Luria Nova/Events/Hunting Event/Wassgandr/Battle in Ciarin Tut 10/14/21
Battle of Ciarin Tut | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
102 Cav | 16 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
16 | 16 |
Battle in Ciarin Tut
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Horn of Calamity | Wassgandr | Luria Nova | 102 Cav | wedge | 1949 | 6523 hits | 16 kills | 16 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 16 other | line | 1700 | 926 hits | 16 kills | 16 losses |
Total:
1 attackers (102 Cav)
1 defenders (16 other)
Total combat strengths: 1949 vs. 1700
The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Rusty Suit of McKay.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Wicked Ring.
Imperial Marshal Wassgandr Felsenbach is spotted wielding the Mediocre Buckler.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (102-C) | 2 (16-M) |
Horn of Calamity (1) ride on, closing in on the defenders.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (102-C) | 2 (16-M) |
Horn of Calamity (1) charge forward.
Close Combat (Center Line):
Horn of Calamity (1) score 6523 hits on Monsters (2).
Monsters (2) score 926 hits on Horn of Calamity (1).
Total close combat hits suffered: Attackers: 926, Defenders: 6523
Horn of Calamity (1) take 926 hits in close combat, which cause 16 casualties.
Monsters (2) take 6523 hits in close combat, which cause 16 casualties, wiping the unit out.
Total hits suffered: Attackers: 926 (926 from close combat and 0 from ranged), Defenders: 6523 (6523 from close combat and 0 from ranged)
Total casualties: 16 attackers, 16 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 7 %.
The locals are grateful for defeating the evil forces plaguing their region.