Silesian Family/Caris/Battles of Caris

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Year One

Caris' unit names:

  • The Elves
  • =ELG= Silesian Bows


Battle in Alatol

Total: 8 attackers (154 Inf, 27 Arch, 27 Cav, 55 SF) 1 defenders (173 other) Total combat strengths: 4360 vs. 4505

The troops from (rogue) set up defenses because they control the battlefield. The Cagilan Empire troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck. Salvador Zond, Earl of Lamoni, Marshal of the Guardians of Ered Luin takes command of his army. They deploy in Soften and Charge formation.

The battle lasted for 2 hours. You have gained 3 Honour and 2 Prestige. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 20 points. Your men's equipment suffers 2 % damage. Combat training increases by 2 points. Unit cohesion rises 3 points.

Decisive blow: Caris's The Elves (4) fire on Undead Horde (9), scoring 158 hits. Undead Horde (9) advance towards the enemy.

Undead Horde (9) take 158 hits from archer fire, which cause 1 casualties, wiping the unit out. Total casualties: 167 attackers, 168 defenders

Attacker Victory!


Battle in Ansalle

Total: 1 attackers (11 other) 2 defenders (62 Arch) Total combat strengths: 685 vs. 941

The region owner Cagilan Empire and their allies defend. The (rogue) troops attack because they are at war with Cagilan Empire.

It is quite windy and the archers will have to aim very carefully.

{...}

Monsters (1) take 619 hits (36 in close combat, 583 from archer fire), which cause 5 casualties, wiping the unit out. The Elves (3) take 202 hits in close combat, which cause 6 casualties. Total casualties: 11 attackers, 6 defenders

Defender Victory!


First Battle of Nazgorn

Total: 33 attackers (393 Inf, 64 MI, 290 Arch, 86 Cav) 36 defenders (806 Inf, 161 Arch, 75 Cav, 2 SF) Total combat strengths: 11315 vs. 12049

The region owner Cagilan Empire and their allies defend. The Falasan troops attack because they are at war with Cagilan Empire.

Lachlan MacDuff, Marshal of the Calis Lions takes command of his army. They deploy in Infantry Wall formation. Sir Enri Kinsey, Viscount of Ravening, Marshal of the Eaglin Eagles takes command of his army. They deploy in Fortification Defense formation. Merlin Silverfire, Viscount of Nazgorn, Marshal of the Pax Cagila takes command of his army. They deploy in Infantry Wall formation.

It is quite windy and the archers will have to aim very carefully.

{...}

=ELG= Silesian Bows (35) take 70 hits from archer fire, which cause 2 casualties.

The battle lasted for 2 hours. You have gained 1 Honour and 1 Prestige. You have improved your leadership skill. 1 of your men were killed and 3 were wounded in this battle. Your unit gains 1 points of Morale. Your men's equipment suffers 5 % damage. Combat training increases by 2 points. Unit cohesion rises 2 points.

Total casualties: 606 attackers, 611 defenders

Defender Victory!


Second Battle of Nazgorn

Total: 33 attackers (209 Inf, 47 MI, 219 Arch, 14 Cav, 27 SF, 63 other) 28 defenders (427 Inf, 213 Arch, 10 Cav, 1 SF) Total combat strengths: 9415 vs. 7709

The region owner Cagilan Empire and their allies defend. The (rogue) troops attack because they are at war with Cagilan Empire. The Falasan troops attack because they are at war with Cagilan Empire.

Sir Enri Kinsey, Viscount of Ravening, Marshal of the Eaglin Eagles takes command of his army. They deploy in Fortification Defense formation. Merlin Silverfire, Viscount of Nazgorn, Marshal of the Pax Cagila takes command of his army. They deploy in Infantry Wall formation. Archymond Paxwax, Marshal of the Lightning takes command of his army. They deploy in Infantry Wall formation. Lachlan MacDuff, Marshal of the Calis Lions takes command of his army. They deploy in Infantry Wall formation.

A calm wind blows, to the joy of the archers.

{...}

=ELG= Silesian Bows (34) take 185 hits (111 in close combat, 74 from archer fire) (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.

The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. None of your men were killed but 2 were wounded in this battle. Morale of your troops falls by 27 points. Your men's equipment suffers 6 % damage. Combat training increases by 2 points. Unit cohesion rises 3 points.

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Total casualties: 212 attackers, 521 defenders

Attacker Victory!