)
49 (22-I)
46 (32-I)
45 (82-A)
40 (14-A)
54 (4-M)
55 (11-I)
66 (19-I)
67 (15-A)
65 (4-A)
64 (18-A)
63 (25-A)
62 (20-C)
61 (12-I)
57 (7-C)
38 (30-I)
37 (15-I)
16 (26-I)
14 (15-I)
13 (11-I)
10 (68-I)
9 (40-I)
7 (11-I)
6 (29-I)
3 (17-I)
2 (21-I)
31 (25-I)
29 (20-I)
27 (5-A)
26 (21-A)
25 (33-I)
23 (23-I)
21 (12-I)
1 (34-I)
53 (18-I)
51 (36-I)
48 (15-M)
47 (34-I)
44 (25-I)
43 (20-I)
42 (4-I)
41 (17-I)
39 (5-I)
68 (15-I)
69 (22-I)
60 (3-I)
59 (16-S)
36 (27-I)
17 (30-I)
15 (16-I)
12 (24-I)
11 (14-I)
8 (9-I)
4 (26-I)
18 (23-I)
19 (21-I)
35 (12-S)
34 (16-I)
33 (40-I)
32 (15-I)
30 (4-I)
24 (25-I)
22 (28-I)
20 (13-I)
74 (2-I)
73 (8-I)
71 (25-I)
70 (5-A)
75 (9-M)
   


Chaos Archers (26) fire on Trannyth`s Pointy Sticks (71), scoring 128 hits.

Godoryu (65) fire on Carelian Titans (73), scoring 36 hits.
Spartan Phalanx (48) move into close combat.
Arutha's bows (67) move closer to get better shots.
Get off our walls!! (40) hold their fire.
Death Raiders (54) hold their fire.
Rapid Fire (63) fire on Eilt's dressed unit (75), scoring 82 hits.
Rogue Marksmen (27) hold their fire.
Jump on it!!! (50) hold their fire.
Meteor Showers (56) fire on Equar fire unit (70), scoring 36 hits.
Eilt's dressed unit (75) move closer to get better shots.
Shadow Warriors (52) fire on Equar fire unit (70), scoring 61 hits.
Equar fire unit (70) fire on You Will Die (35), scoring 39 hits.
Silver Arrows (28) have no enemy in range and advance to better firing positions.
Big Stick Diplomatic Corps (45) fire on Equar fire unit (70), scoring 221 hits.
Ghost Assasins (64) fire on Equar fire unit (70), scoring 22 hits.
Turin Rides (5) and Darkan Charging Cataphracts (58) ride on, closing in on the defenders.
Personal Guard (57) and Black Riders (62) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 17 siege engines at the walls.
Reanimated Terracotta Warriors (51) climb up through the overcrowded siege engines.
Dragon Clubbers (24) climb up through the overcrowded siege engines.
Protectors (44) climb up through the overcrowded siege engines.
Black Talon Elite (39) climb up through the overcrowded siege engines.
You Will Die (35) climb up through the overcrowded siege engines.
Cold Handers (68) climb up through the overcrowded siege engines.
Angrela (8) climb up through the overcrowded siege engines.
Black Bandits (53) climb up through the overcrowded siege engines.
Hatecrew (60) climb up through the overcrowded siege engines.
Angard (42) climb up through the overcrowded siege engines.
Tara Imperial Center Guard (32) climb up through the overcrowded siege engines.
Hammer Boys (33) climb up through the overcrowded siege engines.
Black Scamps (18) climb up through the overcrowded siege engines.
Apollon Guard (43) climb up through the overcrowded siege engines.
Emma's Flowers (30) climb up through the overcrowded siege engines.
Luke's Knights (41) climb up through the overcrowded siege engines.
Azzal Infantry (15) climb up through the overcrowded siege engines.
Delphin Guard (36) climb up through the overcrowded siege engines.
Imperial Walkers (4) climb up through the overcrowded siege engines.
Nardil Recruits (22) climb up through the overcrowded siege engines.
Kerym (19) climb up through the overcrowded siege engines.
Hawsekarls (34) climb up through the overcrowded siege engines.
61st Independent Maneuver Unit (12) climb up through the overcrowded siege engines.
Personal Guard (11) climb up through the overcrowded siege engines.
Gladiators (17) climb up through the overcrowded siege engines.
Elven Assasins (59) climb up through the overcrowded siege engines.
Revenge of Uusis (20) climb up through the overcrowded siege engines.
Fuzzy Method (69) climb up through the overcrowded siege engines.
The Peace Makers (47) climb up through the overcrowded siege engines.
Herumor's Elite Haradrim (16), Red Scamps (55), Myrmidons (10), The Enforcers (23), Godoryu (29), Tirion's Men (7), Morrigan's Marauders (6), Infantry (14), I'm Batman! (9), Lords of Light (3), Angel's Shield (46), Army Of Paladine (25), Slayers (1), Jo's Men (61), Undeadly's (31), Gallaton Defenders (2), Protectors of the Realm (13), Takarchs II (37), Tiberius Guard (66), Adams Ants (38), Tidal Tantrum (49) and Traion's Undeadly's (21) advance towards the enemy.

Close Combat:
8 Cagilan Empire banners are visible in the melee.
9 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Reanimated Terracotta Warriors (51) score 325 hits.
Dragon Clubbers (24) score 111 hits.
Protectors (44) score 88 hits.
Black Talon Elite (39) score 48 hits.
Spartan Phalanx (48) score 113 hits.
You Will Die (35) score 367 hits.
Cold Handers (68) score 81 hits.
Carelian Titans (73) score 47 hits.
Angrela (8) score 37 hits.
Black Bandits (53) score 69 hits.
Hatecrew (60) score 16 hits.
Angard (42) score 41 hits.
Deeper Love (74) score 24 hits.
Tara Imperial Center Guard (32) score 75 hits.
Hammer Boys (33) score 197 hits.
Trannyth`s Pointy Sticks (71) score 106 hits.
Black Scamps (18) score 109 hits.
Apollon Guard (43) score 189 hits.
Emma's Flowers (30) score 23 hits.
Luke's Knights (41) score 111 hits.
Azzal Infantry (15) score 97 hits.
Eilt's dressed unit (75) score 100 hits.
Delphin Guard (36) score 199 hits.
Imperial Walkers (4) score 146 hits.
Nardil Recruits (22) score 54 hits.
Kerym (19) score 115 hits.
Hawsekarls (34) score 70 hits.
61st Independent Maneuver Unit (12) score 150 hits.
Personal Guard (11) score 86 hits.
Gladiators (17) score 138 hits.
Elven Assasins (59) score 106 hits.
Revenge of Uusis (20) score 36 hits.
Fuzzy Method (69) score 107 hits.
The Peace Makers (47) score 96 hits.
Total hits suffered: Attackers: 277, Defenders: 1097 (3400 before overkill)

Reanimated Terracotta Warriors (51) take 56 hits in close combat, which cause 2 casualties.
Dragon Clubbers (24) take 57 hits in close combat, which cause 2 casualties.
Protectors (44) take 50 hits in close combat, which cause 2 casualties.
Black Talon Elite (39) take 46 hits in close combat, which cause 1 casualties.
Spartan Phalanx (48) take 36 hits in close combat, which cause 1 casualties.
You Will Die (35) take 71 hits (32 in close combat, 39 from archer fire), which cause 2 casualties.
Carelian Titans (73) take 313 hits (285 in close combat, 28 from archer fire) (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Deeper Love (74) take 193 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Trannyth`s Pointy Sticks (71) take 580 hits (482 in close combat, 98 from archer fire) (reduced due to fortifications), which cause 15 casualties.
Eilt's dressed unit (75) take 168 hits (105 in close combat, 63 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Equar fire unit (70) take 262 hits from archer fire (reduced due to fortifications), which cause 5 casualties, wiping the unit out.


Turn No. 3

    56 (10-A)
52 (40-A)
50 (31-M)
45 (82-A)
40 (14-A)
54 (4-M)
65 (4-A)
64 (18-A)
63 (25-A)
62 (20-C)
57 (7-C)
28 (1-A)
27 (5-A)
26 (21-A)
49 (22-I)
46 (32-I)
55 (11-I)
66 (19-I)
67 (15-A)
61 (12-I)
58 (26-C)
38 (30-I)
37 (15-I)
16 (26-I)
14 (15-I)
13 (11-I)
10 (68-I)
9 (40-I)
7 (11-I)
6 (29-I)
5 (18-C)
3 (17-I)
2 (21-I)
31 (25-I)
29 (20-I)
25 (33-I)
23 (23-I)
21 (12-I)
1 (34-I)
53 (18-I)
51 (34-I)
48 (14-M)
47 (34-I)
44 (23-I)
43 (20-I)
42 (4-I)
41 (17-I)
39 (4-I)
68 (15-I)
69 (22-I)
60 (3-I)
59 (16-S)
36 (27-I)
17 (30-I)
15 (16-I)
12 (24-I)
11 (14-I)
8 (9-I)
4 (26-I)
75 (4-M)
18 (23-I)
19 (21-I)
35 (10-S)
34 (16-I)
33 (40-I)
32 (15-I)
30 (4-I)
71 (10-I)
24 (23-I)
22 (28-I)
20 (13-I)
    


Arutha's bows (67) have no viable target and wait for one to appear.

Ghost Assasins (64) hold their fire.
Shadow Warriors (52) hold their fire.
Godoryu (65) move closer to get better shots.
Rapid Fire (63) hold their fire.
Silver Arrows (28) hold their fire.
Rogue Marksmen (27) hold their fire.
Death Raiders (54) hold their fire.
Jump on it!!! (50) hold their fire.
Chaos Archers (26) move closer to get better shots.
Get off our walls!! (40) hold their fire.
Meteor Showers (56) hold their fire.
Big Stick Diplomatic Corps (45) hold their fire.
Black Riders (62), Turin Rides (5), Personal Guard (57) and Darkan Charging Cataphracts (58) ride carefully through the breached fortifications.
There are 10 siege engines at the walls.
Tirion's Men (7) squeeze through the heavily overcrowded siege engines.
Jo's Men (61) squeeze through the heavily overcrowded siege engines.
Gallaton Defenders (2) squeeze through the heavily overcrowded siege engines.
Red Scamps (55) squeeze through the heavily overcrowded siege engines.
Army Of Paladine (25) squeeze through the heavily overcrowded siege engines.
Tidal Tantrum (49) climb up through the overcrowded siege engines.
Adams Ants (38) climb up through the overcrowded siege engines.
Herumor's Elite Haradrim (16) climb up through the overcrowded siege engines.
Traion's Undeadly's (21) climb up through the overcrowded siege engines.
The Enforcers (23) climb up through the overcrowded siege engines.
Protectors of the Realm (13) climb up through the overcrowded siege engines.
Myrmidons (10) climb up through the overcrowded siege engines.
Angel's Shield (46) climb up through the overcrowded siege engines.
Godoryu (29) climb up through the overcrowded siege engines.
Tiberius Guard (66) attack the fortifications with siege engines!
Infantry (14) attack the fortifications with siege engines!
Morrigan's Marauders (6) attack the fortifications with siege engines!
Slayers (1) attack the fortifications with siege engines!
Lords of Light (3) attack the fortifications with siege engines!
Takarchs II (37) attack the fortifications with siege engines!
Undeadly's (31) attack the fortifications with siege engines!
I'm Batman! (9) attack the fortifications with siege engines!

Close Combat:
21 Cagilan Empire banners are visible in the melee.
12 Darka banners are visible in the melee.
6 Tara banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Tirion's Men (7) score 46 hits.
Jo's Men (61) score 61 hits.
Hammer Boys (33) score 219 hits.
Reanimated Terracotta Warriors (51) score 330 hits.
Angrela (8) score 38 hits.
Gallaton Defenders (2) score 97 hits.
Protectors (44) score 90 hits.
Red Scamps (55) score 47 hits.
Tara Imperial Center Guard (32) score 84 hits.
Army Of Paladine (25) score 68 hits.
Tidal Tantrum (49) score 95 hits.
Adams Ants (38) score 163 hits.
Herumor's Elite Haradrim (16) score 197 hits.
The Peace Makers (47) score 118 hits.
Gladiators (17) score 197 hits.
Nardil Recruits (22) score 61 hits.
Traion's Undeadly's (21) score 42 hits.
Trannyth`s Pointy Sticks (71) score 56 hits.
The Enforcers (23) score 46 hits.
Spartan Phalanx (48) score 131 hits.
Elven Assasins (59) score 106 hits.
Protectors of the Realm (13) score 46 hits.
Black Riders (62) score 307 hits.
Personal Guard (11) score 85 hits.
61st Independent Maneuver Unit (12) score 176 hits.
Apollon Guard (43) score 198 hits.
Myrmidons (10) score 180 hits.
Angel's Shield (46) score 155 hits.
Godoryu (29) score 104 hits.
Imperial Walkers (4) score 197 hits.
Tiberius Guard (66) score 67 hits.
Infantry (14) score 112 hits.
Morrigan's Marauders (6) score 117 hits.
Black Scamps (18) score 136 hits.
Black Talon Elite (39) score 44 hits.
Eilt's dressed unit (75) score 70 hits.
Fuzzy Method (69) score 110 hits.
Turin Rides (5) score 132 hits.
Slayers (1) score 66 hits.
Personal Guard (57) score 110 hits.
Lords of Light (3) score 149 hits.
Luke's Knights (41) score 178 hits.
Revenge of Uusis (20) score 41 hits.
Kerym (19) score 182 hits.
Takarchs II (37) score 89 hits.
Hawsekarls (34) score 93 hits.
Angard (42) score 53 hits.
Undeadly's (31) score 32 hits.
Darkan Charging Cataphracts (58) score 152 hits.
I'm Batman! (9) score 318 hits.
Dragon Clubbers (24) score 132 hits.
You Will Die (35) score 404 hits.
Delphin Guard (36) score 258 hits.
Hatecrew (60) score 19 hits.
Emma's Flowers (30) score 26 hits.
Cold Handers (68) score 109 hits.
Black Bandits (53) score 77 hits.
Azzal Infantry (15) score 162 hits.
Total hits suffered: Attackers: 126, Defenders: 648 (7052 before overkill)

Tirion's Men (7) take 57 hits in close combat, which cause 1 casualties.
Jo's Men (61) take 42 hits in close combat, which cause 1 casualties.
Hammer Boys (33) take 27 hits in close combat, which cause 1 casualties.
Trannyth`s Pointy Sticks (71) take 380 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
Eilt's dressed unit (75) take 250 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.

Attacker Victory!

The battle does 9 % damage to the fortifications.